Towards Blind Watermarking: Combining Invertible and Non-invertible MechanismsRui Ma, Mengxi Guo, Yi Hou et al.
Blind watermarking provides powerful evidence for copyright protection, image authentication, and tampering identification. However, it remains a challenge to design a watermarking model with high imperceptibility and robustness against strong noise attacks. To resolve this issue, we present a framework Combining the Invertible and Non-invertible (CIN) mechanisms. The CIN is composed of the invertible part to achieve high imperceptibility and the non-invertible part to strengthen the robustness against strong noise attacks. For the invertible part, we develop a diffusion and extraction module (DEM) and a fusion and split module (FSM) to embed and extract watermarks symmetrically in an invertible way. For the non-invertible part, we introduce a non-invertible attention-based module (NIAM) and the noise-specific selection module (NSM) to solve the asymmetric extraction under a strong noise attack. Extensive experiments demonstrate that our framework outperforms the current state-of-the-art methods of imperceptibility and robustness significantly. Our framework can achieve an average of 99.99% accuracy and 67.66 dB PSNR under noise-free conditions, while 96.64% and 39.28 dB combined strong noise attacks. The code will be available in https://github.com/rmpku/CIN.
29.5ROJan 5, 2024
VoroNav: Voronoi-based Zero-shot Object Navigation with Large Language ModelPengying Wu, Yao Mu, Bingxian Wu et al.
In the realm of household robotics, the Zero-Shot Object Navigation (ZSON) task empowers agents to adeptly traverse unfamiliar environments and locate objects from novel categories without prior explicit training. This paper introduces VoroNav, a novel semantic exploration framework that proposes the Reduced Voronoi Graph to extract exploratory paths and planning nodes from a semantic map constructed in real time. By harnessing topological and semantic information, VoroNav designs text-based descriptions of paths and images that are readily interpretable by a large language model (LLM). In particular, our approach presents a synergy of path and farsight descriptions to represent the environmental context, enabling LLM to apply commonsense reasoning to ascertain waypoints for navigation. Extensive evaluation on HM3D and HSSD validates VoroNav surpasses existing benchmarks in both success rate and exploration efficiency (absolute improvement: +2.8% Success and +3.7% SPL on HM3D, +2.6% Success and +3.8% SPL on HSSD). Additionally introduced metrics that evaluate obstacle avoidance proficiency and perceptual efficiency further corroborate the enhancements achieved by our method in ZSON planning. Project page: https://voro-nav.github.io
1.4CVJan 22, 2022
Enhancing and Dissecting Crowd Counting By Synthetic DataYi Hou, Chengyang Li, Yuheng Lu et al.
In this article, we propose a simulated crowd counting dataset CrowdX, which has a large scale, accurate labeling, parameterized realization, and high fidelity. The experimental results of using this dataset as data enhancement show that the performance of the proposed streamlined and efficient benchmark network ESA-Net can be improved by 8.4\%. The other two classic heterogeneous architectures MCNN and CSRNet pre-trained on CrowdX also show significant performance improvements. Considering many influencing factors determine performance, such as background, camera angle, human density, and resolution. Although these factors are important, there is still a lack of research on how they affect crowd counting. Thanks to the CrowdX dataset with rich annotation information, we conduct a large number of data-driven comparative experiments to analyze these factors. Our research provides a reference for a deeper understanding of the crowd counting problem and puts forward some useful suggestions in the actual deployment of the algorithm.
3.7CVJan 22, 2022
BBA-net: A bi-branch attention network for crowd countingYi Hou, Chengyang Li, Fan Yang et al.
In the field of crowd counting, the current mainstream CNN-based regression methods simply extract the density information of pedestrians without finding the position of each person. This makes the output of the network often found to contain incorrect responses, which may erroneously estimate the total number and not conducive to the interpretation of the algorithm. To this end, we propose a Bi-Branch Attention Network (BBA-NET) for crowd counting, which has three innovation points. i) A two-branch architecture is used to estimate the density information and location information separately. ii) Attention mechanism is used to facilitate feature extraction, which can reduce false responses. iii) A new density map generation method combining geometric adaptation and Voronoi split is introduced. Our method can integrate the pedestrian's head and body information to enhance the feature expression ability of the density map. Extensive experiments performed on two public datasets show that our method achieves a lower crowd counting error compared to other state-of-the-art methods.