Donghyun Kim

RO
h-index18
17papers
923citations
Novelty48%
AI Score40

17 Papers

13.2IRFeb 19, 2025Code
Lost in Sequence: Do Large Language Models Understand Sequential Recommendation?

Sein Kim, Hongseok Kang, Kibum Kim et al.

Large Language Models (LLMs) have recently emerged as promising tools for recommendation thanks to their advanced textual understanding ability and context-awareness. Despite the current practice of training and evaluating LLM-based recommendation (LLM4Rec) models under a sequential recommendation scenario, we found that whether these models understand the sequential information inherent in users' item interaction sequences has been largely overlooked. In this paper, we first demonstrate through a series of experiments that existing LLM4Rec models do not fully capture sequential information both during training and inference. Then, we propose a simple yet effective LLM-based sequential recommender, called LLM-SRec, a method that enhances the integration of sequential information into LLMs by distilling the user representations extracted from a pre-trained CF-SRec model into LLMs. Our extensive experiments show that LLM-SRec enhances LLMs' ability to understand users' item interaction sequences, ultimately leading to improved recommendation performance. Furthermore, unlike existing LLM4Rec models that require fine-tuning of LLMs, LLM-SRec achieves state-of-the-art performance by training only a few lightweight MLPs, highlighting its practicality in real-world applications. Our code is available at https://github.com/Sein-Kim/LLM-SRec.

2.0CVJul 1, 2024
FALCON: Frequency Adjoint Link with CONtinuous Density Mask for Fast Single Image Dehazing

Donghyun Kim, Seil Kang, Seong Jae Hwang

Image dehazing, addressing atmospheric interference like fog and haze, remains a pervasive challenge crucial for robust vision applications such as surveillance and remote sensing under adverse visibility. While various methodologies have evolved from early works predicting transmission matrix and atmospheric light features to deep learning and dehazing networks, they innately prioritize dehazing quality metrics, neglecting the need for real-time applicability in time-sensitive domains like autonomous driving. This work introduces FALCON (Frequency Adjoint Link with CONtinuous density mask), a single-image dehazing system achieving state-of-the-art performance on both quality and speed. Particularly, we develop a novel bottleneck module, namely, Frequency Adjoint Link, operating in the frequency space to globally expand the receptive field with minimal growth in network size. Further, we leverage the underlying haze distribution based on the atmospheric scattering model via a Continuous Density Mask (CDM) which serves as a continuous-valued mask input prior and a differentiable auxiliary loss. Comprehensive experiments involving multiple state-of-the-art methods and ablation analysis demonstrate FALCON's exceptional performance in both dehazing quality and speed (i.e., >$180 frames-per-second), quantified by metrics such as FPS, PSNR, and SSIM.

3.6CVSep 29, 2025
Talk in Pieces, See in Whole: Disentangling and Hierarchical Aggregating Representations for Language-based Object Detection

Sojung An, Kwanyong Park, Yong Jae Lee et al.

While vision-language models (VLMs) have made significant progress in multimodal perception (e.g., open-vocabulary object detection) with simple language queries, state-of-the-art VLMs still show limited ability to perceive complex queries involving descriptive attributes and relational clauses. Our in-depth analysis shows that these limitations mainly stem from text encoders in VLMs. Such text encoders behave like bags-of-words and fail to separate target objects from their descriptive attributes and relations in complex queries, resulting in frequent false positives. To address this, we propose restructuring linguistic representations according to the hierarchical relations within sentences for language-based object detection. A key insight is the necessity of disentangling textual tokens into core components-objects, attributes, and relations ("talk in pieces")-and subsequently aggregating them into hierarchically structured sentence-level representations ("see in whole"). Building on this principle, we introduce the TaSe framework with three main contributions: (1) a hierarchical synthetic captioning dataset spanning three tiers from category names to descriptive sentences; (2) Talk in Pieces, the three-component disentanglement module guided by a novel disentanglement loss function, transforms text embeddings into subspace compositions; and (3) See in Whole, which learns to aggregate disentangled components into hierarchically structured embeddings with the guide of proposed hierarchical objectives. The proposed TaSe framework strengthens the inductive bias of hierarchical linguistic structures, resulting in fine-grained multimodal representations for language-based object detection. Experimental results under the OmniLabel benchmark show a 24% performance improvement, demonstrating the importance of linguistic compositionality.

2.0CVMay 23, 2024
Distilling Vision-Language Pretraining for Efficient Cross-Modal Retrieval

Young Kyun Jang, Donghyun Kim, Ser-nam Lim

``Learning to hash'' is a practical solution for efficient retrieval, offering fast search speed and low storage cost. It is widely applied in various applications, such as image-text cross-modal search. In this paper, we explore the potential of enhancing the performance of learning to hash with the proliferation of powerful large pre-trained models, such as Vision-Language Pre-training (VLP) models. We introduce a novel method named Distillation for Cross-Modal Quantization (DCMQ), which leverages the rich semantic knowledge of VLP models to improve hash representation learning. Specifically, we use the VLP as a `teacher' to distill knowledge into a `student' hashing model equipped with codebooks. This process involves the replacement of supervised labels, which are composed of multi-hot vectors and lack semantics, with the rich semantics of VLP. In the end, we apply a transformation termed Normalization with Paired Consistency (NPC) to achieve a discriminative target for distillation. Further, we introduce a new quantization method, Product Quantization with Gumbel (PQG) that promotes balanced codebook learning, thereby improving the retrieval performance. Extensive benchmark testing demonstrates that DCMQ consistently outperforms existing supervised cross-modal hashing approaches, showcasing its significant potential.

2.2ROApr 23, 2024
Impedance Matching: Enabling an RL-Based Running Jump in a Quadruped Robot

Neil Guan, Shangqun Yu, Shifan Zhu et al.

Replicating the remarkable athleticism seen in animals has long been a challenge in robotics control. Although Reinforcement Learning (RL) has demonstrated significant progress in dynamic legged locomotion control, the substantial sim-to-real gap often hinders the real-world demonstration of truly dynamic movements. We propose a new framework to mitigate this gap through frequency-domain analysis-based impedance matching between simulated and real robots. Our framework offers a structured guideline for parameter selection and the range for dynamics randomization in simulation, thus facilitating a safe sim-to-real transfer. The learned policy using our framework enabled jumps across distances of 55 cm and heights of 38 cm. The results are, to the best of our knowledge, one of the highest and longest running jumps demonstrated by an RL-based control policy in a real quadruped robot. Note that the achieved jumping height is approximately 85% of that obtained from a state-of-the-art trajectory optimization method, which can be seen as the physical limit for the given robot hardware. In addition, our control policy accomplished stable walking at speeds up to 2 m/s in the forward and backward directions, and 1 m/s in the sideway direction.

2.0CVApr 1, 2024Code
Rethinking Saliency-Guided Weakly-Supervised Semantic Segmentation

Beomyoung Kim, Donghyun Kim, Sung Ju Hwang

This paper presents a fresh perspective on the role of saliency maps in weakly-supervised semantic segmentation (WSSS) and offers new insights and research directions based on our empirical findings. We conduct comprehensive experiments and observe that the quality of the saliency map is a critical factor in saliency-guided WSSS approaches. Nonetheless, we find that the saliency maps used in previous works are often arbitrarily chosen, despite their significant impact on WSSS. Additionally, we observe that the choice of the threshold, which has received less attention before, is non-trivial in WSSS. To facilitate more meaningful and rigorous research for saliency-guided WSSS, we introduce \texttt{WSSS-BED}, a standardized framework for conducting research under unified conditions. \texttt{WSSS-BED} provides various saliency maps and activation maps for seven WSSS methods, as well as saliency maps from unsupervised salient object detection models.

5.8AIMar 19, 2024
WoLF: Wide-scope Large Language Model Framework for CXR Understanding

Seil Kang, Donghyun Kim, Junhyeok Kim et al.

Significant methodological strides have been made toward Chest X-ray (CXR) understanding via modern vision-language models (VLMs), demonstrating impressive Visual Question Answering (VQA) and CXR report generation abilities. However, existing CXR understanding frameworks still possess several procedural caveats. (1) Previous methods solely use CXR reports, which are insufficient for comprehensive Visual Question Answering (VQA), especially when additional health-related data like medication history and prior diagnoses are needed. (2) Previous methods use raw CXR reports, which are often arbitrarily structured. While modern language models can understand various text formats, restructuring reports for clearer, organized anatomy-based information could enhance their usefulness. (3) Current evaluation methods for CXR-VQA primarily emphasize linguistic correctness, lacking the capability to offer nuanced assessments of the generated answers. In this work, to address the aforementioned caveats, we introduce WoLF, a Wide-scope Large Language Model Framework for CXR understanding. To resolve (1), we capture multi-faceted records of patients, which are utilized for accurate diagnoses in real-world clinical scenarios. Specifically, we adopt the Electronic Health Records (EHR) to generate instruction-following data suited for CXR understanding. Regarding (2), we enhance report generation performance by decoupling knowledge in CXR reports based on anatomical structure even within the attention step via masked attention. To address (3), we introduce an AI-evaluation protocol optimized for assessing the capabilities of LLM. Through extensive experimental validations, WoLF demonstrates superior performance over other models on MIMIC-CXR in the AI-evaluation arena about VQA (up to +9.47%p mean score) and by metrics about report generation (+7.3%p BLEU-1).

8.5ROMay 15, 2023
Event Camera-based Visual Odometry for Dynamic Motion Tracking of a Legged Robot Using Adaptive Time Surface

Shifan Zhu, Zhipeng Tang, Michael Yang et al.

Our paper proposes a direct sparse visual odometry method that combines event and RGB-D data to estimate the pose of agile-legged robots during dynamic locomotion and acrobatic behaviors. Event cameras offer high temporal resolution and dynamic range, which can eliminate the issue of blurred RGB images during fast movements. This unique strength holds a potential for accurate pose estimation of agile-legged robots, which has been a challenging problem to tackle. Our framework leverages the benefits of both RGB-D and event cameras to achieve robust and accurate pose estimation, even during dynamic maneuvers such as jumping and landing a quadruped robot, the Mini-Cheetah. Our major contributions are threefold: Firstly, we introduce an adaptive time surface (ATS) method that addresses the whiteout and blackout issue in conventional time surfaces by formulating pixel-wise decay rates based on scene complexity and motion speed. Secondly, we develop an effective pixel selection method that directly samples from event data and applies sample filtering through ATS, enabling us to pick pixels on distinct features. Lastly, we propose a nonlinear pose optimization formula that simultaneously performs 3D-2D alignment on both RGB-based and event-based maps and images, allowing the algorithm to fully exploit the benefits of both data streams. We extensively evaluate the performance of our framework on both public datasets and our own quadruped robot dataset, demonstrating its effectiveness in accurately estimating the pose of agile robots during dynamic movements.

26.5ROOct 28, 2021
Learning to Jump from Pixels

Gabriel B. Margolis, Tao Chen, Kartik Paigwar et al.

Today's robotic quadruped systems can robustly walk over a diverse range of rough but continuous terrains, where the terrain elevation varies gradually. Locomotion on discontinuous terrains, such as those with gaps or obstacles, presents a complementary set of challenges. In discontinuous settings, it becomes necessary to plan ahead using visual inputs and to execute agile behaviors beyond robust walking, such as jumps. Such dynamic motion results in significant motion of onboard sensors, which introduces a new set of challenges for real-time visual processing. The requirement for agility and terrain awareness in this setting reinforces the need for robust control. We present Depth-based Impulse Control (DIC), a method for synthesizing highly agile visually-guided locomotion behaviors. DIC affords the flexibility of model-free learning but regularizes behavior through explicit model-based optimization of ground reaction forces. We evaluate the proposed method both in simulation and in the real world.

10.4ROOct 6, 2021
Real-time Optimal Landing Control of the MIT Mini Cheetah

Se Hwan Jeon, Sangbae Kim, Donghyun Kim

Quadrupedal landing is a complex process involving large impacts, elaborate contact transitions, and is a crucial recovery behavior observed in many biological animals. This work presents a real-time, optimal landing controller that is free of pre-specified contact schedules. The controller determines optimal touchdown postures and reaction force profiles and is able to recover from a variety of falling configurations. The quadrupedal platform used, the MIT Mini Cheetah, recovered safely from drops of up to 8 m in simulation, as well as from a range of orientations and planar velocities. The controller is also tested on hardware, successfully recovering from drops of up to 2 m.

26.5ROApr 19, 2021
The MIT Humanoid Robot: Design, Motion Planning, and Control For Acrobatic Behaviors

Matthew Chignoli, Donghyun Kim, Elijah Stanger-Jones et al.

Demonstrating acrobatic behavior of a humanoid robot such as flips and spinning jumps requires systematic approaches across hardware design, motion planning, and control. In this paper, we present a new humanoid robot design, an actuator-aware kino-dynamic motion planner, and a landing controller as part of a practical system design for highly dynamic motion control of the humanoid robot. To achieve the impulsive motions, we develop two new proprioceptive actuators and experimentally evaluate their performance using our custom-designed dynamometer. The actuator's torque, velocity, and power limits are reflected in our kino-dynamic motion planner by approximating the configuration-dependent reaction force limits and in our dynamics simulator by including actuator dynamics along with the robot's full-body dynamics. For the landing control, we effectively integrate model-predictive control and whole-body impulse control by connecting them in a dynamically consistent way to accomplish both the long-time horizon optimal control and high-bandwidth full-body dynamics-based feedback. Actuators' torque output over the entire motion are validated based on the velocity-torque model including battery voltage droop and back-EMF voltage. With the carefully designed hardware and control framework, we successfully demonstrate dynamic behaviors such as back flips, front flips, and spinning jumps in our realistic dynamics simulation.

32.7ROSep 14, 2019
Highly Dynamic Quadruped Locomotion via Whole-Body Impulse Control and Model Predictive Control

Donghyun Kim, Jared Di Carlo, Benjamin Katz et al.

Dynamic legged locomotion is a challenging topic because of the lack of established control schemes which can handle aerial phases, short stance times, and high-speed leg swings. In this paper, we propose a controller combining whole-body control (WBC) and model predictive control (MPC). In our framework, MPC finds an optimal reaction force profile over a longer time horizon with a simple model, and WBC computes joint torque, position, and velocity commands based on the reaction forces computed from MPC. Unlike existing WBCs, which attempt to track commanded body trajectories, our controller is focused more on the reaction force command, which allows it to accomplish high speed dynamic locomotion with aerial phases. The newly devised WBC is integrated with MPC and tested on the Mini-Cheetah quadruped robot. To demonstrate the robustness and versatility, the controller is tested on six different gaits in a number of different environments, including outdoors and on a treadmill, reaching a top speed of 3.7 m/s.

17.2ROJan 23, 2019
Dynamic Locomotion For Passive-Ankle Biped Robots And Humanoids Using Whole-Body Locomotion Control

D. Kim, S. Jorgensen, J. Lee et al.

Whole-body control (WBC) is a generic task-oriented control method for feedback control of loco-manipulation behaviors in humanoid robots. The combination of WBC and model-based walking controllers has been widely utilized in various humanoid robots. However, to date, the WBC method has not been employed for unsupported passive-ankle dynamic locomotion. As such, in this paper, we devise a new WBC, dubbed whole-body locomotion controller (WBLC), that can achieve experimental dynamic walking on unsupported passive-ankle biped robots. A key aspect of WBLC is the relaxation of contact constraints such that the control commands produce reduced jerk when switching foot contacts. To achieve robust dynamic locomotion, we conduct an in-depth analysis of uncertainty for our dynamic walking algorithm called time-to-velocity-reversal (TVR) planner. The uncertainty study is fundamental as it allows us to improve the control algorithms and mechanical structure of our robot to fulfill the tolerated uncertainty. In addition, we conduct extensive experimentation for: 1) unsupported dynamic balancing (i.e. in-place stepping) with a six degree-of-freedom (DoF) biped, Mercury; 2) unsupported directional walking with Mercury; 3) walking over an irregular and slippery terrain with Mercury; and 4) in-place walking with our newly designed ten-DoF viscoelastic liquid-cooled biped, DRACO. Overall, the main contributions of this work are on: a) achieving various modalities of unsupported dynamic locomotion of passive-ankle bipeds using a WBLC controller and a TVR planner, b) conducting an uncertainty analysis to improve the mechanical structure and the controllers of Mercury, and c) devising a whole-body control strategy that reduces movement jerk during walking.

1.6ROJul 9, 2018
Fast Kinodynamic Bipedal Locomotion Planning with Moving Obstacles

Junhyeok Ahn, Orion Campbell, Donghyun Kim et al.

We present a sampling-based kinodynamic planning framework for a bipedal robot in complex environments. Unlike other footstep planner which typically plan footstep locations and the biped dynamics in separate steps, we handle both simultaneously. Three advantages of this approach are (1) the ability to differentiate alternate routes while selecting footstep locations based on the temporal duration of the route as determined by the Linear Inverted Pendulum Model dynamics, (2) the ability to perform collision checking through time so that collisions with moving obstacles are prevented without avoiding their entire trajectory, and (3) the ability to specify a minimum forward velocity for the biped. To generate a dynamically consistent description of the walking behavior, we exploit the Phase Space Planner. To plan a collision free route toward the goal, we adapt planning strategies from non-holonomic wheeled robots to gather a sequence of inputs for the PSP. This allows us to efficiently approximate dynamic and kinematic constraints on bipedal motion, to apply a sampling based planning algorithms, and to use the Dubin's path as the steering method to connect two points in the configuration space. The results of the algorithm are sent to a Whole Body Controller to generate full body dynamic walking behavior.

7.6ROAug 7, 2017
Robust Dynamic Locomotion via Reinforcement Learning and Novel Whole Body Controller

Donghyun Kim, Jaemin Lee, Luis Sentis

We propose a robust dynamic walking controller consisting of a dynamic locomotion planner, a reinforcement learning process for robustness, and a novel whole-body locomotion controller (WBLC). Previous approaches specify either the position or the timing of steps, however, the proposed locomotion planner simultaneously computes both of these parameters as locomotion outputs. Our locomotion strategy relies on devising a reinforcement learning (RL) approach for robust walking. The learned policy generates multi step walking patterns, and the process is quick enough to be suitable for real-time controls. For learning, we devise an RL strategy that uses a phase space planner (PSP) and a linear inverted pendulum model to make the problem tractable and very fast. Then, the learned policy is used to provide goal-based commands to the WBLC, which calculates the torque commands to be executed in full-humanoid robots. The WBLC combines multiple prioritized tasks and calculates the associated reaction forces based on practical inequality constraints. The novel formulation includes efficient calculation of the time derivatives of various Jacobians. This provides high-fidelity dynamic control of fast motions. More specifically, we compute the time derivative of the Jacobian for various tasks and the Jacobian of the centroidal momentum task by utilizing Lie group operators and operational space dynamics respectively. The integration of RL-PSP and the WBLC provides highly robust, versatile, and practical locomotion including steering while walking and handling push disturbances of up to 520 N during an interval of 0.1 sec. Theoretical and numerical results are tested through a 3D physics-based simulation of the humanoid robot Valkyrie.

5.7HCJan 13, 2017
Exploring Model Predictive Control to Generate Optimal Control Policies for HRI Dynamical Systems

Steven Jens Jorgensen, Orion Campbell, Travis Llado et al.

We model Human-Robot-Interaction (HRI) scenarios as linear dynamical systems and use Model Predictive Control (MPC) with mixed integer constraints to generate human-aware control policies. We motivate the approach by presenting two scenarios. The first involves an assistive robot that aims to maximize productivity while minimizing the human's workload, and the second involves a listening humanoid robot that manages its eye contact behavior to maximize "connection" and minimize social "awkwardness" with the human during the interaction. Our simulation results show that the robot generates useful behaviors as it finds control policies to minimize the specified cost function. Further, we implement the second scenario on a humanoid robot and test the eye contact scenario with 48 human participants to demonstrate and evaluate the desired controller behavior. The humanoid generated 25% more eye contact when it was told to maximize connection over when it was told to maximize awkwardness. However, despite showing the desired behavior, there was no statistical difference between the participant's perceived connection with the humanoid.

3.9ROJan 13, 2015
Assessing Whole-Body Operational Space Control in a Point-Foot Series Elastic Biped: Balance on Split Terrain and Undirected Walking

Donghyun Kim, Ye Zhao, Gray Thomas et al.

In this paper we present advancements in control and trajectory generation for agile behavior in bipedal robots. We demonstrate that Whole-Body Operational Space Control (WBOSC), developed a few years ago, is well suited for achieving two types of agile behaviors, namely, balancing on a high pitch split terrain and achieving undirected walking on flat terrain. The work presented here is the first implementation of WBOSC on a biped robot, and more specifically a biped robot with series elastic actuators. We present and analyze a new algorithm that dynamically balances point foot robots by choosing footstep placements. Dealing with the naturally unstable dynamics of these type of systems is a difficult problem that requires both the controller and the trajectory generation algorithm to operate quickly and efficiently. We put forth a comprehensive development and integration effort: the design and construction of the biped system and experimental infrastructure, a customization of WBOSC for the agile behaviors, and new trajectory generation algorithms. Using this custom built controller, we conduct, for first time, an experiment in which a biped robot balances in a high pitch split terrain, demonstrating our ability to precisely regulate internal forces using force sensing feedback techniques. Finally, we demonstrate the stabilizing capabilities of our online trajectory generation algorithm in the physics-based simulator and through physical experiments with a planarized locomotion setup.