Nearest Neighborhood-Based Deep Clustering for Source Data-absent Unsupervised Domain AdaptationSong Tang, Yan Yang, Zhiyuan Ma et al.
In the classic setting of unsupervised domain adaptation (UDA), the labeled source data are available in the training phase. However, in many real-world scenarios, owing to some reasons such as privacy protection and information security, the source data is inaccessible, and only a model trained on the source domain is available. This paper proposes a novel deep clustering method for this challenging task. Aiming at the dynamical clustering at feature-level, we introduce extra constraints hidden in the geometric structure between data to assist the process. Concretely, we propose a geometry-based constraint, named semantic consistency on the nearest neighborhood (SCNNH), and use it to encourage robust clustering. To reach this goal, we construct the nearest neighborhood for every target data and take it as the fundamental clustering unit by building our objective on the geometry. Also, we develop a more SCNNH-compliant structure with an additional semantic credibility constraint, named semantic hyper-nearest neighborhood (SHNNH). After that, we extend our method to this new geometry. Extensive experiments on three challenging UDA datasets indicate that our method achieves state-of-the-art results. The proposed method has significant improvement on all datasets (as we adopt SHNNH, the average accuracy increases by over 3.0% on the large-scaled dataset). Code is available at https://github.com/tntek/N2DCX.
5.7ROJul 27, 2020
Self-Adapting Recurrent Models for Object Pushing from Learning in SimulationLin Cong, Michael Görner, Philipp Ruppel et al.
Planar pushing remains a challenging research topic, where building the dynamic model of the interaction is the core issue. Even an accurate analytical dynamic model is inherently unstable because physics parameters such as inertia and friction can only be approximated. Data-driven models usually rely on large amounts of training data, but data collection is time consuming when working with real robots. In this paper, we collect all training data in a physics simulator and build an LSTM-based model to fit the pushing dynamics. Domain Randomization is applied to capture the pushing trajectories of a generalized class of objects. When executed on the real robot, the trained recursive model adapts to the tracked object's real dynamics within a few steps. We propose the algorithm \emph{Recurrent} Model Predictive Path Integral (RMPPI) as a variation of the original MPPI approach, employing state-dependent recurrent models. As a comparison, we also train a Deep Deterministic Policy Gradient (DDPG) network as a model-free baseline, which is also used as the action generator in the data collection phase. During policy training, Hindsight Experience Replay is used to improve exploration efficiency. Pushing experiments on our UR5 platform demonstrate the model's adaptability and the effectiveness of the proposed framework.
16.3ROMar 11, 2020
A Mobile Robot Hand-Arm Teleoperation System by Vision and IMUShuang Li, Jiaxi Jiang, Philipp Ruppel et al.
In this paper, we present a multimodal mobile teleoperation system that consists of a novel vision-based hand pose regression network (Transteleop) and an IMU-based arm tracking method. Transteleop observes the human hand through a low-cost depth camera and generates not only joint angles but also depth images of paired robot hand poses through an image-to-image translation process. A keypoint-based reconstruction loss explores the resemblance in appearance and anatomy between human and robotic hands and enriches the local features of reconstructed images. A wearable camera holder enables simultaneous hand-arm control and facilitates the mobility of the whole teleoperation system. Network evaluation results on a test dataset and a variety of complex manipulation tasks that go beyond simple pick-and-place operations show the efficiency and stability of our multimodal teleoperation system.