Sihyun Yu

CV
h-index2
9papers
442citations
Novelty57%
AI Score56

9 Papers

34.1ROFeb 17
World Action Models are Zero-shot Policies

Seonghyeon Ye, Yunhao Ge, Kaiyuan Zheng et al.

State-of-the-art Vision-Language-Action (VLA) models excel at semantic generalization but struggle to generalize to unseen physical motions in novel environments. We introduce DreamZero, a World Action Model (WAM) built upon a pretrained video diffusion backbone. Unlike VLAs, WAMs learn physical dynamics by predicting future world states and actions, using video as a dense representation of how the world evolves. By jointly modeling video and action, DreamZero learns diverse skills effectively from heterogeneous robot data without relying on repetitive demonstrations. This results in over 2x improvement in generalization to new tasks and environments compared to state-of-the-art VLAs in real robot experiments. Crucially, through model and system optimizations, we enable a 14B autoregressive video diffusion model to perform real-time closed-loop control at 7Hz. Finally, we demonstrate two forms of cross-embodiment transfer: video-only demonstrations from other robots or humans yield a relative improvement of over 42% on unseen task performance with just 10-20 minutes of data. More surprisingly, DreamZero enables few-shot embodiment adaptation, transferring to a new embodiment with only 30 minutes of play data while retaining zero-shot generalization.

25.0ROFeb 6
DreamDojo: A Generalist Robot World Model from Large-Scale Human Videos

Shenyuan Gao, William Liang, Kaiyuan Zheng et al.

Being able to simulate the outcomes of actions in varied environments will revolutionize the development of generalist agents at scale. However, modeling these world dynamics, especially for dexterous robotics tasks, poses significant challenges due to limited data coverage and scarce action labels. As an endeavor towards this end, we introduce DreamDojo, a foundation world model that learns diverse interactions and dexterous controls from 44k hours of egocentric human videos. Our data mixture represents the largest video dataset to date for world model pretraining, spanning a wide range of daily scenarios with diverse objects and skills. To address the scarcity of action labels, we introduce continuous latent actions as unified proxy actions, enhancing interaction knowledge transfer from unlabeled videos. After post-training on small-scale target robot data, DreamDojo demonstrates a strong understanding of physics and precise action controllability. We also devise a distillation pipeline that accelerates DreamDojo to a real-time speed of 10.81 FPS and further improves context consistency. Our work enables several important applications based on generative world models, including live teleoperation, policy evaluation, and model-based planning. Systematic evaluation on multiple challenging out-of-distribution (OOD) benchmarks verifies the significance of our method for simulating open-world, contact-rich tasks, paving the way for general-purpose robot world models.

22.7CVMar 21, 2024
Efficient Video Diffusion Models via Content-Frame Motion-Latent Decomposition

Sihyun Yu, Weili Nie, De-An Huang et al.

Video diffusion models have recently made great progress in generation quality, but are still limited by the high memory and computational requirements. This is because current video diffusion models often attempt to process high-dimensional videos directly. To tackle this issue, we propose content-motion latent diffusion model (CMD), a novel efficient extension of pretrained image diffusion models for video generation. Specifically, we propose an autoencoder that succinctly encodes a video as a combination of a content frame (like an image) and a low-dimensional motion latent representation. The former represents the common content, and the latter represents the underlying motion in the video, respectively. We generate the content frame by fine-tuning a pretrained image diffusion model, and we generate the motion latent representation by training a new lightweight diffusion model. A key innovation here is the design of a compact latent space that can directly utilizes a pretrained image diffusion model, which has not been done in previous latent video diffusion models. This leads to considerably better quality generation and reduced computational costs. For instance, CMD can sample a video 7.7$\times$ faster than prior approaches by generating a video of 512$\times$1024 resolution and length 16 in 3.1 seconds. Moreover, CMD achieves an FVD score of 212.7 on WebVid-10M, 27.3% better than the previous state-of-the-art of 292.4.

10.4LGMay 5, 2024Code
Data-Efficient Molecular Generation with Hierarchical Textual Inversion

Seojin Kim, Jaehyun Nam, Sihyun Yu et al.

Developing an effective molecular generation framework even with a limited number of molecules is often important for its practical deployment, e.g., drug discovery, since acquiring task-related molecular data requires expensive and time-consuming experimental costs. To tackle this issue, we introduce Hierarchical textual Inversion for Molecular generation (HI-Mol), a novel data-efficient molecular generation method. HI-Mol is inspired by the importance of hierarchical information, e.g., both coarse- and fine-grained features, in understanding the molecule distribution. We propose to use multi-level embeddings to reflect such hierarchical features based on the adoption of the recent textual inversion technique in the visual domain, which achieves data-efficient image generation. Compared to the conventional textual inversion method in the image domain using a single-level token embedding, our multi-level token embeddings allow the model to effectively learn the underlying low-shot molecule distribution. We then generate molecules based on the interpolation of the multi-level token embeddings. Extensive experiments demonstrate the superiority of HI-Mol with notable data-efficiency. For instance, on QM9, HI-Mol outperforms the prior state-of-the-art method with 50x less training data. We also show the effectiveness of molecules generated by HI-Mol in low-shot molecular property prediction.

7.6CVNov 22, 2024
Efficient Long Video Tokenization via Coordinate-based Patch Reconstruction

Huiwon Jang, Sihyun Yu, Jinwoo Shin et al.

Efficient tokenization of videos remains a challenge in training vision models that can process long videos. One promising direction is to develop a tokenizer that can encode long video clips, as it would enable the tokenizer to leverage the temporal coherence of videos better for tokenization. However, training existing tokenizers on long videos often incurs a huge training cost as they are trained to reconstruct all the frames at once. In this paper, we introduce CoordTok, a video tokenizer that learns a mapping from coordinate-based representations to the corresponding patches of input videos, inspired by recent advances in 3D generative models. In particular, CoordTok encodes a video into factorized triplane representations and reconstructs patches that correspond to randomly sampled $(x,y,t)$ coordinates. This allows for training large tokenizer models directly on long videos without requiring excessive training resources. Our experiments show that CoordTok can drastically reduce the number of tokens for encoding long video clips. For instance, CoordTok can encode a 128-frame video with 128$\times$128 resolution into 1280 tokens, while baselines need 6144 or 8192 tokens to achieve similar reconstruction quality. We further show that this efficient video tokenization enables memory-efficient training of a diffusion transformer that can generate 128 frames at once.

13.1CVJun 10, 2025
Enhancing Motion Dynamics of Image-to-Video Models via Adaptive Low-Pass Guidance

June Suk Choi, Kyungmin Lee, Sihyun Yu et al.

Recent text-to-video (T2V) models have demonstrated strong capabilities in producing high-quality, dynamic videos. To improve the visual controllability, recent works have considered fine-tuning pre-trained T2V models to support image-to-video (I2V) generation. However, such adaptation frequently suppresses motion dynamics of generated outputs, resulting in more static videos compared to their T2V counterparts. In this work, we analyze this phenomenon and identify that it stems from the premature exposure to high-frequency details in the input image, which biases the sampling process toward a shortcut trajectory that overfits to the static appearance of the reference image. To address this, we propose adaptive low-pass guidance (ALG), a simple fix to the I2V model sampling procedure to generate more dynamic videos without compromising per-frame image quality. Specifically, ALG adaptively modulates the frequency content of the conditioning image by applying low-pass filtering at the early stage of denoising. Extensive experiments demonstrate that ALG significantly improves the temporal dynamics of generated videos, while preserving image fidelity and text alignment. Especially, under VBench-I2V test suite, ALG achieves an average improvement of 36% in dynamic degree without a significant drop in video quality or image fidelity.

6.5CVNov 25, 2024
Controllable Human Image Generation with Personalized Multi-Garments

Yisol Choi, Sangkyung Kwak, Sihyun Yu et al.

We present BootComp, a novel framework based on text-to-image diffusion models for controllable human image generation with multiple reference garments. Here, the main bottleneck is data acquisition for training: collecting a large-scale dataset of high-quality reference garment images per human subject is quite challenging, i.e., ideally, one needs to manually gather every single garment photograph worn by each human. To address this, we propose a data generation pipeline to construct a large synthetic dataset, consisting of human and multiple-garment pairs, by introducing a model to extract any reference garment images from each human image. To ensure data quality, we also propose a filtering strategy to remove undesirable generated data based on measuring perceptual similarities between the garment presented in human image and extracted garment. Finally, by utilizing the constructed synthetic dataset, we train a diffusion model having two parallel denoising paths that use multiple garment images as conditions to generate human images while preserving their fine-grained details. We further show the wide-applicability of our framework by adapting it to different types of reference-based generation in the fashion domain, including virtual try-on, and controllable human image generation with other conditions, e.g., pose, face, etc.

21.2ROOct 5, 2025
ContextVLA: Vision-Language-Action Model with Amortized Multi-Frame Context

Huiwon Jang, Sihyun Yu, Heeseung Kwon et al.

Leveraging temporal context is crucial for success in partially observable robotic tasks. However, prior work in behavior cloning has demonstrated inconsistent performance gains when using multi-frame observations. In this paper, we introduce ContextVLA, a policy model that robustly improves robotic task performance by effectively leveraging multi-frame observations. Our approach is motivated by the key observation that Vision-Language-Action models (VLA), i.e., policy models built upon a Vision-Language Model (VLM), more effectively utilize multi-frame observations for action generation. This suggests that VLMs' inherent temporal understanding capability enables them to extract more meaningful context from multi-frame observations. However, the high dimensionality of video inputs introduces significant computational overhead, making VLA training and inference inefficient. To address this, ContextVLA compresses past observations into a single context token, allowing the policy to efficiently leverage temporal context for action generation. Our experiments show that ContextVLA consistently improves over single-frame VLAs and achieves the benefits of full multi-frame training but with reduced training and inference times.

32.8CVFeb 21, 2022
Generating Videos with Dynamics-aware Implicit Generative Adversarial Networks

Sihyun Yu, Jihoon Tack, Sangwoo Mo et al.

In the deep learning era, long video generation of high-quality still remains challenging due to the spatio-temporal complexity and continuity of videos. Existing prior works have attempted to model video distribution by representing videos as 3D grids of RGB values, which impedes the scale of generated videos and neglects continuous dynamics. In this paper, we found that the recent emerging paradigm of implicit neural representations (INRs) that encodes a continuous signal into a parameterized neural network effectively mitigates the issue. By utilizing INRs of video, we propose dynamics-aware implicit generative adversarial network (DIGAN), a novel generative adversarial network for video generation. Specifically, we introduce (a) an INR-based video generator that improves the motion dynamics by manipulating the space and time coordinates differently and (b) a motion discriminator that efficiently identifies the unnatural motions without observing the entire long frame sequences. We demonstrate the superiority of DIGAN under various datasets, along with multiple intriguing properties, e.g., long video synthesis, video extrapolation, and non-autoregressive video generation. For example, DIGAN improves the previous state-of-the-art FVD score on UCF-101 by 30.7% and can be trained on 128 frame videos of 128x128 resolution, 80 frames longer than the 48 frames of the previous state-of-the-art method.