Dominik L. Michels

CV
h-index14
19papers
170citations
Novelty45%
AI Score41

19 Papers

CVJun 1, 2022
RLSS: A Deep Reinforcement Learning Algorithm for Sequential Scene Generation

Azimkhon Ostonov, Peter Wonka, Dominik L. Michels

We present RLSS: a reinforcement learning algorithm for sequential scene generation. This is based on employing the proximal policy optimization (PPO) algorithm for generative problems. In particular, we consider how to effectively reduce the action space by including a greedy search algorithm in the learning process. Our experiments demonstrate that our method converges for a relatively large number of actions and learns to generate scenes with predefined design objectives. This approach is placing objects iteratively in the virtual scene. In each step, the network chooses which objects to place and selects positions which result in maximal reward. A high reward is assigned if the last action resulted in desired properties whereas the violation of constraints is penalized. We demonstrate the capability of our method to generate plausible and diverse scenes efficiently by solving indoor planning problems and generating Angry Birds levels.

NAMay 22, 2018
Explicit Exponential Rosenbrock Methods and their Application in Visual Computing

Vu Thai Luan, Dominik L. Michels

We introduce a class of explicit exponential Rosenbrock methods for the time integration of large systems of stiff differential equations. Their application with respect to simulation tasks in the field of visual computing is discussed where these time integrators have shown to be very competitive compared to standard techniques. In particular, we address the simulation of elastic and nonelastic deformations as well as collision scenarios focusing on relevant aspects like stability and energy conservation, large stiffnesses, high fidelity and visual accuracy.

13.0LGMay 5
Climate-based Pre-screening of Self-sustaining Regreening Opportunities in Drylands: A Case Study for Saudi Arabia

Katja Froehlich, Jonathan Klein, Ibrahim S. Elbasyoni et al.

Large-scale restoration in drylands is widely promoted to address land degradation and biodiversity loss, yet many efforts rely on long-term irrigation, limiting sustainability in water-scarce regions. A key challenge is identifying locations where native vegetation can persist without intensive management while minimizing costly field campaigns. A scalable pre-screening framework is presented that integrates climate and remote sensing data to enable cost-efficient site selection in arid environments using Saudi Arabia as a case study. A Climate Suitability Score (CSS), derived from machine learning models trained on expert-curated reference sites, captures complex climatic dependencies on vegetation persistence. Using multi-year ERA5-Land data for Saudi Arabia, national-scale prediction maps are generated and combined with vegetation indices to identify areas where climate is favorable, but vegetation remains underdeveloped. Multi-criteria screening reduces candidates to thirteen priority locations. Climatically analogous intact ecosystems provide benchmarks for restoration targets and indicate that an average 2.5 fold increase in vegetation coverage is a realistic target for restoration efforts. Overall, this approach narrows the search space, reduces costs, and supports resilient ecosystem recovery planning in water-limited regions.

NASep 2, 2018
A Strongly Consistent Finite Difference Scheme for Steady Stokes Flow and its Modified Equations

Yury A. Blinkov, Vladimir P. Gerdt, Dmitry A. Lyakhov et al.

We construct and analyze a strongly consistent second-order finite difference scheme for the steady two-dimensional Stokes flow. The pressure Poisson equation is explicitly incorporated into the scheme. Our approach suggested by the first two authors is based on a combination of the finite volume method, difference elimination, and numerical integration. We make use of the techniques of the differential and difference Janet/Groebner bases. In order to prove strong consistency of the generated scheme we correlate the differential ideal generated by the polynomials in the Stokes equations with the difference ideal generated by the polynomials in the constructed difference scheme. Additionally, we compute the modified differential system of the obtained scheme and analyze the scheme's accuracy and strong consistency by considering this system. An evaluation of our scheme against the established marker-and-cell method is carried out.

CVJul 28, 2024
Perm: A Parametric Representation for Multi-Style 3D Hair Modeling

Chengan He, Xin Sun, Zhixin Shu et al.

We present Perm, a learned parametric representation of human 3D hair designed to facilitate various hair-related applications. Unlike previous work that jointly models the global hair structure and local curl patterns, we propose to disentangle them using a PCA-based strand representation in the frequency domain, thereby allowing more precise editing and output control. Specifically, we leverage our strand representation to fit and decompose hair geometry textures into low- to high-frequency hair structures, termed guide textures and residual textures, respectively. These decomposed textures are later parameterized with different generative models, emulating common stages in the hair grooming process. We conduct extensive experiments to validate the architecture design of Perm, and finally deploy the trained model as a generic prior to solve task-agnostic problems, further showcasing its flexibility and superiority in tasks such as single-view hair reconstruction, hairstyle editing, and hair-conditioned image generation. More details can be found on our project page: https://cs.yale.edu/homes/che/projects/perm/.

LGOct 10, 2023
HYVE: Hybrid Vertex Encoder for Neural Distance Fields

Stefan Rhys Jeske, Jonathan Klein, Dominik L. Michels et al.

Neural shape representation generally refers to representing 3D geometry using neural networks, e.g., computing a signed distance or occupancy value at a specific spatial position. In this paper we present a neural-network architecture suitable for accurate encoding of 3D shapes in a single forward pass. Our architecture is based on a multi-scale hybrid system incorporating graph-based and voxel-based components, as well as a continuously differentiable decoder. The hybrid system includes a novel way of voxelizing point-based features in neural networks, which we show can be used in combination with oriented point-clouds to obtain smoother and more detailed reconstructions. Furthermore, our network is trained to solve the eikonal equation and only requires knowledge of the zero-level set for training and inference. This means that in contrast to most previous shape encoder architectures, our network is able to output valid signed distance fields without explicit prior knowledge of non-zero distance values or shape occupancy. It also requires only a single forward-pass, instead of the latent-code optimization used in auto-decoder methods. We further propose a modification to the loss function in case that surface normals are not well defined, e.g., in the context of non-watertight surfaces and non-manifold geometry, resulting in an unsigned distance field. Overall, our system can help to reduce the computational overhead of training and evaluating neural distance fields, as well as enabling the application to difficult geometry.

CVOct 11, 2023
Deep Aramaic: Towards a Synthetic Data Paradigm Enabling Machine Learning in Epigraphy

Andrei C. Aioanei, Regine Hunziker-Rodewald, Konstantin Klein et al.

Epigraphy increasingly turns to modern artificial intelligence (AI) technologies such as machine learning (ML) for extracting insights from ancient inscriptions. However, scarce labeled data for training ML algorithms severely limits current techniques, especially for ancient scripts like Old Aramaic. Our research pioneers an innovative methodology for generating synthetic training data tailored to Old Aramaic letters. Our pipeline synthesizes photo-realistic Aramaic letter datasets, incorporating textural features, lighting, damage, and augmentations to mimic real-world inscription diversity. Despite minimal real examples, we engineer a dataset of 250,000 training and 25,000 validation images covering the 22 letter classes in the Aramaic alphabet. This comprehensive corpus provides a robust volume of data for training a residual neural network (ResNet) to classify highly degraded Aramaic letters. The ResNet model demonstrates high accuracy in classifying real images from the 8th century BCE Hadad statue inscription. Additional experiments validate performance on varying materials and styles, proving effective generalization. Our results validate the model's capabilities in handling diverse real-world scenarios, proving the viability of our synthetic data approach and avoiding the dependence on scarce training data that has constrained epigraphic analysis. Our innovative framework elevates interpretation accuracy on damaged inscriptions, thus enhancing knowledge extraction from these historical resources.

CVMar 27, 2024
Generating Diverse Agricultural Data for Vision-Based Farming Applications

Mikolaj Cieslak, Umabharathi Govindarajan, Alejandro Garcia et al.

We present a specialized procedural model for generating synthetic agricultural scenes, focusing on soybean crops, along with various weeds. This model is capable of simulating distinct growth stages of these plants, diverse soil conditions, and randomized field arrangements under varying lighting conditions. The integration of real-world textures and environmental factors into the procedural generation process enhances the photorealism and applicability of the synthetic data. Our dataset includes 12,000 images with semantic labels, offering a comprehensive resource for computer vision tasks in precision agriculture, such as semantic segmentation for autonomous weed control. We validate our model's effectiveness by comparing the synthetic data against real agricultural images, demonstrating its potential to significantly augment training data for machine learning models in agriculture. This approach not only provides a cost-effective solution for generating high-quality, diverse data but also addresses specific needs in agricultural vision tasks that are not fully covered by general-purpose models.

CVMar 31, 2024
LAESI: Leaf Area Estimation with Synthetic Imagery

Jacek Kałużny, Yannik Schreckenberg, Karol Cyganik et al.

We introduce LAESI, a Synthetic Leaf Dataset of 100,000 synthetic leaf images on millimeter paper, each with semantic masks and surface area labels. This dataset provides a resource for leaf morphology analysis primarily aimed at beech and oak leaves. We evaluate the applicability of the dataset by training machine learning models for leaf surface area prediction and semantic segmentation, using real images for validation. Our validation shows that these models can be trained to predict leaf surface area with a relative error not greater than an average human annotator. LAESI also provides an efficient framework based on 3D procedural models and generative AI for the large-scale, controllable generation of data with potential further applications in agriculture and biology. We evaluate the inclusion of generative AI in our procedural data generation pipeline and show how data filtering based on annotation consistency results in datasets which allow training the highest performing vision models.

ROFeb 4, 2024
Gazebo Plants: Simulating Plant-Robot Interaction with Cosserat Rods

Junchen Deng, Samhita Marri, Jonathan Klein et al.

Robotic harvesting has the potential to positively impact agricultural productivity, reduce costs, improve food quality, enhance sustainability, and to address labor shortage. In the rapidly advancing field of agricultural robotics, the necessity of training robots in a virtual environment has become essential. Generating training data to automatize the underlying computer vision tasks such as image segmentation, object detection and classification, also heavily relies on such virtual environments as synthetic data is often required to overcome the shortage and lack of variety of real data sets. However, physics engines commonly employed within the robotics community, such as ODE, Simbody, Bullet, and DART, primarily support motion and collision interaction of rigid bodies. This inherent limitation hinders experimentation and progress in handling non-rigid objects such as plants and crops. In this contribution, we present a plugin for the Gazebo simulation platform based on Cosserat rods to model plant motion. It enables the simulation of plants and their interaction with the environment. We demonstrate that, using our plugin, users can conduct harvesting simulations in Gazebo by simulating a robotic arm picking fruits and achieve results comparable to real-world experiments.

CVFeb 7, 2025
Autoregressive Generation of Static and Growing Trees

Hanxiao Wang, Biao Zhang, Jonathan Klein et al.

We propose a transformer architecture and training strategy for tree generation. The architecture processes data at multiple resolutions and has an hourglass shape, with middle layers processing fewer tokens than outer layers. Similar to convolutional networks, we introduce longer range skip connections to completent this multi-resolution approach. The key advantage of this architecture is the faster processing speed and lower memory consumption. We are therefore able to process more complex trees than would be possible with a vanilla transformer architecture. Furthermore, we extend this approach to perform image-to-tree and point-cloud-to-tree conditional generation and to simulate the tree growth processes, generating 4D trees. Empirical results validate our approach in terms of speed, memory consumption, and generation quality.

LGMay 23, 2024
Harmony: A Joint Self-Supervised and Weakly-Supervised Framework for Learning General Purpose Visual Representations

Mohammed Baharoon, Jonathan Klein, Dominik L. Michels

Vision-language contrastive learning frameworks such as CLIP enable learning representations from natural language supervision and provide strong zero-shot classification capabilities. However, due to the nature of the supervisory signal in these paradigms, they lack the ability to learn localized features, leading to degraded performance on dense prediction tasks such as segmentation and detection. On the other hand, self-supervised learning methods have shown the ability to learn granular representations, complementing the high-level features in vision-language training. In this work, we present Harmony, a framework that combines vision-language training with discriminative and generative self-supervision to learn visual features that can be generalized across different downstream vision tasks. Our framework is specifically designed to work on web-scraped data by not relying on negative examples in the self-supervised learning path and addressing the one-to-one correspondence issue using soft CLIP targets generated by an EMA model. Moreover, Harmony optimizes for five different objectives simultaneously, efficiently utilizing the supervision in each data example, making it even more suited in data-constrained settings. We comprehensively evaluate Harmony across various vision downstream tasks and find that it significantly outperforms the baseline CLIP and outperforms the previously leading joint self- and weakly supervised methods, SLIP, MaskCLIP, and DetailCLIP.

LGFeb 5, 2024
A Lennard-Jones Layer for Distribution Normalization

Mulun Na, Jonathan Klein, Biao Zhang et al.

We introduce the Lennard-Jones layer (LJL) for the equalization of the density of 2D and 3D point clouds through systematically rearranging points without destroying their overall structure (distribution normalization). LJL simulates a dissipative process of repulsive and weakly attractive interactions between individual points by considering the nearest neighbor of each point at a given moment in time. This pushes the particles into a potential valley, reaching a well-defined stable configuration that approximates an equidistant sampling after the stabilization process. We apply LJLs to redistribute randomly generated point clouds into a randomized uniform distribution. Moreover, LJLs are embedded in the generation process of point cloud networks by adding them at later stages of the inference process. The improvements in 3D point cloud generation utilizing LJLs are evaluated qualitatively and quantitatively. Finally, we apply LJLs to improve the point distribution of a score-based 3D point cloud denoising network. In general, we demonstrate that LJLs are effective for distribution normalization which can be applied at negligible cost without retraining the given neural network.

CVApr 26, 2021
Synthetic 3D Data Generation Pipeline for Geometric Deep Learning in Architecture

Stanislava Fedorova, Alberto Tono, Meher Shashwat Nigam et al.

With the growing interest in deep learning algorithms and computational design in the architectural field, the need for large, accessible and diverse architectural datasets increases. We decided to tackle this problem by constructing a field-specific synthetic data generation pipeline that generates an arbitrary amount of 3D data along with the associated 2D and 3D annotations. The variety of annotations, the flexibility to customize the generated building and dataset parameters make this framework suitable for multiple deep learning tasks, including geometric deep learning that requires direct 3D supervision. Creating our building data generation pipeline we leveraged architectural knowledge from experts in order to construct a framework that would be modular, extendable and would provide a sufficient amount of class-balanced data samples. Moreover, we purposefully involve the researcher in the dataset customization allowing the introduction of additional building components, material textures, building classes, number and type of annotations as well as the number of views per 3D model sample. In this way, the framework would satisfy different research requirements and would be adaptable to a large variety of tasks. All code and data are made publicly available.

CVJun 16, 2020
Domain Adaptation with Morphologic Segmentation

Jonathan Klein, Sören Pirk, Dominik L. Michels

We present a novel domain adaptation framework that uses morphologic segmentation to translate images from arbitrary input domains (real and synthetic) into a uniform output domain. Our framework is based on an established image-to-image translation pipeline that allows us to first transform the input image into a generalized representation that encodes morphology and semantics - the edge-plus-segmentation map (EPS) - which is then transformed into an output domain. Images transformed into the output domain are photo-realistic and free of artifacts that are commonly present across different real (e.g. lens flare, motion blur, etc.) and synthetic (e.g. unrealistic textures, simplified geometry, etc.) data sets. Our goal is to establish a preprocessing step that unifies data from multiple sources into a common representation that facilitates training downstream tasks in computer vision. This way, neural networks for existing tasks can be trained on a larger variety of training data, while they are also less affected by overfitting to specific data sets. We showcase the effectiveness of our approach by qualitatively and quantitatively evaluating our method on four data sets of simulated and real data of urban scenes. Additional results can be found on the project website available at http://jonathank.de/research/eps/ .

COMP-PHJun 6, 2020
Accurately Solving Physical Systems with Graph Learning

Han Shao, Tassilo Kugelstadt, Torsten Hädrich et al.

Iterative solvers are widely used to accurately simulate physical systems. These solvers require initial guesses to generate a sequence of improving approximate solutions. In this contribution, we introduce a novel method to accelerate iterative solvers for physical systems with graph networks (GNs) by predicting the initial guesses to reduce the number of iterations. Unlike existing methods that aim to learn physical systems in an end-to-end manner, our approach guarantees long-term stability and therefore leads to more accurate solutions. Furthermore, our method improves the run time performance of traditional iterative solvers. To explore our method we make use of position-based dynamics (PBD) as a common solver for physical systems and evaluate it by simulating the dynamics of elastic rods. Our approach is able to generalize across different initial conditions, discretizations, and realistic material properties. Finally, we demonstrate that our method also performs well when taking discontinuous effects into account such as collisions between individual rods. Finally, to illustrate the scalability of our approach, we simulate complex 3D tree models composed of over a thousand individual branch segments swaying in wind fields. A video showing dynamic results of our graph learning assisted simulations of elastic rods can be found on the project website available at http://computationalsciences.org/publications/shao-2021-physical-systems-graph-learning.html .

ROApr 18, 2019
Learning a Controller Fusion Network by Online Trajectory Filtering for Vision-based UAV Racing

Matthias Müller, Guohao Li, Vincent Casser et al.

Autonomous UAV racing has recently emerged as an interesting research problem. The dream is to beat humans in this new fast-paced sport. A common approach is to learn an end-to-end policy that directly predicts controls from raw images by imitating an expert. However, such a policy is limited by the expert it imitates and scaling to other environments and vehicle dynamics is difficult. One approach to overcome the drawbacks of an end-to-end policy is to train a network only on the perception task and handle control with a PID or MPC controller. However, a single controller must be extensively tuned and cannot usually cover the whole state space. In this paper, we propose learning an optimized controller using a DNN that fuses multiple controllers. The network learns a robust controller with online trajectory filtering, which suppresses noisy trajectories and imperfections of individual controllers. The result is a network that is able to learn a good fusion of filtered trajectories from different controllers leading to significant improvements in overall performance. We compare our trained network to controllers it has learned from, end-to-end baselines and human pilots in a realistic simulation; our network beats all baselines in extensive experiments and approaches the performance of a professional human pilot. A video summarizing this work is available at https://youtu.be/hGKlE5X9Z5U

CVMar 3, 2018
OIL: Observational Imitation Learning

Guohao Li, Matthias Müller, Vincent Casser et al.

Recent work has explored the problem of autonomous navigation by imitating a teacher and learning an end-to-end policy, which directly predicts controls from raw images. However, these approaches tend to be sensitive to mistakes by the teacher and do not scale well to other environments or vehicles. To this end, we propose Observational Imitation Learning (OIL), a novel imitation learning variant that supports online training and automatic selection of optimal behavior by observing multiple imperfect teachers. We apply our proposed methodology to the challenging problems of autonomous driving and UAV racing. For both tasks, we utilize the Sim4CV simulator that enables the generation of large amounts of synthetic training data and also allows for online learning and evaluation. We train a perception network to predict waypoints from raw image data and use OIL to train another network to predict controls from these waypoints. Extensive experiments demonstrate that our trained network outperforms its teachers, conventional imitation learning (IL) and reinforcement learning (RL) baselines and even humans in simulation. The project website is available at https://sites.google.com/kaust.edu.sa/oil/ and a video at https://youtu.be/_rhq8a0qgeg

CVAug 19, 2017
Teaching UAVs to Race: End-to-End Regression of Agile Controls in Simulation

Matthias Müller, Vincent Casser, Neil Smith et al.

Automating the navigation of unmanned aerial vehicles (UAVs) in diverse scenarios has gained much attention in recent years. However, teaching UAVs to fly in challenging environments remains an unsolved problem, mainly due to the lack of training data. In this paper, we train a deep neural network to predict UAV controls from raw image data for the task of autonomous UAV racing in a photo-realistic simulation. Training is done through imitation learning with data augmentation to allow for the correction of navigation mistakes. Extensive experiments demonstrate that our trained network (when sufficient data augmentation is used) outperforms state-of-the-art methods and flies more consistently than many human pilots. Additionally, we show that our optimized network architecture can run in real-time on embedded hardware, allowing for efficient on-board processing critical for real-world deployment. From a broader perspective, our results underline the importance of extensive data augmentation techniques to improve robustness in end-to-end learning setups.