Yaoyao Qian

AI
h-index12
8papers
79citations
Novelty61%
AI Score59

8 Papers

SEJun 3
DeployBench: Benchmarking LLM Agents for Research Artifact Deployment

Yuanli Wang, Yaoyao Qian, Yue Zhang et al.

LLM agents have made rapid progress on software engineering and ML research tasks, but these advances often assume access to a working runnable environment. For research artifacts released alongside published papers, setting up such an environment from a fresh machine remains a major bottleneck. Existing environment setup benchmarks do not cover the full scope of research artifact deployment, which involves multi-language toolchains, system-level dependencies beyond containers (e.g. GPU/CUDA and kernel configurations), and legacy artifact compatibility. We introduce DeployBench, a multi-domain benchmark of 51 research-artifact deployment tasks spanning AI/ML, computer systems, and scientific computing, covering all these dimensions. Each task is verified by a hidden pipeline that executes the paper's designated experiment and checks its outputs. Evaluating four state-of-the-art LLMs with OpenHands yields pass-rates from 7.8% - 51.0% . Failures are dominated by a completion-judgment problem: 97 of 154 are agent-terminated self-stops, where the agent's pre-finish checks validate a different or weaker target than the paper-specific task requires. DeployBench highlights the gap between current agents and autonomous deployment, and offers a realistic testbed for scientific research agents.

ROApr 2
ThinkGrasp: A Vision-Language System for Strategic Part Grasping in Clutter

Yaoyao Qian, Xupeng Zhu, Ondrej Biza et al.

Robotic grasping in cluttered environments remains a significant challenge due to occlusions and complex object arrangements. We have developed ThinkGrasp, a plug-and-play vision-language grasping system that makes use of GPT-4o's advanced contextual reasoning for heavy clutter environment grasping strategies. ThinkGrasp can effectively identify and generate grasp poses for target objects, even when they are heavily obstructed or nearly invisible, by using goal-oriented language to guide the removal of obstructing objects. This approach progressively uncovers the target object and ultimately grasps it with a few steps and a high success rate. In both simulated and real experiments, ThinkGrasp achieved a high success rate and significantly outperformed state-of-the-art methods in heavily cluttered environments or with diverse unseen objects, demonstrating strong generalization capabilities.

CVFeb 23
A Very Big Video Reasoning Suite

Maijunxian Wang, Ruisi Wang, Juyi Lin et al.

Rapid progress in video models has largely focused on visual quality, leaving their reasoning capabilities underexplored. Video reasoning grounds intelligence in spatiotemporally consistent visual environments that go beyond what text can naturally capture, enabling intuitive reasoning over spatiotemporal structure such as continuity, interaction, and causality. However, systematically studying video reasoning and its scaling behavior is hindered by the lack of large-scale training data. To address this gap, we introduce the Very Big Video Reasoning (VBVR) Dataset, an unprecedentedly large-scale resource spanning 200 curated reasoning tasks following a principled taxonomy and over one million video clips, approximately three orders of magnitude larger than existing datasets. We further present VBVR-Bench, a verifiable evaluation framework that moves beyond model-based judging by incorporating rule-based, human-aligned scorers, enabling reproducible and interpretable diagnosis of video reasoning capabilities. Leveraging the VBVR suite, we conduct one of the first large-scale scaling studies of video reasoning and observe early signs of emergent generalization to unseen reasoning tasks. Together, VBVR lays a foundation for the next stage of research in generalizable video reasoning. The data, benchmark toolkit, and models are publicly available at https://video-reason.com/ .

IRSep 23, 2025Code
The Ranking Blind Spot: Decision Hijacking in LLM-based Text Ranking

Yaoyao Qian, Yifan Zeng, Yuchao Jiang et al.

Large Language Models (LLMs) have demonstrated strong performance in information retrieval tasks like passage ranking. Our research examines how instruction-following capabilities in LLMs interact with multi-document comparison tasks, identifying what we term the "Ranking Blind Spot", a characteristic of LLM decision processes during comparative evaluation. We analyze how this ranking blind spot affects LLM evaluation systems through two approaches: Decision Objective Hijacking, which alters the evaluation goal in pairwise ranking systems, and Decision Criteria Hijacking, which modifies relevance standards across ranking schemes. These approaches demonstrate how content providers could potentially influence LLM-based ranking systems to affect document positioning. These attacks aim to force the LLM ranker to prefer a specific passage and rank it at the top. Malicious content providers can exploit this weakness, which helps them gain additional exposure by attacking the ranker. In our experiment, We empirically show that the proposed attacks are effective in various LLMs and can be generalized to multiple ranking schemes. We apply these attack to realistic examples to show their effectiveness. We also found stronger LLMs are more vulnerable to these attacks. Our code is available at: https://github.com/blindspotorg/RankingBlindSpot

AIOct 22, 2025
WebGraphEval: Multi-Turn Trajectory Evaluation for Web Agents using Graph Representation

Yaoyao Qian, Yuanli Wang, Jinda Zhang et al.

Current evaluation of web agents largely reduces to binary success metrics or conformity to a single reference trajectory, ignoring the structural diversity present in benchmark datasets. We present WebGraphEval, a framework that abstracts trajectories from multiple agents into a unified, weighted action graph. This representation is directly compatible with benchmarks such as WebArena, leveraging leaderboard runs and newly collected trajectories without modifying environments. The framework canonically encodes actions, merges recurring behaviors, and applies structural analyses including reward propagation and success-weighted edge statistics. Evaluations across thousands of trajectories from six web agents show that the graph abstraction captures cross-model regularities, highlights redundancy and inefficiency, and identifies critical decision points overlooked by outcome-based metrics. By framing web interaction as graph-structured data, WebGraphEval establishes a general methodology for multi-path, cross-agent, and efficiency-aware evaluation of web agents.

LGSep 28, 2025
Clebsch-Gordan Transformer: Fast and Global Equivariant Attention

Owen Lewis Howell, Linfeng Zhao, Xupeng Zhu et al.

The global attention mechanism is one of the keys to the success of transformer architecture, but it incurs quadratic computational costs in relation to the number of tokens. On the other hand, equivariant models, which leverage the underlying geometric structures of problem instance, often achieve superior accuracy in physical, biochemical, computer vision, and robotic tasks, at the cost of additional compute requirements. As a result, existing equivariant transformers only support low-order equivariant features and local context windows, limiting their expressiveness and performance. This work proposes Clebsch-Gordan Transformer, achieving efficient global attention by a novel Clebsch-Gordon Convolution on $\SO(3)$ irreducible representations. Our method enables equivariant modeling of features at all orders while achieving ${O}(N \log N)$ input token complexity. Additionally, the proposed method scales well with high-order irreducible features, by exploiting the sparsity of the Clebsch-Gordon matrix. Lastly, we also incorporate optional token permutation equivariance through either weight sharing or data augmentation. We benchmark our method on a diverse set of benchmarks including n-body simulation, QM9, ModelNet point cloud classification and a robotic grasping dataset, showing clear gains over existing equivariant transformers in GPU memory size, speed, and accuracy.

AIJun 2, 2025
WHEN TO ACT, WHEN TO WAIT: Modeling the Intent-Action Alignment Problem in Dialogue

Yaoyao Qian, Jindan Huang, Yuanli Wang et al.

Dialogue systems often fail when user utterances are semantically complete yet lack the clarity and completeness required for appropriate system action. This mismatch arises because users frequently do not fully understand their own needs, while systems require precise intent definitions. This highlights the critical Intent-Action Alignment Problem: determining when an expression is not just understood, but truly ready for a system to act upon. We present STORM, a framework modeling asymmetric information dynamics through conversations between UserLLM (full internal access) and AgentLLM (observable behavior only). STORM produces annotated corpora capturing trajectories of expression phrasing and latent cognitive transitions, enabling systematic analysis of how collaborative understanding develops. Our contributions include: (1) formalizing asymmetric information processing in dialogue systems; (2) modeling intent formation tracking collaborative understanding evolution; and (3) evaluation metrics measuring internal cognitive improvements alongside task performance. Experiments across four language models reveal that moderate uncertainty (40-60%) can outperform complete transparency in certain scenarios, with model-specific patterns suggesting reconsideration of optimal information completeness in human-AI collaboration. These findings contribute to understanding asymmetric reasoning dynamics and inform uncertainty-calibrated dialogue system design.

ROJun 17, 2024
Imagination Policy: Using Generative Point Cloud Models for Learning Manipulation Policies

Haojie Huang, Karl Schmeckpeper, Dian Wang et al.

Humans can imagine goal states during planning and perform actions to match those goals. In this work, we propose Imagination Policy, a novel multi-task key-frame policy network for solving high-precision pick and place tasks. Instead of learning actions directly, Imagination Policy generates point clouds to imagine desired states which are then translated to actions using rigid action estimation. This transforms action inference into a local generative task. We leverage pick and place symmetries underlying the tasks in the generation process and achieve extremely high sample efficiency and generalizability to unseen configurations. Finally, we demonstrate state-of-the-art performance across various tasks on the RLbench benchmark compared with several strong baselines and validate our approach on a real robot.