CVNov 18, 2022
LVOS: A Benchmark for Long-term Video Object SegmentationLingyi Hong, Wenchao Chen, Zhongying Liu et al.
Existing video object segmentation (VOS) benchmarks focus on short-term videos which just last about 3-5 seconds and where objects are visible most of the time. These videos are poorly representative of practical applications, and the absence of long-term datasets restricts further investigation of VOS on the application in realistic scenarios. So, in this paper, we present a new benchmark dataset named \textbf{LVOS}, which consists of 220 videos with a total duration of 421 minutes. To the best of our knowledge, LVOS is the first densely annotated long-term VOS dataset. The videos in our LVOS last 1.59 minutes on average, which is 20 times longer than videos in existing VOS datasets. Each video includes various attributes, especially challenges deriving from the wild, such as long-term reappearing and cross-temporal similar objeccts.Based on LVOS, we assess existing video object segmentation algorithms and propose a Diverse Dynamic Memory network (DDMemory) that consists of three complementary memory banks to exploit temporal information adequately. The experimental results demonstrate the strength and weaknesses of prior methods, pointing promising directions for further study. Data and code are available at https://lingyihongfd.github.io/lvos.github.io/.
CVMar 17, 2022
FERV39k: A Large-Scale Multi-Scene Dataset for Facial Expression Recognition in VideosYan Wang, Yixuan Sun, Yiwen Huang et al.
Current benchmarks for facial expression recognition (FER) mainly focus on static images, while there are limited datasets for FER in videos. It is still ambiguous to evaluate whether performances of existing methods remain satisfactory in real-world application-oriented scenes. For example, the "Happy" expression with high intensity in Talk-Show is more discriminating than the same expression with low intensity in Official-Event. To fill this gap, we build a large-scale multi-scene dataset, coined as FERV39k. We analyze the important ingredients of constructing such a novel dataset in three aspects: (1) multi-scene hierarchy and expression class, (2) generation of candidate video clips, (3) trusted manual labelling process. Based on these guidelines, we select 4 scenarios subdivided into 22 scenes, annotate 86k samples automatically obtained from 4k videos based on the well-designed workflow, and finally build 38,935 video clips labeled with 7 classic expressions. Experiment benchmarks on four kinds of baseline frameworks were also provided and further analysis on their performance across different scenes and some challenges for future research were given. Besides, we systematically investigate key components of DFER by ablation studies. The baseline framework and our project will be available.
CVFeb 12Code
PosterOmni: Generalized Artistic Poster Creation via Task Distillation and Unified Reward FeedbackSixiang Chen, Jianyu Lai, Jialin Gao et al.
Image-to-poster generation is a high-demand task requiring not only local adjustments but also high-level design understanding. Models must generate text, layout, style, and visual elements while preserving semantic fidelity and aesthetic coherence. The process spans two regimes: local editing, where ID-driven generation, rescaling, filling, and extending must preserve concrete visual entities; and global creation, where layout- and style-driven tasks rely on understanding abstract design concepts. These intertwined demands make image-to-poster a multi-dimensional process coupling entity-preserving editing with concept-driven creation under image-prompt control. To address these challenges, we propose PosterOmni, a generalized artistic poster creation framework that unlocks the potential of a base edit model for multi-task image-to-poster generation. PosterOmni integrates the two regimes, namely local editing and global creation, within a single system through an efficient data-distillation-reward pipeline: (i) constructing multi-scenario image-to-poster datasets covering six task types across entity-based and concept-based creation; (ii) distilling knowledge between local and global experts for supervised fine-tuning; and (iii) applying unified PosterOmni Reward Feedback to jointly align visual entity-preserving and aesthetic preference across all tasks. Additionally, we establish PosterOmni-Bench, a unified benchmark for evaluating both local editing and global creation. Extensive experiments show that PosterOmni significantly enhances reference adherence, global composition quality, and aesthetic harmony, outperforming all open-source baselines and even surpassing several proprietary systems.
CVApr 30, 2024
LVOS: A Benchmark for Large-scale Long-term Video Object SegmentationLingyi Hong, Zhongying Liu, Wenchao Chen et al.
Video object segmentation (VOS) aims to distinguish and track target objects in a video. Despite the excellent performance achieved by off-the-shell VOS models, existing VOS benchmarks mainly focus on short-term videos lasting about 5 seconds, where objects remain visible most of the time. However, these benchmarks poorly represent practical applications, and the absence of long-term datasets restricts further investigation of VOS in realistic scenarios. Thus, we propose a novel benchmark named LVOS, comprising 720 videos with 296,401 frames and 407,945 high-quality annotations. Videos in LVOS last 1.14 minutes on average, approximately 5 times longer than videos in existing datasets. Each video includes various attributes, especially challenges deriving from the wild, such as long-term reappearing and cross-temporal similar objects. Compared to previous benchmarks, our LVOS better reflects VOS models' performance in real scenarios. Based on LVOS, we evaluate 20 existing VOS models under 4 different settings and conduct a comprehensive analysis. On LVOS, these models suffer a large performance drop, highlighting the challenge of achieving precise tracking and segmentation in real-world scenarios. Attribute-based analysis indicates that key factor to accuracy decline is the increased video length, emphasizing LVOS's crucial role. We hope our LVOS can advance development of VOS in real scenes. Data and code are available at https://lingyihongfd.github.io/lvos.github.io/.
CLFeb 20, 2025
Optimizing Singular Spectrum for Large Language Model CompressionDengjie Li, Tiancheng Shen, Yao Zhou et al.
Large language models (LLMs) have demonstrated remarkable capabilities, yet prohibitive parameter complexity often hinders their deployment. Existing singular value decomposition (SVD) based compression methods simply deem singular values as importance scores of decomposed components. However, this importance ordered by singular values does not necessarily correlate with the performance of a downstream task. In this work, we introduce SoCo (Singular spectrum optimization for large language model Compression), a novel compression framework that learns to rescale the decomposed components of SVD in a data-driven manner. Concretely, we employ a learnable diagonal matrix to assign importance scores for singular spectrum and develop a three-stage training process that progressively refines these scores from initial coarse compression to fine-grained sparsification-thereby striking an effective balance between aggressive model compression and performance preservation. Thanks to the learnable singular spectrum, SoCo adaptively prunes components according to the sparsified importance scores, rather than relying on the fixed order of singular values. More importantly, the remaining components with amplified importance scores can compensate for the loss of the pruned ones. Experimental evaluations across multiple LLMs and benchmarks demonstrate that SoCo surpasses the state-of-the-art methods in model compression.
CVJan 17, 2025
HiMix: Reducing Computational Complexity in Large Vision-Language ModelsXuange Zhang, Dengjie Li, Bo Liu et al.
Benefiting from recent advancements in large language models and modality alignment techniques, existing Large Vision-Language Models(LVLMs) have achieved prominent performance across a wide range of scenarios. However, the excessive computational complexity limits the widespread use of these models in practical applications. We argue that one main bottleneck in computational complexity is caused by the involvement of redundant vision sequences in model computation. This is inspired by a reassessment of the efficiency of vision and language information transmission in the language decoder of LVLMs. Then, we propose a novel hierarchical vision-language interaction mechanism called Hierarchical Vision injection for Mixture Attention (HiMix). In HiMix, only the language sequence undergoes full forward propagation, while the vision sequence interacts with the language at specific stages within each language decoder layer. It is striking that our approach significantly reduces computational complexity with minimal performance loss. Specifically, HiMix achieves a 10x reduction in the computational cost of the language decoder across multiple LVLM models while maintaining comparable performance. This highlights the advantages of our method, and we hope our research brings new perspectives to the field of vision-language understanding. Project Page: https://xuange923.github.io/HiMix
GRFeb 23
PosterReward: Unlocking Accurate Evaluation for High-Quality Graphic Design GenerationJianyu Lai, Sixiang Chen, Jialin Gao et al.
Recent advancements in the text-rendering capabilities of image generation models have made the end-to-end creation of graphic design content, such as posters, increasingly feasible. However, existing reward models fall short of accurately assessing design quality, as they primarily focus on global image aesthetics while overlooking the critical dimensions of typography and layout. Furthermore, the scarcity of domain-specific preference data remains a significant bottleneck, which limits the further development of graphic design evaluation and generation. To bridge this gap, we introduce an automated pipeline to construct a high-quality dataset of 70k poster preferences by leveraging the consensus of multiple Multi-modal Large Language Models (MLLMs) to simulate human-like judgment. Utilizing this dataset, we develop PosterReward, a reward model specifically designed for high-precision poster assessment through a cascaded, multi-stage training strategy. We also provide multiple variants of the model to cater to different application scenarios. Finally, we introduce PosterRewardBench and PosterBench to evaluate the performance of existing reward models in poster assessment and the generation capabilities of current text-to-image models in poster creation, respectively.