10.0IVAug 5, 2021
Joint Geometry and Color Projection-based Point Cloud Quality MetricAlireza Javaheri, Catarina Brites, Fernando Pereira et al.
Point cloud coding solutions have been recently standardized to address the needs of multiple application scenarios. The design and assessment of point cloud coding methods require reliable objective quality metrics to evaluate the level of degradation introduced by compression or any other type of processing. Several point cloud objective quality metrics has been recently proposed to reliable estimate human perceived quality, including the so-called projection-based metrics. In this context, this paper proposes a joint geometry and color projection-based point cloud objective quality metric which solves the critical weakness of this type of quality metrics, i.e., the misalignment between the reference and degraded projected images. Moreover, the proposed point cloud quality metric exploits the best performing 2D quality metrics in the literature to assess the quality of the projected images. The experimental results show that the proposed projection-based quality metric offers the best subjective-objective correlation performance in comparison with other metrics in the literature. The Pearson correlation gains regarding D1-PSNR and D2-PSNR metrics are 17% and 14.2 when data with all coding degradations is considered.
A Point-to-Distribution Joint Geometry and Color Metric for Point Cloud Quality AssessmentAlireza Javaheri, Catarina Brites, Fernando Pereira et al.
Point clouds (PCs) are a powerful 3D visual representation paradigm for many emerging application domains, especially virtual and augmented reality, and autonomous vehicles. However, the large amount of PC data required for highly immersive and realistic experiences requires the availability of efficient, lossy PC coding solutions are critical. Recently, two MPEG PC coding standards have been developed to address the relevant application requirements and further developments are expected in the future. In this context, the assessment of PC quality, notably for decoded PCs, is critical and asks for the design of efficient objective PC quality metrics. In this paper, a novel point-to-distribution metric is proposed for PC quality assessment considering both the geometry and texture. This new quality metric exploits the scale-invariance property of the Mahalanobis distance to assess first the geometry and color point-to-distribution distortions, which are after fused to obtain a joint geometry and color quality metric. The proposed quality metric significantly outperforms the best PC quality assessment metrics in the literature.
14.8IVMar 30, 2020
A generalized Hausdorff distance based quality metric for point cloud geometryAlireza Javaheri, Catarina Brites, Fernando Pereira et al.
Reliable quality assessment of decoded point cloud geometry is essential to evaluate the compression performance of emerging point cloud coding solutions and guarantee some target quality of experience. This paper proposes a novel point cloud geometry quality assessment metric based on a generalization of the Hausdorff distance. To achieve this goal, the so-called generalized Hausdorff distance for multiple rankings is exploited to identify the best performing quality metric in terms of correlation with the MOS scores obtained from a subjective test campaign. The experimental results show that the quality metric derived from the classical Hausdorff distance leads to low objective-subjective correlation and, thus, fails to accurately evaluate the quality of decoded point clouds for emerging codecs. However, the quality metric derived from the generalized Hausdorff distance with an appropriately selected ranking, outperforms the MPEG adopted geometry quality metrics when decoded point clouds with different types of coding distortions are considered.
20.3IVDec 19, 2019
Point Cloud Rendering after Coding: Impacts on Subjective and Objective QualityAlireza Javaheri, Catarina Brites, Fernando Pereira et al.
Recently, point clouds have shown to be a promising way to represent 3D visual data for a wide range of immersive applications, from augmented reality to autonomous cars. Emerging imaging sensors have made easier to perform richer and denser point cloud acquisition, notably with millions of points, thus raising the need for efficient point cloud coding solutions. In such a scenario, it is important to evaluate the impact and performance of several processing steps in a point cloud communication system, notably the quality degradations associated to point cloud coding solutions. Moreover, since point clouds are not directly visualized but rather processed with a rendering algorithm before shown on any display, the perceived quality of point cloud data highly depends on the rendering solution. In this context, the main objective of this paper is to study the impact of several coding and rendering solutions on the perceived user quality and in the performance of available objective quality assessment metrics. Another contribution regards the assessment of recent MPEG point cloud coding solutions for several popular rendering methods which were never presented before. The conclusions regard the visibility of three types of coding artifacts for the three considered rendering approaches as well as the strengths and weakness of objective quality metrics when point clouds are rendered after coding.