The Amazing Race TM: Robot EditionJared Sigurd Johansen, Thomas Victor Ilyevsky, Jeffrey Mark Siskind
State-of-the-art natural-language-driven autonomous-navigation systems generally lack the ability to operate in real unknown environments without crutches, such as having a map of the environment in advance or requiring a strict syntactic structure for natural-language commands. Practical artificial-intelligent systems should not have to depend on such prior knowledge. To encourage effort towards this goal, we propose The Amazing Race TM: Robot Edition, a new task of finding a room in an unknown and unmodified office environment by following instructions obtained in spoken dialog from an untrained person. We present a solution that treats this challenge as a series of sub-tasks: natural-language interpretation, autonomous navigation, and semantic mapping. The solution consists of a finite-state-machine system design whose states solve these sub-tasks to complete The Amazing Race TM. Our design is deployed on a real robot and its performance is demonstrated in 52 trials on 4 floors of each of 3 different previously unseen buildings with 13 untrained volunteers.
3.9CVDec 18, 2018
Training on the test set? An analysis of Spampinato et al. [31]Ren Li, Jared S. Johansen, Hamad Ahmed et al.
A recent paper [31] claims to classify brain processing evoked in subjects watching ImageNet stimuli as measured with EEG and to use a representation derived from this processing to create a novel object classifier. That paper, together with a series of subsequent papers [8, 15, 17, 20, 21, 30, 35], claims to revolutionize the field by achieving extremely successful results on several computer-vision tasks, including object classification, transfer learning, and generation of images depicting human perception and thought using brain-derived representations measured through EEG. Our novel experiments and analyses demonstrate that their results crucially depend on the block design that they use, where all stimuli of a given class are presented together, and fail with a rapid-event design, where stimuli of different classes are randomly intermixed. The block design leads to classification of arbitrary brain states based on block-level temporal correlations that tend to exist in all EEG data, rather than stimulus-related activity. Because every trial in their test sets comes from the same block as many trials in the corresponding training sets, their block design thus leads to surreptitiously training on the test set. This invalidates all subsequent analyses performed on this data in multiple published papers and calls into question all of the purported results. We further show that a novel object classifier constructed with a random codebook performs as well as or better than a novel object classifier constructed with the representation extracted from EEG data, suggesting that the performance of their classifier constructed with a representation extracted from EEG data does not benefit at all from the brain-derived representation. Our results calibrate the underlying difficulty of the tasks involved and caution against sensational and overly optimistic, but false, claims to the contrary.