h-index4
12papers
32citations
Novelty53%
AI Score46

12 Papers

LGSep 28, 2024
A Generalized Model for Multidimensional Intransitivity

Jiuding Duan, Jiyi Li, Yukino Baba et al.

Intransitivity is a critical issue in pairwise preference modeling. It refers to the intransitive pairwise preferences between a group of players or objects that potentially form a cyclic preference chain and has been long discussed in social choice theory in the context of the dominance relationship. However, such multifaceted intransitivity between players and the corresponding player representations in high dimensions is difficult to capture. In this paper, we propose a probabilistic model that jointly learns each player's d-dimensional representation (d>1) and a dataset-specific metric space that systematically captures the distance metric in Rd over the embedding space. Interestingly, by imposing additional constraints in the metric space, our proposed model degenerates to former models used in intransitive representation learning. Moreover, we present an extensive quantitative investigation of the vast existence of intransitive relationships between objects in various real-world benchmark datasets. To our knowledge, this investigation is the first of this type. The predictive performance of our proposed method on different real-world datasets, including social choice, election, and online game datasets, shows that our proposed method outperforms several competing methods in terms of prediction accuracy.

HCApr 17
GroupEnvoy: A Conversational Agent Speaking for the Outgroup to Foster Intergroup Relations

Koken Hata, Rintaro Chujo, Reina Takamatsu et al.

Conversational agents have the potential to support intergroup relations when psychological or linguistic barriers prevent direct interaction. Based on intergroup contact theory, we propose GroupEnvoy, a conversational agent that represents outgroup perspectives during ingroup discussions, grounded in transcripts from outgroup-only sessions. To evaluate this approach and derive design principles, we conducted a mixed-methods, between-subjects study with university students, where host-country students formed the ingroup and international students formed the outgroup. Ingroup students performed a collaborative task, receiving outgroup perspectives via GroupEnvoy (experimental) or reading written transcripts (control). Compared to the control group, the experimental group showed greater reduction in intergroup anxiety and greater improvement in perspective-taking. Qualitatively, AI-mediated contact enhanced outcome expectancies, whereas passive exposure fostered future contact intentions. The two conditions also elicited empathy toward distinct targets: outgroup evaluations of the ingroup versus outgroup lived experiences. These findings validate AI-mediated contact as a promising paradigm for improving intergroup relations.

CLFeb 10
Where-to-Unmask: Ground-Truth-Guided Unmasking Order Learning for Masked Diffusion Language Models

Hikaru Asano, Tadashi Kozuno, Kuniaki Saito et al.

Masked Diffusion Language Models (MDLMs) generate text by iteratively filling masked tokens, requiring two coupled decisions at each step: which positions to unmask (where-to-unmask) and which tokens to place (what-to-unmask). While standard MDLM training directly optimizes token prediction (what-to-unmask), inference-time unmasking orders (where-to-unmask) are typically determined by heuristic confidence measures or trained through reinforcement learning with costly on-policy rollouts. To address this, we introduce Gt-Margin, a position-wise score derived from ground-truth tokens, defined as the probability margin between the correct token and its strongest alternative. Gt-Margin yields an oracle unmasking order that prioritizes easier positions first under each partially masked state. We demonstrate that leveraging this oracle unmasking order significantly enhances final generation quality, particularly on logical reasoning benchmarks. Building on this insight, we train a supervised unmasking planner via learning-to-rank to imitate the oracle ordering from masked contexts. The resulting planner integrates into standard MDLM sampling to select where-to-unmask, improving reasoning accuracy without modifying the token prediction model.

HCMar 23
More Isn't Always Better: Balancing Decision Accuracy and Conformity Pressures in Multi-AI Advice

Yuta Tsuchiya, Yukino Baba

Just as people improve decision-making by consulting diverse human advisors, they can now also consult with multiple AI systems. Prior work on group decision-making shows that advice aggregation creates pressure to conform, leading to overreliance. However, the conditions under which multi-AI consultation improves or undermines human decision-making remain unclear. We conducted experiments with three tasks in which participants received advice from panels of AIs. We varied panel size, within-panel consensus, and the human-likeness of presentation. Accuracy improved for small panels relative to a single AI; larger panels yielded no gains. The level of within-panel consensus affected participants' reliance on AI advice: High consensus fostered overreliance; a single dissent reduced pressure to conform; wide disagreement created confusion and undermined appropriate reliance. Human-like presentations increased perceived usefulness and agency in certain tasks, without raising conformity pressure. These findings yield design implications for presenting multi-AI advice that preserve accuracy while mitigating conformity.

HCApr 30, 2024
SwipeGANSpace: Swipe-to-Compare Image Generation via Efficient Latent Space Exploration

Yuto Nakashima, Mingzhe Yang, Yukino Baba

Generating preferred images using generative adversarial networks (GANs) is challenging owing to the high-dimensional nature of latent space. In this study, we propose a novel approach that uses simple user-swipe interactions to generate preferred images for users. To effectively explore the latent space with only swipe interactions, we apply principal component analysis to the latent space of the StyleGAN, creating meaningful subspaces. We use a multi-armed bandit algorithm to decide the dimensions to explore, focusing on the preferences of the user. Experiments show that our method is more efficient in generating preferred images than the baseline methods. Furthermore, changes in preferred images during image generation or the display of entirely different image styles were observed to provide new inspirations, subsequently altering user preferences. This highlights the dynamic nature of user preferences, which our proposed approach recognizes and enhances.

CLFeb 18, 2025
Self Iterative Label Refinement via Robust Unlabeled Learning

Hikaru Asano, Tadashi Kozuno, Yukino Baba

Recent advances in large language models (LLMs) have yielded impressive performance on various tasks, yet they often depend on high-quality feedback that can be costly. Self-refinement methods attempt to leverage LLMs' internal evaluation mechanisms with minimal human supervision; however, these approaches frequently suffer from inherent biases and overconfidence, especially in domains where the models lack sufficient internal knowledge, resulting in performance degradation. As an initial step toward enhancing self-refinement for broader applications, we introduce an iterative refinement pipeline that employs the Unlabeled-Unlabeled learning framework to improve LLM-generated pseudo-labels for classification tasks. By exploiting two unlabeled datasets with differing positive class ratios, our approach iteratively denoises and refines the initial pseudo-labels, thereby mitigating the adverse effects of internal biases with minimal human supervision. Evaluations on diverse datasets, including low-resource language corpora, patent classifications, and protein structure categorizations, demonstrate that our method consistently outperforms both initial LLM's classification performance and the self-refinement approaches by cutting-edge models (e.g., GPT-4o and DeepSeek-R1).

HCFeb 8, 2021
HumanACGAN: conditional generative adversarial network with human-based auxiliary classifier and its evaluation in phoneme perception

Yota Ueda, Kazuki Fujii, Yuki Saito et al.

We propose a conditional generative adversarial network (GAN) incorporating humans' perceptual evaluations. A deep neural network (DNN)-based generator of a GAN can represent a real-data distribution accurately but can never represent a human-acceptable distribution, which are ranges of data in which humans accept the naturalness regardless of whether the data are real or not. A HumanGAN was proposed to model the human-acceptable distribution. A DNN-based generator is trained using a human-based discriminator, i.e., humans' perceptual evaluations, instead of the GAN's DNN-based discriminator. However, the HumanGAN cannot represent conditional distributions. This paper proposes the HumanACGAN, a theoretical extension of the HumanGAN, to deal with conditional human-acceptable distributions. Our HumanACGAN trains a DNN-based conditional generator by regarding humans as not only a discriminator but also an auxiliary classifier. The generator is trained by deceiving the human-based discriminator that scores the unconditioned naturalness and the human-based classifier that scores the class-conditioned perceptual acceptability. The training can be executed using the backpropagation algorithm involving humans' perceptual evaluations. Our experimental results in phoneme perception demonstrate that our HumanACGAN can successfully train this conditional generator.

HCAug 1, 2020
CrowDEA: Multi-view Idea Prioritization with Crowds

Yukino Baba, Jiyi Li, Hisashi Kashima

Given a set of ideas collected from crowds with regard to an open-ended question, how can we organize and prioritize them in order to determine the preferred ones based on preference comparisons by crowd evaluators? As there are diverse latent criteria for the value of an idea, multiple ideas can be considered as "the best". In addition, evaluators can have different preference criteria, and their comparison results often disagree. In this paper, we propose an analysis method for obtaining a subset of ideas, which we call frontier ideas, that are the best in terms of at least one latent evaluation criterion. We propose an approach, called CrowDEA, which estimates the embeddings of the ideas in the multiple-criteria preference space, the best viewpoint for each idea, and preference criterion for each evaluator, to obtain a set of frontier ideas. Experimental results using real datasets containing numerous ideas or designs demonstrate that the proposed approach can effectively prioritize ideas from multiple viewpoints, thereby detecting frontier ideas. The embeddings of ideas learned by the proposed approach provide a visualization that facilitates observation of the frontier ideas. In addition, the proposed approach prioritizes ideas from a wider variety of viewpoints, whereas the baselines tend to use to the same viewpoints; it can also handle various viewpoints and prioritize ideas in situations where only a limited number of evaluators or labels are available.

LGJun 27, 2020
Iterative Machine Teaching without Teachers

Mingzhe Yang, Yukino Baba

Iterative machine teaching is a method for selecting an optimal teaching example that enables a student to efficiently learn a target concept at each iteration. Existing studies on iterative machine teaching are based on supervised machine learning and assume that there are teachers who know the true answers of all teaching examples. In this study, we consider an unsupervised case where such teachers do not exist; that is, we cannot access the true answer of any teaching example. Students are given a teaching example at each iteration, but there is no guarantee if the corresponding label is correct. Recent studies on crowdsourcing have developed methods for estimating the true answers from crowdsourcing responses. In this study, we apply these to iterative machine teaching for estimating the true labels of teaching examples along with student models that are used for teaching. Our method supports the collaborative learning of students without teachers. The experimental results show that the teaching performance of our method is particularly effective for low-level students in particular.

SDSep 25, 2019
HumanGAN: generative adversarial network with human-based discriminator and its evaluation in speech perception modeling

Kazuki Fujii, Yuki Saito, Shinnosuke Takamichi et al.

We propose the HumanGAN, a generative adversarial network (GAN) incorporating human perception as a discriminator. A basic GAN trains a generator to represent a real-data distribution by fooling the discriminator that distinguishes real and generated data. Therefore, the basic GAN cannot represent the outside of a real-data distribution. In the case of speech perception, humans can recognize not only human voices but also processed (i.e., a non-existent human) voices as human voice. Such a human-acceptable distribution is typically wider than a real-data one and cannot be modeled by the basic GAN. To model the human-acceptable distribution, we formulate a backpropagation-based generator training algorithm by regarding human perception as a black-boxed discriminator. The training efficiently iterates generator training by using a computer and discrimination by crowdsourcing. We evaluate our HumanGAN in speech naturalness modeling and demonstrate that it can represent a human-acceptable distribution that is wider than a real-data distribution.

LGOct 4, 2018
Dual Convolutional Neural Network for Graph of Graphs Link Prediction

Shonosuke Harada, Hirotaka Akita, Masashi Tsubaki et al.

Graphs are general and powerful data representations which can model complex real-world phenomena, ranging from chemical compounds to social networks; however, effective feature extraction from graphs is not a trivial task, and much work has been done in the field of machine learning and data mining. The recent advances in graph neural networks have made automatic and flexible feature extraction from graphs possible and have improved the predictive performance significantly. In this paper, we go further with this line of research and address a more general problem of learning with a graph of graphs (GoG) consisting of an external graph and internal graphs, where each node in the external graph has an internal graph structure. We propose a dual convolutional neural network that extracts node representations by combining the external and internal graph structures in an end-to-end manner. Experiments on link prediction tasks using several chemical network datasets demonstrate the effectiveness of the proposed method.

LGJul 4, 2018
BayesGrad: Explaining Predictions of Graph Convolutional Networks

Hirotaka Akita, Kosuke Nakago, Tomoki Komatsu et al.

Recent advances in graph convolutional networks have significantly improved the performance of chemical predictions, raising a new research question: "how do we explain the predictions of graph convolutional networks?" A possible approach to answer this question is to visualize evidence substructures responsible for the predictions. For chemical property prediction tasks, the sample size of the training data is often small and/or a label imbalance problem occurs, where a few samples belong to a single class and the majority of samples belong to the other classes. This can lead to uncertainty related to the learned parameters of the machine learning model. To address this uncertainty, we propose BayesGrad, utilizing the Bayesian predictive distribution, to define the importance of each node in an input graph, which is computed efficiently using the dropout technique. We demonstrate that BayesGrad successfully visualizes the substructures responsible for the label prediction in the artificial experiment, even when the sample size is small. Furthermore, we use a real dataset to evaluate the effectiveness of the visualization. The basic idea of BayesGrad is not limited to graph-structured data and can be applied to other data types.