Mikey Elmers

CL
h-index2
5papers
32citations
Novelty32%
AI Score38

5 Papers

4.9CLDec 16, 2025
Multilingual and Continuous Backchannel Prediction: A Cross-lingual Study

Koji Inoue, Mikey Elmers, Yahui Fu et al.

We present a multilingual, continuous backchannel prediction model for Japanese, English, and Chinese, and use it to investigate cross-linguistic timing behavior. The model is Transformer-based and operates at the frame level, jointly trained with auxiliary tasks on approximately 300 hours of dyadic conversations. Across all three languages, the multilingual model matches or surpasses monolingual baselines, indicating that it learns both language-universal cues and language-specific timing patterns. Zero-shot transfer with two-language training remains limited, underscoring substantive cross-lingual differences. Perturbation analyses reveal distinct cue usage: Japanese relies more on short-term linguistic information, whereas English and Chinese are more sensitive to silence duration and prosodic variation; multilingual training encourages shared yet adaptable representations and reduces overreliance on pitch in Chinese. A context-length study further shows that Japanese is relatively robust to shorter contexts, while Chinese benefits markedly from longer contexts. Finally, we integrate the trained model into a real-time processing software, demonstrating CPU-only inference. Together, these findings provide a unified model and empirical evidence for how backchannel timing differs across languages, informing the design of more natural, culturally-aware spoken dialogue systems.

12.6CLDec 13, 2024
Human-Like Embodied AI Interviewer: Employing Android ERICA in Real International Conference

Zi Haur Pang, Yahui Fu, Divesh Lala et al.

This paper introduces the human-like embodied AI interviewer which integrates android robots equipped with advanced conversational capabilities, including attentive listening, conversational repairs, and user fluency adaptation. Moreover, it can analyze and present results post-interview. We conducted a real-world case study at SIGDIAL 2024 with 42 participants, of whom 69% reported positive experiences. This study demonstrated the system's effectiveness in conducting interviews just like a human and marked the first employment of such a system at an international conference. The demonstration video is available at https://youtu.be/jCuw9g99KuE.

13.0CLJan 28, 2025
An LLM Benchmark for Addressee Recognition in Multi-modal Multi-party Dialogue

Koji Inoue, Divesh Lala, Mikey Elmers et al.

Handling multi-party dialogues represents a significant step for advancing spoken dialogue systems, necessitating the development of tasks specific to multi-party interactions. To address this challenge, we are constructing a multi-modal multi-party dialogue corpus of triadic (three-participant) discussions. This paper focuses on the task of addressee recognition, identifying who is being addressed to take the next turn, a critical component unique to multi-party dialogue systems. A subset of the corpus was annotated with addressee information, revealing that explicit addressees are indicated in approximately 20% of conversational turns. To evaluate the task's complexity, we benchmarked the performance of a large language model (GPT-4o) on addressee recognition. The results showed that GPT-4o achieved an accuracy only marginally above chance, underscoring the challenges of addressee recognition in multi-party dialogue. These findings highlight the need for further research to enhance the capabilities of large language models in understanding and navigating the intricacies of multi-party conversational dynamics.

9.6CLJan 28, 2025
Why Do We Laugh? Annotation and Taxonomy Generation for Laughable Contexts in Spontaneous Text Conversation

Koji Inoue, Mikey Elmers, Divesh Lala et al.

Laughter serves as a multifaceted communicative signal in human interaction, yet its identification within dialogue presents a significant challenge for conversational AI systems. This study addresses this challenge by annotating laughable contexts in Japanese spontaneous text conversation data and developing a taxonomy to classify the underlying reasons for such contexts. Initially, multiple annotators manually labeled laughable contexts using a binary decision (laughable or non-laughable). Subsequently, an LLM was used to generate explanations for the binary annotations of laughable contexts, which were then categorized into a taxonomy comprising ten categories, including "Empathy and Affinity" and "Humor and Surprise," highlighting the diverse range of laughter-inducing scenarios. The study also evaluated GPT-4o's performance in recognizing the majority labels of laughable contexts, achieving an F1 score of 43.14%. These findings contribute to the advancement of conversational AI by establishing a foundation for more nuanced recognition and generation of laughter, ultimately fostering more natural and engaging human-AI interactions.

2.7CLJul 10, 2025
Triadic Multi-party Voice Activity Projection for Turn-taking in Spoken Dialogue Systems

Mikey Elmers, Koji Inoue, Divesh Lala et al.

Turn-taking is a fundamental component of spoken dialogue, however conventional studies mostly involve dyadic settings. This work focuses on applying voice activity projection (VAP) to predict upcoming turn-taking in triadic multi-party scenarios. The goal of VAP models is to predict the future voice activity for each speaker utilizing only acoustic data. This is the first study to extend VAP into triadic conversation. We trained multiple models on a Japanese triadic dataset where participants discussed a variety of topics. We found that the VAP trained on triadic conversation outperformed the baseline for all models but that the type of conversation affected the accuracy. This study establishes that VAP can be used for turn-taking in triadic dialogue scenarios. Future work will incorporate this triadic VAP turn-taking model into spoken dialogue systems.