Yixuan Zhou

CL
h-index33
5papers
76citations
Novelty41%
AI Score28

5 Papers

9.5SDAug 31, 2023
Towards Spontaneous Style Modeling with Semi-supervised Pre-training for Conversational Text-to-Speech Synthesis

Weiqin Li, Shun Lei, Qiaochu Huang et al.

The spontaneous behavior that often occurs in conversations makes speech more human-like compared to reading-style. However, synthesizing spontaneous-style speech is challenging due to the lack of high-quality spontaneous datasets and the high cost of labeling spontaneous behavior. In this paper, we propose a semi-supervised pre-training method to increase the amount of spontaneous-style speech and spontaneous behavioral labels. In the process of semi-supervised learning, both text and speech information are considered for detecting spontaneous behaviors labels in speech. Moreover, a linguistic-aware encoder is used to model the relationship between each sentence in the conversation. Experimental results indicate that our proposed method achieves superior expressive speech synthesis performance with the ability to model spontaneous behavior in spontaneous-style speech and predict reasonable spontaneous behavior from text.

13.0SDJul 18, 2024
Spontaneous Style Text-to-Speech Synthesis with Controllable Spontaneous Behaviors Based on Language Models

Weiqin Li, Peiji Yang, Yicheng Zhong et al.

Spontaneous style speech synthesis, which aims to generate human-like speech, often encounters challenges due to the scarcity of high-quality data and limitations in model capabilities. Recent language model-based TTS systems can be trained on large, diverse, and low-quality speech datasets, resulting in highly natural synthesized speech. However, they are limited by the difficulty of simulating various spontaneous behaviors and capturing prosody variations in spontaneous speech. In this paper, we propose a novel spontaneous speech synthesis system based on language models. We systematically categorize and uniformly model diverse spontaneous behaviors. Moreover, fine-grained prosody modeling is introduced to enhance the model's ability to capture subtle prosody variations in spontaneous speech.Experimental results show that our proposed method significantly outperforms the baseline methods in terms of prosody naturalness and spontaneous behavior naturalness.

2.7CLAug 20, 2024
GS-KGC: A Generative Subgraph-based Framework for Knowledge Graph Completion with Large Language Models

Rui Yang, Jiahao Zhu, Jianping Man et al.

Knowledge graph completion (KGC) focuses on identifying missing triples in a knowledge graph (KG) , which is crucial for many downstream applications. Given the rapid development of large language models (LLMs), some LLM-based methods are proposed for KGC task. However, most of them focus on prompt engineering while overlooking the fact that finer-grained subgraph information can aid LLMs in generating more accurate answers. In this paper, we propose a novel completion framework called \textbf{G}enerative \textbf{S}ubgraph-based KGC (GS-KGC), which utilizes subgraph information as contextual reasoning and employs a QA approach to achieve the KGC task. This framework primarily includes a subgraph partitioning algorithm designed to generate negatives and neighbors. Specifically, negatives can encourage LLMs to generate a broader range of answers, while neighbors provide additional contextual insights for LLM reasoning. Furthermore, we found that GS-KGC can discover potential triples within the KGs and new facts beyond the KGs. Experiments conducted on four common KGC datasets highlight the advantages of the proposed GS-KGC, e.g., it shows a 5.6\% increase in Hits@3 compared to the LLM-based model CP-KGC on the FB15k-237N, and a 9.3\% increase over the LLM-based model TECHS on the ICEWS14.

26.1CVApr 14, 2025
HUMOTO: A 4D Dataset of Mocap Human Object Interactions

Jiaxin Lu, Chun-Hao Paul Huang, Uttaran Bhattacharya et al.

We present Human Motions with Objects (HUMOTO), a high-fidelity dataset of human-object interactions for motion generation, computer vision, and robotics applications. Featuring 735 sequences (7,875 seconds at 30 fps), HUMOTO captures interactions with 63 precisely modeled objects and 72 articulated parts. Our innovations include a scene-driven LLM scripting pipeline creating complete, purposeful tasks with natural progression, and a mocap-and-camera recording setup to effectively handle occlusions. Spanning diverse activities from cooking to outdoor picnics, HUMOTO preserves both physical accuracy and logical task flow. Professional artists rigorously clean and verify each sequence, minimizing foot sliding and object penetrations. We also provide benchmarks compared to other datasets. HUMOTO's comprehensive full-body motion and simultaneous multi-object interactions address key data-capturing challenges and provide opportunities to advance realistic human-object interaction modeling across research domains with practical applications in animation, robotics, and embodied AI systems. Project: https://jiaxin-lu.github.io/humoto/ .

0.8CLDec 13, 2020
Syntactic representation learning for neural network based TTS with syntactic parse tree traversal

Changhe Song, Jingbei Li, Yixuan Zhou et al.

Syntactic structure of a sentence text is correlated with the prosodic structure of the speech that is crucial for improving the prosody and naturalness of a text-to-speech (TTS) system. Nowadays TTS systems usually try to incorporate syntactic structure information with manually designed features based on expert knowledge. In this paper, we propose a syntactic representation learning method based on syntactic parse tree traversal to automatically utilize the syntactic structure information. Two constituent label sequences are linearized through left-first and right-first traversals from constituent parse tree. Syntactic representations are then extracted at word level from each constituent label sequence by a corresponding uni-directional gated recurrent unit (GRU) network. Meanwhile, nuclear-norm maximization loss is introduced to enhance the discriminability and diversity of the embeddings of constituent labels. Upsampled syntactic representations and phoneme embeddings are concatenated to serve as the encoder input of Tacotron2. Experimental results demonstrate the effectiveness of our proposed approach, with mean opinion score (MOS) increasing from 3.70 to 3.82 and ABX preference exceeding by 17% compared with the baseline. In addition, for sentences with multiple syntactic parse trees, prosodic differences can be clearly perceived from the synthesized speeches.