CVApr 25, 2022
Contrastive learning-based computational histopathology predict differential expression of cancer driver genesHaojie Huang, Gongming Zhou, Xuejun Liu et al.
Digital pathological analysis is run as the main examination used for cancer diagnosis. Recently, deep learning-driven feature extraction from pathology images is able to detect genetic variations and tumor environment, but few studies focus on differential gene expression in tumor cells. In this paper, we propose a self-supervised contrastive learning framework, HistCode, to infer differential gene expressions from whole slide images (WSIs). We leveraged contrastive learning on large-scale unannotated WSIs to derive slide-level histopathological feature in latent space, and then transfer it to tumor diagnosis and prediction of differentially expressed cancer driver genes. Our extensive experiments showed that our method outperformed other state-of-the-art models in tumor diagnosis tasks, and also effectively predicted differential gene expressions. Interestingly, we found the higher fold-changed genes can be more precisely predicted. To intuitively illustrate the ability to extract informative features from pathological images, we spatially visualized the WSIs colored by the attentive scores of image tiles. We found that the tumor and necrosis areas were highly consistent with the annotations of experienced pathologists. Moreover, the spatial heatmap generated by lymphocyte-specific gene expression patterns was also consistent with the manually labeled WSI.
ROOct 31, 2022
Edge Grasp Network: A Graph-Based SE(3)-invariant Approach to Grasp DetectionHaojie Huang, Dian Wang, Xupeng Zhu et al.
Given point cloud input, the problem of 6-DoF grasp pose detection is to identify a set of hand poses in SE(3) from which an object can be successfully grasped. This important problem has many practical applications. Here we propose a novel method and neural network model that enables better grasp success rates relative to what is available in the literature. The method takes standard point cloud data as input and works well with single-view point clouds observed from arbitrary viewing directions.
ROAug 15, 2023
Leveraging Symmetries in Pick and PlaceHaojie Huang, Dian Wang, Arsh Tangri et al.
Robotic pick and place tasks are symmetric under translations and rotations of both the object to be picked and the desired place pose. For example, if the pick object is rotated or translated, then the optimal pick action should also rotate or translate. The same is true for the place pose; if the desired place pose changes, then the place action should also transform accordingly. A recently proposed pick and place framework known as Transporter Net captures some of these symmetries, but not all. This paper analytically studies the symmetries present in planar robotic pick and place and proposes a method of incorporating equivariant neural models into Transporter Net in a way that captures all symmetries. The new model, which we call Equivariant Transporter Net, is equivariant to both pick and place symmetries and can immediately generalize pick and place knowledge to different pick and place poses. We evaluate the new model empirically and show that it is much more sample efficient than the non-symmetric version, resulting in a system that can imitate demonstrated pick and place behavior using very few human demonstrations on a variety of imitation learning tasks.
ROApr 2
ThinkGrasp: A Vision-Language System for Strategic Part Grasping in ClutterYaoyao Qian, Xupeng Zhu, Ondrej Biza et al.
Robotic grasping in cluttered environments remains a significant challenge due to occlusions and complex object arrangements. We have developed ThinkGrasp, a plug-and-play vision-language grasping system that makes use of GPT-4o's advanced contextual reasoning for heavy clutter environment grasping strategies. ThinkGrasp can effectively identify and generate grasp poses for target objects, even when they are heavily obstructed or nearly invisible, by using goal-oriented language to guide the removal of obstructing objects. This approach progressively uncovers the target object and ultimately grasps it with a few steps and a high success rate. In both simulated and real experiments, ThinkGrasp achieved a high success rate and significantly outperformed state-of-the-art methods in heavily cluttered environments or with diverse unseen objects, demonstrating strong generalization capabilities.
ROSep 23, 2024
MATCH POLICY: A Simple Pipeline from Point Cloud Registration to Manipulation PoliciesHaojie Huang, Haotian Liu, Dian Wang et al.
Many manipulation tasks require the robot to rearrange objects relative to one another. Such tasks can be described as a sequence of relative poses between parts of a set of rigid bodies. In this work, we propose MATCH POLICY, a simple but novel pipeline for solving high-precision pick and place tasks. Instead of predicting actions directly, our method registers the pick and place targets to the stored demonstrations. This transfers action inference into a point cloud registration task and enables us to realize nontrivial manipulation policies without any training. MATCH POLICY is designed to solve high-precision tasks with a key-frame setting. By leveraging the geometric interaction and the symmetries of the task, it achieves extremely high sample efficiency and generalizability to unseen configurations. We demonstrate its state-of-the-art performance across various tasks on RLBench benchmark compared with several strong baselines and test it on a real robot with six tasks.
CVMar 20
MME-CoF-Pro: Evaluating Reasoning Coherence in Video Generative Models with Text and Visual HintsYu Qi, Xinyi Xu, Ziyu Guo et al.
Video generative models show emerging reasoning behaviors. It is essential to ensure that generated events remain causally consistent across frames for reliable deployment, a property we define as reasoning coherence. To bridge the gap in literature for missing reasoning coherence evaluation, we propose MME-CoF-Pro, a comprehensive video reasoning benchmark to assess reasoning coherence in video models. Specifically, MME-CoF-Pro contains 303 samples across 16 categories, ranging from visual logical to scientific reasoning. It introduces Reasoning Score as evaluation metric for assessing process-level necessary intermediate reasoning steps, and includes three evaluation settings, (a) no hint (b) text hint and (c) visual hint, enabling a controlled investigation into the underlying mechanisms of reasoning hint guidance. Evaluation results in 7 open and closed-source video models reveals insights including: (1) Video generative models exhibit weak reasoning coherence, decoupled from generation quality. (2) Text hints boost apparent correctness but often cause inconsistency and hallucinated reasoning (3) Visual hints benefit structured perceptual tasks but struggle with fine-grained perception. Website: https://video-reasoning-coherence.github.io/
ROJul 1, 2024
Equivariant Diffusion PolicyDian Wang, Stephen Hart, David Surovik et al.
Recent work has shown diffusion models are an effective approach to learning the multimodal distributions arising from demonstration data in behavior cloning. However, a drawback of this approach is the need to learn a denoising function, which is significantly more complex than learning an explicit policy. In this work, we propose Equivariant Diffusion Policy, a novel diffusion policy learning method that leverages domain symmetries to obtain better sample efficiency and generalization in the denoising function. We theoretically analyze the $\mathrm{SO}(2)$ symmetry of full 6-DoF control and characterize when a diffusion model is $\mathrm{SO}(2)$-equivariant. We furthermore evaluate the method empirically on a set of 12 simulation tasks in MimicGen, and show that it obtains a success rate that is, on average, 21.9% higher than the baseline Diffusion Policy. We also evaluate the method on a real-world system to show that effective policies can be learned with relatively few training samples, whereas the baseline Diffusion Policy cannot.
AIApr 2
The Latent Space: Foundation, Evolution, Mechanism, Ability, and OutlookXinlei Yu, Zhangquan Chen, Yongbo He et al.
Latent space is rapidly emerging as a native substrate for language-based models. While modern systems are still commonly understood through explicit token-level generation, an increasing body of work shows that many critical internal processes are more naturally carried out in continuous latent space than in human-readable verbal traces. This shift is driven by the structural limitations of explicit-space computation, including linguistic redundancy, discretization bottlenecks, sequential inefficiency, and semantic loss. This survey aims to provide a unified and up-to-date landscape of latent space in language-based models. We organize the survey into five sequential perspectives: Foundation, Evolution, Mechanism, Ability, and Outlook. We begin by delineating the scope of latent space, distinguishing it from explicit or verbal space and from the latent spaces commonly studied in generative visual models. We then trace the field's evolution from early exploratory efforts to the current large-scale expansion. To organize the technical landscape, we examine existing work through the complementary lenses of mechanism and ability. From the perspective of Mechanism, we identify four major lines of development: Architecture, Representation, Computation, and Optimization. From the perspective of Ability, we show how latent space supports a broad capability spectrum spanning Reasoning, Planning, Modeling, Perception, Memory, Collaboration, and Embodiment. Beyond consolidation, we discuss the key open challenges, and outline promising directions for future research. We hope this survey serves not only as a reference for existing work, but also as a foundation for understanding latent space as a general computational and systems paradigm for next-generation intelligence.
ROJan 22, 2024
Fourier Transporter: Bi-Equivariant Robotic Manipulation in 3DHaojie Huang, Owen Howell, Dian Wang et al.
Many complex robotic manipulation tasks can be decomposed as a sequence of pick and place actions. Training a robotic agent to learn this sequence over many different starting conditions typically requires many iterations or demonstrations, especially in 3D environments. In this work, we propose Fourier Transporter (FourTran) which leverages the two-fold SE(d)xSE(d) symmetry in the pick-place problem to achieve much higher sample efficiency. FourTran is an open-loop behavior cloning method trained using expert demonstrations to predict pick-place actions on new environments. FourTran is constrained to incorporate symmetries of the pick and place actions independently. Our method utilizes a fiber space Fourier transformation that allows for memory-efficient construction. We test our proposed network on the RLbench benchmark and achieve state-of-the-art results across various tasks.
GRApr 30
SandSim: Curve-Guided Gaussian Splatting for Reconstructing Sand Painting ProcessesYilin Wang, Haojie Huang, Chen Li et al.
Sand painting is a process-driven art where visual appearance emerges from granular accumulation. Given a single image, reconstructing a plausible sand painting process requires modeling coherent stroke structures and material-dependent effects. Existing methods, including stroke-based optimization and diffusion-based video synthesis, often lack structural coherence and material consistency, leading to unrealistic drawing sequences. We present SandSim, a framework that reconstructs a sand painting process from a single image. We introduce a curve-guided Gaussian representation that models strokes as sequences of anisotropic primitives along continuous trajectories, whose smooth kernels capture the soft boundaries of sand strokes and enable coherent stroke formation. We further adopt a subtractive compositing scheme to model light attenuation during sand accumulation. We incorporate a semantic-guided planning module for scene decomposition and drawing order inference. Our framework jointly optimizes stroke geometry and appearance and can be integrated with a physics-based simulator for interactive sand dynamics and editing. Experiments show that our method produces temporally coherent and visually realistic results, achieving improved reconstruction quality and perceptual fidelity compared to existing approaches.
CVOct 9, 2025
BEAR: Benchmarking and Enhancing Multimodal Language Models for Atomic Embodied CapabilitiesYu Qi, Haibo Zhao, Ziyu Guo et al.
Embodied capabilities refer to a suite of fundamental abilities for an agent to perceive, comprehend, and interact with the physical world. While multimodal large language models (MLLMs) show promise as embodied agents, a thorough and systematic evaluation of their embodied capabilities remains underexplored, as existing benchmarks primarily focus on specific domains such as planning or spatial understanding. To bridge this gap, we introduce BEAR, a comprehensive and fine-grained benchmark that evaluates MLLMs on atomic embodied capabilities. BEAR comprises 4,469 interleaved image-video-text entries across 14 domains in 6 categories, including tasks from low-level pointing, trajectory understanding, spatial reasoning, to high-level planning. Extensive evaluation results of 20 representative MLLMs reveal their persistent limitations across all domains of embodied capabilities. To tackle the shortfall, we propose BEAR-Agent, a multimodal conversable agent that integrates pretrained vision models to strengthen MLLM perception, 3D understanding, and planning capabilities. It substantially enhances MLLM performance across diverse embodied capabilities on BEAR, yielding a 9.12% absolute gain and a relative improvement of 17.5% on GPT-5. Furthermore, our experiments indicate that improving MLLM embodied capabilities can benefit embodied tasks in simulated environments. Project website: https://bear-official66.github.io/
ROFeb 3, 2025
Coarse-to-Fine 3D Keyframe TransporterXupeng Zhu, David Klee, Dian Wang et al.
Recent advances in Keyframe Imitation Learning (IL) have enabled learning-based agents to solve a diverse range of manipulation tasks. However, most approaches ignore the rich symmetries in the problem setting and, as a consequence, are sample-inefficient. This work identifies and utilizes the bi-equivariant symmetry within Keyframe IL to design a policy that generalizes to transformations of both the workspace and the objects grasped by the gripper. We make two main contributions: First, we analyze the bi-equivariance properties of the keyframe action scheme and propose a Keyframe Transporter derived from the Transporter Networks, which evaluates actions using cross-correlation between the features of the grasped object and the features of the scene. Second, we propose a computationally efficient coarse-to-fine SE(3) action evaluation scheme for reasoning the intertwined translation and rotation action. The resulting method outperforms strong Keyframe IL baselines by an average of >10% on a wide range of simulation tasks, and by an average of 55% in 4 physical experiments.
ROOct 24, 2025
Generalizable Hierarchical Skill Learning via Object-Centric RepresentationHaibo Zhao, Yu Qi, Boce Hu et al.
We present Generalizable Hierarchical Skill Learning (GSL), a novel framework for hierarchical policy learning that significantly improves policy generalization and sample efficiency in robot manipulation. One core idea of GSL is to use object-centric skills as an interface that bridges the high-level vision-language model and the low-level visual-motor policy. Specifically, GSL decomposes demonstrations into transferable and object-canonicalized skill primitives using foundation models, ensuring efficient low-level skill learning in the object frame. At test time, the skill-object pairs predicted by the high-level agent are fed to the low-level module, where the inferred canonical actions are mapped back to the world frame for execution. This structured yet flexible design leads to substantial improvements in sample efficiency and generalization of our method across unseen spatial arrangements, object appearances, and task compositions. In simulation, GSL trained with only 3 demonstrations per task outperforms baselines trained with 30 times more data by 15.5 percent on unseen tasks. In real-world experiments, GSL also surpasses the baseline trained with 10 times more data.
LGSep 28, 2025
Clebsch-Gordan Transformer: Fast and Global Equivariant AttentionOwen Lewis Howell, Linfeng Zhao, Xupeng Zhu et al.
The global attention mechanism is one of the keys to the success of transformer architecture, but it incurs quadratic computational costs in relation to the number of tokens. On the other hand, equivariant models, which leverage the underlying geometric structures of problem instance, often achieve superior accuracy in physical, biochemical, computer vision, and robotic tasks, at the cost of additional compute requirements. As a result, existing equivariant transformers only support low-order equivariant features and local context windows, limiting their expressiveness and performance. This work proposes Clebsch-Gordan Transformer, achieving efficient global attention by a novel Clebsch-Gordon Convolution on $\SO(3)$ irreducible representations. Our method enables equivariant modeling of features at all orders while achieving ${O}(N \log N)$ input token complexity. Additionally, the proposed method scales well with high-order irreducible features, by exploiting the sparsity of the Clebsch-Gordon matrix. Lastly, we also incorporate optional token permutation equivariance through either weight sharing or data augmentation. We benchmark our method on a diverse set of benchmarks including n-body simulation, QM9, ModelNet point cloud classification and a robotic grasping dataset, showing clear gains over existing equivariant transformers in GPU memory size, speed, and accuracy.
ROJul 22, 2025
Equivariant Goal Conditioned Contrastive Reinforcement LearningArsh Tangri, Nichols Crawford Taylor, Haojie Huang et al.
Contrastive Reinforcement Learning (CRL) provides a promising framework for extracting useful structured representations from unlabeled interactions. By pulling together state-action pairs and their corresponding future states, while pushing apart negative pairs, CRL enables learning nontrivial policies without manually designed rewards. In this work, we propose Equivariant CRL (ECRL), which further structures the latent space using equivariant constraints. By leveraging inherent symmetries in goal-conditioned manipulation tasks, our method improves both sample efficiency and spatial generalization. Specifically, we formally define Goal-Conditioned Group-Invariant MDPs to characterize rotation-symmetric robotic manipulation tasks, and build on this by introducing a novel rotation-invariant critic representation paired with a rotation-equivariant actor for Contrastive RL. Our approach consistently outperforms strong baselines across a range of simulated tasks in both state-based and image-based settings. Finally, we extend our method to the offline RL setting, demonstrating its effectiveness across multiple tasks.
CVNov 25, 2024
Leverage Task Context for Object Affordance RankingHaojie Huang, Hongchen Luo, Wei Zhai et al.
Intelligent agents accomplish different tasks by utilizing various objects based on their affordance, but how to select appropriate objects according to task context is not well-explored. Current studies treat objects within the affordance category as equivalent, ignoring that object affordances vary in priority with different task contexts, hindering accurate decision-making in complex environments. To enable agents to develop a deeper understanding of the objects required to perform tasks, we propose to leverage task context for object affordance ranking, i.e., given image of a complex scene and the textual description of the affordance and task context, revealing task-object relationships and clarifying the priority rank of detected objects. To this end, we propose a novel Context-embed Group Ranking Framework with task relation mining module and graph group update module to deeply integrate task context and perform global relative relationship transmission. Due to the lack of such data, we construct the first large-scale task-oriented affordance ranking dataset with 25 common tasks, over 50k images and more than 661k objects. Experimental results demonstrate the feasibility of the task context based affordance learning paradigm and the superiority of our model over state-of-the-art models in the fields of saliency ranking and multimodal object detection. The source code and dataset will be made available to the public.
ROJun 17, 2024
Imagination Policy: Using Generative Point Cloud Models for Learning Manipulation PoliciesHaojie Huang, Karl Schmeckpeper, Dian Wang et al.
Humans can imagine goal states during planning and perform actions to match those goals. In this work, we propose Imagination Policy, a novel multi-task key-frame policy network for solving high-precision pick and place tasks. Instead of learning actions directly, Imagination Policy generates point clouds to imagine desired states which are then translated to actions using rigid action estimation. This transforms action inference into a local generative task. We leverage pick and place symmetries underlying the tasks in the generation process and achieve extremely high sample efficiency and generalizability to unseen configurations. Finally, we demonstrate state-of-the-art performance across various tasks on the RLbench benchmark compared with several strong baselines and validate our approach on a real robot.
ROFeb 18, 2022
Equivariant Transporter NetworkHaojie Huang, Dian Wang, Robin Walters et al.
Transporter Net is a recently proposed framework for pick and place that is able to learn good manipulation policies from a very few expert demonstrations. A key reason why Transporter Net is so sample efficient is that the model incorporates rotational equivariance into the pick module, i.e. the model immediately generalizes learned pick knowledge to objects presented in different orientations. This paper proposes a novel version of Transporter Net that is equivariant to both pick and place orientation. As a result, our model immediately generalizes place knowledge to different place orientations in addition to generalizing pick knowledge as before. Ultimately, our new model is more sample efficient and achieves better pick and place success rates than the baseline Transporter Net model.
CVJan 20, 2022
GASCN: Graph Attention Shape Completion NetworkHaojie Huang, Ziyi Yang, Robert Platt
Shape completion, the problem of inferring the complete geometry of an object given a partial point cloud, is an important problem in robotics and computer vision. This paper proposes the Graph Attention Shape Completion Network (GASCN), a novel neural network model that solves this problem. This model combines a graph-based model for encoding local point cloud information with an MLP-based architecture for encoding global information. For each completed point, our model infers the normal and extent of the local surface patch which is used to produce dense yet precise shape completions. We report experiments that demonstrate that GASCN outperforms standard shape completion methods on a standard benchmark drawn from the Shapenet dataset.
LGJan 20, 2021
Representation Evaluation Block-based Teacher-Student Network for the Industrial Quality-relevant Performance Modeling and MonitoringDan Yang, Xin Peng, Yusheng Lu et al.
Quality-relevant fault detection plays an important role in industrial processes, while the current quality-related fault detection methods based on neural networks main concentrate on process-relevant variables and ignore quality-relevant variables, which restrict the application of process monitoring. Therefore, in this paper, a fault detection scheme based on the improved teacher-student network is proposed for quality-relevant fault detection. In the traditional teacher-student network, as the features differences between the teacher network and the student network will cause performance degradation on the student network, representation evaluation block (REB) is proposed to quantify the features differences between the teacher and the student networks, and uncertainty modeling is used to add this difference in modeling process, which are beneficial to reduce the features differences and improve the performance of the student network. Accordingly, REB and uncertainty modeling is applied in the teacher-student network named as uncertainty modeling teacher-student uncertainty autoencoder (TSUAE). Then, the proposed TSUAE is applied to process monitoring, which can effectively detect faults in the process-relevant subspace and quality-relevant subspace simultaneously. The proposed TSUAE-based fault detection method is verified in two simulation experiments illustrating that it has satisfactory fault detection performance compared to other fault detection methods.