16.4CVAug 26, 2023
DiffI2I: Efficient Diffusion Model for Image-to-Image TranslationBin Xia, Yulun Zhang, Shiyin Wang et al. · eth-zurich
The Diffusion Model (DM) has emerged as the SOTA approach for image synthesis. However, the existing DM cannot perform well on some image-to-image translation (I2I) tasks. Different from image synthesis, some I2I tasks, such as super-resolution, require generating results in accordance with GT images. Traditional DMs for image synthesis require extensive iterations and large denoising models to estimate entire images, which gives their strong generative ability but also leads to artifacts and inefficiency for I2I. To tackle this challenge, we propose a simple, efficient, and powerful DM framework for I2I, called DiffI2I. Specifically, DiffI2I comprises three key components: a compact I2I prior extraction network (CPEN), a dynamic I2I transformer (DI2Iformer), and a denoising network. We train DiffI2I in two stages: pretraining and DM training. For pretraining, GT and input images are fed into CPEN$_{S1}$ to capture a compact I2I prior representation (IPR) guiding DI2Iformer. In the second stage, the DM is trained to only use the input images to estimate the same IRP as CPEN$_{S1}$. Compared to traditional DMs, the compact IPR enables DiffI2I to obtain more accurate outcomes and employ a lighter denoising network and fewer iterations. Through extensive experiments on various I2I tasks, we demonstrate that DiffI2I achieves SOTA performance while significantly reducing computational burdens.
24.0CVMar 1, 2022
CLIP-GEN: Language-Free Training of a Text-to-Image Generator with CLIPZihao Wang, Wei Liu, Qian He et al.
Training a text-to-image generator in the general domain (e.g., Dall.e, CogView) requires huge amounts of paired text-image data, which is too expensive to collect. In this paper, we propose a self-supervised scheme named as CLIP-GEN for general text-to-image generation with the language-image priors extracted with a pre-trained CLIP model. In our approach, we only require a set of unlabeled images in the general domain to train a text-to-image generator. Specifically, given an image without text labels, we first extract the embedding of the image in the united language-vision embedding space with the image encoder of CLIP. Next, we convert the image into a sequence of discrete tokens in the VQGAN codebook space (the VQGAN model can be trained with the unlabeled image dataset in hand). Finally, we train an autoregressive transformer that maps the image tokens from its unified language-vision representation. Once trained, the transformer can generate coherent image tokens based on the text embedding extracted from the text encoder of CLIP upon an input text. Such a strategy enables us to train a strong and general text-to-image generator with large text-free image dataset such as ImageNet. Qualitative and quantitative evaluations verify that our method significantly outperforms optimization-based text-to-image methods in terms of image quality while not compromising the text-image matching. Our method can even achieve comparable performance as flagship supervised models like CogView.
Graphic Design with Large Multimodal ModelYutao Cheng, Zhao Zhang, Maoke Yang et al.
In the field of graphic design, automating the integration of design elements into a cohesive multi-layered artwork not only boosts productivity but also paves the way for the democratization of graphic design. One existing practice is Graphic Layout Generation (GLG), which aims to layout sequential design elements. It has been constrained by the necessity for a predefined correct sequence of layers, thus limiting creative potential and increasing user workload. In this paper, we present Hierarchical Layout Generation (HLG) as a more flexible and pragmatic setup, which creates graphic composition from unordered sets of design elements. To tackle the HLG task, we introduce Graphist, the first layout generation model based on large multimodal models. Graphist efficiently reframes the HLG as a sequence generation problem, utilizing RGB-A images as input, outputs a JSON draft protocol, indicating the coordinates, size, and order of each element. We develop new evaluation metrics for HLG. Graphist outperforms prior arts and establishes a strong baseline for this field. Project homepage: https://github.com/graphic-design-ai/graphist
CreatiPoster: Towards Editable and Controllable Multi-Layer Graphic Design GenerationZhao Zhang, Yutao Cheng, Dexiang Hong et al.
Graphic design plays a crucial role in both commercial and personal contexts, yet creating high-quality, editable, and aesthetically pleasing graphic compositions remains a time-consuming and skill-intensive task, especially for beginners. Current AI tools automate parts of the workflow, but struggle to accurately incorporate user-supplied assets, maintain editability, and achieve professional visual appeal. Commercial systems, like Canva Magic Design, rely on vast template libraries, which are impractical for replicate. In this paper, we introduce CreatiPoster, a framework that generates editable, multi-layer compositions from optional natural-language instructions or assets. A protocol model, an RGBA large multimodal model, first produces a JSON specification detailing every layer (text or asset) with precise layout, hierarchy, content and style, plus a concise background prompt. A conditional background model then synthesizes a coherent background conditioned on this rendered foreground layers. We construct a benchmark with automated metrics for graphic-design generation and show that CreatiPoster surpasses leading open-source approaches and proprietary commercial systems. To catalyze further research, we release a copyright-free corpus of 100,000 multi-layer designs. CreatiPoster supports diverse applications such as canvas editing, text overlay, responsive resizing, multilingual adaptation, and animated posters, advancing the democratization of AI-assisted graphic design. Project homepage: https://github.com/graphic-design-ai/creatiposter
11.0IVMay 17, 2021
Fast and Accurate Quantized Camera Scene Detection on Smartphones, Mobile AI 2021 Challenge: ReportAndrey Ignatov, Grigory Malivenko, Radu Timofte et al.
Camera scene detection is among the most popular computer vision problem on smartphones. While many custom solutions were developed for this task by phone vendors, none of the designed models were available publicly up until now. To address this problem, we introduce the first Mobile AI challenge, where the target is to develop quantized deep learning-based camera scene classification solutions that can demonstrate a real-time performance on smartphones and IoT platforms. For this, the participants were provided with a large-scale CamSDD dataset consisting of more than 11K images belonging to the 30 most important scene categories. The runtime of all models was evaluated on the popular Apple Bionic A11 platform that can be found in many iOS devices. The proposed solutions are fully compatible with all major mobile AI accelerators and can demonstrate more than 100-200 FPS on the majority of recent smartphone platforms while achieving a top-3 accuracy of more than 98%. A detailed description of all models developed in the challenge is provided in this paper.