Zhuoliang Kang

CV
Semantic Scholar Profile
h-index21
9papers
165citations
Novelty55%
AI Score55

9 Papers

ROJul 9, 2024Code
RoboCAS: A Benchmark for Robotic Manipulation in Complex Object Arrangement Scenarios

Liming Zheng, Feng Yan, Fanfan Liu et al.

Foundation models hold significant potential for enabling robots to perform long-horizon general manipulation tasks. However, the simplicity of tasks and the uniformity of environments in existing benchmarks restrict their effective deployment in complex scenarios. To address this limitation, this paper introduces the \textit{RoboCAS} benchmark, the first benchmark specifically designed for complex object arrangement scenarios in robotic manipulation. This benchmark employs flexible and concise scripted policies to efficiently collect a diverse array of demonstrations, showcasing scattered, orderly, and stacked object arrangements within a highly realistic physical simulation environment. It includes complex processes such as target retrieval, obstacle clearance, and robot manipulation, testing agents' abilities to perform long-horizon planning for spatial reasoning and predicting chain reactions under ambiguous instructions. Extensive experiments on multiple baseline models reveal their limitations in managing complex object arrangement scenarios, underscoring the urgent need for intelligent agents capable of performing long-horizon operations in practical deployments and providing valuable insights for future research directions. Project website: \url{https://github.com/notFoundThisPerson/RoboCAS-v0}.

CVFeb 2
Infinite-World: Scaling Interactive World Models to 1000-Frame Horizons via Pose-Free Hierarchical Memory

Ruiqi Wu, Xuanhua He, Meng Cheng et al.

We propose Infinite-World, a robust interactive world model capable of maintaining coherent visual memory over 1000+ frames in complex real-world environments. While existing world models can be efficiently optimized on synthetic data with perfect ground-truth, they lack an effective training paradigm for real-world videos due to noisy pose estimations and the scarcity of viewpoint revisits. To bridge this gap, we first introduce a Hierarchical Pose-free Memory Compressor (HPMC) that recursively distills historical latents into a fixed-budget representation. By jointly optimizing the compressor with the generative backbone, HPMC enables the model to autonomously anchor generations in the distant past with bounded computational cost, eliminating the need for explicit geometric priors. Second, we propose an Uncertainty-aware Action Labeling module that discretizes continuous motion into a tri-state logic. This strategy maximizes the utilization of raw video data while shielding the deterministic action space from being corrupted by noisy trajectories, ensuring robust action-response learning. Furthermore, guided by insights from a pilot toy study, we employ a Revisit-Dense Finetuning Strategy using a compact, 30-minute dataset to efficiently activate the model's long-range loop-closure capabilities. Extensive experiments, including objective metrics and user studies, demonstrate that Infinite-World achieves superior performance in visual quality, action controllability, and spatial consistency.

CVDec 23, 2025
Active Intelligence in Video Avatars via Closed-loop World Modeling

Xuanhua He, Tianyu Yang, Ke Cao et al.

Current video avatar generation methods excel at identity preservation and motion alignment but lack genuine agency, they cannot autonomously pursue long-term goals through adaptive environmental interaction. We address this by introducing L-IVA (Long-horizon Interactive Visual Avatar), a task and benchmark for evaluating goal-directed planning in stochastic generative environments, and ORCA (Online Reasoning and Cognitive Architecture), the first framework enabling active intelligence in video avatars. ORCA embodies Internal World Model (IWM) capabilities through two key innovations: (1) a closed-loop OTAR cycle (Observe-Think-Act-Reflect) that maintains robust state tracking under generative uncertainty by continuously verifying predicted outcomes against actual generations, and (2) a hierarchical dual-system architecture where System 2 performs strategic reasoning with state prediction while System 1 translates abstract plans into precise, model-specific action captions. By formulating avatar control as a POMDP and implementing continuous belief updating with outcome verification, ORCA enables autonomous multi-step task completion in open-domain scenarios. Extensive experiments demonstrate that ORCA significantly outperforms open-loop and non-reflective baselines in task success rate and behavioral coherence, validating our IWM-inspired design for advancing video avatar intelligence from passive animation to active, goal-oriented behavior.

CVFeb 12
LUVE : Latent-Cascaded Ultra-High-Resolution Video Generation with Dual Frequency Experts

Chen Zhao, Jiawei Chen, Hongyu Li et al.

Recent advances in video diffusion models have significantly improved visual quality, yet ultra-high-resolution (UHR) video generation remains a formidable challenge due to the compounded difficulties of motion modeling, semantic planning, and detail synthesis. To address these limitations, we propose \textbf{LUVE}, a \textbf{L}atent-cascaded \textbf{U}HR \textbf{V}ideo generation framework built upon dual frequency \textbf{E}xperts. LUVE employs a three-stage architecture comprising low-resolution motion generation for motion-consistent latent synthesis, video latent upsampling that performs resolution upsampling directly in the latent space to mitigate memory and computational overhead, and high-resolution content refinement that integrates low-frequency and high-frequency experts to jointly enhance semantic coherence and fine-grained detail generation. Extensive experiments demonstrate that our LUVE achieves superior photorealism and content fidelity in UHR video generation, and comprehensive ablation studies further validate the effectiveness of each component. The project is available at \href{https://unicornanrocinu.github.io/LUVE_web/}{https://github.io/LUVE/}.

CVDec 2, 2025
MAViD: A Multimodal Framework for Audio-Visual Dialogue Understanding and Generation

Youxin Pang, Jiajun Liu, Lingfeng Tan et al.

We propose MAViD, a novel Multimodal framework for Audio-Visual Dialogue understanding and generation. Existing approaches primarily focus on non-interactive systems and are limited to producing constrained and unnatural human speech.The primary challenge of this task lies in effectively integrating understanding and generation capabilities, as well as achieving seamless multimodal audio-video fusion. To solve these problems, we propose a Conductor-Creator architecture that divides the dialogue system into two primary components.The Conductor is tasked with understanding, reasoning, and generating instructions by breaking them down into motion and speech components, thereby enabling fine-grained control over interactions. The Creator then delivers interactive responses based on these instructions.Furthermore, to address the difficulty of generating long videos with consistent identity, timbre, and tone using dual DiT structures, the Creator adopts a structure that combines autoregressive (AR) and diffusion models. The AR model is responsible for audio generation, while the diffusion model ensures high-quality video generation.Additionally, we propose a novel fusion module to enhance connections between contextually consecutive clips and modalities, enabling synchronized long-duration audio-visual content generation.Extensive experiments demonstrate that our framework can generate vivid and contextually coherent long-duration dialogue interactions and accurately interpret users' multimodal queries.

CVOct 25, 2025Code
LongCat-Video Technical Report

Meituan LongCat Team, Xunliang Cai, Qilong Huang et al.

Video generation is a critical pathway toward world models, with efficient long video inference as a key capability. Toward this end, we introduce LongCat-Video, a foundational video generation model with 13.6B parameters, delivering strong performance across multiple video generation tasks. It particularly excels in efficient and high-quality long video generation, representing our first step toward world models. Key features include: Unified architecture for multiple tasks: Built on the Diffusion Transformer (DiT) framework, LongCat-Video supports Text-to-Video, Image-to-Video, and Video-Continuation tasks with a single model; Long video generation: Pretraining on Video-Continuation tasks enables LongCat-Video to maintain high quality and temporal coherence in the generation of minutes-long videos; Efficient inference: LongCat-Video generates 720p, 30fps videos within minutes by employing a coarse-to-fine generation strategy along both the temporal and spatial axes. Block Sparse Attention further enhances efficiency, particularly at high resolutions; Strong performance with multi-reward RLHF: Multi-reward RLHF training enables LongCat-Video to achieve performance on par with the latest closed-source and leading open-source models. Code and model weights are publicly available to accelerate progress in the field.

CVMay 28, 2025
Let Them Talk: Audio-Driven Multi-Person Conversational Video Generation

Zhe Kong, Feng Gao, Yong Zhang et al.

Audio-driven human animation methods, such as talking head and talking body generation, have made remarkable progress in generating synchronized facial movements and appealing visual quality videos. However, existing methods primarily focus on single human animation and struggle with multi-stream audio inputs, facing incorrect binding problems between audio and persons. Additionally, they exhibit limitations in instruction-following capabilities. To solve this problem, in this paper, we propose a novel task: Multi-Person Conversational Video Generation, and introduce a new framework, MultiTalk, to address the challenges during multi-person generation. Specifically, for audio injection, we investigate several schemes and propose the Label Rotary Position Embedding (L-RoPE) method to resolve the audio and person binding problem. Furthermore, during training, we observe that partial parameter training and multi-task training are crucial for preserving the instruction-following ability of the base model. MultiTalk achieves superior performance compared to other methods on several datasets, including talking head, talking body, and multi-person datasets, demonstrating the powerful generation capabilities of our approach.

CVJul 1, 2025
DAM-VSR: Disentanglement of Appearance and Motion for Video Super-Resolution

Zhe Kong, Le Li, Yong Zhang et al.

Real-world video super-resolution (VSR) presents significant challenges due to complex and unpredictable degradations. Although some recent methods utilize image diffusion models for VSR and have shown improved detail generation capabilities, they still struggle to produce temporally consistent frames. We attempt to use Stable Video Diffusion (SVD) combined with ControlNet to address this issue. However, due to the intrinsic image-animation characteristics of SVD, it is challenging to generate fine details using only low-quality videos. To tackle this problem, we propose DAM-VSR, an appearance and motion disentanglement framework for VSR. This framework disentangles VSR into appearance enhancement and motion control problems. Specifically, appearance enhancement is achieved through reference image super-resolution, while motion control is achieved through video ControlNet. This disentanglement fully leverages the generative prior of video diffusion models and the detail generation capabilities of image super-resolution models. Furthermore, equipped with the proposed motion-aligned bidirectional sampling strategy, DAM-VSR can conduct VSR on longer input videos. DAM-VSR achieves state-of-the-art performance on real-world data and AIGC data, demonstrating its powerful detail generation capabilities.

CVAug 19, 2025
InfiniteTalk: Audio-driven Video Generation for Sparse-Frame Video Dubbing

Shaoshu Yang, Zhe Kong, Feng Gao et al.

Recent breakthroughs in video AIGC have ushered in a transformative era for audio-driven human animation. However, conventional video dubbing techniques remain constrained to mouth region editing, resulting in discordant facial expressions and body gestures that compromise viewer immersion. To overcome this limitation, we introduce sparse-frame video dubbing, a novel paradigm that strategically preserves reference keyframes to maintain identity, iconic gestures, and camera trajectories while enabling holistic, audio-synchronized full-body motion editing. Through critical analysis, we identify why naive image-to-video models fail in this task, particularly their inability to achieve adaptive conditioning. Addressing this, we propose InfiniteTalk, a streaming audio-driven generator designed for infinite-length long sequence dubbing. This architecture leverages temporal context frames for seamless inter-chunk transitions and incorporates a simple yet effective sampling strategy that optimizes control strength via fine-grained reference frame positioning. Comprehensive evaluations on HDTF, CelebV-HQ, and EMTD datasets demonstrate state-of-the-art performance. Quantitative metrics confirm superior visual realism, emotional coherence, and full-body motion synchronization.