5.9CVApr 13, 2023
ProtoDiv: Prototype-guided Division of Consistent Pseudo-bags for Whole-slide Image ClassificationRui Yang, Pei Liu, Luping Ji
Due to the limitations of inadequate Whole-Slide Image (WSI) samples with weak labels, pseudo-bag-based multiple instance learning (MIL) appears as a vibrant prospect in WSI classification. However, the pseudo-bag dividing scheme, often crucial for classification performance, is still an open topic worth exploring. Therefore, this paper proposes a novel scheme, ProtoDiv, using a bag prototype to guide the division of WSI pseudo-bags. Rather than designing complex network architecture, this scheme takes a plugin-and-play approach to safely augment WSI data for effective training while preserving sample consistency. Furthermore, we specially devise an attention-based prototype that could be optimized dynamically in training to adapt to a classification task. We apply our ProtoDiv scheme on seven baseline models, and then carry out a group of comparison experiments on two public WSI datasets. Experiments confirm our ProtoDiv could usually bring obvious performance improvements to WSI classification.
7.8AIOct 31, 2025
Visual Backdoor Attacks on MLLM Embodied Decision Making via Contrastive Trigger LearningQiusi Zhan, Hyeonjeong Ha, Rui Yang et al.
Multimodal large language models (MLLMs) have advanced embodied agents by enabling direct perception, reasoning, and planning task-oriented actions from visual inputs. However, such vision driven embodied agents open a new attack surface: visual backdoor attacks, where the agent behaves normally until a visual trigger appears in the scene, then persistently executes an attacker-specified multi-step policy. We introduce BEAT, the first framework to inject such visual backdoors into MLLM-based embodied agents using objects in the environments as triggers. Unlike textual triggers, object triggers exhibit wide variation across viewpoints and lighting, making them difficult to implant reliably. BEAT addresses this challenge by (1) constructing a training set that spans diverse scenes, tasks, and trigger placements to expose agents to trigger variability, and (2) introducing a two-stage training scheme that first applies supervised fine-tuning (SFT) and then our novel Contrastive Trigger Learning (CTL). CTL formulates trigger discrimination as preference learning between trigger-present and trigger-free inputs, explicitly sharpening the decision boundaries to ensure precise backdoor activation. Across various embodied agent benchmarks and MLLMs, BEAT achieves attack success rates up to 80%, while maintaining strong benign task performance, and generalizes reliably to out-of-distribution trigger placements. Notably, compared to naive SFT, CTL boosts backdoor activation accuracy up to 39% under limited backdoor data. These findings expose a critical yet unexplored security risk in MLLM-based embodied agents, underscoring the need for robust defenses before real-world deployment.
Regularizing Hidden States Enables Learning Generalizable Reward Model for LLMsRui Yang, Ruomeng Ding, Yong Lin et al.
Reward models trained on human preference data have been proven to effectively align Large Language Models (LLMs) with human intent within the framework of reinforcement learning from human feedback (RLHF). However, current reward models have limited generalization capabilities to unseen prompts and responses, which can lead to an unexpected phenomenon known as reward over-optimization, resulting in a decline in actual performance due to excessive optimization of rewards. While previous research has advocated for constraining policy optimization, our study introduces a novel approach to enhance the reward model's generalization ability against distribution shifts by regularizing the hidden states. Specifically, we retain the base model's language model head and incorporate a suite of text-generation losses to preserve the hidden states' text-generation capabilities, while concurrently learning a reward head behind the same hidden states. Our experimental results demonstrate that the introduced regularization technique markedly improves the accuracy of learned reward models across a variety of out-of-distribution (OOD) tasks and effectively alleviates the over-optimization issue in RLHF, offering a more reliable and robust preference learning paradigm.