Commonality in Natural Images Rescues GANs: Pretraining GANs with Generic and Privacy-free Synthetic DataKyungjune Baek, Hyunjung Shim
Transfer learning for GANs successfully improves generation performance under low-shot regimes. However, existing studies show that the pretrained model using a single benchmark dataset is not generalized to various target datasets. More importantly, the pretrained model can be vulnerable to copyright or privacy risks as membership inference attack advances. To resolve both issues, we propose an effective and unbiased data synthesizer, namely Primitives-PS, inspired by the generic characteristics of natural images. Specifically, we utilize 1) the generic statistics on the frequency magnitude spectrum, 2) the elementary shape (i.e., image composition via elementary shapes) for representing the structure information, and 3) the existence of saliency as prior. Since our synthesizer only considers the generic properties of natural images, the single model pretrained on our dataset can be consistently transferred to various target datasets, and even outperforms the previous methods pretrained with the natural images in terms of Fr'echet inception distance. Extensive analysis, ablation study, and evaluations demonstrate that each component of our data synthesizer is effective, and provide insights on the desirable nature of the pretrained model for the transferability of GANs.
11.4LGMar 11, 2025
Toward Stable World Models: Measuring and Addressing World Instability in Generative EnvironmentsSoonwoo Kwon, Jin-Young Kim, Hyojun Go et al.
We present a novel study on enhancing the capability of preserving the content in world models, focusing on a property we term World Stability. Recent diffusion-based generative models have advanced the synthesis of immersive and realistic environments that are pivotal for applications such as reinforcement learning and interactive game engines. However, while these models excel in quality and diversity, they often neglect the preservation of previously generated scenes over time--a shortfall that can introduce noise into agent learning and compromise performance in safety-critical settings. In this work, we introduce an evaluation framework that measures world stability by having world models perform a sequence of actions followed by their inverses to return to their initial viewpoint, thereby quantifying the consistency between the starting and ending observations. Our comprehensive assessment of state-of-the-art diffusion-based world models reveals significant challenges in achieving high world stability. Moreover, we investigate several improvement strategies to enhance world stability. Our results underscore the importance of world stability in world modeling and provide actionable insights for future research in this domain.
Rethinking the Truly Unsupervised Image-to-Image TranslationKyungjune Baek, Yunjey Choi, Youngjung Uh et al.
Every recent image-to-image translation model inherently requires either image-level (i.e. input-output pairs) or set-level (i.e. domain labels) supervision. However, even set-level supervision can be a severe bottleneck for data collection in practice. In this paper, we tackle image-to-image translation in a fully unsupervised setting, i.e., neither paired images nor domain labels. To this end, we propose a truly unsupervised image-to-image translation model (TUNIT) that simultaneously learns to separate image domains and translates input images into the estimated domains. Experimental results show that our model achieves comparable or even better performance than the set-level supervised model trained with full labels, generalizes well on various datasets, and is robust against the choice of hyperparameters (e.g. the preset number of pseudo domains). Furthermore, TUNIT can be easily extended to semi-supervised learning with a few labeled data.
1.7CVJul 20, 2018
Editable Generative Adversarial Networks: Generating and Editing Faces SimultaneouslyKyungjune Baek, Duhyeon Bang, Hyunjung Shim
We propose a novel framework for simultaneously generating and manipulating the face images with desired attributes. While the state-of-the-art attribute editing technique has achieved the impressive performance for creating realistic attribute effects, they only address the image editing problem, using the input image as the condition of model. Recently, several studies attempt to tackle both novel face generation and attribute editing problem using a single solution. However, their image quality is still unsatisfactory. Our goal is to develop a single unified model that can simultaneously create and edit high quality face images with desired attributes. A key idea of our work is that we decompose the image into the latent and attribute vector in low dimensional representation, and then utilize the GAN framework for mapping the low dimensional representation to the image. In this way, we can address both the generation and editing problem by learning the generator. For qualitative and quantitative evaluations, the proposed algorithm outperforms recent algorithms addressing the same problem. Also, we show that our model can achieve the competitive performance with the state-of-the-art attribute editing technique in terms of attribute editing quality.