Je Hyeong Hong

CV
h-index8
4papers
39citations
Novelty60%
AI Score51

4 Papers

11.5LGNov 25, 2024Code
FUN-AD: Fully Unsupervised Learning for Anomaly Detection with Noisy Training Data

Jiin Im, Yongho Son, Je Hyeong Hong

While the mainstream research in anomaly detection has mainly followed the one-class classification, practical industrial environments often incur noisy training data due to annotation errors or lack of labels for new or refurbished products. To address these issues, we propose a novel learning-based approach for fully unsupervised anomaly detection with unlabeled and potentially contaminated training data. Our method is motivated by two observations, that i) the pairwise feature distances between the normal samples are on average likely to be smaller than those between the anomaly samples or heterogeneous samples and ii) pairs of features mutually closest to each other are likely to be homogeneous pairs, which hold if the normal data has smaller variance than the anomaly data. Building on the first observation that nearest-neighbor distances can distinguish between confident normal samples and anomalies, we propose a pseudo-labeling strategy using an iteratively reconstructed memory bank (IRMB). The second observation is utilized as a new loss function to promote class-homogeneity between mutually closest pairs thereby reducing the ill-posedness of the task. Experimental results on two public industrial anomaly benchmarks and semantic anomaly examples validate the effectiveness of FUN-AD across different scenarios and anomaly-to-normal ratios. Our code is available at https://github.com/HY-Vision-Lab/FUNAD.

3.6CVSep 10, 2025Code
GTA-Crime: A Synthetic Dataset and Generation Framework for Fatal Violence Detection with Adversarial Snippet-Level Domain Adaptation

Seongho Kim, Sejong Ryu, Hyoukjun You et al.

Recent advancements in video anomaly detection (VAD) have enabled identification of various criminal activities in surveillance videos, but detecting fatal incidents such as shootings and stabbings remains difficult due to their rarity and ethical issues in data collection. Recognizing this limitation, we introduce GTA-Crime, a fatal video anomaly dataset and generation framework using Grand Theft Auto 5 (GTA5). Our dataset contains fatal situations such as shootings and stabbings, captured from CCTV multiview perspectives under diverse conditions including action types, weather, time of day, and viewpoints. To address the rarity of such scenarios, we also release a framework for generating these types of videos. Additionally, we propose a snippet-level domain adaptation strategy using Wasserstein adversarial training to bridge the gap between synthetic GTA-Crime features and real-world features like UCF-Crime. Experimental results validate our GTA-Crime dataset and demonstrate that incorporating GTA-Crime with our domain adaptation strategy consistently enhances real world fatal violence detection accuracy. Our dataset and the data generation framework are publicly available at https://github.com/ta-ho/GTA-Crime.

9.6CVMay 8, 2024Code
Power Variable Projection for Initialization-Free Large-Scale Bundle Adjustment

Simon Weber, Je Hyeong Hong, Daniel Cremers

Most Bundle Adjustment (BA) solvers like the Levenberg-Marquardt algorithm require a good initialization. Instead, initialization-free BA remains a largely uncharted territory. The under-explored Variable Projection algorithm (VarPro) exhibits a wide convergence basin even without initialization. Coupled with object space error formulation, recent works have shown its ability to solve small-scale initialization-free bundle adjustment problem. To make such initialization-free BA approaches scalable, we introduce Power Variable Projection (PoVar), extending a recent inverse expansion method based on power series. Importantly, we link the power series expansion to Riemannian manifold optimization. This projective framework is crucial to solve large-scale bundle adjustment problems without initialization. Using the real-world BAL dataset, we experimentally demonstrate that our solver achieves state-of-the-art results in terms of speed and accuracy. To our knowledge, this work is the first to address the scalability of BA without initialization opening new venues for initialization-free structure-from-motion.

3.7CVMar 1, 2021Code
A 3D model-based approach for fitting masks to faces in the wild

Je Hyeong Hong, Hanjo Kim, Minsoo Kim et al.

Face recognition now requires a large number of labelled masked face images in the era of this unprecedented COVID-19 pandemic. Unfortunately, the rapid spread of the virus has left us little time to prepare for such dataset in the wild. To circumvent this issue, we present a 3D model-based approach called WearMask3D for augmenting face images of various poses to the masked face counterparts. Our method proceeds by first fitting a 3D morphable model on the input image, second overlaying the mask surface onto the face model and warping the respective mask texture, and last projecting the 3D mask back to 2D. The mask texture is adapted based on the brightness and resolution of the input image. By working in 3D, our method can produce more natural masked faces of diverse poses from a single mask texture. To compare precisely between different augmentation approaches, we have constructed a dataset comprising masked and unmasked faces with labels called MFW-mini. Experimental results demonstrate WearMask3D produces more realistic masked faces, and utilizing these images for training leads to state-of-the-art recognition accuracy for masked faces.