LGJan 23, 2025
Utilizing Evolution Strategies to Train Transformers in Reinforcement LearningMatyáš Lorenc, Roman Neruda
We explore the capability of evolution strategies to train an agent with a policy based on a transformer architecture in a reinforcement learning setting. We performed experiments using OpenAI's highly parallelizable evolution strategy to train Decision Transformer in the MuJoCo Humanoid locomotion environment and in the environment of Atari games, testing the ability of this black-box optimization technique to train even such relatively large and complicated models (compared to those previously tested in the literature). The examined evolution strategy proved to be, in general, capable of achieving strong results and managed to produce high-performing agents, showcasing evolution's ability to tackle the training of even such complex models.
LGFeb 10, 2025
Utilizing Novelty-based Evolution Strategies to Train Transformers in Reinforcement LearningMatyáš Lorenc, Roman Neruda
In this paper, we experiment with novelty-based variants of OpenAI-ES, the NS-ES and NSR-ES algorithms, and evaluate their effectiveness in training complex, transformer-based architectures designed for the problem of reinforcement learning, such as Decision Transformers. We also test if we can accelerate the novelty-based training of these larger models by seeding the training with a pretrained models. The experimental results were mixed. NS-ES showed progress, but it would clearly need many more iterations for it to yield interesting agents. NSR-ES, on the other hand, proved quite capable of being straightforwardly used on larger models, since its performance appears as similar between the feed-forward model and Decision Transformer, as it was for the OpenAI-ES in our previous work.