Zi Wang

CV
h-index19
5papers
266citations
Novelty52%
AI Score48

5 Papers

6.5CVJul 1, 2024
Small Aerial Target Detection for Airborne Infrared Detection Systems using LightGBM and Trajectory Constraints

Xiaoliang Sun, Liangchao Guo, Wenlong Zhang et al.

Factors, such as rapid relative motion, clutter background, etc., make robust small aerial target detection for airborne infrared detection systems a challenge. Existing methods are facing difficulties when dealing with such cases. We consider that a continuous and smooth trajectory is critical in boosting small infrared aerial target detection performance. A simple and effective small aerial target detection method for airborne infrared detection system using light gradient boosting model (LightGBM) and trajectory constraints is proposed in this article. First, we simply formulate target candidate detection as a binary classification problem. Target candidates in every individual frame are detected via interesting pixel detection and a trained LightGBM model. Then, the local smoothness and global continuous characteristic of the target trajectory are modeled as short-strict and long-loose constraints. The trajectory constraints are used efficiently for detecting the true small infrared aerial targets from numerous target candidates. Experiments on public datasets demonstrate that the proposed method performs better than other existing methods. Furthermore, a public dataset for small aerial target detection in airborne infrared detection systems is constructed. To the best of our knowledge, this dataset has the largest data scale and richest scene types within this field.

5.2CVMay 11, 2024Code
TD-NeRF: Novel Truncated Depth Prior for Joint Camera Pose and Neural Radiance Field Optimization

Zhen Tan, Zongtan Zhou, Yangbing Ge et al.

The reliance on accurate camera poses is a significant barrier to the widespread deployment of Neural Radiance Fields (NeRF) models for 3D reconstruction and SLAM tasks. The existing method introduces monocular depth priors to jointly optimize the camera poses and NeRF, which fails to fully exploit the depth priors and neglects the impact of their inherent noise. In this paper, we propose Truncated Depth NeRF (TD-NeRF), a novel approach that enables training NeRF from unknown camera poses - by jointly optimizing learnable parameters of the radiance field and camera poses. Our approach explicitly utilizes monocular depth priors through three key advancements: 1) we propose a novel depth-based ray sampling strategy based on the truncated normal distribution, which improves the convergence speed and accuracy of pose estimation; 2) to circumvent local minima and refine depth geometry, we introduce a coarse-to-fine training strategy that progressively improves the depth precision; 3) we propose a more robust inter-frame point constraint that enhances robustness against depth noise during training. The experimental results on three datasets demonstrate that TD-NeRF achieves superior performance in the joint optimization of camera pose and NeRF, surpassing prior works, and generates more accurate depth geometry. The implementation of our method has been released at https://github.com/nubot-nudt/TD-NeRF.

12.0CLOct 20, 2025Code
Select-Then-Decompose: From Empirical Analysis to Adaptive Selection Strategy for Task Decomposition in Large Language Models

Shuodi Liu, Yingzhuo Liu, Zi Wang et al.

Large language models (LLMs) have demonstrated remarkable reasoning and planning capabilities, driving extensive research into task decomposition. Existing task decomposition methods focus primarily on memory, tool usage, and feedback mechanisms, achieving notable success in specific domains, but they often overlook the trade-off between performance and cost. In this study, we first conduct a comprehensive investigation on task decomposition, identifying six categorization schemes. Then, we perform an empirical analysis of three factors that influence the performance and cost of task decomposition: categories of approaches, characteristics of tasks, and configuration of decomposition and execution models, uncovering three critical insights and summarizing a set of practical principles. Building on this analysis, we propose the Select-Then-Decompose strategy, which establishes a closed-loop problem-solving process composed of three stages: selection, execution, and verification. This strategy dynamically selects the most suitable decomposition approach based on task characteristics and enhances the reliability of the results through a verification module. Comprehensive evaluations across multiple benchmarks show that the Select-Then-Decompose consistently lies on the Pareto frontier, demonstrating an optimal balance between performance and cost. Our code is publicly available at https://github.com/summervvind/Select-Then-Decompose.

41.9ROFeb 3, 2025Code
ASAP: Aligning Simulation and Real-World Physics for Learning Agile Humanoid Whole-Body Skills

Tairan He, Jiawei Gao, Wenli Xiao et al.

Humanoid robots hold the potential for unparalleled versatility in performing human-like, whole-body skills. However, achieving agile and coordinated whole-body motions remains a significant challenge due to the dynamics mismatch between simulation and the real world. Existing approaches, such as system identification (SysID) and domain randomization (DR) methods, often rely on labor-intensive parameter tuning or result in overly conservative policies that sacrifice agility. In this paper, we present ASAP (Aligning Simulation and Real-World Physics), a two-stage framework designed to tackle the dynamics mismatch and enable agile humanoid whole-body skills. In the first stage, we pre-train motion tracking policies in simulation using retargeted human motion data. In the second stage, we deploy the policies in the real world and collect real-world data to train a delta (residual) action model that compensates for the dynamics mismatch. Then, ASAP fine-tunes pre-trained policies with the delta action model integrated into the simulator to align effectively with real-world dynamics. We evaluate ASAP across three transfer scenarios: IsaacGym to IsaacSim, IsaacGym to Genesis, and IsaacGym to the real-world Unitree G1 humanoid robot. Our approach significantly improves agility and whole-body coordination across various dynamic motions, reducing tracking error compared to SysID, DR, and delta dynamics learning baselines. ASAP enables highly agile motions that were previously difficult to achieve, demonstrating the potential of delta action learning in bridging simulation and real-world dynamics. These results suggest a promising sim-to-real direction for developing more expressive and agile humanoids.

3.6CVJun 28, 2025
Deterministic Object Pose Confidence Region Estimation

Jinghao Wang, Zhang Li, Zi Wang et al.

6D pose confidence region estimation has emerged as a critical direction, aiming to perform uncertainty quantification for assessing the reliability of estimated poses. However, current sampling-based approach suffers from critical limitations that severely impede their practical deployment: 1) the sampling speed significantly decreases as the number of samples increases. 2) the derived confidence regions are often excessively large. To address these challenges, we propose a deterministic and efficient method for estimating pose confidence regions. Our approach uses inductive conformal prediction to calibrate the deterministically regressed Gaussian keypoint distributions into 2D keypoint confidence regions. We then leverage the implicit function theorem to propagate these keypoint confidence regions directly into 6D pose confidence regions. This method avoids the inefficiency and inflated region sizes associated with sampling and ensembling. It provides compact confidence regions that cover the ground-truth poses with a user-defined confidence level. Experimental results on the LineMOD Occlusion and SPEED datasets show that our method achieves higher pose estimation accuracy with reduced computational time. For the same coverage rate, our method yields significantly smaller confidence region volumes, reducing them by up to 99.9\% for rotations and 99.8\% for translations. The code will be available soon.