16.1CVMar 30, 2023
S-VolSDF: Sparse Multi-View Stereo Regularization of Neural Implicit SurfacesHaoyu Wu, Alexandros Graikos, Dimitris Samaras
Neural rendering of implicit surfaces performs well in 3D vision applications. However, it requires dense input views as supervision. When only sparse input images are available, output quality drops significantly due to the shape-radiance ambiguity problem. We note that this ambiguity can be constrained when a 3D point is visible in multiple views, as is the case in multi-view stereo (MVS). We thus propose to regularize neural rendering optimization with an MVS solution. The use of an MVS probability volume and a generalized cross entropy loss leads to a noise-tolerant optimization process. In addition, neural rendering provides global consistency constraints that guide the MVS depth hypothesis sampling and thus improves MVS performance. Given only three sparse input views, experiments show that our method not only outperforms generic neural rendering models by a large margin but also significantly increases the reconstruction quality of MVS models. Project page: https://hao-yu-wu.github.io/s-volsdf/.
EmoTalk: Speech-Driven Emotional Disentanglement for 3D Face AnimationZiqiao Peng, Haoyu Wu, Zhenbo Song et al.
Speech-driven 3D face animation aims to generate realistic facial expressions that match the speech content and emotion. However, existing methods often neglect emotional facial expressions or fail to disentangle them from speech content. To address this issue, this paper proposes an end-to-end neural network to disentangle different emotions in speech so as to generate rich 3D facial expressions. Specifically, we introduce the emotion disentangling encoder (EDE) to disentangle the emotion and content in the speech by cross-reconstructed speech signals with different emotion labels. Then an emotion-guided feature fusion decoder is employed to generate a 3D talking face with enhanced emotion. The decoder is driven by the disentangled identity, emotional, and content embeddings so as to generate controllable personal and emotional styles. Finally, considering the scarcity of the 3D emotional talking face data, we resort to the supervision of facial blendshapes, which enables the reconstruction of plausible 3D faces from 2D emotional data, and contribute a large-scale 3D emotional talking face dataset (3D-ETF) to train the network. Our experiments and user studies demonstrate that our approach outperforms state-of-the-art methods and exhibits more diverse facial movements. We recommend watching the supplementary video: https://ziqiaopeng.github.io/emotalk
3.6CVMay 27, 2025
Visual Product Graph: Bridging Visual Products And Composite Images For End-to-End Style RecommendationsYue Li Du, Ben Alexander, Mikhail Antonenka et al.
Retrieving semantically similar but visually distinct contents has been a critical capability in visual search systems. In this work, we aim to tackle this problem with Visual Product Graph (VPG), leveraging high-performance infrastructure for storage and state-of-the-art computer vision models for image understanding. VPG is built to be an online real-time retrieval system that enables navigation from individual products to composite scenes containing those products, along with complementary recommendations. Our system not only offers contextual insights by showcasing how products can be styled in a context, but also provides recommendations for complementary products drawn from these inspirations. We discuss the essential components for building the Visual Product Graph, along with the core computer vision model improvements across object detection, foundational visual embeddings, and other visual signals. Our system achieves a 78.8% extremely similar@1 in end-to-end human relevance evaluations, and a 6% module engagement rate. The "Ways to Style It" module, powered by the Visual Product Graph technology, is deployed in production at Pinterest.
MLI-NeRF: Multi-Light Intrinsic-Aware Neural Radiance FieldsYixiong Yang, Shilin Hu, Haoyu Wu et al.
Current methods for extracting intrinsic image components, such as reflectance and shading, primarily rely on statistical priors. These methods focus mainly on simple synthetic scenes and isolated objects and struggle to perform well on challenging real-world data. To address this issue, we propose MLI-NeRF, which integrates \textbf{M}ultiple \textbf{L}ight information in \textbf{I}ntrinsic-aware \textbf{Ne}ural \textbf{R}adiance \textbf{F}ields. By leveraging scene information provided by different light source positions complementing the multi-view information, we generate pseudo-label images for reflectance and shading to guide intrinsic image decomposition without the need for ground truth data. Our method introduces straightforward supervision for intrinsic component separation and ensures robustness across diverse scene types. We validate our approach on both synthetic and real-world datasets, outperforming existing state-of-the-art methods. Additionally, we demonstrate its applicability to various image editing tasks. The code and data are publicly available.
2.0CVJun 16, 2024
Learning Relighting and Intrinsic Decomposition in Neural Radiance FieldsYixiong Yang, Shilin Hu, Haoyu Wu et al.
The task of extracting intrinsic components, such as reflectance and shading, from neural radiance fields is of growing interest. However, current methods largely focus on synthetic scenes and isolated objects, overlooking the complexities of real scenes with backgrounds. To address this gap, our research introduces a method that combines relighting with intrinsic decomposition. By leveraging light variations in scenes to generate pseudo labels, our method provides guidance for intrinsic decomposition without requiring ground truth data. Our method, grounded in physical constraints, ensures robustness across diverse scene types and reduces the reliance on pre-trained models or hand-crafted priors. We validate our method on both synthetic and real-world datasets, achieving convincing results. Furthermore, the applicability of our method to image editing tasks demonstrates promising outcomes.
14.0CVAug 12, 2021
Billion-Scale Pretraining with Vision Transformers for Multi-Task Visual RepresentationsJosh Beal, Hao-Yu Wu, Dong Huk Park et al.
Large-scale pretraining of visual representations has led to state-of-the-art performance on a range of benchmark computer vision tasks, yet the benefits of these techniques at extreme scale in complex production systems has been relatively unexplored. We consider the case of a popular visual discovery product, where these representations are trained with multi-task learning, from use-case specific visual understanding (e.g. skin tone classification) to general representation learning for all visual content (e.g. embeddings for retrieval). In this work, we describe how we (1) generate a dataset with over a billion images via large weakly-supervised pretraining to improve the performance of these visual representations, and (2) leverage Transformers to replace the traditional convolutional backbone, with insights into both system and performance improvements, especially at 1B+ image scale. To support this backbone model, we detail a systematic approach to deriving weakly-supervised image annotations from heterogenous text signals, demonstrating the benefits of clustering techniques to handle the long-tail distribution of image labels. Through a comprehensive study of offline and online evaluation, we show that large-scale Transformer-based pretraining provides significant benefits to industry computer vision applications. The model is deployed in a production visual shopping system, with 36% improvement in top-1 relevance and 23% improvement in click-through volume. We conduct extensive experiments to better understand the empirical relationships between Transformer-based architectures, dataset scale, and the performance of production vision systems.