Junwon Lee

SD
h-index7
13papers
735citations
Novelty43%
AI Score52

13 Papers

IRJan 14, 2023
Music Playlist Title Generation Using Artist Information

Haven Kim, SeungHeon Doh, Junwon Lee et al.

Automatically generating or captioning music playlist titles given a set of tracks is of significant interest in music streaming services as customized playlists are widely used in personalized music recommendation, and well-composed text titles attract users and help their music discovery. We present an encoder-decoder model that generates a playlist title from a sequence of music tracks. While previous work takes track IDs as tokenized input for playlist title generation, we use artist IDs corresponding to the tracks to mitigate the issue from the long-tail distribution of tracks included in the playlist dataset. Also, we introduce a chronological data split method to deal with newly-released tracks in real-world scenarios. Comparing the track IDs and artist IDs as input sequences, we show that the artist-based approach significantly enhances the performance in terms of word overlap, semantic relevance, and diversity.

SDAug 21, 2024
Video-Foley: Two-Stage Video-To-Sound Generation via Temporal Event Condition For Foley Sound

Junwon Lee, Jaekwon Im, Dabin Kim et al.

Foley sound synthesis is crucial for multimedia production, enhancing user experience by synchronizing audio and video both temporally and semantically. Recent studies on automating this labor-intensive process through video-to-sound generation face significant challenges. Systems lacking explicit temporal features suffer from poor alignment and controllability, while timestamp-based models require costly and subjective human annotation. We propose Video-Foley, a video-to-sound system using Root Mean Square (RMS) as an intuitive condition with semantic timbre prompts (audio or text). RMS, a frame-level intensity envelope closely related to audio semantics, acts as a temporal event feature to guide audio generation from video. The annotation-free self-supervised learning framework consists of two stages, Video2RMS and RMS2Sound, incorporating novel ideas including RMS discretization and RMS-ControlNet with a pretrained text-to-audio model. Our extensive evaluation shows that Video-Foley achieves state-of-the-art performance in audio-visual alignment and controllability for sound timing, intensity, timbre, and nuance. Source code, model weights and demos are available on our companion website. (https://jnwnlee.github.io/video-foley-demo)

SDFeb 21, 2025Code
KAD: No More FAD! An Effective and Efficient Evaluation Metric for Audio Generation

Yoonjin Chung, Pilsun Eu, Junwon Lee et al.

Although being widely adopted for evaluating generated audio signals, the Fréchet Audio Distance (FAD) suffers from significant limitations, including reliance on Gaussian assumptions, sensitivity to sample size, and high computational complexity. As an alternative, we introduce the Kernel Audio Distance (KAD), a novel, distribution-free, unbiased, and computationally efficient metric based on Maximum Mean Discrepancy (MMD). Through analysis and empirical validation, we demonstrate KAD's advantages: (1) faster convergence with smaller sample sizes, enabling reliable evaluation with limited data; (2) lower computational cost, with scalable GPU acceleration; and (3) stronger alignment with human perceptual judgments. By leveraging advanced embeddings and characteristic kernels, KAD captures nuanced differences between real and generated audio. Open-sourced in the kadtk toolkit, KAD provides an efficient, reliable, and perceptually aligned benchmark for evaluating generative audio models.

MMMay 18
CounterFlow: A Two-Phase Inference-Time Sampling for Counterfactual Video Foley Generation

Gyubin Lee, Junwon Lee, Juhan Nam

We investigate Counterfactual Video Foley Generation, which aims to adopt a sound-source identity that contradicts the visual evidence while remaining temporally synchronized to a silent video. Existing Video&Text-to-Audio (VT2A) models struggle with this, often remaining anchored to the visually implied sound source when video and text contents disagree. We present ConterFlow, an inference-time dual-phase sampling scheme for pretrained flow-matching VT2A models. Phase 1 builds a video-derived temporal structure while suppressing the visually implied source; Phase 2 drops video conditioning to focus entirely on shaping audio timbre toward the target prompt. ConterFlow substantially improves counterfactual Video Foley generation compared to naive negative prompting and state-of-the-art baselines. To evaluate replacement quality, we propose a metric leveraging a text-audio co-embedding space to measure both target-prompt evidence and residual visually implied source leakage. Video demonstrations and code are available at https://gyubin-lee.github.io/counterflow-demo/

IRMar 23, 2023
A Novel Patent Similarity Measurement Methodology: Semantic Distance and Technological Distance

Yongmin Yoo, Cheonkam Jeong, Sanguk Gim et al.

Patent similarity analysis plays a crucial role in evaluating the risk of patent infringement. Nonetheless, this analysis is predominantly conducted manually by legal experts, often resulting in a time-consuming process. Recent advances in natural language processing technology offer a promising avenue for automating this process. However, methods for measuring similarity between patents still rely on experts manually classifying patents. Due to the recent development of artificial intelligence technology, a lot of research is being conducted focusing on the semantic similarity of patents using natural language processing technology. However, it is difficult to accurately analyze patent data, which are legal documents representing complex technologies, using existing natural language processing technologies. To address these limitations, we propose a hybrid methodology that takes into account bibliographic similarity, measures the similarity between patents by considering the semantic similarity of patents, the technical similarity between patents, and the bibliographic information of patents. Using natural language processing techniques, we measure semantic similarity based on patent text and calculate technical similarity through the degree of coexistence of International patent classification (IPC) codes. The similarity of bibliographic information of a patent is calculated using the special characteristics of the patent: citation information, inventor information, and assignee information. We propose a model that assigns reasonable weights to each similarity method considered. With the help of experts, we performed manual similarity evaluations on 420 pairs and evaluated the performance of our model based on this data. We have empirically shown that our method outperforms recent natural language processing techniques.

CVDec 2, 2025
Hear What Matters! Text-conditioned Selective Video-to-Audio Generation

Junwon Lee, Juhan Nam, Jiyoung Lee

This work introduces a new task, text-conditioned selective video-to-audio (V2A) generation, which produces only the user-intended sound from a multi-object video. This capability is especially crucial in multimedia production, where audio tracks are handled individually for each sound source for precise editing, mixing, and creative control. However, current approaches generate single source-mixed sounds at once, largely because visual features are entangled, and region cues or prompts often fail to specify the source. We propose SelVA, a novel text-conditioned V2A model that treats the text prompt as an explicit selector of target source and modulates video encoder to distinctly extract prompt-relevant video features. The proposed supplementary tokens promote cross-attention by suppressing text-irrelevant activations with efficient parameter tuning, yielding robust semantic and temporal grounding. SelVA further employs a self-augmentation scheme to overcome the lack of mono audio track supervision. We evaluate SelVA on VGG-MONOAUDIO, a curated benchmark of clean single-source videos for such a task. Extensive experiments and ablations consistently verify its effectiveness across audio quality, semantic alignment, and temporal synchronization. Code and demo are available at https://jnwnlee.github.io/selva-demo/.

ROMay 5
RLDX-1 Technical Report

Dongyoung Kim, Huiwon Jang, Myungkyu Koo et al.

While Vision-Language-Action models (VLAs) have shown remarkable progress toward human-like generalist robotic policies through the versatile intelligence (i.e. broad scene understanding and language-conditioned generalization) inherited from pre-trained Vision-Language Models, they still struggle with complex real-world tasks requiring broader functional capabilities (e.g. motion awareness, memory-aware decision making, and physical sensing). To address this, we introduce RLDX-1, a general-purpose robotic policy for dexterous manipulation built on the Multi-Stream Action Transformer (MSAT), an architecture that unifies these capabilities by integrating heterogeneous modalities through modality-specific streams with cross-modal joint self-attention. RLDX-1 further combines this architecture with system-level design choices, including synthesizing training data for rare manipulation scenarios, learning procedures specialized for human-like manipulation, and inference optimizations for real-time deployment. Through empirical evaluation, we show that RLDX-1 consistently outperforms recent frontier VLAs (e.g. $π_{0.5}$ and GR00T N1.6) across both simulation benchmarks and real-world tasks that require broad functional capabilities beyond general versatility. In particular, RLDX-1 shows superiority in ALLEX humanoid tasks by achieving success rates of 86.8% while $π_{0.5}$ and GR00T N1.6 achieve around 40%, highlighting the ability of RLDX-1 to control a high-DoF humanoid robot under diverse functional demands. Together, these results position RLDX-1 as a promising step toward reliable VLAs for complex, contact-rich, and dynamic real-world dexterous manipulation.

SDJan 17, 2024
T-FOLEY: A Controllable Waveform-Domain Diffusion Model for Temporal-Event-Guided Foley Sound Synthesis

Yoonjin Chung, Junwon Lee, Juhan Nam

Foley sound, audio content inserted synchronously with videos, plays a critical role in the user experience of multimedia content. Recently, there has been active research in Foley sound synthesis, leveraging the advancements in deep generative models. However, such works mainly focus on replicating a single sound class or a textual sound description, neglecting temporal information, which is crucial in the practical applications of Foley sound. We present T-Foley, a Temporal-event-guided waveform generation model for Foley sound synthesis. T-Foley generates high-quality audio using two conditions: the sound class and temporal event feature. For temporal conditioning, we devise a temporal event feature and a novel conditioning technique named Block-FiLM. T-Foley achieves superior performance in both objective and subjective evaluation metrics and generates Foley sound well-synchronized with the temporal events. Additionally, we showcase T-Foley's practical applications, particularly in scenarios involving vocal mimicry for temporal event control. We show the demo on our companion website.

SDOct 23, 2024
Challenge on Sound Scene Synthesis: Evaluating Text-to-Audio Generation

Junwon Lee, Modan Tailleur, Laurie M. Heller et al.

Despite significant advancements in neural text-to-audio generation, challenges persist in controllability and evaluation. This paper addresses these issues through the Sound Scene Synthesis challenge held as part of the Detection and Classification of Acoustic Scenes and Events 2024. We present an evaluation protocol combining objective metric, namely Fréchet Audio Distance, with perceptual assessments, utilizing a structured prompt format to enable diverse captions and effective evaluation. Our analysis reveals varying performance across sound categories and model architectures, with larger models generally excelling but innovative lightweight approaches also showing promise. The strong correlation between objective metrics and human ratings validates our evaluation approach. We discuss outcomes in terms of audio quality, controllability, and architectural considerations for text-to-audio synthesizers, providing direction for future research.

HCApr 22
AgentLens: Adaptive Visual Modalities for Human-Agent Interaction in Mobile GUI Agents

Jeonghyeon Kim, Byeongjun Joung, Junwon Lee et al.

Mobile GUI agents can automate smartphone tasks by interacting directly with app interfaces, but how they should communicate with users during execution remains underexplored. Existing systems rely on two extremes: foreground execution, which maximizes transparency but prevents multitasking, and background execution, which supports multitasking but provides little visual awareness. Through iterative formative studies, we found that users prefer a hybrid model with just-in-time visual interaction, but the most effective visualization modality depends on the task. Motivated by this, we present AgentLens, a mobile GUI agent that adaptively uses three visual modalities during human-agent interaction: Full UI, Partial UI, and GenUI. AgentLens extends a standard mobile agent with adaptive communication actions and uses Virtual Display to enable background execution with selective visual overlays. In a controlled study with 21 participants, AgentLens was preferred by 85.7% of participants and achieved the highest usability (1.94 Overall PSSUQ) and adoption-intent (6.43/7).

AIJan 15, 2025
Sound Scene Synthesis at the DCASE 2024 Challenge

Mathieu Lagrange, Junwon Lee, Modan Tailleur et al.

This paper presents Task 7 at the DCASE 2024 Challenge: sound scene synthesis. Recent advances in sound synthesis and generative models have enabled the creation of realistic and diverse audio content. We introduce a standardized evaluation framework for comparing different sound scene synthesis systems, incorporating both objective and subjective metrics. The challenge attracted four submissions, which are evaluated using the Fréchet Audio Distance (FAD) and human perceptual ratings. Our analysis reveals significant insights into the current capabilities and limitations of sound scene synthesis systems, while also highlighting areas for future improvement in this rapidly evolving field.

ASJun 20, 2024
CONMOD: Controllable Neural Frame-based Modulation Effects

Gyubin Lee, Hounsu Kim, Junwon Lee et al.

Deep learning models have seen widespread use in modelling LFO-driven audio effects, such as phaser and flanger. Although existing neural architectures exhibit high-quality emulation of individual effects, they do not possess the capability to manipulate the output via control parameters. To address this issue, we introduce Controllable Neural Frame-based Modulation Effects (CONMOD), a single black-box model which emulates various LFO-driven effects in a frame-wise manner, offering control over LFO frequency and feedback parameters. Additionally, the model is capable of learning the continuous embedding space of two distinct phaser effects, enabling us to steer between effects and achieve creative outputs. Our model outperforms previous work while possessing both controllability and universality, presenting opportunities to enhance creativity in modern LFO-driven audio effects.

LGOct 3, 2021
Music Playlist Title Generation: A Machine-Translation Approach

SeungHeon Doh, Junwon Lee, Juhan Nam

We propose a machine-translation approach to automatically generate a playlist title from a set of music tracks. We take a sequence of track IDs as input and a sequence of words in a playlist title as output, adapting the sequence-to-sequence framework based on Recurrent Neural Network (RNN) and Transformer to the music data. Considering the orderless nature of music tracks in a playlist, we propose two techniques that remove the order of the input sequence. One is data augmentation by shuffling and the other is deleting the positional encoding. We also reorganize the existing music playlist datasets to generate phrase-level playlist titles. The result shows that the Transformer models generally outperform the RNN model. Also, removing the order of input sequence improves the performance further.