Melting Pot 2.0John P. Agapiou, Alexander Sasha Vezhnevets, Edgar A. Duéñez-Guzmán et al. · deepmind
Multi-agent artificial intelligence research promises a path to develop intelligent technologies that are more human-like and more human-compatible than those produced by "solipsistic" approaches, which do not consider interactions between agents. Melting Pot is a research tool developed to facilitate work on multi-agent artificial intelligence, and provides an evaluation protocol that measures generalization to novel social partners in a set of canonical test scenarios. Each scenario pairs a physical environment (a "substrate") with a reference set of co-players (a "background population"), to create a social situation with substantial interdependence between the individuals involved. For instance, some scenarios were inspired by institutional-economics-based accounts of natural resource management and public-good-provision dilemmas. Others were inspired by considerations from evolutionary biology, game theory, and artificial life. Melting Pot aims to cover a maximally diverse set of interdependencies and incentives. It includes the commonly-studied extreme cases of perfectly-competitive (zero-sum) motivations and perfectly-cooperative (shared-reward) motivations, but does not stop with them. As in real-life, a clear majority of scenarios in Melting Pot have mixed incentives. They are neither purely competitive nor purely cooperative and thus demand successful agents be able to navigate the resulting ambiguity. Here we describe Melting Pot 2.0, which revises and expands on Melting Pot. We also introduce support for scenarios with asymmetric roles, and explain how to integrate them into the evaluation protocol. This report also contains: (1) details of all substrates and scenarios; (2) a complete description of all baseline algorithms and results. Our intention is for it to serve as a reference for researchers using Melting Pot 2.0.
12.8NEMar 14
A Theory of Appropriateness That Accounts for Norms of RationalityJoel Z. Leibo, Alexander Sasha Vezhnevets, Manfred Diaz et al.
We propose a society-first theory of normative appropriateness where individuals, modeled as pre-trained actors with cognitive architectures analogous to Large Language Models (LLMs), generate behavior via predictive pattern completion. Our theory posits that individuals act by completing distributed symbolic patterns based on context, answering questions such as "What does a person such as I do in a situation such as this?". This sense-making mechanism provides a parsimonious account of the key features of human norms: their context-dependence, arbitrariness, automaticity, dynamism, and their support from social sanctioning. It challenges rational-choice theories of social norms by accounting for their key features without needing to exogenously posit scalar rewards or preference relations. By distinguishing between explicit norms, which we associate with in-context adaptation, and implicit norms, which we associate with long-term memory, the theory reconceptualizes several foundational ideas in cognitive science. In particular, it gives an alternative account to the data traditionally seen as supporting dual-process models, and it flips the role of rationality, allowing us to construe it as adherence to culturally-contingent justification standards.
4.3CYJan 9
Can AI mediation improve democratic deliberation?Michael Henry Tessler, Georgina Evans, Michiel A. Bakker et al.
The strength of democracy lies in the free and equal exchange of diverse viewpoints. Living up to this ideal at scale faces inherent tensions: broad participation, meaningful deliberation, and political equality often trade off with one another (Fishkin, 2011). We ask whether and how artificial intelligence (AI) could help navigate this "trilemma" by engaging with a recent example of a large language model (LLM)-based system designed to help people with diverse viewpoints find common ground (Tessler, Bakker, et al., 2024). Here, we explore the implications of the introduction of LLMs into deliberation augmentation tools, examining their potential to enhance participation through scalability, improve political equality via fair mediation, and foster meaningful deliberation by, for example, surfacing trustworthy information. We also point to key challenges that remain. Ultimately, a range of empirical, technical, and theoretical advancements are needed to fully realize the promise of AI-mediated deliberation for enhancing citizen engagement and strengthening democratic deliberation.
Perception Test: A Diagnostic Benchmark for Multimodal Video ModelsViorica Pătrăucean, Lucas Smaira, Ankush Gupta et al.
We propose a novel multimodal video benchmark - the Perception Test - to evaluate the perception and reasoning skills of pre-trained multimodal models (e.g. Flamingo, SeViLA, or GPT-4). Compared to existing benchmarks that focus on computational tasks (e.g. classification, detection or tracking), the Perception Test focuses on skills (Memory, Abstraction, Physics, Semantics) and types of reasoning (descriptive, explanatory, predictive, counterfactual) across video, audio, and text modalities, to provide a comprehensive and efficient evaluation tool. The benchmark probes pre-trained models for their transfer capabilities, in a zero-shot / few-shot or limited finetuning regime. For these purposes, the Perception Test introduces 11.6k real-world videos, 23s average length, designed to show perceptually interesting situations, filmed by around 100 participants worldwide. The videos are densely annotated with six types of labels (multiple-choice and grounded video question-answers, object and point tracks, temporal action and sound segments), enabling both language and non-language evaluations. The fine-tuning and validation splits of the benchmark are publicly available (CC-BY license), in addition to a challenge server with a held-out test split. Human baseline results compared to state-of-the-art video QA models show a substantial gap in performance (91.4% vs 46.2%), suggesting that there is significant room for improvement in multimodal video understanding. Dataset, baseline code, and challenge server are available at https://github.com/deepmind/perception_test
26.4LGFeb 13, 2025
Language Agents as Digital Representatives in Collective Decision-MakingDaniel Jarrett, Miruna Pîslar, Michiel A. Bakker et al.
Consider the process of collective decision-making, in which a group of individuals interactively select a preferred outcome from among a universe of alternatives. In this context, "representation" is the activity of making an individual's preferences present in the process via participation by a proxy agent -- i.e. their "representative". To this end, learned models of human behavior have the potential to fill this role, with practical implications for multi-agent scenario studies and mechanism design. In this work, we investigate the possibility of training \textit{language agents} to behave in the capacity of representatives of human agents, appropriately expressing the preferences of those individuals whom they stand for. First, we formalize the setting of \textit{collective decision-making} -- as the episodic process of interaction between a group of agents and a decision mechanism. On this basis, we then formalize the problem of \textit{digital representation} -- as the simulation of an agent's behavior to yield equivalent outcomes from the mechanism. Finally, we conduct an empirical case study in the setting of \textit{consensus-finding} among diverse humans, and demonstrate the feasibility of fine-tuning large language models to act as digital representatives.
20.0AIDec 26, 2024
A theory of appropriateness with applications to generative artificial intelligenceJoel Z. Leibo, Alexander Sasha Vezhnevets, Manfred Diaz et al.
What is appropriateness? Humans navigate a multi-scale mosaic of interlocking notions of what is appropriate for different situations. We act one way with our friends, another with our family, and yet another in the office. Likewise for AI, appropriate behavior for a comedy-writing assistant is not the same as appropriate behavior for a customer-service representative. What determines which actions are appropriate in which contexts? And what causes these standards to change over time? Since all judgments of AI appropriateness are ultimately made by humans, we need to understand how appropriateness guides human decision making in order to properly evaluate AI decision making and improve it. This paper presents a theory of appropriateness: how it functions in human society, how it may be implemented in the brain, and what it means for responsible deployment of generative AI technology.
4.2AIApr 23, 2024
Using deep reinforcement learning to promote sustainable human behaviour on a common pool resource problemRaphael Koster, Miruna Pîslar, Andrea Tacchetti et al.
A canonical social dilemma arises when finite resources are allocated to a group of people, who can choose to either reciprocate with interest, or keep the proceeds for themselves. What resource allocation mechanisms will encourage levels of reciprocation that sustain the commons? Here, in an iterated multiplayer trust game, we use deep reinforcement learning (RL) to design an allocation mechanism that endogenously promotes sustainable contributions from human participants to a common pool resource. We first trained neural networks to behave like human players, creating a stimulated economy that allowed us to study how different mechanisms influenced the dynamics of receipt and reciprocation. We then used RL to train a social planner to maximise aggregate return to players. The social planner discovered a redistributive policy that led to a large surplus and an inclusive economy, in which players made roughly equal gains. The RL agent increased human surplus over baseline mechanisms based on unrestricted welfare or conditional cooperation, by conditioning its generosity on available resources and temporarily sanctioning defectors by allocating fewer resources to them. Examining the AI policy allowed us to develop an explainable mechanism that performed similarly and was more popular among players. Deep reinforcement learning can be used to discover mechanisms that promote sustainable human behaviour.
10.8MAFeb 21, 2022
The Good Shepherd: An Oracle Agent for Mechanism DesignJan Balaguer, Raphael Koster, Christopher Summerfield et al.
From social networks to traffic routing, artificial learning agents are playing a central role in modern institutions. We must therefore understand how to leverage these systems to foster outcomes and behaviors that align with our own values and aspirations. While multiagent learning has received considerable attention in recent years, artificial agents have been primarily evaluated when interacting with fixed, non-learning co-players. While this evaluation scheme has merit, it fails to capture the dynamics faced by institutions that must deal with adaptive and continually learning constituents. Here we address this limitation, and construct agents ("mechanisms") that perform well when evaluated over the learning trajectory of their adaptive co-players ("participants"). The algorithm we propose consists of two nested learning loops: an inner loop where participants learn to best respond to fixed mechanisms; and an outer loop where the mechanism agent updates its policy based on experience. We report the performance of our mechanism agents when paired with both artificial learning agents and humans as co-players. Our results show that our mechanisms are able to shepherd the participants strategies towards favorable outcomes, indicating a path for modern institutions to effectively and automatically influence the strategies and behaviors of their constituents.
2.3MAFeb 21, 2022
HCMD-zero: Learning Value Aligned Mechanisms from DataJan Balaguer, Raphael Koster, Ari Weinstein et al.
Artificial learning agents are mediating a larger and larger number of interactions among humans, firms, and organizations, and the intersection between mechanism design and machine learning has been heavily investigated in recent years. However, mechanism design methods often make strong assumptions on how participants behave (e.g. rationality), on the kind of knowledge designers have access to a priori (e.g. access to strong baseline mechanisms), or on what the goal of the mechanism should be (e.g. total welfare). Here we introduce HCMD-zero, a general purpose method to construct mechanisms making none of these three assumptions. HCMD-zero learns to mediate interactions among participants and adjusts the mechanism parameters to make itself more likely to be preferred by participants. It does so by remaining engaged in an electoral contest with copies of itself, thereby accessing direct feedback from participants. We test our method on a stylized resource allocation game that highlights the tension between productivity, equality and the temptation to free ride. HCMD-zero produces a mechanism that is preferred by human participants over a strong baseline, it does so automatically, without requiring prior knowledge, and using human behavioral trajectories sparingly and effectively. Our analysis shows HCMD-zero consistently makes the mechanism policy more and more likely to be preferred by human participants over the course of training, and that it results in a mechanism with an interpretable and intuitive policy.
6.2AIJan 27, 2022
Human-centered mechanism design with Democratic AIRaphael Koster, Jan Balaguer, Andrea Tacchetti et al.
Building artificial intelligence (AI) that aligns with human values is an unsolved problem. Here, we developed a human-in-the-loop research pipeline called Democratic AI, in which reinforcement learning is used to design a social mechanism that humans prefer by majority. A large group of humans played an online investment game that involved deciding whether to keep a monetary endowment or to share it with others for collective benefit. Shared revenue was returned to players under two different redistribution mechanisms, one designed by the AI and the other by humans. The AI discovered a mechanism that redressed initial wealth imbalance, sanctioned free riders, and successfully won the majority vote. By optimizing for human preferences, Democratic AI may be a promising method for value-aligned policy innovation.
Role of Human-AI Interaction in Selective PredictionElizabeth Bondi, Raphael Koster, Hannah Sheahan et al.
Recent work has shown the potential benefit of selective prediction systems that can learn to defer to a human when the predictions of the AI are unreliable, particularly to improve the reliability of AI systems in high-stakes applications like healthcare or conservation. However, most prior work assumes that human behavior remains unchanged when they solve a prediction task as part of a human-AI team as opposed to by themselves. We show that this is not the case by performing experiments to quantify human-AI interaction in the context of selective prediction. In particular, we study the impact of communicating different types of information to humans about the AI system's decision to defer. Using real-world conservation data and a selective prediction system that improves expected accuracy over that of the human or AI system working individually, we show that this messaging has a significant impact on the accuracy of human judgements. Our results study two components of the messaging strategy: 1) Whether humans are informed about the prediction of the AI system and 2) Whether they are informed about the decision of the selective prediction system to defer. By manipulating these messaging components, we show that it is possible to significantly boost human performance by informing the human of the decision to defer, but not revealing the prediction of the AI. We therefore show that it is vital to consider how the decision to defer is communicated to a human when designing selective prediction systems, and that the composite accuracy of a human-AI team must be carefully evaluated using a human-in-the-loop framework.
24.1MAJul 14, 2021
Scalable Evaluation of Multi-Agent Reinforcement Learning with Melting PotJoel Z. Leibo, Edgar Duéñez-Guzmán, Alexander Sasha Vezhnevets et al.
Existing evaluation suites for multi-agent reinforcement learning (MARL) do not assess generalization to novel situations as their primary objective (unlike supervised-learning benchmarks). Our contribution, Melting Pot, is a MARL evaluation suite that fills this gap, and uses reinforcement learning to reduce the human labor required to create novel test scenarios. This works because one agent's behavior constitutes (part of) another agent's environment. To demonstrate scalability, we have created over 80 unique test scenarios covering a broad range of research topics such as social dilemmas, reciprocity, resource sharing, and task partitioning. We apply these test scenarios to standard MARL training algorithms, and demonstrate how Melting Pot reveals weaknesses not apparent from training performance alone.
8.0MAMar 8, 2021
A multi-agent reinforcement learning model of reputation and cooperation in human groupsKevin R. McKee, Edward Hughes, Tina O. Zhu et al.
Collective action demands that individuals efficiently coordinate how much, where, and when to cooperate. Laboratory experiments have extensively explored the first part of this process, demonstrating that a variety of social-cognitive mechanisms influence how much individuals choose to invest in group efforts. However, experimental research has been unable to shed light on how social cognitive mechanisms contribute to the where and when of collective action. We build and test a computational model of human behavior in Clean Up, a social dilemma task popular in multi-agent reinforcement learning research. We show that human groups effectively cooperate in Clean Up when they can identify group members and track reputations over time, but fail to organize under conditions of anonymity. A multi-agent reinforcement learning model of reputation demonstrates the same difference in cooperation under conditions of identifiability and anonymity. In addition, the model accurately predicts spatial and temporal patterns of group behavior: in this public goods dilemma, the intrinsic motivation for reputation catalyzes the development of a non-territorial, turn-taking strategy to coordinate collective action.
17.9LGJan 29, 2020
MEMO: A Deep Network for Flexible Combination of Episodic MemoriesAndrea Banino, Adrià Puigdomènech Badia, Raphael Köster et al.
Recent research developing neural network architectures with external memory have often used the benchmark bAbI question and answering dataset which provides a challenging number of tasks requiring reasoning. Here we employed a classic associative inference task from the memory-based reasoning neuroscience literature in order to more carefully probe the reasoning capacity of existing memory-augmented architectures. This task is thought to capture the essence of reasoning -- the appreciation of distant relationships among elements distributed across multiple facts or memories. Surprisingly, we found that current architectures struggle to reason over long distance associations. Similar results were obtained on a more complex task involving finding the shortest path between nodes in a path. We therefore developed MEMO, an architecture endowed with the capacity to reason over longer distances. This was accomplished with the addition of two novel components. First, it introduces a separation between memories (facts) stored in external memory and the items that comprise these facts in external memory. Second, it makes use of an adaptive retrieval mechanism, allowing a variable number of "memory hops" before the answer is produced. MEMO is capable of solving our novel reasoning tasks, as well as match state of the art results in bAbI.
8.0MAJan 25, 2020
Silly rules improve the capacity of agents to learn stable enforcement and compliance behaviorsRaphael Köster, Dylan Hadfield-Menell, Gillian K. Hadfield et al.
How can societies learn to enforce and comply with social norms? Here we investigate the learning dynamics and emergence of compliance and enforcement of social norms in a foraging game, implemented in a multi-agent reinforcement learning setting. In this spatiotemporally extended game, individuals are incentivized to implement complex berry-foraging policies and punish transgressions against social taboos covering specific berry types. We show that agents benefit when eating poisonous berries is taboo, meaning the behavior is punished by other agents, as this helps overcome a credit-assignment problem in discovering delayed health effects. Critically, however, we also show that introducing an additional taboo, which results in punishment for eating a harmless berry, improves the rate and stability with which agents learn to punish taboo violations and comply with taboos. Counterintuitively, our results show that an arbitrary taboo (a "silly rule") can enhance social learning dynamics and achieve better outcomes in the middle stages of learning. We discuss the results in the context of studying normativity as a group-level emergent phenomenon.
36.9NEMar 23, 2018
Inequity aversion improves cooperation in intertemporal social dilemmasEdward Hughes, Joel Z. Leibo, Matthew G. Phillips et al.
Groups of humans are often able to find ways to cooperate with one another in complex, temporally extended social dilemmas. Models based on behavioral economics are only able to explain this phenomenon for unrealistic stateless matrix games. Recently, multi-agent reinforcement learning has been applied to generalize social dilemma problems to temporally and spatially extended Markov games. However, this has not yet generated an agent that learns to cooperate in social dilemmas as humans do. A key insight is that many, but not all, human individuals have inequity averse social preferences. This promotes a particular resolution of the matrix game social dilemma wherein inequity-averse individuals are personally pro-social and punish defectors. Here we extend this idea to Markov games and show that it promotes cooperation in several types of sequential social dilemma, via a profitable interaction with policy learnability. In particular, we find that inequity aversion improves temporal credit assignment for the important class of intertemporal social dilemmas. These results help explain how large-scale cooperation may emerge and persist.