Xuesong Gao

h-index55
2papers
10,343citations

2 Papers

5.9CVJun 8, 2023
Population-Based Evolutionary Gaming for Unsupervised Person Re-identification

Yunpeng Zhai, Peixi Peng, Mengxi Jia et al. · pku

Unsupervised person re-identification has achieved great success through the self-improvement of individual neural networks. However, limited by the lack of diversity of discriminant information, a single network has difficulty learning sufficient discrimination ability by itself under unsupervised conditions. To address this limit, we develop a population-based evolutionary gaming (PEG) framework in which a population of diverse neural networks is trained concurrently through selection, reproduction, mutation, and population mutual learning iteratively. Specifically, the selection of networks to preserve is modeled as a cooperative game and solved by the best-response dynamics, then the reproduction and mutation are implemented by cloning and fluctuating hyper-parameters of networks to learn more diversity, and population mutual learning improves the discrimination of networks by knowledge distillation from each other within the population. In addition, we propose a cross-reference scatter (CRS) to approximately evaluate re-ID models without labeled samples and adopt it as the criterion of network selection in PEG. CRS measures a model's performance by indirectly estimating the accuracy of its predicted pseudo-labels according to the cohesion and separation of the feature space. Extensive experiments demonstrate that (1) CRS approximately measures the performance of models without labeled samples; (2) and PEG produces new state-of-the-art accuracy for person re-identification, indicating the great potential of population-based network cooperative training for unsupervised learning.

5.2CVJan 19, 2024Code
One Step Learning, One Step Review

Xiaolong Huang, Qiankun Li, Xueran Li et al.

Visual fine-tuning has garnered significant attention with the rise of pre-trained vision models. The current prevailing method, full fine-tuning, suffers from the issue of knowledge forgetting as it focuses solely on fitting the downstream training set. In this paper, we propose a novel weight rollback-based fine-tuning method called OLOR (One step Learning, One step Review). OLOR combines fine-tuning with optimizers, incorporating a weight rollback term into the weight update term at each step. This ensures consistency in the weight range of upstream and downstream models, effectively mitigating knowledge forgetting and enhancing fine-tuning performance. In addition, a layer-wise penalty is presented to employ penalty decay and the diversified decay rate to adjust the weight rollback levels of layers for adapting varying downstream tasks. Through extensive experiments on various tasks such as image classification, object detection, semantic segmentation, and instance segmentation, we demonstrate the general applicability and state-of-the-art performance of our proposed OLOR. Code is available at https://github.com/rainbow-xiao/OLOR-AAAI-2024.