CVAug 26, 2012
Fast L1-Minimization Algorithms For Robust Face RecognitionAllen Y. Yang, Zihan Zhou, Arvind Ganesh et al.
L1-minimization refers to finding the minimum L1-norm solution to an underdetermined linear system b=Ax. Under certain conditions as described in compressive sensing theory, the minimum L1-norm solution is also the sparsest solution. In this paper, our study addresses the speed and scalability of its algorithms. In particular, we focus on the numerical implementation of a sparsity-based classification framework in robust face recognition, where sparse representation is sought to recover human identities from very high-dimensional facial images that may be corrupted by illumination, facial disguise, and pose variation. Although the underlying numerical problem is a linear program, traditional algorithms are known to suffer poor scalability for large-scale applications. We investigate a new solution based on a classical convex optimization framework, known as Augmented Lagrangian Methods (ALM). The new convex solvers provide a viable solution to real-world, time-critical applications such as face recognition. We conduct extensive experiments to validate and compare the performance of the ALM algorithms against several popular L1-minimization solvers, including interior-point method, Homotopy, FISTA, SESOP-PCD, approximate message passing (AMP) and TFOCS. To aid peer evaluation, the code for all the algorithms has been made publicly available.
CLJun 4
CollabBench: Benchmarking and Unleashing Collaborative Ability of LLMs with Diverse Players via Proactive EngagementHong Qian, Yuanhao Liu, Zihan Zhou et al.
While LLM-based agents excel at individual tasks, effective collaboration with realistic human partners remains challenging. Most of the existing conversation-level collaborative studies lack grounded interaction and behavioral execution, motivating the need for cooperative game environments that enable contextualized and immersive collaboration. To this end, this paper proposes CollabBench, a benchmark for evaluating and training collaborative agents in cooperative games. CollabBench features a Diverse Player Profile Simulation pipeline to model varied players behaviors, and a Collaborative Agentic Training paradigm that unifies reasoning, communication, and action via agentic rollouts, optimized with a hybrid reward balancing task efficiency and affective adaptation. We further extend classic environments to CWAH-MultiPlayer and Cook-MultiPlayer for systematic evaluation under diverse personalities. Experiments with efficiency and affective metrics show that our trained models outperform base models, achieving 19.5% higher efficiency and 24.4% improved affective performance. Further analysis reveals key collaborative limitations of existing models and offers insights for future collaborative training.
CVMay 28Code
minWM: A Full-Stack Open-Source Framework for Real-Time Interactive Video World ModelsMin Zhao, Hongzhou Zhu, Bokai Yan et al.
Recent video diffusion foundation models have achieved remarkable progress in high-quality video generation, yet turning them into real-time interactive video world models remains challenging. Interactive world models require controllable, causal, and low-latency rollout, which in practice demands a full pipeline spanning data construction, controllable fine-tuning, autoregressive training, few-step distillation, and streaming inference. In this work, we present minWM, a full-stack open-source framework for building real-time interactive video world models. minWM provides an end-to-end pipeline that converts existing bidirectional T2V/TI2V video foundation models into camera-controllable few-step autoregressive world models. Specifically, minWM first fine-tunes a bidirectional video diffusion model with camera control, and then applies the Causal Forcing / Causal Forcing++ pipeline, including AR diffusion training, causal ODE or causal consistency distillation, and asymmetric DMD, to distill it into a few-step autoregressive generator for low-latency rollout. The framework is modular and architecture-extensible: we instantiate it on representative open backbones, including Wan2.1-T2V-1.3B and HY1.5-TI2V-8B, covering both cross-attention-based condition injection and MMDiT-style architectures. minWM also supports adapting existing video world models, such as HY-WorldPlay, to new data distributions, training recipes, and latency targets. Beyond releasing runnable scripts, checkpoints, documentation, and inference code, we provide practical ablations on camera trajectory quality, controllability training steps, and minimal batch-size requirements. We hope minWM serves as a reproducible and extensible recipe for building and adapting real-time interactive video world models. Project Page: [https://github.com/shengshu-ai/minWM](https://github.com/shengshu-ai/minWM)
BMMay 29
AMix-2: Establishing Protein as a Native Modality in Large Language ModelsKeyue Qiu, Yixin Wu, Lihao Wang et al.
We present AMix-2, a protein-text foundation model that establishes protein as a native modality in large language models (LLMs), unifying protein understanding and sequence design within a single foundation model. AMix-2 is built upon two key ideas: (1) a unified protein-text formulation that embeds natural language and protein sequence in a shared token space, enabling one model to perform biological reasoning and conditional design instead of separate downstream task-specialized models; and (2) a block-wise diffusion language modeling backbone that combines causal generation across blocks with bidirectional context and iterative refinement within blocks. This scheme better matches the intrinsic nature of proteins than a strict left-to-right factorization. To evaluate protein foundation models under realistic generalization settings, we further introduce ProteinArena, a comprehensive benchmark with time-aware and homology-aware protocols across various understanding and design tasks, and with baselines covering classical bioinformatics tools, protein-specialized models and LLMs. On ProteinArena, AMix-2 outperforms frontier LLMs and demonstrates competitive performance to task-specific protein models. Controlled experiments further show that the diffusion-based paradigm generally surpasses its autoregressive counterpart, highlighting the advantage of flexible generation order for protein sequences. We release both AMix-2 and ProteinArena to facilitate open research in protein foundation models.
CVApr 19
The First Challenge on Mobile Real-World Image Super-Resolution at NTIRE 2026: Benchmark Results and Method OverviewJiatong Li, Zheng Chen, Kai Liu et al.
This paper provides a review of the NTIRE 2026 challenge on mobile real-world image super-resolution, highlighting the proposed solutions and the resulting outcomes. The challenge aims to recover high-resolution (HR) images from low-resolution (LR) counterparts generated through unknown degradations with a x4 scaling factor while ensuring the models remain executable on mobile devices. The objective is to develop effective and efficient network designs or solutions that achieve state-of-the-art real-world image super-resolution performance. The track of the challenge evaluates performance using a weighted combination of image quality assessment (IQA) score and speedup ratios. The competition attracted 108 registrants, with 16 teams achieving a valid score in the final ranking. This collaborative effort advances the performance of mobile real-world image super-resolution while offering an in-depth overview of the latest trends in the field.
CVApr 23
The First Challenge on Remote Sensing Infrared Image Super-Resolution at NTIRE 2026: Benchmark Results and Method OverviewKai Liu, Haoyang Yue, Zeli Lin et al.
This paper presents the NTIRE 2026 Remote Sensing Infrared Image Super-Resolution (x4) Challenge, one of the associated challenges of NTIRE 2026. The challenge aims to recover high-resolution (HR) infrared images from low-resolution (LR) inputs generated through bicubic downsampling with a x4 scaling factor. The objective is to develop effective models or solutions that achieve state-of-the-art performance for infrared image SR in remote sensing scenarios. To reflect the characteristics of infrared data and practical application needs, the challenge adopts a single-track setting. A total of 115 participants registered for the competition, with 13 teams submitting valid entries. This report summarizes the challenge design, dataset, evaluation protocol, main results, and the representative methods of each team. The challenge serves as a benchmark to advance research in infrared image super-resolution and promote the development of effective solutions for real-world remote sensing applications.
LGApr 30, 2023
Learning Achievement Structure for Structured Exploration in Domains with Sparse RewardZihan Zhou, Animesh Garg · gatech, nvidia
We propose Structured Exploration with Achievements (SEA), a multi-stage reinforcement learning algorithm designed for achievement-based environments, a particular type of environment with an internal achievement set. SEA first uses offline data to learn a representation of the known achievements with a determinant loss function, then recovers the dependency graph of the learned achievements with a heuristic algorithm, and finally interacts with the environment online to learn policies that master known achievements and explore new ones with a controller built with the recovered dependency graph. We empirically demonstrate that SEA can recover the achievement structure accurately and improve exploration in hard domains such as Crafter that are procedurally generated with high-dimensional observations like images.
CVMay 20Code
VDFP: Video Deflickering with Flicker-banding PriorsZhiyi Zhou, Libo Zhu, Zihan Zhou et al.
Capturing digital screens with smartphones frequently induces severe banding due to hardware synchronization mismatches. Existing video restoration methods struggle with these structured, periodic luminance fluctuations, often resulting in residual artifacts or over-smoothed textures. We firstly construct DeViD, a real-world dataset in various scenes to deal with the lack of available datasets.Then we propose VDFP (Video Deflickering with Flicker-banding Priors), a novel perception-guided generation framework. First, we introduce a Degradation Field Modeling Based on Rolling Shutter Mechanism (DFM) capable of synthesizing complex multi-banding scenarios. Second, we present a spatial-temporal continuous prior perception (CPP). Unlike traditional binary segmentation, this module is optimized via a Flicker-Aware Mean Squared Error (FA-MSE) to capture the luminance transitions. By zero-initializing an augmented input layer, our model preserves pre-trained generative priors as well as spatial-temporal prior perception. Extensive experiments demonstrate that VDFP significantly outperforms other methods, eliminating complex banding with high-fidelity spatial details and temporal consistency. Our dataset and code will be released at~ https://github.com/ZhiyiZZhou/VDFP.
CVMar 8, 2022
Neural Face Identification in a 2D Wireframe Projection of a Manifold ObjectKehan Wang, Jia Zheng, Zihan Zhou
In computer-aided design (CAD) systems, 2D line drawings are commonly used to illustrate 3D object designs. To reconstruct the 3D models depicted by a single 2D line drawing, an important key is finding the edge loops in the line drawing which correspond to the actual faces of the 3D object. In this paper, we approach the classical problem of face identification from a novel data-driven point of view. We cast it as a sequence generation problem: starting from an arbitrary edge, we adopt a variant of the popular Transformer model to predict the edges associated with the same face in a natural order. This allows us to avoid searching the space of all possible edge loops with various hand-crafted rules and heuristics as most existing methods do, deal with challenging cases such as curved surfaces and nested edge loops, and leverage additional cues such as face types. We further discuss how possibly imperfect predictions can be used for 3D object reconstruction.
CLFeb 12
MiniCPM-SALA: Hybridizing Sparse and Linear Attention for Efficient Long-Context ModelingMiniCPM Team, Wenhao An, Yingfa Chen et al. · tsinghua
The evolution of large language models (LLMs) towards applications with ultra-long contexts faces challenges posed by the high computational and memory costs of the Transformer architecture. While existing sparse and linear attention mechanisms attempt to mitigate these issues, they typically involve a trade-off between memory efficiency and model performance. This paper introduces MiniCPM-SALA, a 9B-parameter hybrid architecture that integrates the high-fidelity long-context modeling of sparse attention (InfLLM-V2) with the global efficiency of linear attention (Lightning Attention). By employing a layer selection algorithm to integrate these mechanisms in a 1:3 ratio and utilizing a hybrid positional encoding (HyPE), the model maintains efficiency and performance for long-context tasks. Furthermore, we introduce a cost-effective continual training framework that transforms pre-trained Transformer-based models into hybrid models, which reduces training costs by approximately 75% compared to training from scratch. Extensive experiments show that MiniCPM-SALA maintains general capabilities comparable to full-attention models while offering improved efficiency. On a single NVIDIA A6000D GPU, the model achieves up to 3.5x the inference speed of the full-attention model at the sequence length of 256K tokens and supports context lengths of up to 1M tokens, a scale where traditional full-attention 8B models fail because of memory constraints.
CVMay 14Code
Causal Forcing++: Scalable Few-Step Autoregressive Diffusion Distillation for Real-Time Interactive Video GenerationMin Zhao, Hongzhou Zhu, Kaiwen Zheng et al.
Real-time interactive video generation requires low-latency, streaming, and controllable rollout. Existing autoregressive (AR) diffusion distillation methods have achieved strong results in the chunk-wise 4-step regime by distilling bidirectional base models into few-step AR students, but they remain limited by coarse response granularity and non-negligible sampling latency. In this paper, we study a more aggressive setting: frame-wise autoregression with only 1--2 sampling steps. In this regime, we identify the initialization of a few-step AR student as the key bottleneck: existing strategies are either target-misaligned, incapable of few-step generation, or too costly to scale. We propose \textbf{Causal Forcing++}, a principled and scalable pipeline that uses \emph{causal consistency distillation} (causal CD) for few-step AR initialization. The core idea is that causal CD learns the same AR-conditional flow map as causal ODE distillation, but obtains supervision from a single online teacher ODE step between adjacent timesteps, avoiding the need to precompute and store full PF-ODE trajectories. This makes the initialization both more efficient and easier to optimize. The resulting pipeline, \ours, surpasses the SOTA 4-step chunk-wise Causal Forcing under the \textit{\textbf{frame-wise 2-step setting}} by 0.1 in VBench Total, 0.3 in VBench Quality, and 0.335 in VisionReward, while reducing first-frame latency by 50\% and Stage 2 training cost by $\sim$$4\times$. We further extend the pipeline to action-conditioned world model generation in the spirit of Genie3. Project Page: https://github.com/thu-ml/Causal-Forcing and https://github.com/shengshu-ai/minWM .
CVFeb 4Code
Light Up Your Face: A Physically Consistent Dataset and Diffusion Model for Face Fill-Light EnhancementJue Gong, Zihan Zhou, Jingkai Wang et al.
Face fill-light enhancement (FFE) brightens underexposed faces by adding virtual fill light while keeping the original scene illumination and background unchanged. Most face relighting methods aim to reshape overall lighting, which can suppress the input illumination or modify the entire scene, leading to foreground-background inconsistency and mismatching practical FFE needs. To support scalable learning, we introduce LightYourFace-160K (LYF-160K), a large-scale paired dataset built with a physically consistent renderer that injects a disk-shaped area fill light controlled by six disentangled factors, producing 160K before-and-after pairs. We first pretrain a physics-aware lighting prompt (PALP) that embeds the 6D parameters into conditioning tokens, using an auxiliary planar-light reconstruction objective. Building on a pretrained diffusion backbone, we then train a fill-light diffusion (FiLitDiff), an efficient one-step model conditioned on physically grounded lighting codes, enabling controllable and high-fidelity fill lighting at low computational cost. Experiments on held-out paired sets demonstrate strong perceptual quality and competitive full-reference metrics, while better preserving background illumination. The dataset and model will be at https://github.com/gobunu/Light-Up-Your-Face.
CVJul 27, 2022
End-to-end Graph-constrained Vectorized Floorplan Generation with Panoptic RefinementJiachen Liu, Yuan Xue, Jose Duarte et al.
The automatic generation of floorplans given user inputs has great potential in architectural design and has recently been explored in the computer vision community. However, the majority of existing methods synthesize floorplans in the format of rasterized images, which are difficult to edit or customize. In this paper, we aim to synthesize floorplans as sequences of 1-D vectors, which eases user interaction and design customization. To generate high fidelity vectorized floorplans, we propose a novel two-stage framework, including a draft stage and a multi-round refining stage. In the first stage, we encode the room connectivity graph input by users with a graph convolutional network (GCN), then apply an autoregressive transformer network to generate an initial floorplan sequence. To polish the initial design and generate more visually appealing floorplans, we further propose a novel panoptic refinement network(PRN) composed of a GCN and a transformer network. The PRN takes the initial generated sequence as input and refines the floorplan design while encouraging the correct room connectivity with our proposed geometric loss. We have conducted extensive experiments on a real-world floorplan dataset, and the results show that our method achieves state-of-the-art performance under different settings and evaluation metrics.
CVAug 10, 2023
PlankAssembly: Robust 3D Reconstruction from Three Orthographic Views with Learnt Shape ProgramsWentao Hu, Jia Zheng, Zixin Zhang et al.
In this paper, we develop a new method to automatically convert 2D line drawings from three orthographic views into 3D CAD models. Existing methods for this problem reconstruct 3D models by back-projecting the 2D observations into 3D space while maintaining explicit correspondence between the input and output. Such methods are sensitive to errors and noises in the input, thus often fail in practice where the input drawings created by human designers are imperfect. To overcome this difficulty, we leverage the attention mechanism in a Transformer-based sequence generation model to learn flexible mappings between the input and output. Further, we design shape programs which are suitable for generating the objects of interest to boost the reconstruction accuracy and facilitate CAD modeling applications. Experiments on a new benchmark dataset show that our method significantly outperforms existing ones when the inputs are noisy or incomplete.
LGApr 4, 2022
Continuously Discovering Novel Strategies via Reward-Switching Policy OptimizationZihan Zhou, Wei Fu, Bingliang Zhang et al.
We present Reward-Switching Policy Optimization (RSPO), a paradigm to discover diverse strategies in complex RL environments by iteratively finding novel policies that are both locally optimal and sufficiently different from existing ones. To encourage the learning policy to consistently converge towards a previously undiscovered local optimum, RSPO switches between extrinsic and intrinsic rewards via a trajectory-based novelty measurement during the optimization process. When a sampled trajectory is sufficiently distinct, RSPO performs standard policy optimization with extrinsic rewards. For trajectories with high likelihood under existing policies, RSPO utilizes an intrinsic diversity reward to promote exploration. Experiments show that RSPO is able to discover a wide spectrum of strategies in a variety of domains, ranging from single-agent particle-world tasks and MuJoCo continuous control to multi-agent stag-hunt games and StarCraftII challenges.
CVAug 1, 2023
Scene Separation & Data Selection: Temporal Segmentation Algorithm for Real-Time Video Stream AnalysisYuelin Xin, Zihan Zhou, Yuxuan Xia
We present 2SDS (Scene Separation and Data Selection algorithm), a temporal segmentation algorithm used in real-time video stream interpretation. It complements CNN-based models to make use of temporal information in videos. 2SDS can detect the change between scenes in a video stream by com-paring the image difference between two frames. It separates a video into segments (scenes), and by combining itself with a CNN model, 2SDS can select the optimal result for each scene. In this paper, we will be discussing some basic methods and concepts behind 2SDS, as well as presenting some preliminary experiment results regarding 2SDS. During these experiments, 2SDS has achieved an overall accuracy of over 90%.
CVFeb 4Code
LCUDiff: Latent Capacity Upgrade Diffusion for Faithful Human Body RestorationJue Gong, Zihan Zhou, Jingkai Wang et al.
Existing methods for restoring degraded human-centric images often struggle with insufficient fidelity, particularly in human body restoration (HBR). Recent diffusion-based restoration methods commonly adapt pre-trained text-to-image diffusion models, where the variational autoencoder (VAE) can significantly bottleneck restoration fidelity. We propose LCUDiff, a stable one-step framework that upgrades a pre-trained latent diffusion model from the 4-channel latent space to the 16-channel latent space. For VAE fine-tuning, channel splitting distillation (CSD) is used to keep the first four channels aligned with pre-trained priors while allocating the additional channels to effectively encode high-frequency details. We further design prior-preserving adaptation (PPA) to smoothly bridge the mismatch between 4-channel diffusion backbones and the higher-dimensional 16-channel latent. In addition, we propose a decoder router (DeR) for per-sample decoder routing using restoration-quality score annotations, which improves visual quality across diverse conditions. Experiments on synthetic and real-world datasets show competitive results with higher fidelity and fewer artifacts under mild degradations, while preserving one-step efficiency. The code and model will be at https://github.com/gobunu/LCUDiff.
RODec 18, 2025
ReinforceGen: Hybrid Skill Policies with Automated Data Generation and Reinforcement LearningZihan Zhou, Animesh Garg, Ajay Mandlekar et al.
Long-horizon manipulation has been a long-standing challenge in the robotics community. We propose ReinforceGen, a system that combines task decomposition, data generation, imitation learning, and motion planning to form an initial solution, and improves each component through reinforcement-learning-based fine-tuning. ReinforceGen first segments the task into multiple localized skills, which are connected through motion planning. The skills and motion planning targets are trained with imitation learning on a dataset generated from 10 human demonstrations, and then fine-tuned through online adaptation and reinforcement learning. When benchmarked on the Robosuite dataset, ReinforceGen reaches 80% success rate on all tasks with visuomotor controls in the highest reset range setting. Additional ablation studies show that our fine-tuning approaches contributes to an 89% average performance increase. More results and videos available in https://reinforcegen.github.io/
CLJan 29
Hybrid Linear Attention Done Right: Efficient Distillation and Effective Architectures for Extremely Long ContextsYingfa Chen, Zhen Leng Thai, Zihan Zhou et al.
Hybrid Transformer architectures, which combine softmax attention blocks and recurrent neural networks (RNNs), have shown a desirable performance-throughput tradeoff for long-context modeling, but their adoption and studies are hindered by the prohibitive cost of large-scale pre-training from scratch. Some recent studies have shown that pre-trained softmax attention blocks can be converted into RNN blocks through parameter transfer and knowledge distillation. However, these transfer methods require substantial amounts of training data (more than 10B tokens), and the resulting hybrid models also exhibit poor long-context performance, which is the scenario where hybrid models enjoy significant inference speedups over Transformer-based models. In this paper, we present HALO (Hybrid Attention via Layer Optimization), a pipeline for distilling Transformer models into RNN-attention hybrid models. We then present HypeNet, a hybrid architecture with superior length generalization enabled by a novel position encoding scheme (named HyPE) and various architectural modifications. We convert the Qwen3 series into HypeNet using HALO, achieving performance comparable to the original Transformer models while enjoying superior long-context performance and efficiency. The conversion requires just 2.3B tokens, less than 0.01% of their pre-training data
CVSep 6, 2022
Deep Learning Assisted Optimization for 3D Reconstruction from Single 2D Line DrawingsJia Zheng, Yifan Zhu, Kehan Wang et al.
In this paper, we revisit the long-standing problem of automatic reconstruction of 3D objects from single line drawings. Previous optimization-based methods can generate compact and accurate 3D models, but their success rates depend heavily on the ability to (i) identifying a sufficient set of true geometric constraints, and (ii) choosing a good initial value for the numerical optimization. In view of these challenges, we propose to train deep neural networks to detect pairwise relationships among geometric entities (i.e., edges) in the 3D object, and to predict initial depth value of the vertices. Our experiments on a large dataset of CAD models show that, by leveraging deep learning in a geometric constraint solving pipeline, the success rate of optimization-based 3D reconstruction can be significantly improved.
CLFeb 18, 2024Code
MatPlotAgent: Method and Evaluation for LLM-Based Agentic Scientific Data VisualizationZhiyu Yang, Zihan Zhou, Shuo Wang et al.
Scientific data visualization plays a crucial role in research by enabling the direct display of complex information and assisting researchers in identifying implicit patterns. Despite its importance, the use of Large Language Models (LLMs) for scientific data visualization remains rather unexplored. In this study, we introduce MatPlotAgent, an efficient model-agnostic LLM agent framework designed to automate scientific data visualization tasks. Leveraging the capabilities of both code LLMs and multi-modal LLMs, MatPlotAgent consists of three core modules: query understanding, code generation with iterative debugging, and a visual feedback mechanism for error correction. To address the lack of benchmarks in this field, we present MatPlotBench, a high-quality benchmark consisting of 100 human-verified test cases. Additionally, we introduce a scoring approach that utilizes GPT-4V for automatic evaluation. Experimental results demonstrate that MatPlotAgent can improve the performance of various LLMs, including both commercial and open-source models. Furthermore, the proposed evaluation method shows a strong correlation with human-annotated scores.
CVOct 24, 2024Code
Robust Watermarking Using Generative Priors Against Image Editing: From Benchmarking to AdvancesShilin Lu, Zihan Zhou, Jiayou Lu et al.
Current image watermarking methods are vulnerable to advanced image editing techniques enabled by large-scale text-to-image models. These models can distort embedded watermarks during editing, posing significant challenges to copyright protection. In this work, we introduce W-Bench, the first comprehensive benchmark designed to evaluate the robustness of watermarking methods against a wide range of image editing techniques, including image regeneration, global editing, local editing, and image-to-video generation. Through extensive evaluations of eleven representative watermarking methods against prevalent editing techniques, we demonstrate that most methods fail to detect watermarks after such edits. To address this limitation, we propose VINE, a watermarking method that significantly enhances robustness against various image editing techniques while maintaining high image quality. Our approach involves two key innovations: (1) we analyze the frequency characteristics of image editing and identify that blurring distortions exhibit similar frequency properties, which allows us to use them as surrogate attacks during training to bolster watermark robustness; (2) we leverage a large-scale pretrained diffusion model SDXL-Turbo, adapting it for the watermarking task to achieve more imperceptible and robust watermark embedding. Experimental results show that our method achieves outstanding watermarking performance under various image editing techniques, outperforming existing methods in both image quality and robustness. Code is available at https://github.com/Shilin-LU/VINE.
LGFeb 3, 2023
Learning to Decouple Complex SystemsZihan Zhou, Tianshu Yu
A complex system with cluttered observations may be a coupled mixture of multiple simple sub-systems corresponding to latent entities. Such sub-systems may hold distinct dynamics in the continuous-time domain; therein, complicated interactions between sub-systems also evolve over time. This setting is fairly common in the real world but has been less considered. In this paper, we propose a sequential learning approach under this setting by decoupling a complex system for handling irregularly sampled and cluttered sequential observations. Such decoupling brings about not only subsystems describing the dynamics of each latent entity but also a meta-system capturing the interaction between entities over time. Specifically, we argue that the meta-system evolving within a simplex is governed by projected differential equations (ProjDEs). We further analyze and provide neural-friendly projection operators in the context of Bregman divergence. Experimental results on synthetic and real-world datasets show the advantages of our approach when facing complex and cluttered sequential data compared to the state-of-the-art.
CVSep 23, 2023
NeRF-Enhanced Outpainting for Faithful Field-of-View ExtrapolationRui Yu, Jiachen Liu, Zihan Zhou et al.
In various applications, such as robotic navigation and remote visual assistance, expanding the field of view (FOV) of the camera proves beneficial for enhancing environmental perception. Unlike image outpainting techniques aimed solely at generating aesthetically pleasing visuals, these applications demand an extended view that faithfully represents the scene. To achieve this, we formulate a new problem of faithful FOV extrapolation that utilizes a set of pre-captured images as prior knowledge of the scene. To address this problem, we present a simple yet effective solution called NeRF-Enhanced Outpainting (NEO) that uses extended-FOV images generated through NeRF to train a scene-specific image outpainting model. To assess the performance of NEO, we conduct comprehensive evaluations on three photorealistic datasets and one real-world dataset. Extensive experiments on the benchmark datasets showcase the robustness and potential of our method in addressing this challenge. We believe our work lays a strong foundation for future exploration within the research community.
CLJun 9, 2025Code
MiniCPM4: Ultra-Efficient LLMs on End DevicesMiniCPM Team, Chaojun Xiao, Yuxuan Li et al. · tencent-ai, tsinghua
This paper introduces MiniCPM4, a highly efficient large language model (LLM) designed explicitly for end-side devices. We achieve this efficiency through systematic innovation in four key dimensions: model architecture, training data, training algorithms, and inference systems. Specifically, in terms of model architecture, we propose InfLLM v2, a trainable sparse attention mechanism that accelerates both prefilling and decoding phases for long-context processing. Regarding training data, we propose UltraClean, an efficient and accurate pre-training data filtering and generation strategy, and UltraChat v2, a comprehensive supervised fine-tuning dataset. These datasets enable satisfactory model performance to be achieved using just 8 trillion training tokens. Regarding training algorithms, we propose ModelTunnel v2 for efficient pre-training strategy search, and improve existing post-training methods by introducing chunk-wise rollout for load-balanced reinforcement learning and data-efficient tenary LLM, BitCPM. Regarding inference systems, we propose CPM.cu that integrates sparse attention, model quantization, and speculative sampling to achieve efficient prefilling and decoding. To meet diverse on-device requirements, MiniCPM4 is available in two versions, with 0.5B and 8B parameters, respectively. Furthermore, we construct a hybrid reasoning model, MiniCPM4.1, which can be used in both deep reasoning mode and non-reasoning mode. Evaluation results demonstrate that MiniCPM4 and MiniCPM4.1 outperform similar-sized open-source models across benchmarks, with the 8B variants showing significant speed improvements on long sequence understanding and generation.
CVJun 9, 2025Code
SpatialLM: Training Large Language Models for Structured Indoor ModelingYongsen Mao, Junhao Zhong, Chuan Fang et al.
SpatialLM is a large language model designed to process 3D point cloud data and generate structured 3D scene understanding outputs. These outputs include architectural elements like walls, doors, windows, and oriented object boxes with their semantic categories. Unlike previous methods which exploit task-specific network designs, our model adheres to the standard multimodal LLM architecture and is fine-tuned directly from open-source LLMs. To train SpatialLM, we collect a large-scale, high-quality synthetic dataset consisting of the point clouds of 12,328 indoor scenes (54,778 rooms) with ground-truth 3D annotations, and conduct a careful study on various modeling and training decisions. On public benchmarks, our model gives state-of-the-art performance in layout estimation and competitive results in 3D object detection. With that, we show a feasible path for enhancing the spatial understanding capabilities of modern LLMs for applications in augmented reality, embodied robotics, and more.
CVMay 16
Observation-Aligned Mask Priors for Learning Physical Dynamics from Authentic OcclusionsChiyuan Ma, Zihan Zhou, Tianshu Yu
Learning physical dynamics directly from incomplete observations is challenging because authentic occlusions are structured, sample-dependent, and often missing not at random, whereas existing methods typically rely on heuristic masking rules or predefined mask distributions. We propose Observation-Aligned Mask Priors, a framework that learns the distribution of authentic observation masks and uses it to construct context-query partitions for training from incomplete data. Specifically, we pretrain a Bayesian Flow Network (BFN) on binary observation masks to capture real occlusion topologies, then guide BFN sampling with a globally normalized cross-entropy objective to generate sample-specific masks aligned with each sparse observation. The intersection between the guided mask and the observed mask defines the context, and the remaining observed entries become query targets for a diffusion-based reconstruction model. We show that this intersection-based partitioning gives every valid observed dimension a strictly positive probability of being queried, preventing zero-query dead zones and local generative collapse. Experiments on three real-world oceanographic datasets with authentic satellite occlusions, across resolutions up to 256$\times$256, show consistent improvements over strong diffusion baselines in MSE and PSNR. These results demonstrate that learning mask priors from authentic occlusions is an effective alternative to heuristic masking for learning from incomplete physical observations without access to fully observed fields.
CLOct 12, 2024Code
LLM$\times$MapReduce: Simplified Long-Sequence Processing using Large Language ModelsZihan Zhou, Chong Li, Xinyi Chen et al.
Enlarging the context window of large language models (LLMs) has become a crucial research area, particularly for applications involving extremely long texts. In this work, we propose a novel training-free framework for processing long texts, utilizing a divide-and-conquer strategy to achieve comprehensive document understanding. The proposed LLM$\times$MapReduce framework splits the entire document into several chunks for LLMs to read and then aggregates the intermediate answers to produce the final output. The main challenge for divide-and-conquer long text processing frameworks lies in the risk of losing essential long-range information when splitting the document, which can lead the model to produce incomplete or incorrect answers based on the segmented texts. Disrupted long-range information can be classified into two categories: inter-chunk dependency and inter-chunk conflict. We design a structured information protocol to better cope with inter-chunk dependency and an in-context confidence calibration mechanism to resolve inter-chunk conflicts. Experimental results demonstrate that LLM$\times$MapReduce can outperform representative open-source and commercial long-context LLMs, and is applicable to several different models.
LGSep 27, 2023
Model-Free, Regret-Optimal Best Policy Identification in Online CMDPsZihan Zhou, Honghao Wei, Lei Ying
This paper considers the best policy identification (BPI) problem in online Constrained Markov Decision Processes (CMDPs). We are interested in algorithms that are model-free, have low regret, and identify an approximately optimal policy with a high probability. Existing model-free algorithms for online CMDPs with sublinear regret and constraint violation do not provide any convergence guarantee to an optimal policy and provide only average performance guarantees when a policy is uniformly sampled at random from all previously used policies. In this paper, we develop a new algorithm, named Pruning-Refinement-Identification (PRI), based on a fundamental structural property of CMDPs proved before, which we call limited stochasticity. The property says for a CMDP with $N$ constraints, there exists an optimal policy with at most $N$ stochastic decisions. The proposed algorithm first identifies at which step and in which state a stochastic decision has to be taken and then fine-tunes the distributions of these stochastic decisions. PRI achieves trio objectives: (i) PRI is a model-free algorithm; and (ii) it outputs an approximately optimal policy with a high probability at the end of learning; and (iii) PRI guarantees $\tilde{\mathcal{O}}(H\sqrt{K})$ regret and constraint violation, which significantly improves the best existing regret bound $\tilde{\mathcal{O}}(H^4 \sqrt{SA}K^{\frac{4}{5}})$ under a model-free algorithm, where $H$ is the length of each episode, $S$ is the number of states, $A$ is the number of actions, and the total number of episodes during learning is $2K+\tilde{\cal O}(K^{0.25}).$ We further present a matching lower via an example that shows under any online learning algorithm, there exists a well-separated CMDP instance such that either the regret or violation has to be $Ω(H\sqrt{K}),$ which matches the upper bound by a polylogarithmic factor.
CLSep 29, 2025Code
InfLLM-V2: Dense-Sparse Switchable Attention for Seamless Short-to-Long AdaptationWeilin Zhao, Zihan Zhou, Zhou Su et al. · tsinghua
Long-sequence processing is a critical capability for modern large language models. However, the self-attention mechanism in the standard Transformer architecture faces severe computational and memory bottlenecks when processing long sequences. While trainable sparse attention methods offer a promising solution, existing approaches such as NSA introduce excessive extra parameters and disrupt the conventional \textit{pretrain-on-short, finetune-on-long} workflow, resulting in slow convergence and difficulty in acceleration. To overcome these limitations, we introduce dense-sparse switchable attention framework, termed as InfLLM-V2. InfLLM-V2 is a trainable sparse attention that seamlessly adapts models from short to long sequences. Specifically, InfLLM-V2 reuses dense attention parameters through parameter-free architecture modification, maintaining consistency between short and long sequence processing. Additionally, InfLLM-V2 ensures computational efficiency across all sequence lengths, by using dense attention for short inputs and smoothly transitioning to sparse attention for long sequences. To achieve practical acceleration, we further introduce an efficient implementation of InfLLM-V2 that significantly reduces the computational overhead. Our experiments on long-context understanding and chain-of-thought reasoning demonstrate that InfLLM-V2 is 4$\times$ faster than dense attention while retaining 98.1% and 99.7% of the performance, respectively. Based on the InfLLM-V2 framework, we have trained and open-sourced MiniCPM4.1 (https://huggingface.co/openbmb/MiniCPM4.1-8B), a hybrid reasoning model, providing a reproducible implementation for the research community.
CVMar 5Code
ORMOT: A Dataset and Framework for Omnidirectional Referring Multi-Object TrackingSijia Chen, Zihan Zhou, Yanqiu Yu et al.
Multi-Object Tracking (MOT) is a fundamental task in computer vision, aiming to track targets across video frames. Existing MOT methods perform well in general visual scenes, but face significant challenges and limitations when extended to visual-language settings. To bridge this gap, the task of Referring Multi-Object Tracking (RMOT) has recently been proposed, which aims to track objects that correspond to language descriptions. However, current RMOT methods are primarily developed on datasets captured by conventional cameras, which suffer from limited field of view. This constraint often causes targets to move out of the frame, leading to fragmented tracking and loss of contextual information. In this work, we propose a novel task, called Omnidirectional Referring Multi-Object Tracking (ORMOT), which extends RMOT to omnidirectional imagery, aiming to overcome the field-of-view (FoV) limitation of conventional datasets and improve the model's ability to understand long-horizon language descriptions. To advance the ORMOT task, we construct ORSet, an Omnidirectional Referring Multi-Object Tracking dataset, which contains 27 diverse omnidirectional scenes, 848 language descriptions, and 3,401 annotated objects, providing rich visual, temporal, and language information. Furthermore, we propose ORTrack, a Large Vision-Language Model (LVLM)-driven framework tailored for Omnidirectional Referring Multi-Object Tracking. Extensive experiments on the ORSet dataset demonstrate the effectiveness of our ORTrack framework. The dataset and code will be open-sourced at https://github.com/chen-si-jia/ORMOT.
CVJul 13, 2025Code
Advancing Reliable Test-Time Adaptation of Vision-Language Models under Visual VariationsYiwen Liang, Hui Chen, Yizhe Xiong et al.
Vision-language models (VLMs) exhibit remarkable zero-shot capabilities but struggle with distribution shifts in downstream tasks when labeled data is unavailable, which has motivated the development of Test-Time Adaptation (TTA) to improve VLMs' performance during inference without annotations. Among various TTA approaches, cache-based methods show promise by preserving historical knowledge from low-entropy samples in a dynamic cache and fostering efficient adaptation. However, these methods face two critical reliability challenges: (1) entropy often becomes unreliable under distribution shifts, causing error accumulation in the cache and degradation in adaptation performance; (2) the final predictions may be unreliable due to inflexible decision boundaries that fail to accommodate large downstream shifts. To address these challenges, we propose a Reliable Test-time Adaptation (ReTA) method that integrates two complementary strategies to enhance reliability from two perspectives. First, to mitigate the unreliability of entropy as a sample selection criterion for cache construction, we introduce Consistency-aware Entropy Reweighting (CER), which incorporates consistency constraints to weight entropy during cache updating. While conventional approaches rely solely on low entropy for cache prioritization and risk introducing noise, our method leverages predictive consistency to maintain a high-quality cache and facilitate more robust adaptation. Second, we present Diversity-driven Distribution Calibration (DDC), which models class-wise text embeddings as multivariate Gaussian distributions, enabling adaptive decision boundaries for more accurate predictions across visually diverse content. Extensive experiments demonstrate that ReTA consistently outperforms state-of-the-art methods, particularly under real-world distribution shifts. Code: https://github.com/Evelyn1ywliang/ReTA.
LGJan 30
Unrewarded Exploration in Large Language Models Reveals Latent Learning from PsychologyJian Xiong, Jingbo Zhou, Zihan Zhou et al.
Latent learning, classically theorized by Tolman, shows that biological agents (e.g., rats) can acquire internal representations of their environment without rewards, enabling rapid adaptation once rewards are introduced. In contrast, from a cognitive science perspective, reward learning remains overly dependent on external feedback, limiting flexibility and generalization. Although recent advances in the reasoning capabilities of large language models (LLMs), such as OpenAI-o1 and DeepSeek-R1, mark a significant breakthrough, these models still rely primarily on reward-centric reinforcement learning paradigms. Whether and how the well-established phenomenon of latent learning in psychology can inform or emerge within LLMs' training remains largely unexplored. In this work, we present novel findings from our experiments that LLMs also exhibit the latent learning dynamics. During an initial phase of unrewarded exploration, LLMs display modest performance improvements, as this phase allows LLMs to organize task-relevant knowledge without being constrained by reward-driven biases, and performance is further enhanced once rewards are introduced. LLMs post-trained under this two-stage exploration regime ultimately achieve higher competence than those post-trained with reward-based reinforcement learning throughout. Beyond these empirical observations, we also provide theoretical analyses for our experiments explaining why unrewarded exploration yields performance gains, offering a mechanistic account of these dynamics. Specifically, we conducted extensive experiments across multiple model families and diverse task domains to establish the existence of the latent learning dynamics in LLMs.
CVApr 30, 2024Code
MicroDreamer: Efficient 3D Generation in $\sim$20 Seconds by Score-based Iterative ReconstructionLuxi Chen, Zhengyi Wang, Zihan Zhou et al.
Optimization-based approaches, such as score distillation sampling (SDS), show promise in zero-shot 3D generation but suffer from low efficiency, primarily due to the high number of function evaluations (NFEs) required for each sample and the limitation of optimization confined to latent space. This paper introduces score-based iterative reconstruction (SIR), an efficient and general algorithm mimicking a differentiable 3D reconstruction process to reduce the NFEs and enable optimization in pixel space. Given a single set of images sampled from a multi-view score-based diffusion model, SIR repeatedly optimizes 3D parameters, unlike the single-step optimization in SDS. With other improvements in training, we present an efficient approach called MicroDreamer that generally applies to various 3D representations and 3D generation tasks. In particular, MicroDreamer is 5-20 times faster than SDS in generating neural radiance field while retaining a comparable performance and takes about 20 seconds to create meshes from 3D Gaussian splatting on a single A100 GPU, halving the time of the fastest optimization-based baseline DreamGaussian with significantly superior performance compared to the measurement standard deviation. Our code is available at https://github.com/ML-GSAI/MicroDreamer.
LGFeb 23, 2024Code
Uniformly Safe RL with Objective Suppression for Multi-Constraint Safety-Critical ApplicationsZihan Zhou, Jonathan Booher, Khashayar Rohanimanesh et al.
Safe reinforcement learning tasks are a challenging domain despite being very common in the real world. The widely adopted CMDP model constrains the risks in expectation, which makes room for dangerous behaviors in long-tail states. In safety-critical domains, such behaviors could lead to disastrous outcomes. To address this issue, we first describe the problem with a stronger Uniformly Constrained MDP (UCMDP) model where we impose constraints on all reachable states; we then propose Objective Suppression, a novel method that adaptively suppresses the task reward maximizing objectives according to a safety critic, as a solution to the Lagrangian dual of a UCMDP. We benchmark Objective Suppression in two multi-constraint safety domains, including an autonomous driving domain where any incorrect behavior can lead to disastrous consequences. On the driving domain, we evaluate on open source and proprietary data and evaluate transfer to a real autonomous fleet. Empirically, we demonstrate that our proposed method, when combined with existing safe RL algorithms, can match the task reward achieved by baselines with significantly fewer constraint violations.
COMP-PHSep 12, 2023
Molecular Conformation Generation via Shifting ScoresZihan Zhou, Ruiying Liu, Chaolong Ying et al.
Molecular conformation generation, a critical aspect of computational chemistry, involves producing the three-dimensional conformer geometry for a given molecule. Generating molecular conformation via diffusion requires learning to reverse a noising process. Diffusion on inter-atomic distances instead of conformation preserves SE(3)-equivalence and shows superior performance compared to alternative techniques, whereas related generative modelings are predominantly based upon heuristical assumptions. In response to this, we propose a novel molecular conformation generation approach driven by the observation that the disintegration of a molecule can be viewed as casting increasing force fields to its composing atoms, such that the distribution of the change of inter-atomic distance shifts from Gaussian to Maxwell-Boltzmann distribution. The corresponding generative modeling ensures a feasible inter-atomic distance geometry and exhibits time reversibility. Experimental results on molecular datasets demonstrate the advantages of the proposed shifting distribution compared to the state-of-the-art.
AIApr 18
Emergence Transformer: Dynamical Temporal Attention MattersZihan Zhou, Bo-Wei Qin, Kai Du et al.
The Transformer, a breakthrough architecture in artificial intelligence, owes its success to the attention mechanism, which utilizes long-range interactions in sequential data, enabling the emergent coherence between large language models (LLMs) and data distributions. However, temporal attention, that is, different forms of long-range interactions in temporal sequences, has rarely been explored in emergence phenomenon of complex systems including oscillatory coherence in quantum, biophysical, or climate systems. Here, by designing dynamical temporal attention (DTA) with time-varying query, key, and value matrices, we propose an Emergence Transformer. This architecture allows each component to interact with its own or its neighbors' past states through dynamical attention kernels, thereby enabling the promotion and/or suppression of the emergent coherence of components. Interestingly, we uncover that neighbor-DTA consistently promotes oscillatory coherence, whereas self-DTA exhibits an optimal attention weight for coherence enhancement, owing to its non-monotonic dependence on network structure. Practically, we demonstrate how DTA reshapes social coherence, suggesting strategies to either enhance agreement or preserve plurality. We further apply DTA to the paradigmatic Hopfield neural network, achieving emergent continual learning without catastrophic forgetting. Together, these results lay a foundation and provide an immediate paradigm for modulating emergence phenomenon in networked dynamics only using DTA.
GR-QCMay 11
gwBenchmarks: Stress-Testing LLM Agents on High-Precision Gravitational Wave AstronomyTousif Islam, Digvijay Wadekar, Zihan Zhou
Modern gravitational wave astronomy relies on modeling tasks that often require months of graduate-level effort, including building fast waveform surrogates from expensive numerical relativity simulations, modeling orbital dynamics of black holes, fitting merger remnant properties and constructing template banks. These problems demand extreme precision to support detection and parameter inference, with state-of-the-art models achieving $\lesssim 10^{-4}$ relative error. We study whether state-of-the-art LLM coding agents can perform such end-to-end scientific modeling, where success requires constructing models with stringent accuracy criteria and reasoning about physical systems. We introduce gwBenchmarks, a suite of eight tasks grounded in gravitational wave analytic calculations and numerical simulations collectively representing over $10^8$ core-hours of compute. The tasks span interpolation, regression, and high-dimensional time-series modeling, requiring a combination of numerical methods, machine learning, and physics-informed approaches. In preliminary experiments, agents frequently relied on proxy metrics, partial evaluation, or fabricated results to spuriously complete tasks. We therefore implement an external pre-defined framework to gauge agent progress. Evaluating twelve coding agents, we find no consistent winner. On the easiest task, multiple agents converge to the same cubic spline solution, with one rediscovering a coordinate transformation widely used in the literature. On harder tasks like analytic waveform modeling, all agents fall 1-2 orders of magnitude short of domain requirements and exhibit systematic failures, including metric misuse, constraint violations, and result fabrication. Our code, data, and website are publicly available.
LGFeb 13
Order Matters in Retrosynthesis: Structure-aware Generation via Reaction-Center-Guided Discrete Flow MatchingChenguang Wang, Zihan Zhou, Lei Bai et al.
Template-free retrosynthesis methods treat the task as black-box sequence generation, limiting learning efficiency, while semi-template approaches rely on rigid reaction libraries that constrain generalization. We address this gap with a key insight: atom ordering in neural representations matters. Building on this insight, we propose a structure-aware template-free framework that encodes the two-stage nature of chemical reactions as a positional inductive bias. By placing reaction center atoms at the sequence head, our method transforms implicit chemical knowledge into explicit positional patterns that the model can readily capture. The proposed RetroDiT backbone, a graph transformer with rotary position embeddings, exploits this ordering to prioritize chemically critical regions. Combined with discrete flow matching, our approach decouples training from sampling and enables generation in 20--50 steps versus 500 for prior diffusion methods. Our method achieves state-of-the-art performance on both USPTO-50k (61.2% top-1) and the large-scale USPTO-Full (51.3% top-1) with predicted reaction centers. With oracle centers, performance reaches 71.1% and 63.4% respectively, surpassing foundation models trained on 10 billion reactions while using orders of magnitude less data. Ablation studies further reveal that structural priors outperform brute-force scaling: a 280K-parameter model with proper ordering matches a 65M-parameter model without it.
CVFeb 2
Combined Flicker-banding and Moire Removal for Screen-Captured ImagesLibo Zhu, Zihan Zhou, Zhiyi Zhou et al.
Capturing display screens with mobile devices has become increasingly common, yet the resulting images often suffer from severe degradations caused by the coexistence of moiré patterns and flicker-banding, leading to significant visual quality degradation. Due to the strong coupling of these two artifacts in real imaging processes, existing methods designed for single degradations fail to generalize to such compound scenarios. In this paper, we present the first systematic study on joint removal of moiré patterns and flicker-banding in screen-captured images, and propose a unified restoration framework, named CLEAR. To support this task, we construct a large-scale dataset containing both moiré patterns and flicker-banding, and introduce an ISP-based flicker simulation pipeline to stabilize model training and expand the degradation distribution. Furthermore, we design a frequency-domain decomposition and re-composition module together with a trajectory alignment loss to enhance the modeling of compound artifacts. Extensive experiments demonstrate that the proposed method consistently. outperforms existing image restoration approaches across multiple evaluation metrics, validating its effectiveness in complex real-world scenarios.
CVJul 15, 2020Code
Learning to Parse Wireframes in Images of Man-Made EnvironmentsKun Huang, Yifan Wang, Zihan Zhou et al.
In this paper, we propose a learning-based approach to the task of automatically extracting a "wireframe" representation for images of cluttered man-made environments. The wireframe (see Fig. 1) contains all salient straight lines and their junctions of the scene that encode efficiently and accurately large-scale geometry and object shapes. To this end, we have built a very large new dataset of over 5,000 images with wireframes thoroughly labelled by humans. We have proposed two convolutional neural networks that are suitable for extracting junctions and lines with large spatial support, respectively. The networks trained on our dataset have achieved significantly better performance than state-of-the-art methods for junction detection and line segment detection, respectively. We have conducted extensive experiments to evaluate quantitatively and qualitatively the wireframes obtained by our method, and have convincingly shown that effectively and efficiently parsing wireframes for images of man-made environments is a feasible goal within reach. Such wireframes could benefit many important visual tasks such as feature correspondence, 3D reconstruction, vision-based mapping, localization, and navigation. The data and source code are available at https://github.com/huangkuns/wireframe.
MAMay 13, 2019Code
CityFlow: A Multi-Agent Reinforcement Learning Environment for Large Scale City Traffic ScenarioHuichu Zhang, Siyuan Feng, Chang Liu et al.
Traffic signal control is an emerging application scenario for reinforcement learning. Besides being as an important problem that affects people's daily life in commuting, traffic signal control poses its unique challenges for reinforcement learning in terms of adapting to dynamic traffic environment and coordinating thousands of agents including vehicles and pedestrians. A key factor in the success of modern reinforcement learning relies on a good simulator to generate a large number of data samples for learning. The most commonly used open-source traffic simulator SUMO is, however, not scalable to large road network and large traffic flow, which hinders the study of reinforcement learning on traffic scenarios. This motivates us to create a new traffic simulator CityFlow with fundamentally optimized data structures and efficient algorithms. CityFlow can support flexible definitions for road network and traffic flow based on synthetic and real-world data. It also provides user-friendly interface for reinforcement learning. Most importantly, CityFlow is more than twenty times faster than SUMO and is capable of supporting city-wide traffic simulation with an interactive render for monitoring. Besides traffic signal control, CityFlow could serve as the base for other transportation studies and can create new possibilities to test machine learning methods in the intelligent transportation domain.
CVFeb 26, 2019Code
Single-Image Piece-wise Planar 3D Reconstruction via Associative EmbeddingZehao Yu, Jia Zheng, Dongze Lian et al.
Single-image piece-wise planar 3D reconstruction aims to simultaneously segment plane instances and recover 3D plane parameters from an image. Most recent approaches leverage convolutional neural networks (CNNs) and achieve promising results. However, these methods are limited to detecting a fixed number of planes with certain learned order. To tackle this problem, we propose a novel two-stage method based on associative embedding, inspired by its recent success in instance segmentation. In the first stage, we train a CNN to map each pixel to an embedding space where pixels from the same plane instance have similar embeddings. Then, the plane instances are obtained by grouping the embedding vectors in planar regions via an efficient mean shift clustering algorithm. In the second stage, we estimate the parameter for each plane instance by considering both pixel-level and instance-level consistencies. With the proposed method, we are able to detect an arbitrary number of planes. Extensive experiments on public datasets validate the effectiveness and efficiency of our method. Furthermore, our method runs at 30 fps at the testing time, thus could facilitate many real-time applications such as visual SLAM and human-robot interaction. Code is available at https://github.com/svip-lab/PlanarReconstruction.
LGSep 1, 2024
Generating Physical Dynamics under PriorsZihan Zhou, Xiaoxue Wang, Tianshu Yu
Generating physically feasible dynamics in a data-driven context is challenging, especially when adhering to physical priors expressed in specific equations or formulas. Existing methodologies often overlook the integration of physical priors, resulting in violation of basic physical laws and suboptimal performance. In this paper, we introduce a novel framework that seamlessly incorporates physical priors into diffusion-based generative models to address this limitation. Our approach leverages two categories of priors: 1) distributional priors, such as roto-translational invariance, and 2) physical feasibility priors, including energy and momentum conservation laws and PDE constraints. By embedding these priors into the generative process, our method can efficiently generate physically realistic dynamics, encompassing trajectories and flows. Empirical evaluations demonstrate that our method produces high-quality dynamics across a diverse array of physical phenomena with remarkable robustness, underscoring its potential to advance data-driven studies in AI4Physics. Our contributions signify a substantial advancement in the field of generative modeling, offering a robust solution to generate accurate and physically consistent dynamics.
MLMay 9
Core-Halo Decomposition: Decentralizing Large-Scale Fixed-Point ProblemsHaixiang, Yang Xu, Jiefu Zhang et al.
We study solving large-scale fixed-point equation \(x^\star=\bar F(x^\star)\) with decomposition. Standard strict decomposition assigns each agent a disjoint block and evaluates updates using only owned coordinates. For most operators, however, a block update may depend on variables outside the block. Truncating these dependencies by strict decomposition changes the mean operator and creates structural bias that cannot be removed by more samples, smaller stepsizes, or additional consensus. We therefore propose Core-Halo decomposition, which separates write ownership from read-only evaluation context: each agent updates its own core and reads from an overlapping halo. By aligning the Core-Halo decomposition with the block-dependence structure of $\bar F$, the original fixed-point problem can be implemented faithfully in a decentralized multi-agent system. We further characterize the fundamental obstruction faced by strict decomposition through a Bellman closure condition and a blockwise bias lower bound, showing that local-only updates can alter the original fixed-point operator. Finally, we conduct extensive experiments across a range of application settings, and demonstrate that Core-Halo achieves near-centralized performance while retaining the parallelism benefits of decentralization.
MLMay 7
Towards Reliable LLM Evaluation: Correcting the Winner's Curse in Adaptive BenchmarkingYang Xu, Jiefu Zhang, Haixiang Sun et al.
Adaptive prompt and program search makes LLM evaluation selection-sensitive. Once benchmark items are reused inside tuning, the observed winner's score need not estimate the fresh-data performance of the full tune-then-deploy procedure. We study inference for this procedure-level target under explicit tuning budgets. We propose SIREN, a selection-aware repeated-split reporting protocol that freezes the post-search shortlist, separates splitwise selection from held-out evaluation, and uses an item-level Gaussian multiplier bootstrap for uncertainty quantification. In a fixed-shortlist regime with smooth stabilized selection, the estimator admits a first-order item-level representation, and the bootstrap yields valid simultaneous inference on a finite budget grid. This supports confidence intervals for procedure-performance curves and pre-specified equal-budget and cross-budget comparisons. Controlled simulations and MMLU-Pro tuning experiments show that winner-based reporting can be optimistic and can change deployment conclusions, while SIREN remains close to the finite-sample reporting target.
COMP-PHOct 7, 2023
On Accelerating Diffusion-based Molecular Conformation Generation in SE(3)-invariant SpaceZihan Zhou, Ruiying Liu, Tianshu Yu
Diffusion-based generative models in SE(3)-invariant space have demonstrated promising performance in molecular conformation generation, but typically require solving stochastic differential equations (SDEs) with thousands of update steps. Till now, it remains unclear how to effectively accelerate this procedure explicitly in SE(3)-invariant space, which greatly hinders its wide application in the real world. In this paper, we systematically study the diffusion mechanism in SE(3)-invariant space via the lens of approximate errors induced by existing methods. Thereby, we develop more precise approximate in SE(3) in the context of projected differential equations. Theoretical analysis is further provided as well as empirical proof relating hyper-parameters with such errors. Altogether, we propose a novel acceleration scheme for generating molecular conformations in SE(3)-invariant space. Experimentally, our scheme can generate high-quality conformations with 50x--100x speedup compared to existing methods.
CVMay 1
Pose-Aware Diffusion for 3D GenerationZihan Zhou, Luxi Chen, Jingzhi Zhou et al.
Generating pose-aligned 3D objects is challenging due to the spatial mismatches and transformation ambiguities inherent in decoupled canonical-then-rotate paradigms. To this end, we introduce Pose-Aware Diffusion (PAD), a novel end-to-end diffusion framework that synthesizes 3D geometry directly within the observation space. By unprojecting monocular depth into a partial point cloud and explicitly injecting it as a 3D geometric anchor, PAD abandons canonical assumptions to enforce rigorous spatial supervision. This native generation intrinsically resolves pose ambiguity, producing high-fidelity pose-aligned assets. Extensive experiments demonstrate that PAD achieves superior geometric alignment and image-to-3D correspondence compared to state-of-the-art methods. Additionally, PAD naturally extends to compositional 3D scene reconstruction via a simple union of independently generated objects, highlighting its robust ability to preserve precise spatial layouts.
ROOct 23, 2024
SPIRE: Synergistic Planning, Imitation, and Reinforcement Learning for Long-Horizon ManipulationZihan Zhou, Animesh Garg, Dieter Fox et al. · mit
Robot learning has proven to be a general and effective technique for programming manipulators. Imitation learning is able to teach robots solely from human demonstrations but is bottlenecked by the capabilities of the demonstrations. Reinforcement learning uses exploration to discover better behaviors; however, the space of possible improvements can be too large to start from scratch. And for both techniques, the learning difficulty increases proportional to the length of the manipulation task. Accounting for this, we propose SPIRE, a system that first uses Task and Motion Planning (TAMP) to decompose tasks into smaller learning subproblems and second combines imitation and reinforcement learning to maximize their strengths. We develop novel strategies to train learning agents when deployed in the context of a planning system. We evaluate SPIRE on a suite of long-horizon and contact-rich robot manipulation problems. We find that SPIRE outperforms prior approaches that integrate imitation learning, reinforcement learning, and planning by 35% to 50% in average task performance, is 6 times more data efficient in the number of human demonstrations needed to train proficient agents, and learns to complete tasks nearly twice as efficiently. View https://sites.google.com/view/spire-corl-2024 for more details.
CVSep 25, 2025
Does FLUX Already Know How to Perform Physically Plausible Image Composition?Shilin Lu, Zhuming Lian, Zihan Zhou et al.
Image composition aims to seamlessly insert a user-specified object into a new scene, but existing models struggle with complex lighting (e.g., accurate shadows, water reflections) and diverse, high-resolution inputs. Modern text-to-image diffusion models (e.g., SD3.5, FLUX) already encode essential physical and resolution priors, yet lack a framework to unleash them without resorting to latent inversion, which often locks object poses into contextually inappropriate orientations, or brittle attention surgery. We propose SHINE, a training-free framework for Seamless, High-fidelity Insertion with Neutralized Errors. SHINE introduces manifold-steered anchor loss, leveraging pretrained customization adapters (e.g., IP-Adapter) to guide latents for faithful subject representation while preserving background integrity. Degradation-suppression guidance and adaptive background blending are proposed to further eliminate low-quality outputs and visible seams. To address the lack of rigorous benchmarks, we introduce ComplexCompo, featuring diverse resolutions and challenging conditions such as low lighting, strong illumination, intricate shadows, and reflective surfaces. Experiments on ComplexCompo and DreamEditBench show state-of-the-art performance on standard metrics (e.g., DINOv2) and human-aligned scores (e.g., DreamSim, ImageReward, VisionReward). Code and benchmark will be publicly available upon publication.