5.6ROMay 22, 2017
Dynamic Motion Planning for Aerial Surveillance on a Fixed-Wing UAVVaibhav Darbari, Saksham Gupta, Om Prakash Verma
We present an efficient path planning algorithm for an Unmanned Aerial Vehicle surveying a cluttered urban landscape. A special emphasis is on maximizing area surveyed while adhering to constraints of the UAV and partially known and updating environment. A Voronoi bias is introduced in the probabilistic roadmap building phase to identify certain critical milestones for maximal surveillance of the search space. A kinematically feasible but coarse tour connecting these milestones is generated by the global path planner. A local path planner then generates smooth motion primitives between consecutive nodes of the global path based on UAV as a Dubins vehicle and taking into account any impending obstacles. A Markov Decision Process (MDP) models the control policy for the UAV and determines the optimal action to be undertaken for evading the obstacles in the vicinity with minimal deviation from current path. The efficacy of the proposed algorithm is evaluated in an updating simulation environment with dynamic and static obstacles.
3.0CVMar 8, 2016
A non-extensive entropy feature and its application to texture classificationSeba Susan, Madasu Hanmandlu
This paper proposes a new probabilistic non-extensive entropy feature for texture characterization, based on a Gaussian information measure. The highlights of the new entropy are that it is bounded by finite limits and that it is non additive in nature. The non additive property of the proposed entropy makes it useful for the representation of information content in the non-extensive systems containing some degree of regularity or correlation. The effectiveness of the proposed entropy in representing the correlated random variables is demonstrated by applying it for the texture classification problem since textures found in nature are random and at the same time contain some degree of correlation or regularity at some scale. The gray level co-occurrence probabilities (GLCP) are used for computing the entropy function. The experimental results indicate high degree of the classification accuracy. The performance of the new entropy function is found superior to other forms of entropy such as Shannon, Renyi, Tsallis and Pal and Pal entropies on comparison. Using the feature based polar interaction maps (FBIM) the proposed entropy is shown to be the best measure among the entropies compared for representing the correlated textures.