Claudio Santos, Maryam Hosseini, João Rulff et al.
The growth of cities calls for regulations on how urban space is used and zoning resolutions define how and for what purpose each piece of land is going to be used. Tracking land use and zoning evolution can reveal a wealth of information about urban development. For that matter, cities have been releasing data sets describing the historical evolution of both the shape and the attributes of land units. The complex nature of zoning code and land-use data, however, makes the analysis of such data quite challenging and often time-consuming. We address these challenges by introducing Urban Chronicles, an open-source web-based visual analytics system that enables interactive exploration of changes in land use patterns. Using New York City's Primary Land Use Tax Lot Output (PLUTO) as an example, we show the capabilities of the system by exploring the data over several years at different scales. Urban Chronicles supports on-the-fly aggregation and filtering operations by using a tree-based data structure that leverages the hierarchical nature of the data set to index the shape and attributes of geographical regions that change over time. We demonstrate the utility of our system through a set of case studies that analyze the impact of Hurricane Sandy on land use attributes, as well as the effects of proposed rezoning plans in Downtown Brooklyn.
Designing and building visual analytics (VA) systems is a complex, iterative process that requires the seamless integration of data processing, analytics capabilities, and visualization techniques. While prior research has extensively examined the social and collaborative aspects of VA system authoring, the practical challenges of developing these systems remain underexplored. As a result, despite the growing number of VA systems, there are only a few structured knowledge bases to guide their design and development. To tackle this gap, we propose VA-Blueprint, a methodology and knowledge base that systematically reviews and categorizes the fundamental building blocks of urban VA systems, a domain particularly rich and representative due to its intricate data and unique problem sets. Applying this methodology to an initial set of 20 systems, we identify and organize their core components into a multi-level structure, forming an initial knowledge base with a structured blueprint for VA system development. To scale this effort, we leverage a large language model to automate the extraction of these components for other 81 papers (completing a corpus of 101 papers), assessing its effectiveness in scaling knowledge base construction. We evaluate our method through interviews with experts and a quantitative analysis of annotation metrics. Our contributions provide a deeper understanding of VA systems' composition and establish a practical foundation to support more structured, reproducible, and efficient system development. VA-Blueprint is available at https://urbantk.org/va-blueprint.
Maryam Hosseini, Fabio Miranda, Jianzhe Lin et al.
While designing sustainable and resilient urban built environment is increasingly promoted around the world, significant data gaps have made research on pressing sustainability issues challenging to carry out. Pavements are known to have strong economic and environmental impacts; however, most cities lack a spatial catalog of their surfaces due to the cost-prohibitive and time-consuming nature of data collection. Recent advancements in computer vision, together with the availability of street-level images, provide new opportunities for cities to extract large-scale built environment data with lower implementation costs and higher accuracy. In this paper, we propose CitySurfaces, an active learning-based framework that leverages computer vision techniques for classifying sidewalk materials using widely available street-level images. We trained the framework on images from New York City and Boston and the evaluation results show a 90.5% mIoU score. Furthermore, we evaluated the framework using images from six different cities, demonstrating that it can be applied to regions with distinct urban fabrics, even outside the domain of the training data. CitySurfaces can provide researchers and city agencies with a low-cost, accurate, and extensible method to collect sidewalk material data which plays a critical role in addressing major sustainability issues, including climate change and surface water management.
Exploring large virtual environments, such as cities, is a central task in several domains, such as gaming and urban planning. VR systems can greatly help this task by providing an immersive experience; however, a common issue with viewing and navigating a city in the traditional sense is that users can either obtain a local or a global view, but not both at the same time, requiring them to continuously switch between perspectives, losing context and distracting them from their analysis. In this paper, our goal is to allow users to navigate to points of interest without changing perspectives. To accomplish this, we design an intuitive navigation interface that takes advantage of the strong sense of spatial presence provided by VR. We supplement this interface with a perspective that warps the environment, called UrbanRama, based on a cylindrical projection, providing a mix of local and global views. The design of this interface was performed as an iterative process in collaboration with architects and urban planners. We conducted a qualitative and a quantitative pilot user study to evaluate UrbanRama and the results indicate the effectiveness of our system in reducing perspective changes, while ensuring that the warping doesn't affect distance and orientation perception.
Ana Alice Peregrino, Soham Pradhan, Zhicheng Liu et al.
Providing efficient human mobility services and infrastructure is one of the major concerns of most mid-sized to large cities around the world. A proper understanding of the dynamics of commuting flows is, therefore, a requisite to better plan urban areas. In this context, an important task is to study hypothetical scenarios in which possible future changes are evaluated. For instance, how the increase in residential units or transportation modes in a neighborhood will change the commuting flows to or from that region? In this paper, we propose to leverage GMEL, a recently introduced graph neural network model, to evaluate changes in commuting flows taking into account different land use and infrastructure scenarios. We validate the usefulness of our methodology through real-world case studies set in two large cities in Brazil.
Fabio Miranda, Maryam Hosseini, Marcos Lage et al.
Urban planning is increasingly data driven, yet the challenge of designing with data at a city scale and remaining sensitive to the impact at a human scale is as important today as it was for Jane Jacobs. We address this challenge with Urban Mosaic,a tool for exploring the urban fabric through a spatially and temporally dense data set of 7.7 million street-level images from New York City, captured over the period of a year. Working in collaboration with professional practitioners, we use Urban Mosaic to investigate questions of accessibility and mobility, and preservation and retrofitting. In doing so, we demonstrate how tools such as this might provide a bridge between the city and the street, by supporting activities such as visual comparison of geographically distant neighborhoods,and temporal analysis of unfolding urban development.
Predicting commuting flows based on infrastructure and land-use information is critical for urban planning and public policy development. However, it is a challenging task given the complex patterns of commuting flows. Conventional models, such as gravity model, are mainly derived from physics principles and limited by their predictive power in real-world scenarios where many factors need to be considered. Meanwhile, most existing machine learning-based methods ignore the spatial correlations and fail to model the influence of nearby regions. To address these issues, we propose Geo-contextual Multitask Embedding Learner (GMEL), a model that captures the spatial correlations from geographic contextual information for commuting flow prediction. Specifically, we first construct a geo-adjacency network containing the geographic contextual information. Then, an attention mechanism is proposed based on the framework of graph attention network (GAT) to capture the spatial correlations and encode geographic contextual information to embedding space. Two separate GATs are used to model supply and demand characteristics. A multitask learning framework is used to introduce stronger restrictions and enhance the effectiveness of the embedding representation. Finally, a gradient boosting machine is trained based on the learned embeddings to predict commuting flows. We evaluate our model using real-world datasets from New York City and the experimental results demonstrate the effectiveness of our proposal against the state of the art.
Fabio Miranda, Harish Doraiswamy, Marcos Lage et al.
Large scale shadows from buildings in a city play an important role in determining the environmental quality of public spaces. They can be both beneficial, such as for pedestrians during summer, and detrimental, by impacting vegetation and by blocking direct sunlight. Determining the effects of shadows requires the accumulation of shadows over time across different periods in a year. In this paper, we propose a simple yet efficient class of approach that uses the properties of sun movement to track the changing position of shadows within a fixed time interval. We use this approach to extend two commonly used shadowing techniques, shadow maps and ray tracing, and demonstrate the efficiency of our approach. Our technique is used to develop an interactive visual analysis system, Shadow Profiler, targeted at city planners and architects that allows them to test the impact of shadows for different development scenarios. We validate the usefulness of this system through case studies set in Manhattan, a dense borough of New York City.