1.5CVOct 6, 2023
URLOST: Unsupervised Representation Learning without Stationarity or TopologyZeyu Yun, Juexiao Zhang, Yann LeCun et al.
Unsupervised representation learning has seen tremendous progress. However, it is constrained by its reliance on domain specific stationarity and topology, a limitation not found in biological intelligence systems. For instance, unlike computer vision, human vision can process visual signals sampled from highly irregular and non-stationary sensors. We introduce a novel framework that learns from high-dimensional data without prior knowledge of stationarity and topology. Our model, abbreviated as URLOST, combines a learnable self-organizing layer, spectral clustering, and a masked autoencoder (MAE). We evaluate its effectiveness on three diverse data modalities including simulated biological vision data, neural recordings from the primary visual cortex, and gene expressions. Compared to state-of-the-art unsupervised learning methods like SimCLR and MAE, our model excels at learning meaningful representations across diverse modalities without knowing their stationarity or topology. It also outperforms other methods that are not dependent on these factors, setting a new benchmark in the field. We position this work as a step toward unsupervised learning methods capable of generalizing across diverse high-dimensional data modalities.
2.0CVMar 19, 2024Code
LUWA Dataset: Learning Lithic Use-Wear Analysis on Microscopic ImagesJing Zhang, Irving Fang, Juexiao Zhang et al.
Lithic Use-Wear Analysis (LUWA) using microscopic images is an underexplored vision-for-science research area. It seeks to distinguish the worked material, which is critical for understanding archaeological artifacts, material interactions, tool functionalities, and dental records. However, this challenging task goes beyond the well-studied image classification problem for common objects. It is affected by many confounders owing to the complex wear mechanism and microscopic imaging, which makes it difficult even for human experts to identify the worked material successfully. In this paper, we investigate the following three questions on this unique vision task for the first time:(i) How well can state-of-the-art pre-trained models (like DINOv2) generalize to the rarely seen domain? (ii) How can few-shot learning be exploited for scarce microscopic images? (iii) How do the ambiguous magnification and sensing modality influence the classification accuracy? To study these, we collaborated with archaeologists and built the first open-source and the largest LUWA dataset containing 23,130 microscopic images with different magnifications and sensing modalities. Extensive experiments show that existing pre-trained models notably outperform human experts but still leave a large gap for improvements. Most importantly, the LUWA dataset provides an underexplored opportunity for vision and learning communities and complements existing image classification problems on common objects.
23.6ROOct 11, 2024
VLM See, Robot Do: Human Demo Video to Robot Action Plan via Vision Language ModelBeichen Wang, Juexiao Zhang, Shuwen Dong et al.
Vision Language Models (VLMs) have recently been adopted in robotics for their capability in common sense reasoning and generalizability. Existing work has applied VLMs to generate task and motion planning from natural language instructions and simulate training data for robot learning. In this work, we explore using VLM to interpret human demonstration videos and generate robot task planning. Our method integrates keyframe selection, visual perception, and VLM reasoning into a pipeline. We named it SeeDo because it enables the VLM to ''see'' human demonstrations and explain the corresponding plans to the robot for it to ''do''. To validate our approach, we collected a set of long-horizon human videos demonstrating pick-and-place tasks in three diverse categories and designed a set of metrics to comprehensively benchmark SeeDo against several baselines, including state-of-the-art video-input VLMs. The experiments demonstrate SeeDo's superior performance. We further deployed the generated task plans in both a simulation environment and on a real robot arm.
Multiview Scene GraphJuexiao Zhang, Gao Zhu, Sihang Li et al.
A proper scene representation is central to the pursuit of spatial intelligence where agents can robustly reconstruct and efficiently understand 3D scenes. A scene representation is either metric, such as landmark maps in 3D reconstruction, 3D bounding boxes in object detection, or voxel grids in occupancy prediction, or topological, such as pose graphs with loop closures in SLAM or visibility graphs in SfM. In this work, we propose to build Multiview Scene Graphs (MSG) from unposed images, representing a scene topologically with interconnected place and object nodes. The task of building MSG is challenging for existing representation learning methods since it needs to jointly address both visual place recognition, object detection, and object association from images with limited fields of view and potentially large viewpoint changes. To evaluate any method tackling this task, we developed an MSG dataset and annotation based on a public 3D dataset. We also propose an evaluation metric based on the intersection-over-union score of MSG edges. Moreover, we develop a novel baseline method built on mainstream pretrained vision models, combining visual place recognition and object association into one Transformer decoder architecture. Experiments demonstrate that our method has superior performance compared to existing relevant baselines.
19.4ROJun 11, 2025
From Intention to Execution: Probing the Generalization Boundaries of Vision-Language-Action ModelsIrving Fang, Juexiao Zhang, Shengbang Tong et al.
One promise that Vision-Language-Action (VLA) models hold over traditional imitation learning for robotics is to leverage the broad generalization capabilities of large Vision-Language Models (VLMs) to produce versatile, "generalist" robot policies. However, current evaluations of VLAs remain insufficient. Traditional imitation learning benchmarks are unsuitable due to the lack of language instructions. Emerging benchmarks for VLAs that incorporate language often come with limited evaluation tasks and do not intend to investigate how much VLM pretraining truly contributes to the generalization capabilities of the downstream robotic policy. Meanwhile, much research relies on real-world robot setups designed in isolation by different institutions, which creates a barrier for reproducibility and accessibility. To address this gap, we introduce a unified probing suite of 50 simulation-based tasks across 10 subcategories spanning language instruction, vision, and objects. We systematically evaluate several state-of-the-art VLA architectures on this suite to understand their generalization capability. Our results show that while VLM backbones endow VLAs with robust perceptual understanding and high level planning, which we refer to as good intentions, this does not reliably translate into precise motor execution: when faced with out-of-distribution observations, policies often exhibit coherent intentions, but falter in action execution. Moreover, finetuning on action data can erode the original VLM's generalist reasoning abilities. We release our task suite and evaluation code to serve as a standardized benchmark for future VLAs and to drive research on closing the perception-to-action gap. More information, including the source code, can be found at https://ai4ce.github.io/INT-ACT/
Word Embedding Visualization Via Dictionary LearningJuexiao Zhang, Yubei Chen, Brian Cheung et al.
Co-occurrence statistics based word embedding techniques have proved to be very useful in extracting the semantic and syntactic representation of words as low dimensional continuous vectors. In this work, we discovered that dictionary learning can open up these word vectors as a linear combination of more elementary word factors. We demonstrate many of the learned factors have surprisingly strong semantic or syntactic meaning corresponding to the factors previously identified manually by human inspection. Thus dictionary learning provides a powerful visualization tool for understanding word embedding representations. Furthermore, we show that the word factors can help in identifying key semantic and syntactic differences in word analogy tasks and improve upon the state-of-the-art word embedding techniques in these tasks by a large margin.