Siddharth Katageri

CV
h-index3
4papers
7citations
Novelty46%
AI Score41

4 Papers

46.7CVMay 28
City-Mesh3R: Simulation-Ready City-Scale 3D Mesh Reconstruction from Multi-View Images

Sayan Paul, Sourav Ghosh, Siddharth Katageri et al.

City-scale 3D surface reconstruction from multiview images for downstream 3D simulation, poses highly challenging problems due to the scale and complexity of urban scenes. Existing city-scale 3D reconstruction methods based on NeRF, Gaussian Splatting etc. often fail to recover 3D meshes ready for simulation due to incomplete/missing geometry and irregular, noisy surfaces. Scaling existing small-scale 3D reconstruction methods to arbitrarily large urban scenes is highly infeasible due to their computational complexity. We present City-Mesh3R, a scalable framework for reconstructing watertight surface meshes directly from large unordered image collections. Unlike recent methods which use global sparse SfM point-cloud initialization followed by a distributed 3D dense reconstruction of large-scale scenes, our method follows an end-to-end images-to-mesh 3D reconstruction approach using a divide-and-conquer strategy. The sparse city map is reconstructed via topological image clustering, cluster-wise independent sparse SfM and map merging, without need for exhaustive image feature matching. Then this map is partitioned spatially to perform geometry-aware camera selection, followed by dense surface reconstruction and surface refinement using curvature-aware adaptive vertex density remeshing. These partition meshes are then stitched together to produce the global mesh of the city. The proposed end-to-end framework is evaluated on city-scale reconstruction datasets. As demonstrated by our qualitative and quantitative results, our proposed method yields high-fidelity watertight 3D meshes with regular geometry, capturing fine surface details, and is suitable for scaling to arbitrarily large scenes owing to the end-to-end processing in a distributed setting.

CVAug 27, 2023
Synergizing Contrastive Learning and Optimal Transport for 3D Point Cloud Domain Adaptation

Siddharth Katageri, Arkadipta De, Chaitanya Devaguptapu et al.

Recently, the fundamental problem of unsupervised domain adaptation (UDA) on 3D point clouds has been motivated by a wide variety of applications in robotics, virtual reality, and scene understanding, to name a few. The point cloud data acquisition procedures manifest themselves as significant domain discrepancies and geometric variations among both similar and dissimilar classes. The standard domain adaptation methods developed for images do not directly translate to point cloud data because of their complex geometric nature. To address this challenge, we leverage the idea of multimodality and alignment between distributions. We propose a new UDA architecture for point cloud classification that benefits from multimodal contrastive learning to get better class separation in both domains individually. Further, the use of optimal transport (OT) aims at learning source and target data distributions jointly to reduce the cross-domain shift and provide a better alignment. We conduct a comprehensive empirical study on PointDA-10 and GraspNetPC-10 and show that our method achieves state-of-the-art performance on GraspNetPC-10 (with approx 4-12% margin) and best average performance on PointDA-10. Our ablation studies and decision boundary analysis also validate the significance of our contrastive learning module and OT alignment.

CVOct 25, 2025
MOGRAS: Human Motion with Grasping in 3D Scenes

Kunal Bhosikar, Siddharth Katageri, Vivek Madhavaram et al.

Generating realistic full-body motion interacting with objects is critical for applications in robotics, virtual reality, and human-computer interaction. While existing methods can generate full-body motion within 3D scenes, they often lack the fidelity for fine-grained tasks like object grasping. Conversely, methods that generate precise grasping motions typically ignore the surrounding 3D scene. This gap, generating full-body grasping motions that are physically plausible within a 3D scene, remains a significant challenge. To address this, we introduce MOGRAS (Human MOtion with GRAsping in 3D Scenes), a large-scale dataset that bridges this gap. MOGRAS provides pre-grasping full-body walking motions and final grasping poses within richly annotated 3D indoor scenes. We leverage MOGRAS to benchmark existing full-body grasping methods and demonstrate their limitations in scene-aware generation. Furthermore, we propose a simple yet effective method to adapt existing approaches to work seamlessly within 3D scenes. Through extensive quantitative and qualitative experiments, we validate the effectiveness of our dataset and highlight the significant improvements our proposed method achieves, paving the way for more realistic human-scene interactions.

CVJul 9, 2021
ABD-Net: Attention Based Decomposition Network for 3D Point Cloud Decomposition

Siddharth Katageri, Shashidhar V Kudari, Akshaykumar Gunari et al.

In this paper, we propose Attention Based Decomposition Network (ABD-Net), for point cloud decomposition into basic geometric shapes namely, plane, sphere, cone and cylinder. We show improved performance of 3D object classification using attention features based on primitive shapes in point clouds. Point clouds, being the simple and compact representation of 3D objects have gained increasing popularity. They demand robust methods for feature extraction due to unorderness in point sets. In ABD-Net the proposed Local Proximity Encapsulator captures the local geometric variations along with spatial encoding around each point from the input point sets. The encapsulated local features are further passed to proposed Attention Feature Encoder to learn basic shapes in point cloud. Attention Feature Encoder models geometric relationship between the neighborhoods of all the points resulting in capturing global point cloud information. We demonstrate the results of our proposed ABD-Net on ANSI mechanical component and ModelNet40 datasets. We also demonstrate the effectiveness of ABD-Net over the acquired attention features by improving the performance of 3D object classification on ModelNet40 benchmark dataset and compare them with state-of-the-art techniques.