Knowledge Boosting: Rethinking Medical Contrastive Vision-Language Pre-TrainingXiaofei Chen, Yuting He, Cheng Xue et al.
The foundation models based on pre-training technology have significantly advanced artificial intelligence from theoretical to practical applications. These models have facilitated the feasibility of computer-aided diagnosis for widespread use. Medical contrastive vision-language pre-training, which does not require human annotations, is an effective approach for guiding representation learning using description information in diagnostic reports. However, the effectiveness of pre-training is limited by the large-scale semantic overlap and shifting problems in medical field. To address these issues, we propose the Knowledge-Boosting Contrastive Vision-Language Pre-training framework (KoBo), which integrates clinical knowledge into the learning of vision-language semantic consistency. The framework uses an unbiased, open-set sample-wise knowledge representation to measure negative sample noise and supplement the correspondence between vision-language mutual information and clinical knowledge. Extensive experiments validate the effect of our framework on eight tasks including classification, segmentation, retrieval, and semantic relatedness, achieving comparable or better performance with the zero-shot or few-shot settings. Our code is open on https://github.com/ChenXiaoFei-CS/KoBo.
Hi-Phy: A Benchmark for Hierarchical Physical ReasoningCheng Xue, Vimukthini Pinto, Chathura Gamage et al.
Reasoning about the behaviour of physical objects is a key capability of agents operating in physical worlds. Humans are very experienced in physical reasoning while it remains a major challenge for AI. To facilitate research addressing this problem, several benchmarks have been proposed recently. However, these benchmarks do not enable us to measure an agent's granular physical reasoning capabilities when solving a complex reasoning task. In this paper, we propose a new benchmark for physical reasoning that allows us to test individual physical reasoning capabilities. Inspired by how humans acquire these capabilities, we propose a general hierarchy of physical reasoning capabilities with increasing complexity. Our benchmark tests capabilities according to this hierarchy through generated physical reasoning tasks in the video game Angry Birds. This benchmark enables us to conduct a comprehensive agent evaluation by measuring the agent's granular physical reasoning capabilities. We conduct an evaluation with human players, learning agents, and heuristic agents and determine their capabilities. Our evaluation shows that learning agents, with good local generalization ability, still struggle to learn the underlying physical reasoning capabilities and perform worse than current state-of-the-art heuristic agents and humans. We believe that this benchmark will encourage researchers to develop intelligent agents with advanced, human-like physical reasoning capabilities. URL: https://github.com/Cheng-Xue/Hi-Phy
4.5AIJun 16, 2021
The Difficulty of Novelty Detection in Open-World Physical Domains: An Application to Angry BirdsVimukthini Pinto, Cheng Xue, Chathura Nagoda Gamage et al.
Detecting and responding to novel situations in open-world environments is a key capability of human cognition and is a persistent problem for AI systems. In an open-world, novelties can appear in many different forms and may be easy or hard to detect. Therefore, to accurately evaluate the novelty detection capability of AI systems, it is necessary to investigate how difficult it may be to detect different types of novelty. In this paper, we propose a qualitative physics-based method to quantify the difficulty of novelty detection focusing on open-world physical domains. We apply our method in the popular physics simulation game Angry Birds, and conduct a user study across different novelties to validate our method. Results indicate that our calculated detection difficulties are in line with those of human users.