CLFeb 17, 2025Code
System Message Generation for User Preferences using Open-Source ModelsMinbyul Jeong, Jungho Cho, Minsoo Khang et al.
System messages play a crucial role in interactions with large language models (LLMs), often serving as prompts to initiate conversations. Through system messages, users can assign specific roles, perform intended tasks, incorporate background information, and specify various output formats and communication styles. Despite such versatility, publicly available datasets often lack system messages and are subject to strict license constraints in industrial applications. Moreover, manually annotating system messages that align with user instructions is resource-intensive. In light of these challenges, we introduce SysGen, a pipeline for generating system messages that better align assistant responses with user instructions using existing supervised fine-tuning datasets that lack system messages. Training open-source models on SysGen data yields substantial improvements in both single-turn (Multifacet) and multi-turn (SysBench) conversation benchmarks. Notably, our method shows strong gains in shorter conversations, suggesting that it enhances early-stage interaction effectiveness. Our qualitative analysis further emphasizes the value of diverse and structured system messages in improving LLM adaptability across varied user scenarios.
CLJan 13
User-Oriented Multi-Turn Dialogue Generation with Tool Use at scaleJungho Cho, Minbyul Jeong, Sungrae Park
The recent paradigm shift toward large reasoning models (LRMs) as autonomous agents has intensified the demand for sophisticated, multi-turn tool-use capabilities. Yet, existing datasets and data-generation approaches are limited by static, predefined toolsets that cannot scale to the complexity of open-ended human-agent collaboration. To address this, we initially developed a framework for automated task-oriented multi-turn dialogue generation at scale, utilizing an LRM-based simulator to dynamically generate high-value, domain-specific tools to solve specified tasks. However, we observe that a purely task-oriented design often results in "solely task-solving" trajectories, where the agent completes the objective with minimal interaction, failing to generate the high turn-count conversations seen in realistic scenarios. To bridge this gap, we shift toward a user-oriented simulation paradigm. By decoupling task generation from a dedicated user simulator that mimics human behavioral rules - such as incremental request-making and turn-by-turn feedback - we facilitate more authentic, extended multi-turn dialogues that reflect the iterative nature of real-world problem solving. Our generation pipeline operates as a versatile, plug-and-play module capable of initiating generation from any state, ensuring high scalability in producing extended tool-use data. Furthermore, by facilitating multiple task completions within a single trajectory, it yields a high-density dataset that reflects the multifaceted demands of real-world human-agent interaction.