Wei Xiong

LG
h-index44
14papers
1,842citations
Novelty59%
AI Score39

14 Papers

53.5LGApr 13, 2023Code
RAFT: Reward rAnked FineTuning for Generative Foundation Model Alignment

Hanze Dong, Wei Xiong, Deepanshu Goyal et al.

Generative foundation models are susceptible to implicit biases that can arise from extensive unsupervised training data. Such biases can produce suboptimal samples, skewed outcomes, and unfairness, with potentially serious consequences. Consequently, aligning these models with human ethics and preferences is an essential step toward ensuring their responsible and effective deployment in real-world applications. Prior research has primarily employed Reinforcement Learning from Human Feedback (RLHF) to address this problem, where generative models are fine-tuned with RL algorithms guided by a human-feedback-informed reward model. However, the inefficiencies and instabilities associated with RL algorithms frequently present substantial obstacles to the successful alignment, necessitating the development of a more robust and streamlined approach. To this end, we introduce a new framework, Reward rAnked FineTuning (RAFT), designed to align generative models effectively. Utilizing a reward model and a sufficient number of samples, our approach selects the high-quality samples, discarding those that exhibit undesired behavior, and subsequently enhancing the model by fine-tuning on these filtered samples. Our studies show that RAFT can effectively improve the model performance in both reward learning and other automated metrics in both large language models and diffusion models.

26.2LGMay 31, 2022
Nearly Minimax Optimal Offline Reinforcement Learning with Linear Function Approximation: Single-Agent MDP and Markov Game

Wei Xiong, Han Zhong, Chengshuai Shi et al.

Offline reinforcement learning (RL) aims at learning an optimal strategy using a pre-collected dataset without further interactions with the environment. While various algorithms have been proposed for offline RL in the previous literature, the minimax optimality has only been (nearly) established for tabular Markov decision processes (MDPs). In this paper, we focus on offline RL with linear function approximation and propose a new pessimism-based algorithm for offline linear MDP. At the core of our algorithm is the uncertainty decomposition via a reference function, which is new in the literature of offline RL under linear function approximation. Theoretical analysis demonstrates that our algorithm can match the performance lower bound up to logarithmic factors. We also extend our techniques to the two-player zero-sum Markov games (MGs), and establish a new performance lower bound for MGs, which tightens the existing result, and verifies the nearly minimax optimality of the proposed algorithm. To the best of our knowledge, these are the first computationally efficient and nearly minimax optimal algorithms for offline single-agent MDPs and MGs with linear function approximation.

24.3LGNov 3, 2022
GEC: A Unified Framework for Interactive Decision Making in MDP, POMDP, and Beyond

Han Zhong, Wei Xiong, Sirui Zheng et al.

We study sample efficient reinforcement learning (RL) under the general framework of interactive decision making, which includes Markov decision process (MDP), partially observable Markov decision process (POMDP), and predictive state representation (PSR) as special cases. Toward finding the minimum assumption that empowers sample efficient learning, we propose a novel complexity measure, generalized eluder coefficient (GEC), which characterizes the fundamental tradeoff between exploration and exploitation in online interactive decision making. In specific, GEC captures the hardness of exploration by comparing the error of predicting the performance of the updated policy with the in-sample training error evaluated on the historical data. We show that RL problems with low GEC form a remarkably rich class, which subsumes low Bellman eluder dimension problems, bilinear class, low witness rank problems, PO-bilinear class, and generalized regular PSR, where generalized regular PSR, a new tractable PSR class identified by us, includes nearly all known tractable POMDPs and PSRs. Furthermore, in terms of algorithm design, we propose a generic posterior sampling algorithm, which can be implemented in both model-free and model-based fashion, under both fully observable and partially observable settings. The proposed algorithm modifies the standard posterior sampling algorithm in two aspects: (i) we use an optimistic prior distribution that biases towards hypotheses with higher values and (ii) a loglikelihood function is set to be the empirical loss evaluated on the historical data, where the choice of loss function supports both model-free and model-based learning. We prove that the proposed algorithm is sample efficient by establishing a sublinear regret upper bound in terms of GEC. In summary, we provide a new and unified understanding of both fully observable and partially observable RL.

15.6LGOct 4, 2022
A Self-Play Posterior Sampling Algorithm for Zero-Sum Markov Games

Wei Xiong, Han Zhong, Chengshuai Shi et al.

Existing studies on provably efficient algorithms for Markov games (MGs) almost exclusively build on the "optimism in the face of uncertainty" (OFU) principle. This work focuses on a different approach of posterior sampling, which is celebrated in many bandits and reinforcement learning settings but remains under-explored for MGs. Specifically, for episodic two-player zero-sum MGs, a novel posterior sampling algorithm is developed with general function approximation. Theoretical analysis demonstrates that the posterior sampling algorithm admits a $\sqrt{T}$-regret bound for problems with a low multi-agent decoupling coefficient, which is a new complexity measure for MGs, where $T$ denotes the number of episodes. When specialized to linear MGs, the obtained regret bound matches the state-of-the-art results. To the best of our knowledge, this is the first provably efficient posterior sampling algorithm for MGs with frequentist regret guarantees, which enriches the toolbox for MGs and promotes the broad applicability of posterior sampling.

1.9CLSep 16, 2024Code
Semantics Preserving Emoji Recommendation with Large Language Models

Zhongyi Qiu, Kangyi Qiu, Hanjia Lyu et al.

Emojis have become an integral part of digital communication, enriching text by conveying emotions, tone, and intent. Existing emoji recommendation methods are primarily evaluated based on their ability to match the exact emoji a user chooses in the original text. However, they ignore the essence of users' behavior on social media in that each text can correspond to multiple reasonable emojis. To better assess a model's ability to align with such real-world emoji usage, we propose a new semantics preserving evaluation framework for emoji recommendation, which measures a model's ability to recommend emojis that maintain the semantic consistency with the user's text. To evaluate how well a model preserves semantics, we assess whether the predicted affective state, demographic profile, and attitudinal stance of the user remain unchanged. If these attributes are preserved, we consider the recommended emojis to have maintained the original semantics. The advanced abilities of Large Language Models (LLMs) in understanding and generating nuanced, contextually relevant output make them well-suited for handling the complexities of semantics preserving emoji recommendation. To this end, we construct a comprehensive benchmark to systematically assess the performance of six proprietary and open-source LLMs using different prompting techniques on our task. Our experiments demonstrate that GPT-4o outperforms other LLMs, achieving a semantics preservation score of 79.23%. Additionally, we conduct case studies to analyze model biases in downstream classification tasks and evaluate the diversity of the recommended emojis.

43.1CVApr 6, 2023
InstantBooth: Personalized Text-to-Image Generation without Test-Time Finetuning

Jing Shi, Wei Xiong, Zhe Lin et al.

Recent advances in personalized image generation allow a pre-trained text-to-image model to learn a new concept from a set of images. However, existing personalization approaches usually require heavy test-time finetuning for each concept, which is time-consuming and difficult to scale. We propose InstantBooth, a novel approach built upon pre-trained text-to-image models that enables instant text-guided image personalization without any test-time finetuning. We achieve this with several major components. First, we learn the general concept of the input images by converting them to a textual token with a learnable image encoder. Second, to keep the fine details of the identity, we learn rich visual feature representation by introducing a few adapter layers to the pre-trained model. We train our components only on text-image pairs without using paired images of the same concept. Compared to test-time finetuning-based methods like DreamBooth and Textual-Inversion, our model can generate competitive results on unseen concepts concerning language-image alignment, image fidelity, and identity preservation while being 100 times faster.

22.9LGJan 24, 2023Code
Koopman neural operator as a mesh-free solver of non-linear partial differential equations

Wei Xiong, Xiaomeng Huang, Ziyang Zhang et al.

The lacking of analytic solutions of diverse partial differential equations (PDEs) gives birth to a series of computational techniques for numerical solutions. Although numerous latest advances are accomplished in developing neural operators, a kind of neural-network-based PDE solver, these solvers become less accurate and explainable while learning long-term behaviors of non-linear PDE families. In this paper, we propose the Koopman neural operator (KNO), a new neural operator, to overcome these challenges. With the same objective of learning an infinite-dimensional mapping between Banach spaces that serves as the solution operator of the target PDE family, our approach differs from existing models by formulating a non-linear dynamic system of equation solution. By approximating the Koopman operator, an infinite-dimensional operator governing all possible observations of the dynamic system, to act on the flow mapping of the dynamic system, we can equivalently learn the solution of a non-linear PDE family by solving simple linear prediction problems. We validate the KNO in mesh-independent, long-term, and5zero-shot predictions on five representative PDEs (e.g., the Navier-Stokes equation and the Rayleigh-B{é}nard convection) and three real dynamic systems (e.g., global water vapor patterns and western boundary currents). In these experiments, the KNO exhibits notable advantages compared with previous state-of-the-art models, suggesting the potential of the KNO in supporting diverse science and engineering applications (e.g., PDE solving, turbulence modelling, and precipitation forecasting).

13.0LGJan 3, 2023Code
KoopmanLab: machine learning for solving complex physics equations

Wei Xiong, Muyuan Ma, Xiaomeng Huang et al.

Numerous physics theories are rooted in partial differential equations (PDEs). However, the increasingly intricate physics equations, especially those that lack analytic solutions or closed forms, have impeded the further development of physics. Computationally solving PDEs by classic numerical approaches suffers from the trade-off between accuracy and efficiency and is not applicable to the empirical data generated by unknown latent PDEs. To overcome this challenge, we present KoopmanLab, an efficient module of the Koopman neural operator family, for learning PDEs without analytic solutions or closed forms. Our module consists of multiple variants of the Koopman neural operator (KNO), a kind of mesh-independent neural-network-based PDE solvers developed following dynamic system theory. The compact variants of KNO can accurately solve PDEs with small model sizes while the large variants of KNO are more competitive in predicting highly complicated dynamic systems govern by unknown, high-dimensional, and non-linear PDEs. All variants are validated by mesh-independent and long-term prediction experiments implemented on representative PDEs (e.g., the Navier-Stokes equation and the Bateman-Burgers equation in fluid mechanics) and ERA5 (i.e., one of the largest high-resolution global-scale climate data sets in earth physics). These demonstrations suggest the potential of KoopmanLab to be a fundamental tool in diverse physics studies related to equations or dynamic systems.

13.9AIDec 13, 2023Code
Earthfarseer: Versatile Spatio-Temporal Dynamical Systems Modeling in One Model

Hao Wu, Yuxuan Liang, Wei Xiong et al.

Efficiently modeling spatio-temporal (ST) physical processes and observations presents a challenging problem for the deep learning community. Many recent studies have concentrated on meticulously reconciling various advantages, leading to designed models that are neither simple nor practical. To address this issue, this paper presents a systematic study on existing shortcomings faced by off-the-shelf models, including lack of local fidelity, poor prediction performance over long time-steps,low scalability, and inefficiency. To systematically address the aforementioned problems, we propose an EarthFarseer, a concise framework that combines parallel local convolutions and global Fourier-based transformer architectures, enabling dynamically capture the local-global spatial interactions and dependencies. EarthFarseer also incorporates a multi-scale fully convolutional and Fourier architectures to efficiently and effectively capture the temporal evolution. Our proposal demonstrates strong adaptability across various tasks and datasets, with fast convergence and better local fidelity in long time-steps predictions. Extensive experiments and visualizations over eight human society physical and natural physical datasets demonstrates the state-of-the-art performance of EarthFarseer. We release our code at https://github.com/easylearningscores/EarthFarseer.

46.7LGDec 18, 2023
Iterative Preference Learning from Human Feedback: Bridging Theory and Practice for RLHF under KL-Constraint

Wei Xiong, Hanze Dong, Chenlu Ye et al.

This paper studies the alignment process of generative models with Reinforcement Learning from Human Feedback (RLHF). We first identify the primary challenges of existing popular methods like offline PPO and offline DPO as lacking in strategical exploration of the environment. Then, to understand the mathematical principle of RLHF, we consider a standard mathematical formulation, the reverse-KL regularized contextual bandit for RLHF. Despite its widespread practical application, a rigorous theoretical analysis of this formulation remains open. We investigate its behavior in three distinct settings -- offline, online, and hybrid -- and propose efficient algorithms with finite-sample theoretical guarantees. Moving towards practical applications, our framework, with a robust approximation of the information-theoretical policy improvement oracle, naturally gives rise to several novel RLHF algorithms. This includes an iterative version of the Direct Preference Optimization (DPO) algorithm for online settings, and a multi-step rejection sampling strategy for offline scenarios. Our empirical evaluations on real-world alignment experiment of large language model demonstrate that these proposed methods significantly surpass existing strong baselines, such as DPO and Rejection Sampling Optimization (RSO), showcasing the connections between solid theoretical foundations and their potent practical implementations.

0.5CLJan 31, 2023Code
ZhichunRoad at Amazon KDD Cup 2022: MultiTask Pre-Training for E-Commerce Product Search

Xuange Cui, Wei Xiong, Songlin Wang

In this paper, we propose a robust multilingual model to improve the quality of search results. Our model not only leverage the processed class-balanced dataset, but also benefit from multitask pre-training that leads to more general representations. In pre-training stage, we adopt mlm task, classification task and contrastive learning task to achieve considerably performance. In fine-tuning stage, we use confident learning, exponential moving average method (EMA), adversarial training (FGM) and regularized dropout strategy (R-Drop) to improve the model's generalization and robustness. Moreover, we use a multi-granular semantic unit to discover the queries and products textual metadata for enhancing the representation of the model. Our approach obtained competitive results and ranked top-8 in three tasks. We release the source code and pre-trained models associated with this work.

4.3MLMay 3, 2023
Reward Teaching for Federated Multi-armed Bandits

Chengshuai Shi, Wei Xiong, Cong Shen et al.

Most of the existing federated multi-armed bandits (FMAB) designs are based on the presumption that clients will implement the specified design to collaborate with the server. In reality, however, it may not be possible to modify the clients' existing protocols. To address this challenge, this work focuses on clients who always maximize their individual cumulative rewards, and introduces a novel idea of ``reward teaching'', where the server guides the clients towards global optimality through implicit local reward adjustments. Under this framework, the server faces two tightly coupled tasks of bandit learning and target teaching, whose combination is non-trivial and challenging. A phased approach, called Teaching-After-Learning (TAL), is first designed to encourage and discourage clients' explorations separately. General performance analyses of TAL are established when the clients' strategies satisfy certain mild requirements. With novel technical approaches developed to analyze the warm-start behaviors of bandit algorithms, particularized guarantees of TAL with clients running UCB or epsilon-greedy strategies are then obtained. These results demonstrate that TAL achieves logarithmic regrets while only incurring logarithmic adjustment costs, which is order-optimal w.r.t. a natural lower bound. As a further extension, the Teaching-While-Learning (TWL) algorithm is developed with the idea of successive arm elimination to break the non-adaptive phase separation in TAL. Rigorous analyses demonstrate that when facing clients with UCB1, TWL outperforms TAL in terms of the dependencies on sub-optimality gaps thanks to its adaptive design. Experimental results demonstrate the effectiveness and generality of the proposed algorithms.

20.8LGFeb 15, 2022
Pessimistic Minimax Value Iteration: Provably Efficient Equilibrium Learning from Offline Datasets

Han Zhong, Wei Xiong, Jiyuan Tan et al.

We study episodic two-player zero-sum Markov games (MGs) in the offline setting, where the goal is to find an approximate Nash equilibrium (NE) policy pair based on a dataset collected a priori. When the dataset does not have uniform coverage over all policy pairs, finding an approximate NE involves challenges in three aspects: (i) distributional shift between the behavior policy and the optimal policy, (ii) function approximation to handle large state space, and (iii) minimax optimization for equilibrium solving. We propose a pessimism-based algorithm, dubbed as pessimistic minimax value iteration (PMVI), which overcomes the distributional shift by constructing pessimistic estimates of the value functions for both players and outputs a policy pair by solving NEs based on the two value functions. Furthermore, we establish a data-dependent upper bound on the suboptimality which recovers a sublinear rate without the assumption on uniform coverage of the dataset. We also prove an information-theoretical lower bound, which suggests that the data-dependent term in the upper bound is intrinsic. Our theoretical results also highlight a notion of "relative uncertainty", which characterizes the necessary and sufficient condition for achieving sample efficiency in offline MGs. To the best of our knowledge, we provide the first nearly minimax optimal result for offline MGs with function approximation.

13.5IVMay 6, 2020
Unsupervised Low-light Image Enhancement with Decoupled Networks

Wei Xiong, Ding Liu, Xiaohui Shen et al.

In this paper, we tackle the problem of enhancing real-world low-light images with significant noise in an unsupervised fashion. Conventional unsupervised learning-based approaches usually tackle the low-light image enhancement problem using an image-to-image translation model. They focus primarily on illumination or contrast enhancement but fail to suppress the noise that ubiquitously exists in images taken under real-world low-light conditions. To address this issue, we explicitly decouple this task into two sub-tasks: illumination enhancement and noise suppression. We propose to learn a two-stage GAN-based framework to enhance the real-world low-light images in a fully unsupervised fashion. To facilitate the unsupervised training of our model, we construct samples with pseudo labels. Furthermore, we propose an adaptive content loss to suppress real image noise in different regions based on illumination intensity. In addition to conventional benchmark datasets, a new unpaired low-light image enhancement dataset is built and used to thoroughly evaluate the performance of our model. Extensive experiments show that our proposed method outperforms the state-of-the-art unsupervised image enhancement methods in terms of both illumination enhancement and noise reduction.