Adam Scibior

LG
h-index9
13papers
123citations
Novelty47%
AI Score30

13 Papers

RONov 14, 2022Code
NeurIPS 2022 Competition: Driving SMARTS

Amir Rasouli, Randy Goebel, Matthew E. Taylor et al. · gatech, nvidia

Driving SMARTS is a regular competition designed to tackle problems caused by the distribution shift in dynamic interaction contexts that are prevalent in real-world autonomous driving (AD). The proposed competition supports methodologically diverse solutions, such as reinforcement learning (RL) and offline learning methods, trained on a combination of naturalistic AD data and open-source simulation platform SMARTS. The two-track structure allows focusing on different aspects of the distribution shift. Track 1 is open to any method and will give ML researchers with different backgrounds an opportunity to solve a real-world autonomous driving challenge. Track 2 is designed for strictly offline learning methods. Therefore, direct comparisons can be made between different methods with the aim to identify new promising research directions. The proposed setup consists of 1) realistic traffic generated using real-world data and micro simulators to ensure fidelity of the scenarios, 2) framework accommodating diverse methods for solving the problem, and 3) baseline method. As such it provides a unique opportunity for the principled investigation into various aspects of autonomous vehicle deployment.

LGSep 21, 2023
A Diffusion-Model of Joint Interactive Navigation

Matthew Niedoba, Jonathan Wilder Lavington, Yunpeng Liu et al.

Simulation of autonomous vehicle systems requires that simulated traffic participants exhibit diverse and realistic behaviors. The use of prerecorded real-world traffic scenarios in simulation ensures realism but the rarity of safety critical events makes large scale collection of driving scenarios expensive. In this paper, we present DJINN - a diffusion based method of generating traffic scenarios. Our approach jointly diffuses the trajectories of all agents, conditioned on a flexible set of state observations from the past, present, or future. On popular trajectory forecasting datasets, we report state of the art performance on joint trajectory metrics. In addition, we demonstrate how DJINN flexibly enables direct test-time sampling from a variety of valuable conditional distributions including goal-based sampling, behavior-class sampling, and scenario editing.

MLMay 30, 2022
Critic Sequential Monte Carlo

Vasileios Lioutas, Jonathan Wilder Lavington, Justice Sefas et al.

We introduce CriticSMC, a new algorithm for planning as inference built from a composition of sequential Monte Carlo with learned Soft-Q function heuristic factors. These heuristic factors, obtained from parametric approximations of the marginal likelihood ahead, more effectively guide SMC towards the desired target distribution, which is particularly helpful for planning in environments with hard constraints placed sparsely in time. Compared with previous work, we modify the placement of such heuristic factors, which allows us to cheaply propose and evaluate large numbers of putative action particles, greatly increasing inference and planning efficiency. CriticSMC is compatible with informative priors, whose density function need not be known, and can be used as a model-free control algorithm. Our experiments on collision avoidance in a high-dimensional simulated driving task show that CriticSMC significantly reduces collision rates at a low computational cost while maintaining realism and diversity of driving behaviors across vehicles and environment scenarios.

AIAug 9, 2022
Vehicle Type Specific Waypoint Generation

Yunpeng Liu, Jonathan Wilder Lavington, Adam Scibior et al.

We develop a generic mechanism for generating vehicle-type specific sequences of waypoints from a probabilistic foundation model of driving behavior. Many foundation behavior models are trained on data that does not include vehicle information, which limits their utility in downstream applications such as planning. Our novel methodology conditionally specializes such a behavior predictive model to a vehicle-type by utilizing byproducts of the reinforcement learning algorithms used to produce vehicle specific controllers. We show how to compose a vehicle specific value function estimate with a generic probabilistic behavior model to generate vehicle-type specific waypoint sequences that are more likely to be physically plausible then their vehicle-agnostic counterparts.

CVApr 30, 2024
Semantically Consistent Video Inpainting with Conditional Diffusion Models

Dylan Green, William Harvey, Saeid Naderiparizi et al.

Current state-of-the-art methods for video inpainting typically rely on optical flow or attention-based approaches to inpaint masked regions by propagating visual information across frames. While such approaches have led to significant progress on standard benchmarks, they struggle with tasks that require the synthesis of novel content that is not present in other frames. In this paper, we reframe video inpainting as a conditional generative modeling problem and present a framework for solving such problems with conditional video diffusion models. We introduce inpainting-specific sampling schemes which capture crucial long-range dependencies in the context, and devise a novel method for conditioning on the known pixels in incomplete frames. We highlight the advantages of using a generative approach for this task, showing that our method is capable of generating diverse, high-quality inpaintings and synthesizing new content that is spatially, temporally, and semantically consistent with the provided context.

LGFeb 13, 2025
Rolling Ahead Diffusion for Traffic Scene Simulation

Yunpeng Liu, Matthew Niedoba, William Harvey et al.

Realistic driving simulation requires that NPCs not only mimic natural driving behaviors but also react to the behavior of other simulated agents. Recent developments in diffusion-based scenario generation focus on creating diverse and realistic traffic scenarios by jointly modelling the motion of all the agents in the scene. However, these traffic scenarios do not react when the motion of agents deviates from their modelled trajectories. For example, the ego-agent can be controlled by a stand along motion planner. To produce reactive scenarios with joint scenario models, the model must regenerate the scenario at each timestep based on new observations in a Model Predictive Control (MPC) fashion. Although reactive, this method is time-consuming, as one complete possible future for all NPCs is generated per simulation step. Alternatively, one can utilize an autoregressive model (AR) to predict only the immediate next-step future for all NPCs. Although faster, this method lacks the capability for advanced planning. We present a rolling diffusion based traffic scene generation model which mixes the benefits of both methods by predicting the next step future and simultaneously predicting partially noised further future steps at the same time. We show that such model is efficient compared to diffusion model based AR, achieving a beneficial compromise between reactivity and computational efficiency.

AIJan 17, 2025
Control-ITRA: Controlling the Behavior of a Driving Model

Vasileios Lioutas, Adam Scibior, Matthew Niedoba et al.

Simulating realistic driving behavior is crucial for developing and testing autonomous systems in complex traffic environments. Equally important is the ability to control the behavior of simulated agents to tailor scenarios to specific research needs and safety considerations. This paper extends the general-purpose multi-agent driving behavior model ITRA (Scibior et al., 2021), by introducing a method called Control-ITRA to influence agent behavior through waypoint assignment and target speed modulation. By conditioning agents on these two aspects, we provide a mechanism for them to adhere to specific trajectories and indirectly adjust their aggressiveness. We compare different approaches for integrating these conditions during training and demonstrate that our method can generate controllable, infraction-free trajectories while preserving realism in both seen and unseen locations.

CVMay 24, 2023
Realistically distributing object placements in synthetic training data improves the performance of vision-based object detection models

Setareh Dabiri, Vasileios Lioutas, Berend Zwartsenberg et al.

When training object detection models on synthetic data, it is important to make the distribution of synthetic data as close as possible to the distribution of real data. We investigate specifically the impact of object placement distribution, keeping all other aspects of synthetic data fixed. Our experiment, training a 3D vehicle detection model in CARLA and testing on KITTI, demonstrates a substantial improvement resulting from improving the object placement distribution.

MLApr 22, 2021
Imagining The Road Ahead: Multi-Agent Trajectory Prediction via Differentiable Simulation

Adam Scibior, Vasileios Lioutas, Daniele Reda et al.

We develop a deep generative model built on a fully differentiable simulator for multi-agent trajectory prediction. Agents are modeled with conditional recurrent variational neural networks (CVRNNs), which take as input an ego-centric birdview image representing the current state of the world and output an action, consisting of steering and acceleration, which is used to derive the subsequent agent state using a kinematic bicycle model. The full simulation state is then differentiably rendered for each agent, initiating the next time step. We achieve state-of-the-art results on the INTERACTION dataset, using standard neural architectures and a standard variational training objective, producing realistic multi-modal predictions without any ad-hoc diversity-inducing losses. We conduct ablation studies to examine individual components of the simulator, finding that both the kinematic bicycle model and the continuous feedback from the birdview image are crucial for achieving this level of performance. We name our model ITRA, for "Imagining the Road Ahead".

LGJun 30, 2020
Semi-supervised Sequential Generative Models

Michael Teng, Tuan Anh Le, Adam Scibior et al.

We introduce a novel objective for training deep generative time-series models with discrete latent variables for which supervision is only sparsely available. This instance of semi-supervised learning is challenging for existing methods, because the exponential number of possible discrete latent configurations results in high variance gradient estimators. We first overcome this problem by extending the standard semi-supervised generative modeling objective with reweighted wake-sleep. However, we find that this approach still suffers when the frequency of available labels varies between training sequences. Finally, we introduce a unified objective inspired by teacher-forcing and show that this approach is robust to variable length supervision. We call the resulting method caffeinated wake-sleep (CWS) to emphasize its additional dependence on real data. We demonstrate its effectiveness with experiments on MNIST, handwriting, and fruit fly trajectory data.

PEMar 30, 2020
Planning as Inference in Epidemiological Models

Frank Wood, Andrew Warrington, Saeid Naderiparizi et al.

In this work we demonstrate how to automate parts of the infectious disease-control policy-making process via performing inference in existing epidemiological models. The kind of inference tasks undertaken include computing the posterior distribution over controllable, via direct policy-making choices, simulation model parameters that give rise to acceptable disease progression outcomes. Among other things, we illustrate the use of a probabilistic programming language that automates inference in existing simulators. Neither the full capabilities of this tool for automating inference nor its utility for planning is widely disseminated at the current time. Timely gains in understanding about how such simulation-based models and inference automation tools applied in support of policymaking could lead to less economically damaging policy prescriptions, particularly during the current COVID-19 pandemic.

ROSep 20, 2019
Safer End-to-End Autonomous Driving via Conditional Imitation Learning and Command Augmentation

Renhao Wang, Adam Scibior, Frank Wood

Imitation learning is a promising approach to end-to-end training of autonomous vehicle controllers. Typically the driving process with such approaches is entirely automatic and black-box, although in practice it is desirable to control the vehicle through high-level commands, such as telling it which way to go at an intersection. In existing work this has been accomplished by the application of a branched neural architecture, since directly providing the command as an additional input to the controller often results in the command being ignored. In this work we overcome this limitation by learning a disentangled probabilistic latent variable model that generates the steering commands. We achieve faithful command-conditional generation without using a branched architecture and demonstrate improved stability of the controller, applying only a variational objective without any domain-specific adjustments. On top of that, we extend our model with an additional latent variable and augment the dataset to train a controller that is robust to unsafe commands, such as asking it to turn into a wall. The main contribution of this work is a recipe for building controllable imitation driving agents that improves upon multiple aspects of the current state of the art relating to robustness and interpretability.

LGMar 12, 2019
Imitation Learning of Factored Multi-agent Reactive Models

Michael Teng, Tuan Anh Le, Adam Scibior et al.

We apply recent advances in deep generative modeling to the task of imitation learning from biological agents. Specifically, we apply variations of the variational recurrent neural network model to a multi-agent setting where we learn policies of individual uncoordinated agents acting based on their perceptual inputs and their hidden belief state. We learn stochastic policies for these agents directly from observational data, without constructing a reward function. An inference network learned jointly with the policy allows for efficient inference over the agent's belief state given a sequence of its current perceptual inputs and the prior actions it performed, which lets us extrapolate observed sequences of behavior into the future while maintaining uncertainty estimates over future trajectories. We test our approach on a dataset of flies interacting in a 2D environment, where we demonstrate better predictive performance than existing approaches which learn deterministic policies with recurrent neural networks. We further show that the uncertainty estimates over future trajectories we obtain are well calibrated, which makes them useful for a variety of downstream processing tasks.