7.2CLJun 6, 2022
Neuro-Symbolic Procedural Planning with Commonsense PromptingYujie Lu, Weixi Feng, Wanrong Zhu et al.
Procedural planning aims to implement complex high-level goals by decomposition into sequential simpler low-level steps. Although procedural planning is a basic skill set for humans in daily life, it remains a challenge for large language models (LLMs) that lack a deep understanding of the cause-effect relations in procedures. Previous methods require manual exemplars to acquire procedural planning knowledge from LLMs in the zero-shot setting. However, such elicited pre-trained knowledge in LLMs induces spurious correlations between goals and steps, which impair the model generalization to unseen tasks. In contrast, this paper proposes a neuro-symbolic procedural PLANner (PLAN) that elicits procedural planning knowledge from the LLMs with commonsense-infused prompting. To mitigate spurious goal-step correlations, we use symbolic program executors on the latent procedural representations to formalize prompts from commonsense knowledge bases as a causal intervention toward the Structural Causal Model. Both automatic and human evaluations on WikiHow and RobotHow show the superiority of PLAN on procedural planning without further training or manual exemplars.
Visualize Before You Write: Imagination-Guided Open-Ended Text GenerationWanrong Zhu, An Yan, Yujie Lu et al.
Recent advances in text-to-image synthesis make it possible to visualize machine imaginations for a given context. On the other hand, when generating text, human writers are gifted at creative visualization, which enhances their writings by forming imaginations as blueprints before putting down the stories in words. Inspired by such a cognitive process, we ask the natural question of whether we can endow machines with the same ability to utilize visual information and construct a general picture of the context to guide text generation. In this work, we propose iNLG that uses machine-generated images to guide language models in open-ended text generation. The experiments and analyses demonstrate the effectiveness of iNLG on open-ended text generation tasks, including text completion, story generation, and concept-to-text generation in both few-shot and full-data scenarios. Both automatic metrics and human evaluations verify that the text snippets generated by our iNLG are coherent and informative while displaying minor degeneration.
Imagination-Augmented Natural Language UnderstandingYujie Lu, Wanrong Zhu, Xin Eric Wang et al.
Human brains integrate linguistic and perceptual information simultaneously to understand natural language, and hold the critical ability to render imaginations. Such abilities enable us to construct new abstract concepts or concrete objects, and are essential in involving practical knowledge to solve problems in low-resource scenarios. However, most existing methods for Natural Language Understanding (NLU) are mainly focused on textual signals. They do not simulate human visual imagination ability, which hinders models from inferring and learning efficiently from limited data samples. Therefore, we introduce an Imagination-Augmented Cross-modal Encoder (iACE) to solve natural language understanding tasks from a novel learning perspective -- imagination-augmented cross-modal understanding. iACE enables visual imagination with external knowledge transferred from the powerful generative and pre-trained vision-and-language models. Extensive experiments on GLUE and SWAG show that iACE achieves consistent improvement over visually-supervised pre-trained models. More importantly, results in extreme and normal few-shot settings validate the effectiveness of iACE in low-resource natural language understanding circumstances.
From Text to Pixel: Advancing Long-Context Understanding in MLLMsYujie Lu, Xiujun Li, Tsu-Jui Fu et al.
The rapid progress in Multimodal Large Language Models (MLLMs) has significantly advanced their ability to process and understand complex visual and textual information. However, the integration of multiple images and extensive textual contexts remains a challenge due to the inherent limitation of the models' capacity to handle long input sequences efficiently. In this paper, we introduce SEEKER, a multimodal large language model designed to tackle this issue. SEEKER aims to optimize the compact encoding of long text by compressing the text sequence into the visual pixel space via images, enabling the model to handle long text within a fixed token-length budget efficiently. Our empirical experiments on six long-context multimodal tasks demonstrate that SEEKER can leverage fewer image tokens to convey the same amount of textual information compared with the OCR-based approach, and is more efficient in understanding long-form multimodal input and generating long-form textual output, outperforming all existing proprietary and open-source MLLMs by large margins.
INTERLACE: Interleaved Layer Pruning and Efficient Adaptation in Large Vision-Language ModelsParsa Madinei, Ryan Solgi, Ziqi Wen et al.
We introduce INTERLACE, a novel framework that prunes redundant layers in VLMs while maintaining performance through sample-efficient finetuning. Existing layer pruning methods lead to significant performance drop when applied to VLMs. Instead, we analyze triplets of consecutive layers to identify local redundancy, removing the most redundant of the first two layers, finetune the remaining layer to compensate for the lost capacity, and freeze the third layer to serve as a stable anchor during finetuning. We found that this interleaved finetune-freeze design enables rapid convergence with minimal data after pruning. By finetuning only a subset of layers on just 1% of the FineVision dataset for one epoch, Interlace achieves 88.9% average performance retention after dropping 25% of the network, achieving SOTA performance. Our code is available at: https://github.com/pmadinei/Interlace.git
1.5CVFeb 18
IRIS: Intent Resolution via Inference-time Saccades for Open-Ended VQA in Large Vision-Language ModelsParsa Madinei, Srijita Karmakar, Russell Cohen Hoffing et al.
We introduce IRIS (Intent Resolution via Inference-time Saccades), a novel training-free approach that uses eye-tracking data in real-time to resolve ambiguity in open-ended VQA. Through a comprehensive user study with 500 unique image-question pairs, we demonstrate that fixations closest to the time participants start verbally asking their questions are the most informative for disambiguation in Large VLMs, more than doubling the accuracy of responses on ambiguous questions (from 35.2% to 77.2%) while maintaining performance on unambiguous queries. We evaluate our approach across state-of-the-art VLMs, showing consistent improvements when gaze data is incorporated in ambiguous image-question pairs, regardless of architectural differences. We release a new benchmark dataset to use eye movement data for disambiguated VQA, a novel real-time interactive protocol, and an evaluation suite.
3.6IVMay 23, 2024
Convolutional Neural Network Model Observers Discount Signal-like Anatomical Structures During Search in Virtual Digital Breast Tomosynthesis PhantomsAditya Jonnalagadda, Bruno B. Barufaldi, Andrew D. A. Maidment et al.
Model observers are computational tools to evaluate and optimize task-based medical image quality. Linear model observers, such as the Channelized Hotelling Observer (CHO), predict human accuracy in detection tasks with a few possible signal locations in clinical phantoms or real anatomic backgrounds. In recent years, Convolutional Neural Networks (CNNs) have been proposed as a new type of model observer. What is not well understood is what CNNs add over the more common linear model observer approaches. We compare the CHO and CNN detection accuracy to the radiologist's accuracy in searching for two types of signals (mass and microcalcification) embedded in 2D/3D breast tomosynthesis phantoms (DBT). We show that the CHO model's accuracy is comparable to the CNN's performance for a location-known-exactly detection task. However, for the search task with 2D/3D DBT phantoms, the CHO's detection accuracy was significantly lower than the CNN accuracy. A comparison to the radiologist's accuracy showed that the CNN but not the CHO could match or exceed the radiologist's accuracy in the 2D microcalcification and 3D mass search conditions. An analysis of the eye position showed that radiologists fixated more often and longer at the locations corresponding to CNN false positives. Most CHO false positives were the phantom's normal anatomy and were not fixated by radiologists. In conclusion, we show that CNNs can be used as an anthropomorphic model observer for the search task for which traditional linear model observers fail due to their inability to discount false positives arising from the anatomical backgrounds.
3.6CVNov 21, 2025
DReX: Pure Vision Fusion of Self-Supervised and Convolutional Representations for Image Complexity PredictionJonathan Skaza, Parsa Madinei, Ziqi Wen et al.
Visual complexity prediction is a fundamental problem in computer vision with applications in image compression, retrieval, and classification. Understanding what makes humans perceive an image as complex is also a long-standing question in cognitive science. Recent approaches have leveraged multimodal models that combine visual and linguistic representations, but it remains unclear whether language information is necessary for this task. We propose DReX (DINO-ResNet Fusion), a vision-only model that fuses self-supervised and convolutional representations through a learnable attention mechanism to predict image complexity. Our architecture integrates multi-scale hierarchical features from ResNet-50 with semantically rich representations from DINOv3 ViT-S/16, enabling the model to capture both low-level texture patterns and high-level semantic structure. DReX achieves state-of-the-art performance on the IC9600 benchmark (Pearson r = 0.9581), surpassing previous methods--including those trained on multimodal image-text data--while using approximately 21.5x fewer learnable parameters. Furthermore, DReX generalizes robustly across multiple datasets and metrics, achieving superior results on Pearson and Spearman correlation, Root Mean Square Error (RMSE), and Mean Absolute Error (MAE). Ablation and attention analyses confirm that DReX leverages complementary cues from both backbones, with the DINOv3 [CLS] token enhancing sensitivity to visual complexity. Our findings suggest that visual features alone can be sufficient for human-aligned complexity prediction and that, when properly fused, self-supervised transformers and supervised deep convolutional neural networks offer complementary and synergistic benefits for this task.
3.6CVMay 19, 2025
Predicting Reaction Time to Comprehend Scenes with Foveated Scene Understanding MapsZiqi Wen, Jonathan Skaza, Shravan Murlidaran et al.
Although models exist that predict human response times (RTs) in tasks such as target search and visual discrimination, the development of image-computable predictors for scene understanding time remains an open challenge. Recent advances in vision-language models (VLMs), which can generate scene descriptions for arbitrary images, combined with the availability of quantitative metrics for comparing linguistic descriptions, offer a new opportunity to model human scene understanding. We hypothesize that the primary bottleneck in human scene understanding and the driving source of variability in response times across scenes is the interaction between the foveated nature of the human visual system and the spatial distribution of task-relevant visual information within an image. Based on this assumption, we propose a novel image-computable model that integrates foveated vision with VLMs to produce a spatially resolved map of scene understanding as a function of fixation location (Foveated Scene Understanding Map, or F-SUM), along with an aggregate F-SUM score. This metric correlates with average (N=17) human RTs (r=0.47) and number of saccades (r=0.51) required to comprehend a scene (across 277 scenes). The F-SUM score also correlates with average (N=16) human description accuracy (r=-0.56) in time-limited presentations. These correlations significantly exceed those of standard image-based metrics such as clutter, visual complexity, and scene ambiguity based on language entropy. Together, our work introduces a new image-computable metric for predicting human response times in scene understanding and demonstrates the importance of foveated visual processing in shaping comprehension difficulty.
21.4CLMay 18, 2023
Collaborative Generative AI: Integrating GPT-k for Efficient Editing in Text-to-Image GenerationWanrong Zhu, Xinyi Wang, Yujie Lu et al.
The field of text-to-image (T2I) generation has garnered significant attention both within the research community and among everyday users. Despite the advancements of T2I models, a common issue encountered by users is the need for repetitive editing of input prompts in order to receive a satisfactory image, which is time-consuming and labor-intensive. Given the demonstrated text generation power of large-scale language models, such as GPT-k, we investigate the potential of utilizing such models to improve the prompt editing process for T2I generation. We conduct a series of experiments to compare the common edits made by humans and GPT-k, evaluate the performance of GPT-k in prompting T2I, and examine factors that may influence this process. We found that GPT-k models focus more on inserting modifiers while humans tend to replace words and phrases, which includes changes to the subject matter. Experimental results show that GPT-k are more effective in adjusting modifiers rather than predicting spontaneous changes in the primary subject matters. Adopting the edit suggested by GPT-k models may reduce the percentage of remaining edits by 20-30%.
1.4CVJan 28, 2022
A deep Q-learning method for optimizing visual search strategies in backgrounds of dynamic noiseWeimin Zhou, Miguel P. Eckstein
Humans process visual information with varying resolution (foveated visual system) and explore images by orienting through eye movements the high-resolution fovea to points of interest. The Bayesian ideal searcher (IS) that employs complete knowledge of task-relevant information optimizes eye movement strategy and achieves the optimal search performance. The IS can be employed as an important tool to evaluate the optimality of human eye movements, and potentially provide guidance to improve human observer visual search strategies. Najemnik and Geisler (2005) derived an IS for backgrounds of spatial 1/f noise. The corresponding template responses follow Gaussian distributions and the optimal search strategy can be analytically determined. However, the computation of the IS can be intractable when considering more realistic and complex backgrounds such as medical images. Modern reinforcement learning methods, successfully applied to obtain optimal policy for a variety of tasks, do not require complete knowledge of the background generating functions and can be potentially applied to anatomical backgrounds. An important first step is to validate the optimality of the reinforcement learning method. In this study, we investigate the ability of a reinforcement learning method that employs Q-network to approximate the IS. We demonstrate that the search strategy corresponding to the Q-network is consistent with the IS search strategy. The findings show the potential of the reinforcement learning with Q-network approach to estimate optimal eye movement planning with real anatomical backgrounds.
21.8CLJun 10, 2021
ImaginE: An Imagination-Based Automatic Evaluation Metric for Natural Language GenerationWanrong Zhu, Xin Eric Wang, An Yan et al.
Automatic evaluations for natural language generation (NLG) conventionally rely on token-level or embedding-level comparisons with text references. This differs from human language processing, for which visual imagination often improves comprehension. In this work, we propose ImaginE, an imagination-based automatic evaluation metric for natural language generation. With the help of StableDiffusion, a state-of-the-art text-to-image generator, we automatically generate an image as the embodied imagination for the text snippet and compute the imagination similarity using contextual embeddings. Experiments spanning several text generation tasks demonstrate that adding machine-generated images with our ImaginE displays great potential in introducing multi-modal information into NLG evaluation, and improves existing automatic metrics' correlations with human similarity judgments in both reference-based and reference-free evaluation scenarios.
4.5AIApr 29, 2021
Comparing Visual Reasoning in Humans and AIShravan Murlidaran, William Yang Wang, Miguel P. Eckstein
Recent advances in natural language processing and computer vision have led to AI models that interpret simple scenes at human levels. Yet, we do not have a complete understanding of how humans and AI models differ in their interpretation of more complex scenes. We created a dataset of complex scenes that contained human behaviors and social interactions. AI and humans had to describe the scenes with a sentence. We used a quantitative metric of similarity between scene descriptions of the AI/human and ground truth of five other human descriptions of each scene. Results show that the machine/human agreement scene descriptions are much lower than human/human agreement for our complex scenes. Using an experimental manipulation that occludes different spatial regions of the scenes, we assessed how machines and humans vary in utilizing regions of images to understand the scenes. Together, our results are a first step toward understanding how machines fall short of human visual reasoning with complex scenes depicting human behaviors.
2.6CVApr 17, 2021
Gaze Perception in Humans and CNN-Based ModelNicole X. Han, William Yang Wang, Miguel P. Eckstein
Making accurate inferences about other individuals' locus of attention is essential for human social interactions and will be important for AI to effectively interact with humans. In this study, we compare how a CNN (convolutional neural network) based model of gaze and humans infer the locus of attention in images of real-world scenes with a number of individuals looking at a common location. We show that compared to the model, humans' estimates of the locus of attention are more influenced by the context of the scene, such as the presence of the attended target and the number of individuals in the image.
11.6CVApr 2, 2021
M3L: Language-based Video Editing via Multi-Modal Multi-Level TransformersTsu-Jui Fu, Xin Eric Wang, Scott T. Grafton et al.
Video editing tools are widely used nowadays for digital design. Although the demand for these tools is high, the prior knowledge required makes it difficult for novices to get started. Systems that could follow natural language instructions to perform automatic editing would significantly improve accessibility. This paper introduces the language-based video editing (LBVE) task, which allows the model to edit, guided by text instruction, a source video into a target video. LBVE contains two features: 1) the scenario of the source video is preserved instead of generating a completely different video; 2) the semantic is presented differently in the target video, and all changes are controlled by the given instruction. We propose a Multi-Modal Multi-Level Transformer (M$^3$L) to carry out LBVE. M$^3$L dynamically learns the correspondence between video perception and language semantic at different levels, which benefits both the video understanding and video frame synthesis. We build three new datasets for evaluation, including two diagnostic and one from natural videos with human-labeled text. Extensive experimental results show that M$^3$L is effective for video editing and that LBVE can lead to a new field toward vision-and-language research.
Diagnosing Vision-and-Language Navigation: What Really MattersWanrong Zhu, Yuankai Qi, Pradyumna Narayana et al.
Vision-and-language navigation (VLN) is a multimodal task where an agent follows natural language instructions and navigates in visual environments. Multiple setups have been proposed, and researchers apply new model architectures or training techniques to boost navigation performance. However, there still exist non-negligible gaps between machines' performance and human benchmarks. Moreover, the agents' inner mechanisms for navigation decisions remain unclear. To the best of our knowledge, how the agents perceive the multimodal input is under-studied and needs investigation. In this work, we conduct a series of diagnostic experiments to unveil agents' focus during navigation. Results show that indoor navigation agents refer to both object and direction tokens when making decisions. In contrast, outdoor navigation agents heavily rely on direction tokens and poorly understand the object tokens. Transformer-based agents acquire a better cross-modal understanding of objects and display strong numerical reasoning ability than non-Transformer-based agents. When it comes to vision-and-language alignments, many models claim that they can align object tokens with specific visual targets. We find unbalanced attention on the vision and text input and doubt the reliability of such cross-modal alignments.
SSCR: Iterative Language-Based Image Editing via Self-Supervised Counterfactual ReasoningTsu-Jui Fu, Xin Eric Wang, Scott Grafton et al.
Iterative Language-Based Image Editing (IL-BIE) tasks follow iterative instructions to edit images step by step. Data scarcity is a significant issue for ILBIE as it is challenging to collect large-scale examples of images before and after instruction-based changes. However, humans still accomplish these editing tasks even when presented with an unfamiliar image-instruction pair. Such ability results from counterfactual thinking and the ability to think about alternatives to events that have happened already. In this paper, we introduce a Self-Supervised Counterfactual Reasoning (SSCR) framework that incorporates counterfactual thinking to overcome data scarcity. SSCR allows the model to consider out-of-distribution instructions paired with previous images. With the help of cross-task consistency (CTC), we train these counterfactual instructions in a self-supervised scenario. Extensive results show that SSCR improves the correctness of ILBIE in terms of both object identity and position, establishing a new state of the art (SOTA) on two IBLIE datasets (i-CLEVR and CoDraw). Even with only 50% of the training data, SSCR achieves a comparable result to using complete data.
13.9CVNov 17, 2019
Counterfactual Vision-and-Language Navigation via Adversarial Path SamplingTsu-Jui Fu, Xin Eric Wang, Matthew Peterson et al.
Vision-and-Language Navigation (VLN) is a task where agents must decide how to move through a 3D environment to reach a goal by grounding natural language instructions to the visual surroundings. One of the problems of the VLN task is data scarcity since it is difficult to collect enough navigation paths with human-annotated instructions for interactive environments. In this paper, we explore the use of counterfactual thinking as a human-inspired data augmentation method that results in robust models. Counterfactual thinking is a concept that describes the human propensity to create possible alternatives to life events that have already occurred. We propose an adversarial-driven counterfactual reasoning model that can consider effective conditions instead of low-quality augmented data. In particular, we present a model-agnostic adversarial path sampler (APS) that learns to sample challenging paths that force the navigator to improve based on the navigation performance. APS also serves to do pre-exploration of unseen environments to strengthen the model's ability to generalize. We evaluate the influence of APS on the performance of different VLN baseline models using the room-to-room dataset (R2R). The results show that the adversarial training process with our proposed APS benefits VLN models under both seen and unseen environments. And the pre-exploration process can further gain additional improvements under unseen environments.
4.7CVApr 4, 2019
Assessment of Faster R-CNN in Man-Machine collaborative searchArturo Deza, Amit Surana, Miguel P. Eckstein
With the advent of modern expert systems driven by deep learning that supplement human experts (e.g. radiologists, dermatologists, surveillance scanners), we analyze how and when do such expert systems enhance human performance in a fine-grained small target visual search task. We set up a 2 session factorial experimental design in which humans visually search for a target with and without a Deep Learning (DL) expert system. We evaluate human changes of target detection performance and eye-movements in the presence of the DL system. We find that performance improvements with the DL system (computed via a Faster R-CNN with a VGG16) interacts with observer's perceptual abilities (e.g., sensitivity). The main results include: 1) The DL system reduces the False Alarm rate per Image on average across observer groups of both high/low sensitivity; 2) Only human observers with high sensitivity perform better than the DL system, while the low sensitivity group does not surpass individual DL system performance, even when aided with the DL system itself; 3) Increases in number of trials and decrease in viewing time were mainly driven by the DL system only for the low sensitivity group. 4) The DL system aids the human observer to fixate at a target by the 3rd fixation. These results provide insights of the benefits and limitations of deep learning systems that are collaborative or competitive with humans.
Towards Metamerism via Foveated Style TransferArturo Deza, Aditya Jonnalagadda, Miguel Eckstein
The problem of $\textit{visual metamerism}$ is defined as finding a family of perceptually indistinguishable, yet physically different images. In this paper, we propose our NeuroFovea metamer model, a foveated generative model that is based on a mixture of peripheral representations and style transfer forward-pass algorithms. Our gradient-descent free model is parametrized by a foveated VGG19 encoder-decoder which allows us to encode images in high dimensional space and interpolate between the content and texture information with adaptive instance normalization anywhere in the visual field. Our contributions include: 1) A framework for computing metamers that resembles a noisy communication system via a foveated feed-forward encoder-decoder network -- We observe that metamerism arises as a byproduct of noisy perturbations that partially lie in the perceptual null space; 2) A perceptual optimization scheme as a solution to the hyperparametric nature of our metamer model that requires tuning of the image-texture tradeoff coefficients everywhere in the visual field which are a consequence of internal noise; 3) An ABX psychophysical evaluation of our metamers where we also find that the rate of growth of the receptive fields in our model match V1 for reference metamers and V2 between synthesized samples. Our model also renders metamers at roughly a second, presenting a $\times1000$ speed-up compared to the previous work, which allows for tractable data-driven metamer experiments.
9.4HCJan 14, 2017
Attention Allocation Aid for Visual SearchArturo Deza, Jeffrey R. Peters, Grant S. Taylor et al.
This paper outlines the development and testing of a novel, feedback-enabled attention allocation aid (AAAD), which uses real-time physiological data to improve human performance in a realistic sequential visual search task. Indeed, by optimizing over search duration, the aid improves efficiency, while preserving decision accuracy, as the operator identifies and classifies targets within simulated aerial imagery. Specifically, using experimental eye-tracking data and measurements about target detectability across the human visual field, we develop functional models of detection accuracy as a function of search time, number of eye movements, scan path, and image clutter. These models are then used by the AAAD in conjunction with real time eye position data to make probabilistic estimations of attained search accuracy and to recommend that the observer either move on to the next image or continue exploring the present image. An experimental evaluation in a scenario motivated from human supervisory control in surveillance missions confirms the benefits of the AAAD.
Can Peripheral Representations Improve Clutter Metrics on Complex Scenes?Arturo Deza, Miguel P. Eckstein
Previous studies have proposed image-based clutter measures that correlate with human search times and/or eye movements. However, most models do not take into account the fact that the effects of clutter interact with the foveated nature of the human visual system: visual clutter further from the fovea has an increasing detrimental influence on perception. Here, we introduce a new foveated clutter model to predict the detrimental effects in target search utilizing a forced fixation search task. We use Feature Congestion (Rosenholtz et al.) as our non foveated clutter model, and we stack a peripheral architecture on top of Feature Congestion for our foveated model. We introduce the Peripheral Integration Feature Congestion (PIFC) coefficient, as a fundamental ingredient of our model that modulates clutter as a non-linear gain contingent on eccentricity. We finally show that Foveated Feature Congestion (FFC) clutter scores r(44) = -0.82 correlate better with target detection (hit rate) than regular Feature Congestion r(44) = -0.19 in forced fixation search. Thus, our model allows us to enrich clutter perception research by computing fixation specific clutter maps. A toolbox for creating peripheral architectures: Piranhas: Peripheral Architectures for Natural, Hybrid and Artificial Systems will be made available.
10.8CVAug 4, 2014
Object Detection Through Exploration With A Foveated Visual FieldEmre Akbas, Miguel P. Eckstein
We present a foveated object detector (FOD) as a biologically-inspired alternative to the sliding window (SW) approach which is the dominant method of search in computer vision object detection. Similar to the human visual system, the FOD has higher resolution at the fovea and lower resolution at the visual periphery. Consequently, more computational resources are allocated at the fovea and relatively fewer at the periphery. The FOD processes the entire scene, uses retino-specific object detection classifiers to guide eye movements, aligns its fovea with regions of interest in the input image and integrates observations across multiple fixations. Our approach combines modern object detectors from computer vision with a recent model of peripheral pooling regions found at the V1 layer of the human visual system. We assessed various eye movement strategies on the PASCAL VOC 2007 dataset and show that the FOD performs on par with the SW detector while bringing significant computational cost savings.
4.2OCNov 12, 2013
Mixed Human-Robot Team SurveillanceVaibhav Srivastava, Amit Surana, Miguel P. Eckstein et al.
We study the mixed human-robot team design in a system theoretic setting using the context of a surveillance mission. The three key coupled components of a mixed team design are (i) policies for the human operator, (ii) policies to account for erroneous human decisions, and (iii) policies to control the automaton. In this paper, we survey elements of human decision-making, including evidence aggregation, situational awareness, fatigue, and memory effects. We bring together the models for these elements in human decision-making to develop a single coherent model for human decision-making in a two-alternative choice task. We utilize the developed model to design efficient attention allocation policies for the human operator. We propose an anomaly detection algorithm that utilizes potentially erroneous decision by the operator to ascertain an anomalous region among the set of regions surveilled. Finally, we propose a stochastic vehicle routing policy that surveils an anomalous region with high probability. Our mixed team design relies on the certainty-equivalent receding-horizon control framework.