Shiwei Lian

CV
h-index4
3papers
22citations
Novelty52%
AI Score36

3 Papers

CVApr 12, 2024
TDANet: Target-Directed Attention Network For Object-Goal Visual Navigation With Zero-Shot Ability

Shiwei Lian, Feitian Zhang

The generalization of the end-to-end deep reinforcement learning (DRL) for object-goal visual navigation is a long-standing challenge since object classes and placements vary in new test environments. Learning domain-independent visual representation is critical for enabling the trained DRL agent with the ability to generalize to unseen scenes and objects. In this letter, a target-directed attention network (TDANet) is proposed to learn the end-to-end object-goal visual navigation policy with zero-shot ability. TDANet features a novel target attention (TA) module that learns both the spatial and semantic relationships among objects to help TDANet focus on the most relevant observed objects to the target. With the Siamese architecture (SA) design, TDANet distinguishes the difference between the current and target states and generates the domain-independent visual representation. To evaluate the navigation performance of TDANet, extensive experiments are conducted in the AI2-THOR embodied AI environment. The simulation results demonstrate a strong generalization ability of TDANet to unseen scenes and target objects, with higher navigation success rate (SR) and success weighted by length (SPL) than other state-of-the-art models. TDANet is finally deployed on a wheeled robot in real scenes, demonstrating satisfactory generalization of TDANet to the real world.

CVJan 19
Spatial-VLN: Zero-Shot Vision-and-Language Navigation With Explicit Spatial Perception and Exploration

Lu Yue, Yue Fan, Shiwei Lian et al.

Zero-shot Vision-and-Language Navigation (VLN) agents leveraging Large Language Models (LLMs) excel in generalization but suffer from insufficient spatial perception. Focusing on complex continuous environments, we categorize key perceptual bottlenecks into three spatial challenges: door interaction,multi-room navigation, and ambiguous instruction execution, where existing methods consistently suffer high failure rates. We present Spatial-VLN, a perception-guided exploration framework designed to overcome these challenges. The framework consists of two main modules. The Spatial Perception Enhancement (SPE) module integrates panoramic filtering with specialized door and region experts to produce spatially coherent, cross-view consistent perceptual representations. Building on this foundation, our Explored Multi-expert Reasoning (EMR) module uses parallel LLM experts to address waypoint-level semantics and region-level spatial transitions. When discrepancies arise between expert predictions, a query-and-explore mechanism is activated, prompting the agent to actively probe critical areas and resolve perceptual ambiguities. Experiments on VLN-CE demonstrate that Spatial VLN achieves state-of-the-art performance using only low-cost LLMs. Furthermore, to validate real-world applicability, we introduce a value-based waypoint sampling strategy that effectively bridges the Sim2Real gap. Extensive real-world evaluations confirm that our framework delivers superior generalization and robustness in complex environments. Our codes and videos are available at https://yueluhhxx.github.io/Spatial-VLN-web/.

ROFeb 19, 2025
Improving Collision-Free Success Rate For Object Goal Visual Navigation Via Two-Stage Training With Collision Prediction

Shiwei Lian, Feitian Zhang

The object goal visual navigation is the task of navigating to a specific target object using egocentric visual observations. Recent end-to-end navigation models based on deep reinforcement learning have achieved remarkable performance in finding and reaching target objects. However, the collision problem of these models during navigation remains unresolved, since the collision is typically neglected when evaluating the success. Although incorporating a negative reward for collision during training appears straightforward, it results in a more conservative policy, thereby limiting the agent's ability to reach targets. In addition, many of these models utilize only RGB observations, further increasing the difficulty of collision avoidance without depth information. To address these limitations, a new concept -- collision-free success is introduced to evaluate the ability of navigation models to find a collision-free path towards the target object. A two-stage training method with collision prediction is proposed to improve the collision-free success rate of the existing navigation models using RGB observations. In the first training stage, the collision prediction module supervises the agent's collision states during exploration to learn to predict the possible collision. In the second stage, leveraging the trained collision prediction, the agent learns to navigate to the target without collision. The experimental results in the AI2-THOR environment demonstrate that the proposed method greatly improves the collision-free success rate of different navigation models and outperforms other comparable collision-avoidance methods.