31.1CLMay 31, 2022
Knowledge Graph - Deep Learning: A Case Study in Question Answering in Aviation Safety DomainAnkush Agarwal, Raj Gite, Shreya Laddha et al.
In the commercial aviation domain, there are a large number of documents, like, accident reports (NTSB, ASRS) and regulatory directives (ADs). There is a need for a system to access these diverse repositories efficiently in order to service needs in the aviation industry, like maintenance, compliance, and safety. In this paper, we propose a Knowledge Graph (KG) guided Deep Learning (DL) based Question Answering (QA) system for aviation safety. We construct a Knowledge Graph from Aircraft Accident reports and contribute this resource to the community of researchers. The efficacy of this resource is tested and proved by the aforesaid QA system. Natural Language Queries constructed from the documents mentioned above are converted into SPARQL (the interface language of the RDF graph database) queries and answered. On the DL side, we have two different QA models: (i) BERT QA which is a pipeline of Passage Retrieval (Sentence-BERT based) and Question Answering (BERT based), and (ii) the recently released GPT-3. We evaluate our system on a set of queries created from the accident reports. Our combined QA system achieves 9.3% increase in accuracy over GPT-3 and 40.3% increase over BERT QA. Thus, we infer that KG-DL performs better than either singly.
1.2ASNov 9, 2022
A Comparative Study of Data Augmentation Techniques for Deep Learning Based Emotion RecognitionRavi Shankar, Abdouh Harouna Kenfack, Arjun Somayazulu et al.
Automated emotion recognition in speech is a long-standing problem. While early work on emotion recognition relied on hand-crafted features and simple classifiers, the field has now embraced end-to-end feature learning and classification using deep neural networks. In parallel to these models, researchers have proposed several data augmentation techniques to increase the size and variability of existing labeled datasets. Despite many seminal contributions in the field, we still have a poor understanding of the interplay between the network architecture and the choice of data augmentation. Moreover, only a handful of studies demonstrate the generalizability of a particular model across multiple datasets, which is a prerequisite for robust real-world performance. In this paper, we conduct a comprehensive evaluation of popular deep learning approaches for emotion recognition. To eliminate bias, we fix the model architectures and optimization hyperparameters using the VESUS dataset and then use repeated 5-fold cross validation to evaluate the performance on the IEMOCAP and CREMA-D datasets. Our results demonstrate that long-range dependencies in the speech signal are critical for emotion recognition and that speed/rate augmentation offers the most robust performance gain across models.
Re-ENACT: Reinforcement Learning for Emotional Speech Generation using Actor-Critic StrategyRavi Shankar, Archana Venkataraman
In this paper, we propose the first method to modify the prosodic features of a given speech signal using actor-critic reinforcement learning strategy. Our approach uses a Bayesian framework to identify contiguous segments of importance that links segments of the given utterances to perception of emotions in humans. We train a neural network to produce the variational posterior of a collection of Bernoulli random variables; our model applies a Markov prior on it to ensure continuity. A sample from this distribution is used for downstream emotion prediction. Further, we train the neural network to predict a soft assignment over emotion categories as the target variable. In the next step, we modify the prosodic features (pitch, intensity, and rhythm) of the masked segment to increase the score of target emotion. We employ an actor-critic reinforcement learning to train the prosody modifier by discretizing the space of modifications. Further, it provides a simple solution to the problem of gradient computation through WSOLA operation for rhythm manipulation. Our experiments demonstrate that this framework changes the perceived emotion of a given speech utterance to the target. Further, we show that our unified technique is on par with state-of-the-art emotion conversion models from supervised and unsupervised domains that require pairwise training.
9.6HCNov 2, 2024
The Interaction Layer: An Exploration for Co-Designing User-LLM Interactions in Parental Wellbeing Support SystemsSruthi Viswanathan, Seray Ibrahim, Ravi Shankar et al.
Parenting brings emotional and physical challenges, from balancing work, childcare, and finances to coping with exhaustion and limited personal time. Yet, one in three parents never seek support. AI systems potentially offer stigma-free, accessible, and affordable solutions. Yet, user adoption often fails due to issues with explainability and reliability. To see if these issues could be solved using a co-design approach, we developed and tested NurtureBot, a wellbeing support assistant for new parents. 32 parents co-designed the system through Asynchronous Remote Communities method, identifying the key challenge as achieving a "successful chat." As part of co-design, parents role-played as NurtureBot, rewriting its dialogues to improve user understanding, control, and outcomes. The refined prototype, featuring an Interaction Layer, was evaluated by 32 initial and 46 new parents, showing improved user experience and usability, with final CUQ score of 91.3/100, demonstrating successful interaction patterns. Our process revealed useful interaction design lessons for effective AI parenting support.