Zhang Yan

h-index10
2papers
545citations

2 Papers

3.7CVAug 21, 2024
SynPlay: Large-Scale Synthetic Human Data with Real-World Diversity for Aerial-View Perception

Jinsub Yim, Hyungtae Lee, Sungmin Eum et al.

We introduce SynPlay, a large-scale synthetic human dataset purpose-built for advancing multi-perspective human localization, with a predominant focus on aerial-view perception. SynPlay departs from traditional synthetic datasets by addressing a critical but underexplored challenge: localizing humans in aerial scenes where subjects often occupy only tens of pixels in the image. In such scenarios, fine-grained details like facial features or textures become irrelevant, shifting the burden of recognition to human motion, behavior, and interactions. To meet this need, SynPlay implements a novel rule-guided motion generation framework that combines real-world motion capture with motion evolution graphs. This design enables human actions to evolve dynamically through high-level game rules rather than predefined scripts, resulting in effectively uncountable motion variations. Unlike existing synthetic datasets-which either focus on static visual traits or reuse a limited set of mocap-driven actions-SynPlay captures a wide spectrum of spontaneous behaviors, including complex interactions that naturally emerge from unscripted gameplay scenarios. SynPlay also introduces an extensive multi-camera setup that spans UAVs at random altitudes, CCTVs, and a freely roaming UGV, achieving true near-to-far perspective coverage in a single dataset. The majority of instances are captured from aerial viewpoints at varying scales, directly supporting the development of models for long-range human analysis-a setting where existing datasets fall short. Our data contains over 73k images and 6.5M human instances, with detailed annotations for detection, segmentation, and keypoint tasks. Extensive experiments demonstrate that training with SynPlay significantly improves human localization performance, especially in few-shot and data-scarce scenarios.

8.0CYDec 5, 2024
Learning-by-teaching with ChatGPT: The effect of teachable ChatGPT agent on programming education

Angxuan Chen, Yuang Wei, Huixiao Le et al.

This study investigates the potential of using ChatGPT as a teachable agent to support students' learning by teaching process, specifically in programming education. While learning by teaching is an effective pedagogical strategy for promoting active learning, traditional teachable agents have limitations, particularly in facilitating natural language dialogue. Our research explored whether ChatGPT, with its ability to engage learners in natural conversations, can support this process. The findings reveal that interacting with ChatGPT improves students' knowledge gains and programming abilities, particularly in writing readable and logically sound code. However, it had limited impact on developing learners' error-correction skills, likely because ChatGPT tends to generate correct code, reducing opportunities for students to practice debugging. Additionally, students' self-regulated learning (SRL) abilities improved, suggesting that teaching ChatGPT fosters learners' higher self-efficacy and better implementation of SRL strategies. This study discussed the role of natural dialogue in fostering socialized learning by teaching, and explored ChatGPT's specific contributions in supporting students' SRL through the learning by teaching process. Overall, the study highlights ChatGPT's potential as a teachable agent, offering insights for future research on ChatGPT-supported education.