Wenguan Wang

CV
h-index77
119papers
13,037citations
Novelty52%
AI Score63

119 Papers

CVApr 6, 2023Code
ETPNav: Evolving Topological Planning for Vision-Language Navigation in Continuous Environments

Dong An, Hanqing Wang, Wenguan Wang et al.

Vision-language navigation is a task that requires an agent to follow instructions to navigate in environments. It becomes increasingly crucial in the field of embodied AI, with potential applications in autonomous navigation, search and rescue, and human-robot interaction. In this paper, we propose to address a more practical yet challenging counterpart setting - vision-language navigation in continuous environments (VLN-CE). To develop a robust VLN-CE agent, we propose a new navigation framework, ETPNav, which focuses on two critical skills: 1) the capability to abstract environments and generate long-range navigation plans, and 2) the ability of obstacle-avoiding control in continuous environments. ETPNav performs online topological mapping of environments by self-organizing predicted waypoints along a traversed path, without prior environmental experience. It privileges the agent to break down the navigation procedure into high-level planning and low-level control. Concurrently, ETPNav utilizes a transformer-based cross-modal planner to generate navigation plans based on topological maps and instructions. The plan is then performed through an obstacle-avoiding controller that leverages a trial-and-error heuristic to prevent navigation from getting stuck in obstacles. Experimental results demonstrate the effectiveness of the proposed method. ETPNav yields more than 10% and 20% improvements over prior state-of-the-art on R2R-CE and RxR-CE datasets, respectively. Our code is available at https://github.com/MarSaKi/ETPNav.

CVMar 18, 2022Code
Local-Global Context Aware Transformer for Language-Guided Video Segmentation

Chen Liang, Wenguan Wang, Tianfei Zhou et al.

We explore the task of language-guided video segmentation (LVS). Previous algorithms mostly adopt 3D CNNs to learn video representation, struggling to capture long-term context and easily suffering from visual-linguistic misalignment. In light of this, we present Locater (local-global context aware Transformer), which augments the Transformer architecture with a finite memory so as to query the entire video with the language expression in an efficient manner. The memory is designed to involve two components -- one for persistently preserving global video content, and one for dynamically gathering local temporal context and segmentation history. Based on the memorized local-global context and the particular content of each frame, Locater holistically and flexibly comprehends the expression as an adaptive query vector for each frame. The vector is used to query the corresponding frame for mask generation. The memory also allows Locater to process videos with linear time complexity and constant size memory, while Transformer-style self-attention computation scales quadratically with sequence length. To thoroughly examine the visual grounding capability of LVS models, we contribute a new LVS dataset, A2D-S+, which is built upon A2D-S dataset but poses increased challenges in disambiguating among similar objects. Experiments on three LVS datasets and our A2D-S+ show that Locater outperforms previous state-of-the-arts. Further, we won the 1st place in the Referring Video Object Segmentation Track of the 3rd Large-scale Video Object Segmentation Challenge, where Locater served as the foundation for the winning solution. Our code and dataset are available at: https://github.com/leonnnop/Locater

CVJul 25, 2023Code
E^2VPT: An Effective and Efficient Approach for Visual Prompt Tuning

Cheng Han, Qifan Wang, Yiming Cui et al.

As the size of transformer-based models continues to grow, fine-tuning these large-scale pretrained vision models for new tasks has become increasingly parameter-intensive. Parameter-efficient learning has been developed to reduce the number of tunable parameters during fine-tuning. Although these methods show promising results, there is still a significant performance gap compared to full fine-tuning. To address this challenge, we propose an Effective and Efficient Visual Prompt Tuning (E^2VPT) approach for large-scale transformer-based model adaptation. Specifically, we introduce a set of learnable key-value prompts and visual prompts into self-attention and input layers, respectively, to improve the effectiveness of model fine-tuning. Moreover, we design a prompt pruning procedure to systematically prune low importance prompts while preserving model performance, which largely enhances the model's efficiency. Empirical results demonstrate that our approach outperforms several state-of-the-art baselines on two benchmarks, with considerably low parameter usage (e.g., 0.32% of model parameters on VTAB-1k). Our code is available at https://github.com/ChengHan111/E2VPT.

CVJul 19, 2022Code
Target-Driven Structured Transformer Planner for Vision-Language Navigation

Yusheng Zhao, Jinyu Chen, Chen Gao et al.

Vision-language navigation is the task of directing an embodied agent to navigate in 3D scenes with natural language instructions. For the agent, inferring the long-term navigation target from visual-linguistic clues is crucial for reliable path planning, which, however, has rarely been studied before in literature. In this article, we propose a Target-Driven Structured Transformer Planner (TD-STP) for long-horizon goal-guided and room layout-aware navigation. Specifically, we devise an Imaginary Scene Tokenization mechanism for explicit estimation of the long-term target (even located in unexplored environments). In addition, we design a Structured Transformer Planner which elegantly incorporates the explored room layout into a neural attention architecture for structured and global planning. Experimental results demonstrate that our TD-STP substantially improves previous best methods' success rate by 2% and 5% on the test set of R2R and REVERIE benchmarks, respectively. Our code is available at https://github.com/YushengZhao/TD-STP .

CVMar 22, 2022Code
Scalable Video Object Segmentation with Identification Mechanism

Zongxin Yang, Jiaxu Miao, Yunchao Wei et al.

This paper delves into the challenges of achieving scalable and effective multi-object modeling for semi-supervised Video Object Segmentation (VOS). Previous VOS methods decode features with a single positive object, limiting the learning of multi-object representation as they must match and segment each target separately under multi-object scenarios. Additionally, earlier techniques catered to specific application objectives and lacked the flexibility to fulfill different speed-accuracy requirements. To address these problems, we present two innovative approaches, Associating Objects with Transformers (AOT) and Associating Objects with Scalable Transformers (AOST). In pursuing effective multi-object modeling, AOT introduces the IDentification (ID) mechanism to allocate each object a unique identity. This approach enables the network to model the associations among all objects simultaneously, thus facilitating the tracking and segmentation of objects in a single network pass. To address the challenge of inflexible deployment, AOST further integrates scalable long short-term transformers that incorporate scalable supervision and layer-wise ID-based attention. This enables online architecture scalability in VOS for the first time and overcomes ID embeddings' representation limitations. Given the absence of a benchmark for VOS involving densely multi-object annotations, we propose a challenging Video Object Segmentation in the Wild (VOSW) benchmark to validate our approaches. We evaluated various AOT and AOST variants using extensive experiments across VOSW and five commonly used VOS benchmarks, including YouTube-VOS 2018 & 2019 Val, DAVIS-2017 Val & Test, and DAVIS-2016. Our approaches surpass the state-of-the-art competitors and display exceptional efficiency and scalability consistently across all six benchmarks. Project page: https://github.com/yoxu515/aot-benchmark.

CVAug 23, 2024Code
Image Segmentation in Foundation Model Era: A Survey

Tianfei Zhou, Wang Xia, Fei Zhang et al.

Image segmentation is a long-standing challenge in computer vision, studied continuously over several decades, as evidenced by seminal algorithms such as N-Cut, FCN, and MaskFormer. With the advent of foundation models (FMs), contemporary segmentation methodologies have embarked on a new epoch by either adapting FMs (e.g., CLIP, Stable Diffusion, DINO) for image segmentation or developing dedicated segmentation foundation models (e.g., SAM). These approaches not only deliver superior segmentation performance, but also herald newfound segmentation capabilities previously unseen in deep learning context. However, current research in image segmentation lacks a detailed analysis of distinct characteristics, challenges, and solutions associated with these advancements. This survey seeks to fill this gap by providing a thorough review of cutting-edge research centered around FM-driven image segmentation. We investigate two basic lines of research -- generic image segmentation (i.e., semantic segmentation, instance segmentation, panoptic segmentation), and promptable image segmentation (i.e., interactive segmentation, referring segmentation, few-shot segmentation) -- by delineating their respective task settings, background concepts, and key challenges. Furthermore, we provide insights into the emergence of segmentation knowledge from FMs like CLIP, Stable Diffusion, and DINO. An exhaustive overview of over 300 segmentation approaches is provided to encapsulate the breadth of current research efforts. Subsequently, we engage in a discussion of open issues and potential avenues for future research. We envisage that this fresh, comprehensive, and systematic survey catalyzes the evolution of advanced image segmentation systems. A public website is created to continuously track developments in this fast advancing field: \url{https://github.com/stanley-313/ImageSegFM-Survey}.

CVJul 25, 2022
Reference-based Image Super-Resolution with Deformable Attention Transformer

Jiezhang Cao, Jingyun Liang, Kai Zhang et al. · eth-zurich

Reference-based image super-resolution (RefSR) aims to exploit auxiliary reference (Ref) images to super-resolve low-resolution (LR) images. Recently, RefSR has been attracting great attention as it provides an alternative way to surpass single image SR. However, addressing the RefSR problem has two critical challenges: (i) It is difficult to match the correspondence between LR and Ref images when they are significantly different; (ii) How to transfer the relevant texture from Ref images to compensate the details for LR images is very challenging. To address these issues of RefSR, this paper proposes a deformable attention Transformer, namely DATSR, with multiple scales, each of which consists of a texture feature encoder (TFE) module, a reference-based deformable attention (RDA) module and a residual feature aggregation (RFA) module. Specifically, TFE first extracts image transformation (e.g., brightness) insensitive features for LR and Ref images, RDA then can exploit multiple relevant textures to compensate more information for LR features, and RFA lastly aggregates LR features and relevant textures to get a more visually pleasant result. Extensive experiments demonstrate that our DATSR achieves state-of-the-art performance on benchmark datasets quantitatively and qualitatively.

CVJul 21, 2022
Towards Interpretable Video Super-Resolution via Alternating Optimization

Jiezhang Cao, Jingyun Liang, Kai Zhang et al. · eth-zurich

In this paper, we study a practical space-time video super-resolution (STVSR) problem which aims at generating a high-framerate high-resolution sharp video from a low-framerate low-resolution blurry video. Such problem often occurs when recording a fast dynamic event with a low-framerate and low-resolution camera, and the captured video would suffer from three typical issues: i) motion blur occurs due to object/camera motions during exposure time; ii) motion aliasing is unavoidable when the event temporal frequency exceeds the Nyquist limit of temporal sampling; iii) high-frequency details are lost because of the low spatial sampling rate. These issues can be alleviated by a cascade of three separate sub-tasks, including video deblurring, frame interpolation, and super-resolution, which, however, would fail to capture the spatial and temporal correlations among video sequences. To address this, we propose an interpretable STVSR framework by leveraging both model-based and learning-based methods. Specifically, we formulate STVSR as a joint video deblurring, frame interpolation, and super-resolution problem, and solve it as two sub-problems in an alternate way. For the first sub-problem, we derive an interpretable analytical solution and use it as a Fourier data transform layer. Then, we propose a recurrent video enhancement layer for the second sub-problem to further recover high-frequency details. Extensive experiments demonstrate the superiority of our method in terms of quantitative metrics and visual quality.

CVMar 28, 2022
Rethinking Semantic Segmentation: A Prototype View

Tianfei Zhou, Wenguan Wang, Ender Konukoglu et al.

Prevalent semantic segmentation solutions, despite their different network designs (FCN based or attention based) and mask decoding strategies (parametric softmax based or pixel-query based), can be placed in one category, by considering the softmax weights or query vectors as learnable class prototypes. In light of this prototype view, this study uncovers several limitations of such parametric segmentation regime, and proposes a nonparametric alternative based on non-learnable prototypes. Instead of prior methods learning a single weight/query vector for each class in a fully parametric manner, our model represents each class as a set of non-learnable prototypes, relying solely on the mean features of several training pixels within that class. The dense prediction is thus achieved by nonparametric nearest prototype retrieving. This allows our model to directly shape the pixel embedding space, by optimizing the arrangement between embedded pixels and anchored prototypes. It is able to handle arbitrary number of classes with a constant amount of learnable parameters. We empirically show that, with FCN based and attention based segmentation models (i.e., HRNet, Swin, SegFormer) and backbones (i.e., ResNet, HRNet, Swin, MiT), our nonparametric framework yields compelling results over several datasets (i.e., ADE20K, Cityscapes, COCO-Stuff), and performs well in the large-vocabulary situation. We expect this work will provoke a rethink of the current de facto semantic segmentation model design.

CVSep 15, 2022
Visual Recognition with Deep Nearest Centroids

Wenguan Wang, Cheng Han, Tianfei Zhou et al.

We devise deep nearest centroids (DNC), a conceptually elegant yet surprisingly effective network for large-scale visual recognition, by revisiting Nearest Centroids, one of the most classic and simple classifiers. Current deep models learn the classifier in a fully parametric manner, ignoring the latent data structure and lacking simplicity and explainability. DNC instead conducts nonparametric, case-based reasoning; it utilizes sub-centroids of training samples to describe class distributions and clearly explains the classification as the proximity of test data and the class sub-centroids in the feature space. Due to the distance-based nature, the network output dimensionality is flexible, and all the learnable parameters are only for data embedding. That means all the knowledge learnt for ImageNet classification can be completely transferred for pixel recognition learning, under the "pre-training and fine-tuning" paradigm. Apart from its nested simplicity and intuitive decision-making mechanism, DNC can even possess ad-hoc explainability when the sub-centroids are selected as actual training images that humans can view and inspect. Compared with parametric counterparts, DNC performs better on image classification (CIFAR-10, ImageNet) and greatly boots pixel recognition (ADE20K, Cityscapes), with improved transparency and fewer learnable parameters, using various network architectures (ResNet, Swin) and segmentation models (FCN, DeepLabV3, Swin). We feel this work brings fundamental insights into related fields.

CVMar 27, 2022
Deep Hierarchical Semantic Segmentation

Liulei Li, Tianfei Zhou, Wenguan Wang et al.

Humans are able to recognize structured relations in observation, allowing us to decompose complex scenes into simpler parts and abstract the visual world in multiple levels. However, such hierarchical reasoning ability of human perception remains largely unexplored in current literature of semantic segmentation. Existing work is often aware of flatten labels and predicts target classes exclusively for each pixel. In this paper, we instead address hierarchical semantic segmentation (HSS), which aims at structured, pixel-wise description of visual observation in terms of a class hierarchy. We devise HSSN, a general HSS framework that tackles two critical issues in this task: i) how to efficiently adapt existing hierarchy-agnostic segmentation networks to the HSS setting, and ii) how to leverage the hierarchy information to regularize HSS network learning. To address i), HSSN directly casts HSS as a pixel-wise multi-label classification task, only bringing minimal architecture change to current segmentation models. To solve ii), HSSN first explores inherent properties of the hierarchy as a training objective, which enforces segmentation predictions to obey the hierarchy structure. Further, with hierarchy-induced margin constraints, HSSN reshapes the pixel embedding space, so as to generate well-structured pixel representations and improve segmentation eventually. We conduct experiments on four semantic segmentation datasets (i.e., Mapillary Vistas 2.0, Cityscapes, LIP, and PASCAL-Person-Part), with different class hierarchies, segmentation network architectures and backbones, showing the generalization and superiority of HSSN.

CVOct 5, 2022
GMMSeg: Gaussian Mixture based Generative Semantic Segmentation Models

Chen Liang, Wenguan Wang, Jiaxu Miao et al.

Prevalent semantic segmentation solutions are, in essence, a dense discriminative classifier of p(class|pixel feature). Though straightforward, this de facto paradigm neglects the underlying data distribution p(pixel feature|class), and struggles to identify out-of-distribution data. Going beyond this, we propose GMMSeg, a new family of segmentation models that rely on a dense generative classifier for the joint distribution p(pixel feature,class). For each class, GMMSeg builds Gaussian Mixture Models (GMMs) via Expectation-Maximization (EM), so as to capture class-conditional densities. Meanwhile, the deep dense representation is end-to-end trained in a discriminative manner, i.e., maximizing p(class|pixel feature). This endows GMMSeg with the strengths of both generative and discriminative models. With a variety of segmentation architectures and backbones, GMMSeg outperforms the discriminative counterparts on three closed-set datasets. More impressively, without any modification, GMMSeg even performs well on open-world datasets. We believe this work brings fundamental insights into the related fields.

CVAug 14, 2023
DREAMWALKER: Mental Planning for Continuous Vision-Language Navigation

Hanqing Wang, Wei Liang, Luc Van Gool et al.

VLN-CE is a recently released embodied task, where AI agents need to navigate a freely traversable environment to reach a distant target location, given language instructions. It poses great challenges due to the huge space of possible strategies. Driven by the belief that the ability to anticipate the consequences of future actions is crucial for the emergence of intelligent and interpretable planning behavior, we propose DREAMWALKER -- a world model based VLN-CE agent. The world model is built to summarize the visual, topological, and dynamic properties of the complicated continuous environment into a discrete, structured, and compact representation. DREAMWALKER can simulate and evaluate possible plans entirely in such internal abstract world, before executing costly actions. As opposed to existing model-free VLN-CE agents simply making greedy decisions in the real world, which easily results in shortsighted behaviors, DREAMWALKER is able to make strategic planning through large amounts of ``mental experiments.'' Moreover, the imagined future scenarios reflect our agent's intention, making its decision-making process more transparent. Extensive experiments and ablation studies on VLN-CE dataset confirm the effectiveness of the proposed approach and outline fruitful directions for future work.

CVJul 26, 2022
ProposalContrast: Unsupervised Pre-training for LiDAR-based 3D Object Detection

Junbo Yin, Dingfu Zhou, Liangjun Zhang et al.

Existing approaches for unsupervised point cloud pre-training are constrained to either scene-level or point/voxel-level instance discrimination. Scene-level methods tend to lose local details that are crucial for recognizing the road objects, while point/voxel-level methods inherently suffer from limited receptive field that is incapable of perceiving large objects or context environments. Considering region-level representations are more suitable for 3D object detection, we devise a new unsupervised point cloud pre-training framework, called ProposalContrast, that learns robust 3D representations by contrasting region proposals. Specifically, with an exhaustive set of region proposals sampled from each point cloud, geometric point relations within each proposal are modeled for creating expressive proposal representations. To better accommodate 3D detection properties, ProposalContrast optimizes with both inter-cluster and inter-proposal separation, i.e., sharpening the discriminativeness of proposal representations across semantic classes and object instances. The generalizability and transferability of ProposalContrast are verified on various 3D detectors (i.e., PV-RCNN, CenterPoint, PointPillars and PointRCNN) and datasets (i.e., KITTI, Waymo and ONCE).

CVJul 26, 2022
Semi-supervised 3D Object Detection with Proficient Teachers

Junbo Yin, Jin Fang, Dingfu Zhou et al.

Dominated point cloud-based 3D object detectors in autonomous driving scenarios rely heavily on the huge amount of accurately labeled samples, however, 3D annotation in the point cloud is extremely tedious, expensive and time-consuming. To reduce the dependence on large supervision, semi-supervised learning (SSL) based approaches have been proposed. The Pseudo-Labeling methodology is commonly used for SSL frameworks, however, the low-quality predictions from the teacher model have seriously limited its performance. In this work, we propose a new Pseudo-Labeling framework for semi-supervised 3D object detection, by enhancing the teacher model to a proficient one with several necessary designs. First, to improve the recall of pseudo labels, a Spatialtemporal Ensemble (STE) module is proposed to generate sufficient seed boxes. Second, to improve the precision of recalled boxes, a Clusteringbased Box Voting (CBV) module is designed to get aggregated votes from the clustered seed boxes. This also eliminates the necessity of sophisticated thresholds to select pseudo labels. Furthermore, to reduce the negative influence of wrongly pseudo-labeled samples during the training, a soft supervision signal is proposed by considering Box-wise Contrastive Learning (BCL). The effectiveness of our model is verified on both ONCE and Waymo datasets. For example, on ONCE, our approach significantly improves the baseline by 9.51 mAP. Moreover, with half annotations, our model outperforms the oracle model with full annotations on Waymo.

CVOct 3, 2022
Learning Equivariant Segmentation with Instance-Unique Querying

Wenguan Wang, James Liang, Dongfang Liu

Prevalent state-of-the-art instance segmentation methods fall into a query-based scheme, in which instance masks are derived by querying the image feature using a set of instance-aware embeddings. In this work, we devise a new training framework that boosts query-based models through discriminative query embedding learning. It explores two essential properties, namely dataset-level uniqueness and transformation equivariance, of the relation between queries and instances. First, our algorithm uses the queries to retrieve the corresponding instances from the whole training dataset, instead of only searching within individual scenes. As querying instances across scenes is more challenging, the segmenters are forced to learn more discriminative queries for effective instance separation. Second, our algorithm encourages both image (instance) representations and queries to be equivariant against geometric transformations, leading to more robust, instance-query matching. On top of four famous, query-based models ($i.e.,$ CondInst, SOLOv2, SOTR, and Mask2Former), our training algorithm provides significant performance gains ($e.g.,$ +1.6 - 3.2 AP) on COCO dataset. In addition, our algorithm promotes the performance of SOLOv2 by 2.7 AP, on LVISv1 dataset.

CVAug 9, 2023
Bird's-Eye-View Scene Graph for Vision-Language Navigation

Rui Liu, Xiaohan Wang, Wenguan Wang et al.

Vision-language navigation (VLN), which entails an agent to navigate 3D environments following human instructions, has shown great advances. However, current agents are built upon panoramic observations, which hinders their ability to perceive 3D scene geometry and easily leads to ambiguous selection of panoramic view. To address these limitations, we present a BEV Scene Graph (BSG), which leverages multi-step BEV representations to encode scene layouts and geometric cues of indoor environment under the supervision of 3D detection. During navigation, BSG builds a local BEV representation at each step and maintains a BEV-based global scene map, which stores and organizes all the online collected local BEV representations according to their topological relations. Based on BSG, the agent predicts a local BEV grid-level decision score and a global graph-level decision score, combined with a sub-view selection score on panoramic views, for more accurate action prediction. Our approach significantly outperforms state-of-the-art methods on REVERIE, R2R, and R4R, showing the potential of BEV perception in VLN.

CVOct 30, 2022
Towards Versatile Embodied Navigation

Hanqing Wang, Wei Liang, Luc Van Gool et al.

With the emergence of varied visual navigation tasks (e.g, image-/object-/audio-goal and vision-language navigation) that specify the target in different ways, the community has made appealing advances in training specialized agents capable of handling individual navigation tasks well. Given plenty of embodied navigation tasks and task-specific solutions, we address a more fundamental question: can we learn a single powerful agent that masters not one but multiple navigation tasks concurrently? First, we propose VXN, a large-scale 3D dataset that instantiates four classic navigation tasks in standardized, continuous, and audiovisual-rich environments. Second, we propose Vienna, a versatile embodied navigation agent that simultaneously learns to perform the four navigation tasks with one model. Building upon a full-attentive architecture, Vienna formulates various navigation tasks as a unified, parse-and-query procedure: the target description, augmented with four task embeddings, is comprehensively interpreted into a set of diversified goal vectors, which are refined as the navigation progresses, and used as queries to retrieve supportive context from episodic history for decision making. This enables the reuse of knowledge across navigation tasks with varying input domains/modalities. We empirically demonstrate that, compared with learning each visual navigation task individually, our multitask agent achieves comparable or even better performance with reduced complexity.

CVMar 15, 2023
Lana: A Language-Capable Navigator for Instruction Following and Generation

Xiaohan Wang, Wenguan Wang, Jiayi Shao et al.

Recently, visual-language navigation (VLN) -- entailing robot agents to follow navigation instructions -- has shown great advance. However, existing literature put most emphasis on interpreting instructions into actions, only delivering "dumb" wayfinding agents. In this article, we devise LANA, a language-capable navigation agent which is able to not only execute human-written navigation commands, but also provide route descriptions to humans. This is achieved by simultaneously learning instruction following and generation with only one single model. More specifically, two encoders, respectively for route and language encoding, are built and shared by two decoders, respectively, for action prediction and instruction generation, so as to exploit cross-task knowledge and capture task-specific characteristics. Throughout pretraining and fine-tuning, both instruction following and generation are set as optimization objectives. We empirically verify that, compared with recent advanced task-specific solutions, LANA attains better performances on both instruction following and route description, with nearly half complexity. In addition, endowed with language generation capability, LANA can explain to humans its behaviors and assist human's wayfinding. This work is expected to foster future efforts towards building more trustworthy and socially-intelligent navigation robots.

CVMar 27, 2022
Locality-Aware Inter-and Intra-Video Reconstruction for Self-Supervised Correspondence Learning

Liulei Li, Tianfei Zhou, Wenguan Wang et al.

Our target is to learn visual correspondence from unlabeled videos. We develop LIIR, a locality-aware inter-and intra-video reconstruction framework that fills in three missing pieces, i.e., instance discrimination, location awareness, and spatial compactness, of self-supervised correspondence learning puzzle. First, instead of most existing efforts focusing on intra-video self-supervision only, we exploit cross video affinities as extra negative samples within a unified, inter-and intra-video reconstruction scheme. This enables instance discriminative representation learning by contrasting desired intra-video pixel association against negative inter-video correspondence. Second, we merge position information into correspondence matching, and design a position shifting strategy to remove the side-effect of position encoding during inter-video affinity computation, making our LIIR location-sensitive. Third, to make full use of the spatial continuity nature of video data, we impose a compactness-based constraint on correspondence matching, yielding more sparse and reliable solutions. The learned representation surpasses self-supervised state-of-the-arts on label propagation tasks including objects, semantic parts, and keypoints.

AIOct 28, 2022
Towards Data-and Knowledge-Driven Artificial Intelligence: A Survey on Neuro-Symbolic Computing

Wenguan Wang, Yi Yang, Fei Wu

Neural-symbolic computing (NeSy), which pursues the integration of the symbolic and statistical paradigms of cognition, has been an active research area of Artificial Intelligence (AI) for many years. As NeSy shows promise of reconciling the advantages of reasoning and interpretability of symbolic representation and robust learning in neural networks, it may serve as a catalyst for the next generation of AI. In the present paper, we provide a systematic overview of the recent developments and important contributions of NeSy research. Firstly, we introduce study history of this area, covering early work and foundations. We further discuss background concepts and identify key driving factors behind the development of NeSy. Afterward, we categorize recent landmark approaches along several main characteristics that underline this research paradigm, including neural-symbolic integration, knowledge representation, knowledge embedding, and functionality. Next, we briefly discuss the successful application of modern NeSy approaches in several domains. Then, we benchmark several NeSy methods on three representative application tasks. Finally, we identify the open problems together with potential future research directions. This survey is expected to help new researchers enter this rapidly evolving field and accelerate the progress towards data-and knowledge-driven AI.

CVAug 24, 2023
Logic-induced Diagnostic Reasoning for Semi-supervised Semantic Segmentation

Chen Liang, Wenguan Wang, Jiaxu Miao et al.

Recent advances in semi-supervised semantic segmentation have been heavily reliant on pseudo labeling to compensate for limited labeled data, disregarding the valuable relational knowledge among semantic concepts. To bridge this gap, we devise LogicDiag, a brand new neural-logic semi-supervised learning framework. Our key insight is that conflicts within pseudo labels, identified through symbolic knowledge, can serve as strong yet commonly ignored learning signals. LogicDiag resolves such conflicts via reasoning with logic-induced diagnoses, enabling the recovery of (potentially) erroneous pseudo labels, ultimately alleviating the notorious error accumulation problem. We showcase the practical application of LogicDiag in the data-hungry segmentation scenario, where we formalize the structured abstraction of semantic concepts as a set of logic rules. Extensive experiments on three standard semi-supervised semantic segmentation benchmarks demonstrate the effectiveness and generality of LogicDiag. Moreover, LogicDiag highlights the promising opportunities arising from the systematic integration of symbolic reasoning into the prevalent statistical, neural learning approaches.

CVSep 24, 2023
LOGICSEG: Parsing Visual Semantics with Neural Logic Learning and Reasoning

Liulei Li, Wenguan Wang, Yi Yang

Current high-performance semantic segmentation models are purely data-driven sub-symbolic approaches and blind to the structured nature of the visual world. This is in stark contrast to human cognition which abstracts visual perceptions at multiple levels and conducts symbolic reasoning with such structured abstraction. To fill these fundamental gaps, we devise LOGICSEG, a holistic visual semantic parser that integrates neural inductive learning and logic reasoning with both rich data and symbolic knowledge. In particular, the semantic concepts of interest are structured as a hierarchy, from which a set of constraints are derived for describing the symbolic relations and formalized as first-order logic rules. After fuzzy logic-based continuous relaxation, logical formulae are grounded onto data and neural computational graphs, hence enabling logic-induced network training. During inference, logical constraints are packaged into an iterative process and injected into the network in a form of several matrix multiplications, so as to achieve hierarchy-coherent prediction with logic reasoning. These designs together make LOGICSEG a general and compact neural-logic machine that is readily integrated into existing segmentation models. Extensive experiments over four datasets with various segmentation models and backbones verify the effectiveness and generality of LOGICSEG. We believe this study opens a new avenue for visual semantic parsing.

CVMar 26, 2022
Visual Abductive Reasoning

Chen Liang, Wenguan Wang, Tianfei Zhou et al.

Abductive reasoning seeks the likeliest possible explanation for partial observations. Although abduction is frequently employed in human daily reasoning, it is rarely explored in computer vision literature. In this paper, we propose a new task and dataset, Visual Abductive Reasoning (VAR), for examining abductive reasoning ability of machine intelligence in everyday visual situations. Given an incomplete set of visual events, AI systems are required to not only describe what is observed, but also infer the hypothesis that can best explain the visual premise. Based on our large-scale VAR dataset, we devise a strong baseline model, Reasoner (causal-and-cascaded reasoning Transformer). First, to capture the causal structure of the observations, a contextualized directional position embedding strategy is adopted in the encoder, that yields discriminative representations for the premise and hypothesis. Then, multiple decoders are cascaded to generate and progressively refine the premise and hypothesis sentences. The prediction scores of the sentences are used to guide cross-sentence information flow in the cascaded reasoning procedure. Our VAR benchmarking results show that Reasoner surpasses many famous video-language models, while still being far behind human performance. This work is expected to foster future efforts in the reasoning-beyond-observation paradigm.

CVJul 27, 2023
Clustering based Point Cloud Representation Learning for 3D Analysis

Tuo Feng, Wenguan Wang, Xiaohan Wang et al.

Point cloud analysis (such as 3D segmentation and detection) is a challenging task, because of not only the irregular geometries of many millions of unordered points, but also the great variations caused by depth, viewpoint, occlusion, etc. Current studies put much focus on the adaption of neural networks to the complex geometries of point clouds, but are blind to a fundamental question: how to learn an appropriate point embedding space that is aware of both discriminative semantics and challenging variations? As a response, we propose a clustering based supervised learning scheme for point cloud analysis. Unlike current de-facto, scene-wise training paradigm, our algorithm conducts within-class clustering on the point embedding space for automatically discovering subclass patterns which are latent yet representative across scenes. The mined patterns are, in turn, used to repaint the embedding space, so as to respect the underlying distribution of the entire training dataset and improve the robustness to the variations. Our algorithm is principled and readily pluggable to modern point cloud segmentation networks during training, without extra overhead during testing. With various 3D network architectures (i.e., voxel-based, point-based, Transformer-based, automatically searched), our algorithm shows notable improvements on famous point cloud segmentation datasets (i.e.,2.0-2.6% on single-scan and 2.0-2.2% multi-scan of SemanticKITTI, 1.8-1.9% on S3DIS, in terms of mIoU). Our algorithm also demonstrates utility in 3D detection, showing 2.0-3.4% mAP gains on KITTI.

CVApr 13, 2023
Boosting Video Object Segmentation via Space-time Correspondence Learning

Yurong Zhang, Liulei Li, Wenguan Wang et al.

Current top-leading solutions for video object segmentation (VOS) typically follow a matching-based regime: for each query frame, the segmentation mask is inferred according to its correspondence to previously processed and the first annotated frames. They simply exploit the supervisory signals from the groundtruth masks for learning mask prediction only, without posing any constraint on the space-time correspondence matching, which, however, is the fundamental building block of such regime. To alleviate this crucial yet commonly ignored issue, we devise a correspondence-aware training framework, which boosts matching-based VOS solutions by explicitly encouraging robust correspondence matching during network learning. Through comprehensively exploring the intrinsic coherence in videos on pixel and object levels, our algorithm reinforces the standard, fully supervised training of mask segmentation with label-free, contrastive correspondence learning. Without neither requiring extra annotation cost during training, nor causing speed delay during deployment, nor incurring architectural modification, our algorithm provides solid performance gains on four widely used benchmarks, i.e., DAVIS2016&2017, and YouTube-VOS2018&2019, on the top of famous matching-based VOS solutions.

CVJul 17, 2023
Large-Scale Person Detection and Localization using Overhead Fisheye Cameras

Lu Yang, Liulei Li, Xueshi Xin et al.

Location determination finds wide applications in daily life. Instead of existing efforts devoted to localizing tourist photos captured by perspective cameras, in this article, we focus on devising person positioning solutions using overhead fisheye cameras. Such solutions are advantageous in large field of view (FOV), low cost, anti-occlusion, and unaggressive work mode (without the necessity of cameras carried by persons). However, related studies are quite scarce, due to the paucity of data. To stimulate research in this exciting area, we present LOAF, the first large-scale overhead fisheye dataset for person detection and localization. LOAF is built with many essential features, e.g., i) the data cover abundant diversities in scenes, human pose, density, and location; ii) it contains currently the largest number of annotated pedestrian, i.e., 457K bounding boxes with groundtruth location information; iii) the body-boxes are labeled as radius-aligned so as to fully address the positioning challenge. To approach localization, we build a fisheye person detection network, which exploits the fisheye distortions by a rotation-equivariant training strategy and predict radius-aligned human boxes end-to-end. Then, the actual locations of the detected persons are calculated by a numerical solution on the fisheye model and camera altitude data. Extensive experiments on LOAF validate the superiority of our fisheye detector w.r.t. previous methods, and show that our whole fisheye positioning solution is able to locate all persons in FOV with an accuracy of 0.5 m, within 0.1 s.

CVMar 17, 2023
Unified Mask Embedding and Correspondence Learning for Self-Supervised Video Segmentation

Liulei Li, Wenguan Wang, Tianfei Zhou et al.

The objective of this paper is self-supervised learning of video object segmentation. We develop a unified framework which simultaneously models cross-frame dense correspondence for locally discriminative feature learning and embeds object-level context for target-mask decoding. As a result, it is able to directly learn to perform mask-guided sequential segmentation from unlabeled videos, in contrast to previous efforts usually relying on an oblique solution - cheaply "copying" labels according to pixel-wise correlations. Concretely, our algorithm alternates between i) clustering video pixels for creating pseudo segmentation labels ex nihilo; and ii) utilizing the pseudo labels to learn mask encoding and decoding for VOS. Unsupervised correspondence learning is further incorporated into this self-taught, mask embedding scheme, so as to ensure the generic nature of the learnt representation and avoid cluster degeneracy. Our algorithm sets state-of-the-arts on two standard benchmarks (i.e., DAVIS17 and YouTube-VOS), narrowing the gap between self- and fully-supervised VOS, in terms of both performance and network architecture design.

CVSep 22, 2023
ClusterFormer: Clustering As A Universal Visual Learner

James C. Liang, Yiming Cui, Qifan Wang et al.

This paper presents CLUSTERFORMER, a universal vision model that is based on the CLUSTERing paradigm with TransFORMER. It comprises two novel designs: 1. recurrent cross-attention clustering, which reformulates the cross-attention mechanism in Transformer and enables recursive updates of cluster centers to facilitate strong representation learning; and 2. feature dispatching, which uses the updated cluster centers to redistribute image features through similarity-based metrics, resulting in a transparent pipeline. This elegant design streamlines an explainable and transferable workflow, capable of tackling heterogeneous vision tasks (i.e., image classification, object detection, and image segmentation) with varying levels of clustering granularity (i.e., image-, box-, and pixel-level). Empirical results demonstrate that CLUSTERFORMER outperforms various well-known specialized architectures, achieving 83.41% top-1 acc. over ImageNet-1K for image classification, 54.2% and 47.0% mAP over MS COCO for object detection and instance segmentation, 52.4% mIoU over ADE20K for semantic segmentation, and 55.8% PQ over COCO Panoptic for panoptic segmentation. For its efficacy, we hope our work can catalyze a paradigm shift in universal models in computer vision.

CVAug 20, 2023
Omnidirectional Information Gathering for Knowledge Transfer-based Audio-Visual Navigation

Jinyu Chen, Wenguan Wang, Si Liu et al.

Audio-visual navigation is an audio-targeted wayfinding task where a robot agent is entailed to travel a never-before-seen 3D environment towards the sounding source. In this article, we present ORAN, an omnidirectional audio-visual navigator based on cross-task navigation skill transfer. In particular, ORAN sharpens its two basic abilities for a such challenging task, namely wayfinding and audio-visual information gathering. First, ORAN is trained with a confidence-aware cross-task policy distillation (CCPD) strategy. CCPD transfers the fundamental, point-to-point wayfinding skill that is well trained on the large-scale PointGoal task to ORAN, so as to help ORAN to better master audio-visual navigation with far fewer training samples. To improve the efficiency of knowledge transfer and address the domain gap, CCPD is made to be adaptive to the decision confidence of the teacher policy. Second, ORAN is equipped with an omnidirectional information gathering (OIG) mechanism, i.e., gleaning visual-acoustic observations from different directions before decision-making. As a result, ORAN yields more robust navigation behaviour. Taking CCPD and OIG together, ORAN significantly outperforms previous competitors. After the model ensemble, we got 1st in Soundspaces Challenge 2022, improving SPL and SR by 53% and 35% relatively.

CVApr 9
A Survey on 3D Gaussian Splatting

Guikun Chen, Wenguan Wang

3D Gaussian splatting (GS) has emerged as a transformative technique in radiance fields. Unlike mainstream implicit neural models, 3D GS uses millions of learnable 3D Gaussians for an explicit scene representation. Paired with a differentiable rendering algorithm, this approach achieves real-time rendering and unprecedented editability, making it a potential game-changer for 3D reconstruction and representation. In the present paper, we provide the first systematic overview of the recent developments and critical contributions in 3D GS. We begin with a detailed exploration of the underlying principles and the driving forces behind the emergence of 3D GS, laying the groundwork for understanding its significance. A focal point of our discussion is the practical applicability of 3D GS. By enabling unprecedented rendering speed, 3D GS opens up a plethora of applications, ranging from virtual reality to interactive media and beyond. This is complemented by a comparative analysis of leading 3D GS models, evaluated across various benchmark tasks to highlight their performance and practical utility. The survey concludes by identifying current challenges and suggesting potential avenues for future research. Through this survey, we aim to provide a valuable resource for both newcomers and seasoned researchers, fostering further exploration and advancement in explicit radiance field.

CVJul 25, 2023
Kefa: A Knowledge Enhanced and Fine-grained Aligned Speaker for Navigation Instruction Generation

Haitian Zeng, Xiaohan Wang, Wenguan Wang et al.

We introduce a novel speaker model \textsc{Kefa} for navigation instruction generation. The existing speaker models in Vision-and-Language Navigation suffer from the large domain gap of vision features between different environments and insufficient temporal grounding capability. To address the challenges, we propose a Knowledge Refinement Module to enhance the feature representation with external knowledge facts, and an Adaptive Temporal Alignment method to enforce fine-grained alignment between the generated instructions and the observation sequences. Moreover, we propose a new metric SPICE-D for navigation instruction evaluation, which is aware of the correctness of direction phrases. The experimental results on R2R and UrbanWalk datasets show that the proposed KEFA speaker achieves state-of-the-art instruction generation performance for both indoor and outdoor scenes.

CVNov 16, 2023
Neural-Logic Human-Object Interaction Detection

Liulei Li, Jianan Wei, Wenguan Wang et al.

The interaction decoder utilized in prevalent Transformer-based HOI detectors typically accepts pre-composed human-object pairs as inputs. Though achieving remarkable performance, such paradigm lacks feasibility and cannot explore novel combinations over entities during decoding. We present L OGIC HOI, a new HOI detector that leverages neural-logic reasoning and Transformer to infer feasible interactions between entities. Specifically, we modify the self-attention mechanism in vanilla Transformer, enabling it to reason over the <human, action, object> triplet and constitute novel interactions. Meanwhile, such reasoning process is guided by two crucial properties for understanding HOI: affordances (the potential actions an object can facilitate) and proxemics (the spatial relations between humans and objects). We formulate these two properties in first-order logic and ground them into continuous space to constrain the learning process of our approach, leading to improved performance and zero-shot generalization capabilities. We evaluate L OGIC HOI on V-COCO and HICO-DET under both normal and zero-shot setups, achieving significant improvements over existing methods.

CVMay 26
3D Gaussian Map with Open-Set Semantic Grouping for Vision-Language Navigation

Jianzhe Gao, Rui Liu, Wenguan Wang

Vision-language navigation (VLN) requires an agent to traverse complex 3D environments based on natural language instructions, necessitating a thorough scene understanding. While existing works equip agents with various scene representations to enhance spatial awareness, they often neglect the complex 3D geometry and rich semantics in VLN scenarios, limiting the ability to generalize across diverse and unseen environments. To address these challenges, this work proposes a 3D Gaussian Map that represents the environment as a set of differentiable 3D Gaussians and accordingly develops a navigation strategy for VLN. Specifically, Egocentric Scene Map is constructed online by initializing 3D Gaussians from sparse pseudo-lidar point clouds, providing informative geometric priors for scene understanding. Each Gaussian primitive is further enriched through Open-Set Semantic Grouping operation, which groups 3D Gaussians based on their membership in object instances or stuff categories within the open world, resulting in a unified 3D Gaussian Map. Building on this map, Multi-Level Action Prediction strategy, which combines spatial-semantic cues at multiple granularities, is designed to assist agents in decision-making. Extensive experiments conducted on three public benchmarks (i.e., R2R, R4R, and REVERIE) validate the effectiveness of our method.

CVJul 11, 2024
Nonverbal Interaction Detection

Jianan Wei, Tianfei Zhou, Yi Yang et al.

This work addresses a new challenge of understanding human nonverbal interaction in social contexts. Nonverbal signals pervade virtually every communicative act. Our gestures, facial expressions, postures, gaze, even physical appearance all convey messages, without anything being said. Despite their critical role in social life, nonverbal signals receive very limited attention as compared to the linguistic counterparts, and existing solutions typically examine nonverbal cues in isolation. Our study marks the first systematic effort to enhance the interpretation of multifaceted nonverbal signals. First, we contribute a novel large-scale dataset, called NVI, which is meticulously annotated to include bounding boxes for humans and corresponding social groups, along with 22 atomic-level nonverbal behaviors under five broad interaction types. Second, we establish a new task NVI-DET for nonverbal interaction detection, which is formalized as identifying triplets in the form <individual, group, interaction> from images. Third, we propose a nonverbal interaction detection hypergraph (NVI-DEHR), a new approach that explicitly models high-order nonverbal interactions using hypergraphs. Central to the model is a dual multi-scale hypergraph that adeptly addresses individual-to-individual and group-to-group correlations across varying scales, facilitating interactional feature learning and eventually improving interaction prediction. Extensive experiments on NVI show that NVI-DEHR improves various baselines significantly in NVI-DET. It also exhibits leading performance on HOI-DET, confirming its versatility in supporting related tasks and strong generalization ability. We hope that our study will offer the community new avenues to explore nonverbal signals in more depth.

CVApr 11Code
SinkTrack: Attention Sink based Context Anchoring for Large Language Models

Xu Liu, Guikun Chen, Wenguan Wang

Large language models (LLMs) suffer from hallucination and context forgetting. Prior studies suggest that attention drift is a primary cause of these problems, where LLMs' focus shifts towards newly generated tokens and away from the initial input context. To counteract this, we make use of a related, intrinsic characteristic of LLMs: attention sink -- the tendency to consistently allocate high attention to the very first token (i.e., <BOS>) of a sequence. Concretely, we propose an advanced context anchoring method, SinkTrack, which treats <BOS> as an information anchor and injects key contextual features (such as those derived from the input image or instruction) into its representation. As such, LLM remains anchored to the initial input context throughout the entire generation process. SinkTrack is training-free, plug-and-play, and introduces negligible inference overhead. Experiments demonstrate that SinkTrack mitigates hallucination and context forgetting across both textual (e.g., +21.6% on SQuAD2.0 with Llama3.1-8B-Instruct) and multi-modal (e.g., +22.8% on M3CoT with Qwen2.5-VL-7B-Instruct) tasks. Its consistent gains across different architectures and scales underscore the robustness and generalizability. We also analyze its underlying working mechanism from the perspective of information delivery. Our source code is available at https://github.com/67L1/SinkTrack.

CVJul 21, 2024
Navigation Instruction Generation with BEV Perception and Large Language Models

Sheng Fan, Rui Liu, Wenguan Wang et al.

Navigation instruction generation, which requires embodied agents to describe the navigation routes, has been of great interest in robotics and human-computer interaction. Existing studies directly map the sequence of 2D perspective observations to route descriptions. Though straightforward, they overlook the geometric information and object semantics of the 3D environment. To address these challenges, we propose BEVInstructor, which incorporates Bird's Eye View (BEV) features into Multi-Modal Large Language Models (MLLMs) for instruction generation. Specifically, BEVInstructor constructs a PerspectiveBEVVisual Encoder for the comprehension of 3D environments through fusing BEV and perspective features. To leverage the powerful language capabilities of MLLMs, the fused representations are used as visual prompts for MLLMs, and perspective-BEV prompt tuning is proposed for parameter-efficient updating. Based on the perspective-BEV prompts, BEVInstructor further adopts an instance-guided iterative refinement pipeline, which improves the instructions in a progressive manner. BEVInstructor achieves impressive performance across diverse datasets (i.e., R2R, REVERIE, and UrbanWalk).

CVJul 10, 2024
Controllable Navigation Instruction Generation with Chain of Thought Prompting

Xianghao Kong, Jinyu Chen, Wenguan Wang et al.

Instruction generation is a vital and multidisciplinary research area with broad applications. Existing instruction generation models are limited to generating instructions in a single style from a particular dataset, and the style and content of generated instructions cannot be controlled. Moreover, most existing instruction generation methods also disregard the spatial modeling of the navigation environment. Leveraging the capabilities of Large Language Models (LLMs), we propose C-Instructor, which utilizes the chain-of-thought-style prompt for style-controllable and content-controllable instruction generation. Firstly, we propose a Chain of Thought with Landmarks (CoTL) mechanism, which guides the LLM to identify key landmarks and then generate complete instructions. CoTL renders generated instructions more accessible to follow and offers greater controllability over the manipulation of landmark objects. Furthermore, we present a Spatial Topology Modeling Task to facilitate the understanding of the spatial structure of the environment. Finally, we introduce a Style-Mixed Training policy, harnessing the prior knowledge of LLMs to enable style control for instruction generation based on different prompts within a single model instance. Extensive experiments demonstrate that instructions generated by C-Instructor outperform those generated by previous methods in text metrics, navigation guidance evaluation, and user studies.

CVJul 9, 2024
General and Task-Oriented Video Segmentation

Mu Chen, Liulei Li, Wenguan Wang et al.

We present GvSeg, a general video segmentation framework for addressing four different video segmentation tasks (i.e., instance, semantic, panoptic, and exemplar-guided) while maintaining an identical architectural design. Currently, there is a trend towards developing general video segmentation solutions that can be applied across multiple tasks. This streamlines research endeavors and simplifies deployment. However, such a highly homogenized framework in current design, where each element maintains uniformity, could overlook the inherent diversity among different tasks and lead to suboptimal performance. To tackle this, GvSeg: i) provides a holistic disentanglement and modeling for segment targets, thoroughly examining them from the perspective of appearance, position, and shape, and on this basis, ii) reformulates the query initialization, matching and sampling strategies in alignment with the task-specific requirement. These architecture-agnostic innovations empower GvSeg to effectively address each unique task by accommodating the specific properties that characterize them. Extensive experiments on seven gold-standard benchmark datasets demonstrate that GvSeg surpasses all existing specialized/general solutions by a significant margin on four different video segmentation tasks.

CVMay 26
Clinically-Grounded Counterfactual Reasoning for Medical Video Diagnosis

Jianzhe Gao, Churan Wang, Weiyi Zhang et al.

Medical video diagnosis involves inferring clinical decisions from dynamic tissue responses throughout examination processes. Existing methods rely on an end-to-end learning paradigm that i) focuses on appearance rather than pathology, ii) lacks clinical priors, and iii) reasons solely from observations without counterfactual comparison. This work introduces MedVCR, a counterfactual reasoning framework that mimics clinical diagnostic thinking. MedVCR comprises three components: a Counterfactual Generator that synthesizes tissue evolution under specified pathological states via a diffusion-based manner; a Counterfactual Representation Learning module that encodes diagnostic knowledge through clinical rules (i.e., temporal consistency, pathological separability, and counterfactual alignment); and a Dual Diagnostic Prediction strategy that integrates video-level assessment with frame-level counterfactual analysis. MedVCR is evaluated under both fully supervised (e.g., colposcopy) and weakly supervised (e.g., colonoscopy) video diagnosis settings, yielding 2.6%-10.2% performance gains compared with leading baselines. Comprehensive ablation studies further validate the effectiveness of each component. The code will be released.

CVMay 26
Uncertainty-Aware Gaussian Map for Vision-Language Navigation

Jianzhe Gao, Rui Liu, Yuxuan Xu et al.

Vision-Language Navigation (VLN) requires an agent to navigate 3D environments following natural language instructions. During navigation, existing agents commonly encounter perceptual uncertainty, such as insufficient evidence for reliable grounding or ambiguity in interpreting spatial cues, yet they typically ignore such information when predicting actions. In this work, we explicitly model three forms of perceptual uncertainty (i.e., geometric, semantic, and appearance uncertainty) and integrate them into the agent's observation space to enable informed decision-making. Concretely, our agent first constructs a Semantic Gaussian Map (SGM), composed of differentiable 3D Gaussian primitives initialized from panoramic observations, that encodes both the geometric structure and semantic content of the environment. On top of SGM, geometric uncertainty is estimated through variational perturbations of Gaussian position and scale to assess structural reliability; semantic uncertainty is captured by perturbing Gaussian semantic attributes to reveal ambiguous interpretations; and appearance uncertainty is characterized by Fisher Information, which measures the sensitivity of rendered observations to Gaussian-level variations. These uncertainties are incorporated into SGM, extending it into a unified 3D Value Map, which grounds them as affordances and constraints that support reliable navigation. Comprehensive evaluations across multiple VLN benchmarks show the effectiveness of our agent.

CVJul 14, 2024
Shape2Scene: 3D Scene Representation Learning Through Pre-training on Shape Data

Tuo Feng, Wenguan Wang, Ruijie Quan et al.

Current 3D self-supervised learning methods of 3D scenes face a data desert issue, resulting from the time-consuming and expensive collecting process of 3D scene data. Conversely, 3D shape datasets are easier to collect. Despite this, existing pre-training strategies on shape data offer limited potential for 3D scene understanding due to significant disparities in point quantities. To tackle these challenges, we propose Shape2Scene (S2S), a novel method that learns representations of large-scale 3D scenes from 3D shape data. We first design multiscale and high-resolution backbones for shape and scene level 3D tasks, i.e., MH-P (point-based) and MH-V (voxel-based). MH-P/V establishes direct paths to highresolution features that capture deep semantic information across multiple scales. This pivotal nature makes them suitable for a wide range of 3D downstream tasks that tightly rely on high-resolution features. We then employ a Shape-to-Scene strategy (S2SS) to amalgamate points from various shapes, creating a random pseudo scene (comprising multiple objects) for training data, mitigating disparities between shapes and scenes. Finally, a point-point contrastive loss (PPC) is applied for the pre-training of MH-P/V. In PPC, the inherent correspondence (i.e., point pairs) is naturally obtained in S2SS. Extensive experiments have demonstrated the transferability of 3D representations learned by MH-P/V across shape-level and scene-level 3D tasks. MH-P achieves notable performance on well-known point cloud datasets (93.8% OA on ScanObjectNN and 87.6% instance mIoU on ShapeNetPart). MH-V also achieves promising performance in 3D semantic segmentation and 3D object detection.

CVSep 16, 2024
Hydra-SGG: Hybrid Relation Assignment for One-stage Scene Graph Generation

Minghan Chen, Guikun Chen, Wenguan Wang et al.

DETR introduces a simplified one-stage framework for scene graph generation (SGG) but faces challenges of sparse supervision and false negative samples. The former occurs because each image typically contains fewer than 10 relation annotations, while DETR-based SGG models employ over 100 relation queries. Each ground truth relation is assigned to only one query during training. The latter arises when one ground truth relation may have multiple queries with similar matching scores, leading to suboptimally matched queries being treated as negative samples. To address these, we propose Hydra-SGG, a one-stage SGG method featuring a Hybrid Relation Assignment. This approach combines a One-to-One Relation Assignment with an IoU-based One-to-Many Relation Assignment, increasing positive training samples and mitigating sparse supervision. In addition, we empirically demonstrate that removing self-attention between relation queries leads to duplicate predictions, which actually benefits the proposed One-to-Many Relation Assignment. With this insight, we introduce Hydra Branch, an auxiliary decoder without self-attention layers, to further enhance One-to-Many Relation Assignment by promoting different queries to make the same relation prediction. Hydra-SGG achieves state-of-the-art performance on multiple datasets, including VG150 (16.0 mR@50), Open Images V6 (50.1 weighted score), and GQA (12.7 mR@50).

CLJul 4, 2024
MS2SL: Multimodal Spoken Data-Driven Continuous Sign Language Production

Jian Ma, Wenguan Wang, Yi Yang et al.

Sign language understanding has made significant strides; however, there is still no viable solution for generating sign sequences directly from entire spoken content, e.g., text or speech. In this paper, we propose a unified framework for continuous sign language production, easing communication between sign and non-sign language users. In particular, a sequence diffusion model, utilizing embeddings extracted from text or speech, is crafted to generate sign predictions step by step. Moreover, by creating a joint embedding space for text, audio, and sign, we bind these modalities and leverage the semantic consistency among them to provide informative feedback for the model training. This embedding-consistency learning strategy minimizes the reliance on sign triplets and ensures continuous model refinement, even with a missing audio modality. Experiments on How2Sign and PHOENIX14T datasets demonstrate that our model achieves competitive performance in sign language production.

SDJul 15, 2024
Mutual Learning for Acoustic Matching and Dereverberation via Visual Scene-driven Diffusion

Jian Ma, Wenguan Wang, Yi Yang et al.

Visual acoustic matching (VAM) is pivotal for enhancing the immersive experience, and the task of dereverberation is effective in improving audio intelligibility. Existing methods treat each task independently, overlooking the inherent reciprocity between them. Moreover, these methods depend on paired training data, which is challenging to acquire, impeding the utilization of extensive unpaired data. In this paper, we introduce MVSD, a mutual learning framework based on diffusion models. MVSD considers the two tasks symmetrically, exploiting the reciprocal relationship to facilitate learning from inverse tasks and overcome data scarcity. Furthermore, we employ the diffusion model as foundational conditional converters to circumvent the training instability and over-smoothing drawbacks of conventional GAN architectures. Specifically, MVSD employs two converters: one for VAM called reverberator and one for dereverberation called dereverberator. The dereverberator judges whether the reverberation audio generated by reverberator sounds like being in the conditional visual scenario, and vice versa. By forming a closed loop, these two converters can generate informative feedback signals to optimize the inverse tasks, even with easily acquired one-way unpaired data. Extensive experiments on two standard benchmarks, i.e., SoundSpaces-Speech and Acoustic AVSpeech, exhibit that our framework can improve the performance of the reverberator and dereverberator and better match specified visual scenarios.

CVMar 22, 2024Code
IS-Fusion: Instance-Scene Collaborative Fusion for Multimodal 3D Object Detection

Junbo Yin, Jianbing Shen, Runnan Chen et al.

Bird's eye view (BEV) representation has emerged as a dominant solution for describing 3D space in autonomous driving scenarios. However, objects in the BEV representation typically exhibit small sizes, and the associated point cloud context is inherently sparse, which leads to great challenges for reliable 3D perception. In this paper, we propose IS-Fusion, an innovative multimodal fusion framework that jointly captures the Instance- and Scene-level contextual information. IS-Fusion essentially differs from existing approaches that only focus on the BEV scene-level fusion by explicitly incorporating instance-level multimodal information, thus facilitating the instance-centric tasks like 3D object detection. It comprises a Hierarchical Scene Fusion (HSF) module and an Instance-Guided Fusion (IGF) module. HSF applies Point-to-Grid and Grid-to-Region transformers to capture the multimodal scene context at different granularities. IGF mines instance candidates, explores their relationships, and aggregates the local multimodal context for each instance. These instances then serve as guidance to enhance the scene feature and yield an instance-aware BEV representation. On the challenging nuScenes benchmark, IS-Fusion outperforms all the published multimodal works to date. Code is available at: https://github.com/yinjunbo/IS-Fusion.

CVApr 12
Learning 3D Representations for Spatial Intelligence from Unposed Multi-View Images

Bo Zhou, Qiuxia Lai, Zeren Sun et al.

Robust 3D representation learning forms the perceptual foundation of spatial intelligence, enabling downstream tasks in scene understanding and embodied AI. However, learning such representations directly from unposed multi-view images remains challenging. Recent self-supervised methods attempt to unify geometry, appearance, and semantics in a feed-forward manner, but they often suffer from weak geometry induction, limited appearance detail, and inconsistencies between geometry and semantics. We introduce UniSplat, a feed-forward framework designed to address these limitations through three complementary components. First, we propose a dual-masking strategy that strengthens geometry induction in the encoder. By masking both encoder and decoder tokens, and targeting decoder masks toward geometry-rich regions, the model is forced to infer structural information from incomplete visual cues, yielding geometry-aware representations even under unposed inputs. Second, we develop a coarse-to-fine Gaussian splatting strategy that reduces appearance-semantics inconsistencies by progressively refining the radiance field. Finally, to enforce geometric-semantic consistency, we introduce a pose-conditioned recalibration mechanism that interrelates the outputs of multiple heads by re-projecting predicted 3D point and semantic maps into the image plane using estimated camera parameters, and aligning them with corresponding RGB and semantic predictions to ensure cross-task consistency, thereby resolving geometry-semantic mismatches. Together, these components yield unified 3D representations that are robust to unposed, sparse-view inputs and generalize across diverse tasks, laying a perceptual foundation for spatial intelligence.

CVMar 17
PKINet-v2: Towards Powerful and Efficient Poly-Kernel Remote Sensing Object Detection

Xinhao Cai, Liulei Li, Gensheng Pei et al.

Object detection in remote sensing images (RSIs) is challenged by the coexistence of geometric and spatial complexity: targets may appear with diverse aspect ratios, while spanning a wide range of object sizes under varied contexts. Existing RSI backbones address the two challenges separately, either by adopting anisotropic strip kernels to model slender targets or by using isotropic large kernels to capture broader context. However, such isolated treatments lead to complementary drawbacks: the strip-only design can disrupt spatial coherence for regular-shaped objects and weaken tiny details, whereas isotropic large kernels often introduce severe background noise and geometric mismatch for slender structures. In this paper, we extend PKINet, and present a powerful and efficient backbone that jointly handles both challenges within a unified paradigm named Poly Kernel Inception Network v2 (PKINet-v2). PKINet-v2 synergizes anisotropic axial-strip convolutions with isotropic square kernels and builds a multi-scope receptive field, preserving fine-grained local textures while progressively aggregating long-range context across scales. To enable efficient deployment, we further introduce a Heterogeneous Kernel Re-parameterization (HKR) Strategy that fuses all heterogeneous branches into a single depth-wise convolution for inference, eliminating fragmented kernel launches without accuracy loss. Extensive experiments on four widely-used benchmarks, including DOTA-v1.0, DOTA-v1.5, HRSC2016, and DIOR-R, demonstrate that PKINet-v2 achieves state-of-the-art accuracy while delivering a $\textbf{3.9}\times$ FPS acceleration compared to PKINet-v1, surpassing previous remote sensing backbones in both effectiveness and efficiency.

CVMar 17
Iris: Bringing Real-World Priors into Diffusion Model for Monocular Depth Estimation

Xinhao Cai, Gensheng Pei, Zeren Sun et al.

In this paper, we propose \textbf{Iris}, a deterministic framework for Monocular Depth Estimation (MDE) that integrates real-world priors into the diffusion model. Conventional feed-forward methods rely on massive training data, yet still miss details. Previous diffusion-based methods leverage rich generative priors yet struggle with synthetic-to-real domain transfer. Iris, in contrast, preserves fine details, generalizes strongly from synthetic to real scenes, and remains efficient with limited training data. To this end, we introduce a two-stage Priors-to-Geometry Deterministic (PGD) schedule: the prior stage uses Spectral-Gated Distillation (SGD) to transfer low-frequency real priors while leaving high-frequency details unconstrained, and the geometry stage applies Spectral-Gated Consistency (SGC) to enforce high-frequency fidelity while refining with synthetic ground truth. The two stages share weights and are executed with a high-to-low timestep schedule. Extensive experimental results confirm that Iris achieves significant improvements in MDE performance with strong in-the-wild generalization.

CVJan 8, 2024
A Survey on 3D Gaussian Splatting

Guikun Chen, Wenguan Wang

3D Gaussian splatting (GS) has emerged as a transformative technique in radiance fields. Unlike mainstream implicit neural models, 3D GS uses millions of learnable 3D Gaussians for an explicit scene representation. Paired with a differentiable rendering algorithm, this approach achieves real-time rendering and unprecedented editability, making it a potential game-changer for 3D reconstruction and representation. In the present paper, we provide the first systematic overview of the recent developments and critical contributions in 3D GS. We begin with a detailed exploration of the underlying principles and the driving forces behind the emergence of 3D GS, laying the groundwork for understanding its significance. A focal point of our discussion is the practical applicability of 3D GS. By enabling unprecedented rendering speed, 3D GS opens up a plethora of applications, ranging from virtual reality to interactive media and beyond. This is complemented by a comparative analysis of leading 3D GS models, evaluated across various benchmark tasks to highlight their performance and practical utility. The survey concludes by identifying current challenges and suggesting potential avenues for future research. Through this survey, we aim to provide a valuable resource for both newcomers and seasoned researchers, fostering further exploration and advancement in explicit radiance field.