ScreenAgent: A Vision Language Model-driven Computer Control AgentRunliang Niu, Jindong Li, Shiqi Wang et al.
Existing Large Language Models (LLM) can invoke a variety of tools and APIs to complete complex tasks. The computer, as the most powerful and universal tool, could potentially be controlled directly by a trained LLM agent. Powered by the computer, we can hopefully build a more generalized agent to assist humans in various daily digital works. In this paper, we construct an environment for a Vision Language Model (VLM) agent to interact with a real computer screen. Within this environment, the agent can observe screenshots and manipulate the Graphics User Interface (GUI) by outputting mouse and keyboard actions. We also design an automated control pipeline that includes planning, acting, and reflecting phases, guiding the agent to continuously interact with the environment and complete multi-step tasks. Additionally, we construct the ScreenAgent Dataset, which collects screenshots and action sequences when completing a variety of daily computer tasks. Finally, we trained a model, ScreenAgent, which achieved computer control capabilities comparable to GPT-4V and demonstrated more precise UI positioning capabilities. Our attempts could inspire further research on building a generalist LLM agent. The code is available at \url{https://github.com/niuzaisheng/ScreenAgent}.
28.0ROJun 10, 2025
TGRPO :Fine-tuning Vision-Language-Action Model via Trajectory-wise Group Relative Policy OptimizationZengjue Chen, Runliang Niu, He Kong et al.
Visual-Language-Action (VLA) models have demonstrated strong cross-scenario generalization capabilities in various robotic tasks through large-scale pre-training and task-specific fine-tuning. However, their training paradigm mainly relies on manually collected successful demonstrations, making it difficult to adapt to complex environments when encountering out-of-distribution (OOD) scenarios or execution biases. While Reinforcement Learning (RL) provides a closed-loop optimization framework via active trial-and-error mechanism, it suffers from sparse rewards, high variance, and unstable optimization in long-horizon robotic tasks. To address these limitations, we propose Trajectory-based Group Relative Policy Optimization (TGRPO), an online RL-based training framework for VLA models. TGRPO leverages task analysis generated by a large language model to automatically construct dense reward functions, providing fine-grained feedback to accelerate convergence and improve credit assignment. The core of our method is a group-based strategy that samples and normalizes multiple trajectories in parallel, reducing variance through relative comparison. By integrating trajectory-level and step-level advantage estimation, TGRPO captures both global and local optimization signals without relying on a value network. Experiments on four task categories of the LIBERO benchmark demonstrate that TGRPO achieves an average success rate of 80.7\%, which is 4.2\% higher than that of Supervised Fine-Tuning (SFT) and outperforms other representative RL-based post-training methods.