Xiao Sun

CV
h-index39
21papers
4,622citations
Novelty50%
AI Score46

21 Papers

10.5CVAug 7, 2024Code
FacialPulse: An Efficient RNN-based Depression Detection via Temporal Facial Landmarks

Ruiqi Wang, Jinyang Huang, Jie Zhang et al.

Depression is a prevalent mental health disorder that significantly impacts individuals' lives and well-being. Early detection and intervention are crucial for effective treatment and management of depression. Recently, there are many end-to-end deep learning methods leveraging the facial expression features for automatic depression detection. However, most current methods overlook the temporal dynamics of facial expressions. Although very recent 3DCNN methods remedy this gap, they introduce more computational cost due to the selection of CNN-based backbones and redundant facial features. To address the above limitations, by considering the timing correlation of facial expressions, we propose a novel framework called FacialPulse, which recognizes depression with high accuracy and speed. By harnessing the bidirectional nature and proficiently addressing long-term dependencies, the Facial Motion Modeling Module (FMMM) is designed in FacialPulse to fully capture temporal features. Since the proposed FMMM has parallel processing capabilities and has the gate mechanism to mitigate gradient vanishing, this module can also significantly boost the training speed. Besides, to effectively use facial landmarks to replace original images to decrease information redundancy, a Facial Landmark Calibration Module (FLCM) is designed to eliminate facial landmark errors to further improve recognition accuracy. Extensive experiments on the AVEC2014 dataset and MMDA dataset (a depression dataset) demonstrate the superiority of FacialPulse on recognition accuracy and speed, with the average MAE (Mean Absolute Error) decreased by 21% compared to baselines, and the recognition speed increased by 100% compared to state-of-the-art methods. Codes are released at https://github.com/volatileee/FacialPulse.

11.1LGSep 24, 2022
Hybrid Multimodal Fusion for Humor Detection

Haojie Xu, Weifeng Liu, Jingwei Liu et al.

In this paper, we present our solution to the MuSe-Humor sub-challenge of the Multimodal Emotional Challenge (MuSe) 2022. The goal of the MuSe-Humor sub-challenge is to detect humor and calculate AUC from audiovisual recordings of German football Bundesliga press conferences. It is annotated for humor displayed by the coaches. For this sub-challenge, we first build a discriminant model using the transformer module and BiLSTM module, and then propose a hybrid fusion strategy to use the prediction results of each modality to improve the performance of the model. Our experiments demonstrate the effectiveness of our proposed model and hybrid fusion strategy on multimodal fusion, and the AUC of our proposed model on the test set is 0.8972.

3.9CVDec 12, 2023Code
Mask as Supervision: Leveraging Unified Mask Information for Unsupervised 3D Pose Estimation

Yuchen Yang, Yu Qiao, Xiao Sun

Automatic estimation of 3D human pose from monocular RGB images is a challenging and unsolved problem in computer vision. In a supervised manner, approaches heavily rely on laborious annotations and present hampered generalization ability due to the limited diversity of 3D pose datasets. To address these challenges, we propose a unified framework that leverages mask as supervision for unsupervised 3D pose estimation. With general unsupervised segmentation algorithms, the proposed model employs skeleton and physique representations that exploit accurate pose information from coarse to fine. Compared with previous unsupervised approaches, we organize the human skeleton in a fully unsupervised way which enables the processing of annotation-free data and provides ready-to-use estimation results. Comprehensive experiments demonstrate our state-of-the-art pose estimation performance on Human3.6M and MPI-INF-3DHP datasets. Further experiments on in-the-wild datasets also illustrate the capability to access more data to boost our model. Code will be available at https://github.com/Charrrrrlie/Mask-as-Supervision.

21.8CVAug 16, 2021Code
Learning Skeletal Graph Neural Networks for Hard 3D Pose Estimation

Ailing Zeng, Xiao Sun, Lei Yang et al.

Various deep learning techniques have been proposed to solve the single-view 2D-to-3D pose estimation problem. While the average prediction accuracy has been improved significantly over the years, the performance on hard poses with depth ambiguity, self-occlusion, and complex or rare poses is still far from satisfactory. In this work, we target these hard poses and present a novel skeletal GNN learning solution. To be specific, we propose a hop-aware hierarchical channel-squeezing fusion layer to effectively extract relevant information from neighboring nodes while suppressing undesired noises in GNN learning. In addition, we propose a temporal-aware dynamic graph construction procedure that is robust and effective for 3D pose estimation. Experimental results on the Human3.6M dataset show that our solution achieves 10.3\% average prediction accuracy improvement and greatly improves on hard poses over state-of-the-art techniques. We further apply the proposed technique on the skeleton-based action recognition task and also achieve state-of-the-art performance. Our code is available at https://github.com/ailingzengzzz/Skeletal-GNN.

33.1CVApr 7, 2021Code
Neural Articulated Radiance Field

Atsuhiro Noguchi, Xiao Sun, Stephen Lin et al.

We present Neural Articulated Radiance Field (NARF), a novel deformable 3D representation for articulated objects learned from images. While recent advances in 3D implicit representation have made it possible to learn models of complex objects, learning pose-controllable representations of articulated objects remains a challenge, as current methods require 3D shape supervision and are unable to render appearance. In formulating an implicit representation of 3D articulated objects, our method considers only the rigid transformation of the most relevant object part in solving for the radiance field at each 3D location. In this way, the proposed method represents pose-dependent changes without significantly increasing the computational complexity. NARF is fully differentiable and can be trained from images with pose annotations. Moreover, through the use of an autoencoder, it can learn appearance variations over multiple instances of an object class. Experiments show that the proposed method is efficient and can generalize well to novel poses. The code is available for research purposes at https://github.com/nogu-atsu/NARF

22.1CVJul 6, 2020Code
Point-Set Anchors for Object Detection, Instance Segmentation and Pose Estimation

Fangyun Wei, Xiao Sun, Hongyang Li et al.

A recent approach for object detection and human pose estimation is to regress bounding boxes or human keypoints from a central point on the object or person. While this center-point regression is simple and efficient, we argue that the image features extracted at a central point contain limited information for predicting distant keypoints or bounding box boundaries, due to object deformation and scale/orientation variation. To facilitate inference, we propose to instead perform regression from a set of points placed at more advantageous positions. This point set is arranged to reflect a good initialization for the given task, such as modes in the training data for pose estimation, which lie closer to the ground truth than the central point and provide more informative features for regression. As the utility of a point set depends on how well its scale, aspect ratio and rotation matches the target, we adopt the anchor box technique of sampling these transformations to generate additional point-set candidates. We apply this proposed framework, called Point-Set Anchors, to object detection, instance segmentation, and human pose estimation. Our results show that this general-purpose approach can achieve performance competitive with state-of-the-art methods for each of these tasks. Code is available at \url{https://github.com/FangyunWei/PointSetAnchor}

14.4CVApr 21, 2025
Structure-guided Diffusion Transformer for Low-Light Image Enhancement

Xiangchen Yin, Zhenda Yu, Longtao Jiang et al.

While the diffusion transformer (DiT) has become a focal point of interest in recent years, its application in low-light image enhancement remains a blank area for exploration. Current methods recover the details from low-light images while inevitably amplifying the noise in images, resulting in poor visual quality. In this paper, we firstly introduce DiT into the low-light enhancement task and design a novel Structure-guided Diffusion Transformer based Low-light image enhancement (SDTL) framework. We compress the feature through wavelet transform to improve the inference efficiency of the model and capture the multi-directional frequency band. Then we propose a Structure Enhancement Module (SEM) that uses structural prior to enhance the texture and leverages an adaptive fusion strategy to achieve more accurate enhancement effect. In Addition, we propose a Structure-guided Attention Block (SAB) to pay more attention to texture-riched tokens and avoid interference from noisy areas in noise prediction. Extensive qualitative and quantitative experiments demonstrate that our method achieves SOTA performance on several popular datasets, validating the effectiveness of SDTL in improving image quality and the potential of DiT in low-light enhancement tasks.

3.3AIOct 17, 2025
WELD: A Large-Scale Longitudinal Dataset of Emotional Dynamics for Ubiquitous Affective Computing

Xiao Sun

Automated emotion recognition in real-world workplace settings remains a challenging problem in affective computing due to the scarcity of large-scale, longitudinal datasets collected in naturalistic environments. We present a novel dataset comprising 733,651 facial expression records from 38 employees collected over 30.5 months (November 2021 to May 2024) in an authentic office environment. Each record contains seven emotion probabilities (neutral, happy, sad, surprised, fear, disgusted, angry) derived from deep learning-based facial expression recognition, along with comprehensive metadata including job roles, employment outcomes, and personality traits. The dataset uniquely spans the COVID-19 pandemic period, capturing emotional responses to major societal events including the Shanghai lockdown and policy changes. We provide 32 extended emotional metrics computed using established affective science methods, including valence, arousal, volatility, predictability, inertia, and emotional contagion strength. Technical validation demonstrates high data quality through successful replication of known psychological patterns (weekend effect: +192% valence improvement, p < 0.001; diurnal rhythm validated) and perfect predictive validity for employee turnover (AUC=1.0). Baseline experiments using Random Forest and LSTM models achieve 91.2% accuracy for emotion classification and R2 = 0.84 for valence prediction. This is the largest and longest longitudinal workplace emotion dataset publicly available, enabling research in emotion recognition, affective dynamics modeling, emotional contagion, turnover prediction, and emotion-aware system design.

11.6CVSep 9, 2021Code
ACP++: Action Co-occurrence Priors for Human-Object Interaction Detection

Dong-Jin Kim, Xiao Sun, Jinsoo Choi et al.

A common problem in the task of human-object interaction (HOI) detection is that numerous HOI classes have only a small number of labeled examples, resulting in training sets with a long-tailed distribution. The lack of positive labels can lead to low classification accuracy for these classes. Towards addressing this issue, we observe that there exist natural correlations and anti-correlations among human-object interactions. In this paper, we model the correlations as action co-occurrence matrices and present techniques to learn these priors and leverage them for more effective training, especially on rare classes. The efficacy of our approach is demonstrated experimentally, where the performance of our approach consistently improves over the state-of-the-art methods on both of the two leading HOI detection benchmark datasets, HICO-Det and V-COCO.

24.3CVJul 18, 2020Code
SRNet: Improving Generalization in 3D Human Pose Estimation with a Split-and-Recombine Approach

Ailing Zeng, Xiao Sun, Fuyang Huang et al.

Human poses that are rare or unseen in a training set are challenging for a network to predict. Similar to the long-tailed distribution problem in visual recognition, the small number of examples for such poses limits the ability of networks to model them. Interestingly, local pose distributions suffer less from the long-tail problem, i.e., local joint configurations within a rare pose may appear within other poses in the training set, making them less rare. We propose to take advantage of this fact for better generalization to rare and unseen poses. To be specific, our method splits the body into local regions and processes them in separate network branches, utilizing the property that a joint position depends mainly on the joints within its local body region. Global coherence is maintained by recombining the global context from the rest of the body into each branch as a low-dimensional vector. With the reduced dimensionality of less relevant body areas, the training set distribution within network branches more closely reflects the statistics of local poses instead of global body poses, without sacrificing information important for joint inference. The proposed split-and-recombine approach, called SRNet, can be easily adapted to both single-image and temporal models, and it leads to appreciable improvements in the prediction of rare and unseen poses.

23.7CVJul 17, 2020Code
Detecting Human-Object Interactions with Action Co-occurrence Priors

Dong-Jin Kim, Xiao Sun, Jinsoo Choi et al.

A common problem in human-object interaction (HOI) detection task is that numerous HOI classes have only a small number of labeled examples, resulting in training sets with a long-tailed distribution. The lack of positive labels can lead to low classification accuracy for these classes. Towards addressing this issue, we observe that there exist natural correlations and anti-correlations among human-object interactions. In this paper, we model the correlations as action co-occurrence matrices and present techniques to learn these priors and leverage them for more effective training, especially in rare classes. The utility of our approach is demonstrated experimentally, where the performance of our approach exceeds the state-of-the-art methods on both of the two leading HOI detection benchmark datasets, HICO-Det and V-COCO.

15.7CVNov 6, 2019
SRINet: Learning Strictly Rotation-Invariant Representations for Point Cloud Classification and Segmentation

Xiao Sun, Zhouhui Lian, Jianguo Xiao

Point cloud analysis has drawn broader attentions due to its increasing demands in various fields. Despite the impressive performance has been achieved on several databases, researchers neglect the fact that the orientation of those point cloud data is aligned. Varying the orientation of point cloud may lead to the degradation of performance, restricting the capacity of generalizing to real applications where the prior of orientation is often unknown. In this paper, we propose the point projection feature, which is invariant to the rotation of the input point cloud. A novel architecture is designed to mine features of different levels. We adopt a PointNet-based backbone to extract global feature for point cloud, and the graph aggregation operation to perceive local shape structure. Besides, we introduce an efficient key point descriptor to assign each point with different response and help recognize the overall geometry. Mathematical analyses and experimental results demonstrate that the proposed method can extract strictly rotation-invariant representations for point cloud recognition and segmentation without data augmentation, and outperforms other state-of-the-art methods.

0.9CVApr 17, 2019
Downhole Track Detection via Multiscale Conditional Generative Adversarial Nets

Jia Li, Xing Wei, Guoqiang Yang et al.

Frequent mine disasters cause a large number of casualties and property losses. Autonomous driving is a fundamental measure for solving this problem, and track detection is one of the key technologies for computer vision to achieve downhole automatic driving. The track detection result based on the traditional convolutional neural network (CNN) algorithm lacks the detailed and unique description of the object and relies too much on visual postprocessing technology. Therefore, this paper proposes a track detection algorithm based on a multiscale conditional generative adversarial network (CGAN). The generator is decomposed into global and local parts using a multigranularity structure in the generator network. A multiscale shared convolution structure is adopted in the discriminator network to further supervise training the generator. Finally, the Monte Carlo search technique is introduced to search the intermediate state of the generator, and the result is sent to the discriminator for comparison. Compared with the existing work, our model achieved 82.43\% pixel accuracy and an average intersection-over-union (IOU) of 0.6218, and the detection of the track reached 95.01\% accuracy in the downhole roadway scene test set.

1.6CLApr 17, 2019
Reinforcement Learning Based Emotional Editing Constraint Conversation Generation

Jia Li, Xiao Sun, Xing Wei et al.

In recent years, the generation of conversation content based on deep neural networks has attracted many researchers. However, traditional neural language models tend to generate general replies, lacking logical and emotional factors. This paper proposes a conversation content generation model that combines reinforcement learning with emotional editing constraints to generate more meaningful and customizable emotional replies. The model divides the replies into three clauses based on pre-generated keywords and uses the emotional editor to further optimize the final reply. The model combines multi-task learning with multiple indicator rewards to comprehensively optimize the quality of replies. Experiments shows that our model can not only improve the fluency of the replies, but also significantly enhance the logical relevance and emotional relevance of the replies.

6.8CVNov 17, 2018
Explicit Spatiotemporal Joint Relation Learning for Tracking Human Pose

Xiao Sun, Chuankang Li, Stephen Lin

We present a method for human pose tracking that is based on learning spatiotemporal relationships among joints. Beyond generating the heatmap of a joint in a given frame, our system also learns to predict the offset of the joint from a neighboring joint in the frame. Additionally, it is trained to predict the displacement of the joint from its position in the previous frame, in a manner that can account for possibly changing joint appearance, unlike optical flow. These relational cues in the spatial domain and temporal domain are inferred in a robust manner by attending only to relevant areas in the video frames. By explicitly learning and exploiting these joint relationships, our system achieves state-of-the-art performance on standard benchmarks for various pose tracking tasks including 3D body pose tracking in RGB video, 3D hand pose tracking in depth sequences, and 3D hand gesture tracking in RGB video.

4.6CVSep 17, 2018Code
An Integral Pose Regression System for the ECCV2018 PoseTrack Challenge

Xiao Sun, Chuankang Li, Stephen Lin

For the ECCV 2018 PoseTrack Challenge, we present a 3D human pose estimation system based mainly on the integral human pose regression method. We show a comprehensive ablation study to examine the key performance factors of the proposed system. Our system obtains 47mm MPJPE on the CHALL_H80K test dataset, placing second in the ECCV2018 3D human pose estimation challenge. Code will be released to facilitate future work.

32.1CLJun 19, 2018
A Syntactically Constrained Bidirectional-Asynchronous Approach for Emotional Conversation Generation

Jingyuan Li, Xiao Sun

Traditional neural language models tend to generate generic replies with poor logic and no emotion. In this paper, a syntactically constrained bidirectional-asynchronous approach for emotional conversation generation (E-SCBA) is proposed to address this issue. In our model, pre-generated emotion keywords and topic keywords are asynchronously introduced into the process of decoding. It is much different from most existing methods which generate replies from the first word to the last. Through experiments, the results indicate that our approach not only improves the diversity of replies, but gains a boost on both logic and emotion compared with baselines.

39.3CVNov 22, 2017Code
Integral Human Pose Regression

Xiao Sun, Bin Xiao, Fangyin Wei et al.

State-of-the-art human pose estimation methods are based on heat map representation. In spite of the good performance, the representation has a few issues in nature, such as not differentiable and quantization error. This work shows that a simple integral operation relates and unifies the heat map representation and joint regression, thus avoiding the above issues. It is differentiable, efficient, and compatible with any heat map based methods. Its effectiveness is convincingly validated via comprehensive ablation experiments under various settings, specifically on 3D pose estimation, for the first time.

30.1CVApr 8, 2017Code
Towards 3D Human Pose Estimation in the Wild: a Weakly-supervised Approach

Xingyi Zhou, Qixing Huang, Xiao Sun et al.

In this paper, we study the task of 3D human pose estimation in the wild. This task is challenging due to lack of training data, as existing datasets are either in the wild images with 2D pose or in the lab images with 3D pose. We propose a weakly-supervised transfer learning method that uses mixed 2D and 3D labels in a unified deep neutral network that presents two-stage cascaded structure. Our network augments a state-of-the-art 2D pose estimation sub-network with a 3D depth regression sub-network. Unlike previous two stage approaches that train the two sub-networks sequentially and separately, our training is end-to-end and fully exploits the correlation between the 2D pose and depth estimation sub-tasks. The deep features are better learnt through shared representations. In doing so, the 3D pose labels in controlled lab environments are transferred to in the wild images. In addition, we introduce a 3D geometric constraint to regularize the 3D pose prediction, which is effective in the absence of ground truth depth labels. Our method achieves competitive results on both 2D and 3D benchmarks.

31.2CVApr 1, 2017
Compositional Human Pose Regression

Xiao Sun, Jiaxiang Shang, Shuang Liang et al.

Regression based methods are not performing as well as detection based methods for human pose estimation. A central problem is that the structural information in the pose is not well exploited in the previous regression methods. In this work, we propose a structure-aware regression approach. It adopts a reparameterized pose representation using bones instead of joints. It exploits the joint connection structure to define a compositional loss function that encodes the long range interactions in the pose. It is simple, effective, and general for both 2D and 3D pose estimation in a unified setting. Comprehensive evaluation validates the effectiveness of our approach. It significantly advances the state-of-the-art on Human3.6M and is competitive with state-of-the-art results on MPII.

28.5CVSep 17, 2016
Deep Kinematic Pose Regression

Xingyi Zhou, Xiao Sun, Wei Zhang et al.

Learning articulated object pose is inherently difficult because the pose is high dimensional but has many structural constraints. Most existing work do not model such constraints and does not guarantee the geometric validity of their pose estimation, therefore requiring a post-processing to recover the correct geometry if desired, which is cumbersome and sub-optimal. In this work, we propose to directly embed a kinematic object model into the deep neutral network learning for general articulated object pose estimation. The kinematic function is defined on the appropriately parameterized object motion variables. It is differentiable and can be used in the gradient descent based optimization in network training. The prior knowledge on the object geometric model is fully exploited and the structure is guaranteed to be valid. We show convincing experiment results on a toy example and the 3D human pose estimation problem. For the latter we achieve state-of-the-art result on Human3.6M dataset.