Blind Inverse Gamma Correction with Maximized Differential EntropyYong Lee, Shaohua Zhang, Miao Li et al.
Unwanted nonlinear gamma distortion frequently occurs in a great diversity of images during the procedures of image acquisition, processing, and/or display. And the gamma distortion often varies with capture setup change and luminance variation. Blind inverse gamma correction, which automatically determines a proper restoration gamma value from a given image, is of paramount importance to attenuate the distortion. For blind inverse gamma correction, an adaptive gamma transformation method (AGT-ME) is proposed directly from a maximized differential entropy model. And the corresponding optimization has a mathematical concise closed-form solution, resulting in efficient implementation and accurate gamma restoration of AGT-ME. Considering the human eye has a non-linear perception sensitivity, a modified version AGT-ME-VISUAL is also proposed to achieve better visual performance. Tested on variable datasets, AGT-ME could obtain an accurate estimation of a large range of gamma distortion (0.1 to 3.0), outperforming the state-of-the-art methods. Besides, the proposed AGT-ME and AGT-ME-VISUAL were applied to three typical applications, including automatic gamma adjustment, natural/medical image contrast enhancement, and fringe projection profilometry image restoration. Furthermore, the AGT-ME/ AGT-ME-VISUAL is general and can be seamlessly extended to the masked image, multi-channel (color or spectrum) image, or multi-frame video, and free of the arbitrary tuning parameter. Besides, the corresponding Python code (https://github.com/yongleex/AGT-ME) is also provided for interested users.
6.2CVDec 11, 2025
SWiT-4D: Sliding-Window Transformer for Lossless and Parameter-Free Temporal 4D GenerationKehong Gong, Zhengyu Wen, Mingxi Xu et al.
Despite significant progress in 4D content generation, the conversion of monocular videos into high-quality animated 3D assets with explicit 4D meshes remains considerably challenging. The scarcity of large-scale, naturally captured 4D mesh datasets further limits the ability to train generalizable video-to-4D models from scratch in a purely data-driven manner. Meanwhile, advances in image-to-3D generation, supported by extensive datasets, offer powerful prior models that can be leveraged. To better utilize these priors while minimizing reliance on 4D supervision, we introduce SWiT-4D, a Sliding-Window Transformer for lossless, parameter-free temporal 4D mesh generation. SWiT-4D integrates seamlessly with any Diffusion Transformer (DiT)-based image-to-3D generator, adding spatial-temporal modeling across video frames while preserving the original single-image forward process, enabling 4D mesh reconstruction from videos of arbitrary length. To recover global translation, we further introduce an optimization-based trajectory module tailored for static-camera monocular videos. SWiT-4D demonstrates strong data efficiency: with only a single short (<10s) video for fine-tuning, it achieves high-fidelity geometry and stable temporal consistency, indicating practical deployability under extremely limited 4D supervision. Comprehensive experiments on both in-domain zoo-test sets and challenging out-of-domain benchmarks (C4D, Objaverse, and in-the-wild videos) show that SWiT-4D consistently outperforms existing baselines in temporal smoothness. Project page: https://animotionlab.github.io/SWIT4D/