Scott T. Grafton

CV
h-index97
11papers
1,120citations
Novelty45%
AI Score44

11 Papers

4.6LGMay 23, 2022Code
Deep Representations for Time-varying Brain Datasets

Sikun Lin, Shuyun Tang, Scott Grafton et al.

Finding an appropriate representation of dynamic activities in the brain is crucial for many downstream applications. Due to its highly dynamic nature, temporally averaged fMRI (functional magnetic resonance imaging) can only provide a narrow view of underlying brain activities. Previous works lack the ability to learn and interpret the latent dynamics in brain architectures. This paper builds an efficient graph neural network model that incorporates both region-mapped fMRI sequences and structural connectivities obtained from DWI (diffusion-weighted imaging) as inputs. We find good representations of the latent brain dynamics through learning sample-level adaptive adjacency matrices and performing a novel multi-resolution inner cluster smoothing. We also attribute inputs with integrated gradients, which enables us to infer (1) highly involved brain connections and subnetworks for each task, (2) temporal keyframes of imaging sequences that characterize tasks, and (3) subnetworks that discriminate between individual subjects. This ability to identify critical subnetworks that characterize signal states across heterogeneous tasks and individuals is of great importance to neuroscience and other scientific domains. Extensive experiments and ablation studies demonstrate our proposed method's superiority and efficiency in spatial-temporal graph signal modeling with insightful interpretations of brain dynamics.

1.2NCJan 5, 2016
Stimulation-based control of dynamic brain networks

Sarah Feldt Muldoon, Fabio Pasqualetti, Shi Gu et al.

The ability to modulate brain states using targeted stimulation is increasingly being employed to treat neurological disorders and to enhance human performance. Despite the growing interest in brain stimulation as a form of neuromodulation, much remains unknown about the network-level impact of these focal perturbations. To study the system wide impact of regional stimulation, we employ a data-driven computational model of nonlinear brain dynamics to systematically explore the effects of targeted stimulation. Validating predictions from network control theory, we uncover the relationship between regional controllability and the focal versus global impact of stimulation, and we relate these findings to differences in the underlying network architecture. Finally, by mapping brain regions to cognitive systems, we observe that the default mode system imparts large global change despite being highly constrained by structural connectivity. This work forms an important step towards the development of personalized stimulation protocols for medical treatment or performance enhancement.

6.1HCMar 18
Actionable Guidance Outperforms Map and Compass Cues in Demanding Immersive VR Wayfinding

Apurv Varshney, Lily M. Turkstra, Jiaxin Su et al.

Navigation aids are central to immersive virtual reality (VR) experiences that involve physical locomotion. Their effectiveness depends not only on how much spatial information they provide, but also on how directly that information supports movement decisions. We compared three common guidance techniques for immersive VR wayfinding: a directional arrow, a minimap, and a compass. In a controlled room-scale VR study with 42 participants completing 1008 trials, participants navigated to target landmarks in a time-pressured maze with reduced visibility and forced route replanning. Across behavioral and eye-tracking measures, arrow guidance produced the strongest navigation performance, minimap guidance yielded intermediate performance, and compass cues performed worst, suggesting that during immersive locomotion users benefit from guidance that can be interpreted rapidly while moving. These results suggest that in demanding immersive locomotion tasks, interfaces that translate spatial information directly into actionable movement cues can outperform richer but more interpretive spatial representations. Our findings highlight the importance of designing XR navigation interfaces that minimize the cognitive translation between spatial information and movement decisions.

5.8CVNov 18, 2020Code
StressNet: Detecting Stress in Thermal Videos

Satish Kumar, A S M Iftekhar, Michael Goebel et al.

Precise measurement of physiological signals is critical for the effective monitoring of human vital signs. Recent developments in computer vision have demonstrated that signals such as pulse rate and respiration rate can be extracted from digital video of humans, increasing the possibility of contact-less monitoring. This paper presents a novel approach to obtaining physiological signals and classifying stress states from thermal video. The proposed network--"StressNet"--features a hybrid emission representation model that models the direct emission and absorption of heat by the skin and underlying blood vessels. This results in an information-rich feature representation of the face, which is used by spatio-temporal network for reconstructing the ISTI ( Initial Systolic Time Interval: a measure of change in cardiac sympathetic activity that is considered to be a quantitative index of stress in humans ). The reconstructed ISTI signal is fed into a stress-detection model to detect and classify the individual's stress state ( i.e. stress or no stress ). A detailed evaluation demonstrates that StressNet achieves estimated the ISTI signal with 95% accuracy and detect stress with average precision of 0.842. The source code is available on Github.

11.6CVApr 2, 2021
M3L: Language-based Video Editing via Multi-Modal Multi-Level Transformers

Tsu-Jui Fu, Xin Eric Wang, Scott T. Grafton et al.

Video editing tools are widely used nowadays for digital design. Although the demand for these tools is high, the prior knowledge required makes it difficult for novices to get started. Systems that could follow natural language instructions to perform automatic editing would significantly improve accessibility. This paper introduces the language-based video editing (LBVE) task, which allows the model to edit, guided by text instruction, a source video into a target video. LBVE contains two features: 1) the scenario of the source video is preserved instead of generating a completely different video; 2) the semantic is presented differently in the target video, and all changes are controlled by the given instruction. We propose a Multi-Modal Multi-Level Transformer (M$^3$L) to carry out LBVE. M$^3$L dynamically learns the correspondence between video perception and language semantic at different levels, which benefits both the video understanding and video frame synthesis. We build three new datasets for evaluation, including two diagnostic and one from natural videos with human-labeled text. Extensive experimental results show that M$^3$L is effective for video editing and that LBVE can lead to a new field toward vision-and-language research.

53.0CVSep 21, 2020Code
SSCR: Iterative Language-Based Image Editing via Self-Supervised Counterfactual Reasoning

Tsu-Jui Fu, Xin Eric Wang, Scott Grafton et al.

Iterative Language-Based Image Editing (IL-BIE) tasks follow iterative instructions to edit images step by step. Data scarcity is a significant issue for ILBIE as it is challenging to collect large-scale examples of images before and after instruction-based changes. However, humans still accomplish these editing tasks even when presented with an unfamiliar image-instruction pair. Such ability results from counterfactual thinking and the ability to think about alternatives to events that have happened already. In this paper, we introduce a Self-Supervised Counterfactual Reasoning (SSCR) framework that incorporates counterfactual thinking to overcome data scarcity. SSCR allows the model to consider out-of-distribution instructions paired with previous images. With the help of cross-task consistency (CTC), we train these counterfactual instructions in a self-supervised scenario. Extensive results show that SSCR improves the correctness of ILBIE in terms of both object identity and position, establishing a new state of the art (SOTA) on two IBLIE datasets (i-CLEVR and CoDraw). Even with only 50% of the training data, SSCR achieves a comparable result to using complete data.

13.9CVNov 17, 2019
Counterfactual Vision-and-Language Navigation via Adversarial Path Sampling

Tsu-Jui Fu, Xin Eric Wang, Matthew Peterson et al.

Vision-and-Language Navigation (VLN) is a task where agents must decide how to move through a 3D environment to reach a goal by grounding natural language instructions to the visual surroundings. One of the problems of the VLN task is data scarcity since it is difficult to collect enough navigation paths with human-annotated instructions for interactive environments. In this paper, we explore the use of counterfactual thinking as a human-inspired data augmentation method that results in robust models. Counterfactual thinking is a concept that describes the human propensity to create possible alternatives to life events that have already occurred. We propose an adversarial-driven counterfactual reasoning model that can consider effective conditions instead of low-quality augmented data. In particular, we present a model-agnostic adversarial path sampler (APS) that learns to sample challenging paths that force the navigator to improve based on the navigation performance. APS also serves to do pre-exploration of unseen environments to strengthen the model's ability to generalize. We evaluate the influence of APS on the performance of different VLN baseline models using the room-to-room dataset (R2R). The results show that the adversarial training process with our proposed APS benefits VLN models under both seen and unseen environments. And the pre-exploration process can further gain additional improvements under unseen environments.

2.0IVOct 2, 2019
Estimating localized complexity of white-matter wiring with GANs

Haraldur T. Hallgrimsson, Richika Sharan, Scott T. Grafton et al.

In-vivo examination of the physical connectivity of axonal projections through the white matter of the human brain is made possible by diffusion weighted magnetic resonance imaging (dMRI) Analysis of dMRI commonly considers derived scalar metrics such as fractional anisotrophy as proxies for "white matter integrity," and differences of such measures have been observed as significantly correlating with various neurological diagnosis and clinical measures such as executive function, presence of multiple sclerosis, and genetic similarity. The analysis of such voxel measures is confounded in areas of more complicated fiber wiring due to crossing, kissing, and dispersing fibers. Recently, Volz et al. introduced a simple probabilistic measure of the count of distinct fiber populations within a voxel, which was shown to reduce variance in group comparisons. We propose a complementary measure that considers the complexity of a voxel in context of its local region, with an aim to quantify the localized wiring complexity of every part of white matter. This allows, for example, identification of particularly ambiguous regions of the brain for tractographic approaches of modeling global wiring connectivity. Our method builds on recent advances in image inpainting, in which the task is to plausibly fill in a missing region of an image. Our proposed method builds on a Bayesian estimate of heteroscedastic aleatoric uncertainty of a region of white matter by inpainting it from its context. We define the localized wiring complexity of white matter as how accurately and confidently a well-trained model can predict the missing patch. In our results, we observe low aleatoric uncertainty along major neuronal pathways which increases at junctions and towards cortex boundaries. This directly quantifies the difficulty of lesion inpainting of dMRI images at all parts of white matter.

6.6APFeb 14, 2018
Spatial Coherence of Oriented White Matter Microstructure: Applications to White Matter Regions Associated with Genetic Similarity

Haraldur T. Hallgrímsson, Matthew Cieslak, Luca Foschini et al.

We present a method to discover differences between populations with respect to the spatial coherence of their oriented white matter microstructure in arbitrarily shaped white matter regions. This method is applied to diffusion MRI scans of a subset of the Human Connectome Project dataset: 57 pairs of monozygotic and 52 pairs of dizygotic twins. After controlling for morphological similarity between twins, we identify 3.7% of all white matter as being associated with genetic similarity (35.1k voxels, $p < 10^{-4}$, false discovery rate 1.5%), 75% of which spatially clusters into twenty-two contiguous white matter regions. Furthermore, we show that the orientation similarity within these regions generalizes to a subset of 47 pairs of non-twin siblings, and show that these siblings are on average as similar as dizygotic twins. The regions are located in deep white matter including the superior longitudinal fasciculus, the optic radiations, the middle cerebellar peduncle, the corticospinal tract, and within the anterior temporal lobe, as well as the cerebellum, brain stem, and amygdalae. These results extend previous work using undirected fractional anisotrophy for measuring putative heritable influences in white matter. Our multidirectional extension better accounts for crossing fiber connections within voxels. This bottom up approach has at its basis a novel measurement of coherence within neighboring voxel dyads between subjects, and avoids some of the fundamental ambiguities encountered with tractographic approaches to white matter analysis that estimate global connectivity.

0.7LGJan 26, 2017
Riemannian-geometry-based modeling and clustering of network-wide non-stationary time series: The brain-network case

Konstantinos Slavakis, Shiva Salsabilian, David S. Wack et al.

This paper advocates Riemannian multi-manifold modeling in the context of network-wide non-stationary time-series analysis. Time-series data, collected sequentially over time and across a network, yield features which are viewed as points in or close to a union of multiple submanifolds of a Riemannian manifold, and distinguishing disparate time series amounts to clustering multiple Riemannian submanifolds. To support the claim that exploiting the latent Riemannian geometry behind many statistical features of time series is beneficial to learning from network data, this paper focuses on brain networks and puts forth two feature-generation schemes for network-wide dynamic time series. The first is motivated by Granger-causality arguments and uses an auto-regressive moving average model to map low-rank linear vector subspaces, spanned by column vectors of appropriately defined observability matrices, to points into the Grassmann manifold. The second utilizes (non-linear) dependencies among network nodes by introducing kernel-based partial correlations to generate points in the manifold of positive-definite matrices. Capitilizing on recently developed research on clustering Riemannian submanifolds, an algorithm is provided for distinguishing time series based on their geometrical properties, revealed within Riemannian feature spaces. Extensive numerical tests demonstrate that the proposed framework outperforms classical and state-of-the-art techniques in clustering brain-network states/structures hidden beneath synthetic fMRI time series and brain-activity signals generated from real brain-network structural connectivity matrices.

2.3NCOct 23, 2012
On the geometric structure of fMRI searchlight-based information maps

Shivakumar Viswanathan, Matthew Cieslak, Scott T. Grafton

Information mapping is a popular application of Multivoxel Pattern Analysis (MVPA) to fMRI. Information maps are constructed using the so called searchlight method, where the spherical multivoxel neighborhood of every voxel (i.e., a searchlight) in the brain is evaluated for the presence of task-relevant response patterns. Despite their widespread use, information maps present several challenges for interpretation. One such challenge has to do with inferring the size and shape of a multivoxel pattern from its signature on the information map. To address this issue, we formally examined the geometric basis of this mapping relationship. Based on geometric considerations, we show how and why small patterns (i.e., having smaller spatial extents) can produce a larger signature on the information map as compared to large patterns, independent of the size of the searchlight radius. Furthermore, we show that the number of informative searchlights over the brain increase as a function of searchlight radius, even in the complete absence of any multivariate response patterns. These properties are unrelated to the statistical capabilities of the pattern-analysis algorithms used but are obligatory geometric properties arising from using the searchlight procedure.