7.9HCApr 1
Digital hybridity and relics in cultural heritage: using corpus linguistics to inform design in emerging technologies from AI to VREmma McClaughlin, Glenn McGarry, Alan Chamberlain et al.
Hybrid technologies enable the blending of physical and digital elements, creating new ways to experience and interact with the world. Such technologies can transform engagement with relics, both secular and sacred but they present challenges for capturing faith, belief, and representation responsibly. Given the complexities of digital representation and the ethical challenges inherent in digitising culturally significant objects, a transdisciplinary understanding of these issues is needed. To inform this discussion from a linguistic perspective, we examined the representation of relics in historical and contemporary texts. Using a corpus linguistic approach to extract modifiers of the word relic in corpora of Early Modern English books and contemporary web sourced texts from 2021, we examined the multifaceted ways in which relics have been perceived and evaluated over time. Early texts consider relics as both objects of moral and spiritual significance, and tools of religious and political control, while they are more often framed as heritage symbols, reflecting past events, places, and traditions in contemporary texts. We discuss how hybrid, sometimes AI based technologies can enhance accessibility and engagement, whilst also challenging traditional sensitivities around authenticity and sensory experience, which are integral to the meaning and significance of relics.
3.3AINov 13, 2025
Proceedings of The third international workshop on eXplainable AI for the Arts (XAIxArts)Corey Ford, Elizabeth Wilson, Shuoyang Zheng et al.
This third international workshop on explainable AI for the Arts (XAIxArts) brought together a community of researchers in HCI, Interaction Design, AI, explainable AI (XAI), and digital arts to explore the role of XAI for the Arts. Workshop held at the 17th ACM Conference on Creativity and Cognition (C&C 2025), online.
2.1AIOct 10, 2023
Proceedings of The first international workshop on eXplainable AI for the Arts (XAIxArts)Nick Bryan-Kinns, Corey Ford, Alan Chamberlain et al.
This first international workshop on explainable AI for the Arts (XAIxArts) brought together a community of researchers in HCI, Interaction Design, AI, explainable AI (XAI), and digital arts to explore the role of XAI for the Arts. Workshop held at the 15th ACM Conference on Creativity and Cognition (C&C 2023).
2.3AIJun 20, 2024
Proceedings of The second international workshop on eXplainable AI for the Arts (XAIxArts)Nick Bryan-Kinns, Corey Ford, Shuoyang Zheng et al.
This second international workshop on explainable AI for the Arts (XAIxArts) brought together a community of researchers in HCI, Interaction Design, AI, explainable AI (XAI), and digital arts to explore the role of XAI for the Arts. Workshop held at the 16th ACM Conference on Creativity and Cognition (C&C 2024), Chicago, USA.
1.8LGOct 3, 2019
LabelSens: Enabling Real-time Sensor Data Labelling at the point of Collection on Edge ComputingKieran Woodward, Eiman Kanjo, Andreas Oikonomou
In recent years, machine learning has developed rapidly, enabling the development of applications with high levels of recognition accuracy relating to the use of speech and images. However, other types of data to which these models can be applied have not yet been explored as thoroughly. Labelling is an indispensable stage of data pre-processing that can be particularly challenging, especially when applied to single or multi-model real-time sensor data collection approaches. Currently, real-time sensor data labelling is an unwieldy process, with a limited range of tools available and poor performance characteristics, which can lead to the performance of the machine learning models being compromised. In this paper, we introduce new techniques for labelling at the point of collection coupled with a pilot study and a systematic performance comparison of two popular types of deep neural networks running on five custom built devices and a comparative mobile app (68.5-89% accuracy within-device GRU model, 92.8% highest LSTM model accuracy). These devices are designed to enable real-time labelling with various buttons, slide potentiometer and force sensors. This exploratory work illustrates several key features that inform the design of data collection tools that can help researchers select and apply appropriate labelling techniques to their work. We also identify common bottlenecks in each architecture and provide field tested guidelines to assist in building adaptive, high-performance edge solutions.