3.9CVOct 29, 2023
Video Frame Interpolation with Many-to-many Splatting and Spatial Selective RefinementPing Hu, Simon Niklaus, Lu Zhang et al.
In this work, we first propose a fully differentiable Many-to-Many (M2M) splatting framework to interpolate frames efficiently. Given a frame pair, we estimate multiple bidirectional flows to directly forward warp the pixels to the desired time step before fusing overlapping pixels. In doing so, each source pixel renders multiple target pixels and each target pixel can be synthesized from a larger area of visual context, establishing a many-to-many splatting scheme with robustness to undesirable artifacts. For each input frame pair, M2M has a minuscule computational overhead when interpolating an arbitrary number of in-between frames, hence achieving fast multi-frame interpolation. However, directly warping and fusing pixels in the intensity domain is sensitive to the quality of motion estimation and may suffer from less effective representation capacity. To improve interpolation accuracy, we further extend an M2M++ framework by introducing a flexible Spatial Selective Refinement (SSR) component, which allows for trading computational efficiency for interpolation quality and vice versa. Instead of refining the entire interpolated frame, SSR only processes difficult regions selected under the guidance of an estimated error map, thereby avoiding redundant computation. Evaluation on multiple benchmark datasets shows that our method is able to improve the efficiency while maintaining competitive video interpolation quality, and it can be adjusted to use more or less compute as needed.
Learning Motion and Temporal Cues for Unsupervised Video Object SegmentationYunzhi Zhuge, Hongyu Gu, Lu Zhang et al.
In this paper, we address the challenges in unsupervised video object segmentation (UVOS) by proposing an efficient algorithm, termed MTNet, which concurrently exploits motion and temporal cues. Unlike previous methods that focus solely on integrating appearance with motion or on modeling temporal relations, our method combines both aspects by integrating them within a unified framework. MTNet is devised by effectively merging appearance and motion features during the feature extraction process within encoders, promoting a more complementary representation. To capture the intricate long-range contextual dynamics and information embedded within videos, a temporal transformer module is introduced, facilitating efficacious inter-frame interactions throughout a video clip. Furthermore, we employ a cascade of decoders all feature levels across all feature levels to optimally exploit the derived features, aiming to generate increasingly precise segmentation masks. As a result, MTNet provides a strong and compact framework that explores both temporal and cross-modality knowledge to robustly localize and track the primary object accurately in various challenging scenarios efficiently. Extensive experiments across diverse benchmarks conclusively show that our method not only attains state-of-the-art performance in unsupervised video object segmentation but also delivers competitive results in video salient object detection. These findings highlight the method's robust versatility and its adeptness in adapting to a range of segmentation tasks. Source code is available on https://github.com/hy0523/MTNet.
Bootstraping Clustering of Gaussians for View-consistent 3D Scene UnderstandingWenbo Zhang, Lu Zhang, Ping Hu et al.
Injecting semantics into 3D Gaussian Splatting (3DGS) has recently garnered significant attention. While current approaches typically distill 3D semantic features from 2D foundational models (e.g., CLIP and SAM) to facilitate novel view segmentation and semantic understanding, their heavy reliance on 2D supervision can undermine cross-view semantic consistency and necessitate complex data preparation processes, therefore hindering view-consistent scene understanding. In this work, we present FreeGS, an unsupervised semantic-embedded 3DGS framework that achieves view-consistent 3D scene understanding without the need for 2D labels. Instead of directly learning semantic features, we introduce the IDentity-coupled Semantic Field (IDSF) into 3DGS, which captures both semantic representations and view-consistent instance indices for each Gaussian. We optimize IDSF with a two-step alternating strategy: semantics help to extract coherent instances in 3D space, while the resulting instances regularize the injection of stable semantics from 2D space. Additionally, we adopt a 2D-3D joint contrastive loss to enhance the complementarity between view-consistent 3D geometry and rich semantics during the bootstrapping process, enabling FreeGS to uniformly perform tasks such as novel-view semantic segmentation, object selection, and 3D object detection. Extensive experiments on LERF-Mask, 3D-OVS, and ScanNet datasets demonstrate that FreeGS performs comparably to state-of-the-art methods while avoiding the complex data preprocessing workload. Our code is publicly available at https://github.com/wb014/FreeGS.
Regularizing Subspace Redundancy of Low-Rank AdaptationYue Zhu, Haiwen Diao, Shang Gao et al.
Low-Rank Adaptation (LoRA) and its variants have delivered strong capability in Parameter-Efficient Transfer Learning (PETL) by minimizing trainable parameters and benefiting from reparameterization. However, their projection matrices remain unrestricted during training, causing high representation redundancy and diminishing the effectiveness of feature adaptation in the resulting subspaces. While existing methods mitigate this by manually adjusting the rank or implicitly applying channel-wise masks, they lack flexibility and generalize poorly across various datasets and architectures. Hence, we propose ReSoRA, a method that explicitly models redundancy between mapping subspaces and adaptively Regularizes Subspace redundancy of Low-Rank Adaptation. Specifically, it theoretically decomposes the low-rank submatrices into multiple equivalent subspaces and systematically applies de-redundancy constraints to the feature distributions across different projections. Extensive experiments validate that our proposed method consistently facilitates existing state-of-the-art PETL methods across various backbones and datasets in vision-language retrieval and standard visual classification benchmarks. Besides, as a training supervision, ReSoRA can be seamlessly integrated into existing approaches in a plug-and-play manner, with no additional inference costs. Code is publicly available at: https://github.com/Lucenova/ReSoRA.
DreamMix: Decoupling Object Attributes for Enhanced Editability in Customized Image InpaintingYicheng Yang, Pengxiang Li, Lu Zhang et al.
Subject-driven image inpainting has recently gained prominence in image editing with the rapid advancement of diffusion models. Beyond image guidance, recent studies have explored incorporating text guidance to achieve identity-preserved yet locally editable object inpainting. However, these methods still suffer from identity overfitting, where original attributes remain entangled with target textual instructions. To overcome this limitation, we propose DreamMix, a diffusion-based framework adept at inserting target objects into user-specified regions while concurrently enabling arbitrary text-driven attribute modifications. DreamMix introduces three key components: (i) an Attribute Decoupling Mechanism (ADM) that synthesizes diverse attribute-augmented image-text pairs to mitigate overfitting; (ii) a Textual Attribute Substitution (TAS) module that isolates target attributes via orthogonal decomposition, and (iii) a Disentangled Inpainting Framework (DIF) that seperates local generation from global harmonization. Extensive experiments across multiple inpainting backbones demonstrate that DreamMix achieves a superior balance between identity preservation and attribute editability across diverse applications, including object insertion, attribute editing, and small object inpainting.