LGOct 4, 2022
Log-Linear-Time Gaussian Processes Using Binary Tree KernelsMichael K. Cohen, Samuel Daulton, Michael A. Osborne · oxford
Gaussian processes (GPs) produce good probabilistic models of functions, but most GP kernels require $O((n+m)n^2)$ time, where $n$ is the number of data points and $m$ the number of predictive locations. We present a new kernel that allows for Gaussian process regression in $O((n+m)\log(n+m))$ time. Our "binary tree" kernel places all data points on the leaves of a binary tree, with the kernel depending only on the depth of the deepest common ancestor. We can store the resulting kernel matrix in $O(n)$ space in $O(n \log n)$ time, as a sum of sparse rank-one matrices, and approximately invert the kernel matrix in $O(n)$ time. Sparse GP methods also offer linear run time, but they predict less well than higher dimensional kernels. On a classic suite of regression tasks, we compare our kernel against Matérn, sparse, and sparse variational kernels. The binary tree GP assigns the highest likelihood to the test data on a plurality of datasets, usually achieves lower mean squared error than the sparse methods, and often ties or beats the Matérn GP. On large datasets, the binary tree GP is fastest, and much faster than a Matérn GP.
AIAug 9, 2024
Can a Bayesian Oracle Prevent Harm from an Agent?Yoshua Bengio, Michael K. Cohen, Nikolay Malkin et al.
Is there a way to design powerful AI systems based on machine learning methods that would satisfy probabilistic safety guarantees? With the long-term goal of obtaining a probabilistic guarantee that would apply in every context, we consider estimating a context-dependent bound on the probability of violating a given safety specification. Such a risk evaluation would need to be performed at run-time to provide a guardrail against dangerous actions of an AI. Noting that different plausible hypotheses about the world could produce very different outcomes, and because we do not know which one is right, we derive bounds on the safety violation probability predicted under the true but unknown hypothesis. Such bounds could be used to reject potentially dangerous actions. Our main results involve searching for cautious but plausible hypotheses, obtained by a maximization that involves Bayesian posteriors over hypotheses. We consider two forms of this result, in the i.i.d. case and in the non-i.i.d. case, and conclude with open problems towards turning such theoretical results into practical AI guardrails.
LGJan 24, 2025
Humanity's Last ExamLong Phan, Alice Gatti, Ziwen Han et al. · amazon-science, apple-ml
Benchmarks are important tools for tracking the rapid advancements in large language model (LLM) capabilities. However, benchmarks are not keeping pace in difficulty: LLMs now achieve over 90\% accuracy on popular benchmarks like MMLU, limiting informed measurement of state-of-the-art LLM capabilities. In response, we introduce Humanity's Last Exam (HLE), a multi-modal benchmark at the frontier of human knowledge, designed to be the final closed-ended academic benchmark of its kind with broad subject coverage. HLE consists of 2,500 questions across dozens of subjects, including mathematics, humanities, and the natural sciences. HLE is developed globally by subject-matter experts and consists of multiple-choice and short-answer questions suitable for automated grading. Each question has a known solution that is unambiguous and easily verifiable, but cannot be quickly answered via internet retrieval. State-of-the-art LLMs demonstrate low accuracy and calibration on HLE, highlighting a significant gap between current LLM capabilities and the expert human frontier on closed-ended academic questions. To inform research and policymaking upon a clear understanding of model capabilities, we publicly release HLE at https://lastexam.ai.
46.5LGApr 15
Golden Handcuffs make safer AI agentsAram Ebtekar, Michael K. Cohen
Reinforcement learners can attain high reward through novel unintended strategies. We study a Bayesian mitigation for general environments: we expand the agent's subjective reward range to include a large negative value $-L$, while the true environment's rewards lie in $[0,1]$. After observing consistently high rewards, the Bayesian policy becomes risk-averse to novel schemes that plausibly lead to $-L$. We design a simple override mechanism that yields control to a safe mentor whenever the predicted value drops below a fixed threshold. We prove two properties of the resulting agent: (i) Capability: using mentor-guided exploration with vanishing frequency, the agent attains sublinear regret against its best mentor. (ii) Safety: no decidable low-complexity predicate is triggered by the optimizing policy before it is triggered by a mentor.
AIMay 13, 2021
Intelligence and Unambitiousness Using Algorithmic Information TheoryMichael K. Cohen, Badri Vellambi, Marcus Hutter
Algorithmic Information Theory has inspired intractable constructions of general intelligence (AGI), and undiscovered tractable approximations are likely feasible. Reinforcement Learning (RL), the dominant paradigm by which an agent might learn to solve arbitrary solvable problems, gives an agent a dangerous incentive: to gain arbitrary "power" in order to intervene in the provision of their own reward. We review the arguments that generally intelligent algorithmic-information-theoretic reinforcement learners such as Hutter's (2005) AIXI would seek arbitrary power, including over us. Then, using an information-theoretic exploration schedule, and a setup inspired by causal influence theory, we present a variant of AIXI which learns to not seek arbitrary power; we call it "unambitious". We show that our agent learns to accrue reward at least as well as a human mentor, while relying on that mentor with diminishing probability. And given a formal assumption that we probe empirically, we show that eventually, the agent's world-model incorporates the following true fact: intervening in the "outside world" will have no effect on reward acquisition; hence, it has no incentive to shape the outside world.
LGFeb 17, 2021
Fully General Online Imitation LearningMichael K. Cohen, Marcus Hutter, Neel Nanda
In imitation learning, imitators and demonstrators are policies for picking actions given past interactions with the environment. If we run an imitator, we probably want events to unfold similarly to the way they would have if the demonstrator had been acting the whole time. In general, one mistake during learning can lead to completely different events. In the special setting of environments that restart, existing work provides formal guidance in how to imitate so that events unfold similarly, but outside that setting, no formal guidance exists. We address a fully general setting, in which the (stochastic) environment and demonstrator never reset, not even for training purposes, and we allow our imitator to learn online from the demonstrator. Our new conservative Bayesian imitation learner underestimates the probabilities of each available action, and queries for more data with the remaining probability. Our main result: if an event would have been unlikely had the demonstrator acted the whole time, that event's likelihood can be bounded above when running the (initially totally ignorant) imitator instead. Meanwhile, queries to the demonstrator rapidly diminish in frequency. If any such event qualifies as "dangerous", our imitator would have the notable distinction of being relatively "safe".
AIJun 15, 2020
Pessimism About Unknown Unknowns Inspires ConservatismMichael K. Cohen, Marcus Hutter
If we could define the set of all bad outcomes, we could hard-code an agent which avoids them; however, in sufficiently complex environments, this is infeasible. We do not know of any general-purpose approaches in the literature to avoiding novel failure modes. Motivated by this, we define an idealized Bayesian reinforcement learner which follows a policy that maximizes the worst-case expected reward over a set of world-models. We call this agent pessimistic, since it optimizes assuming the worst case. A scalar parameter tunes the agent's pessimism by changing the size of the set of world-models taken into account. Our first main contribution is: given an assumption about the agent's model class, a sufficiently pessimistic agent does not cause "unprecedented events" with probability $1-δ$, whether or not designers know how to precisely specify those precedents they are concerned with. Since pessimism discourages exploration, at each timestep, the agent may defer to a mentor, who may be a human or some known-safe policy we would like to improve. Our other main contribution is that the agent's policy's value approaches at least that of the mentor, while the probability of deferring to the mentor goes to 0. In high-stakes environments, we might like advanced artificial agents to pursue goals cautiously, which is a non-trivial problem even if the agent were allowed arbitrary computing power; we present a formal solution.
LGJun 5, 2020
Curiosity Killed or Incapacitated the Cat and the Asymptotically Optimal AgentMichael K. Cohen, Elliot Catt, Marcus Hutter
Reinforcement learners are agents that learn to pick actions that lead to high reward. Ideally, the value of a reinforcement learner's policy approaches optimality--where the optimal informed policy is the one which maximizes reward. Unfortunately, we show that if an agent is guaranteed to be "asymptotically optimal" in any (stochastically computable) environment, then subject to an assumption about the true environment, this agent will be either "destroyed" or "incapacitated" with probability 1. Much work in reinforcement learning uses an ergodicity assumption to avoid this problem. Often, doing theoretical research under simplifying assumptions prepares us to provide practical solutions even in the absence of those assumptions, but the ergodicity assumption in reinforcement learning may have led us entirely astray in preparing safe and effective exploration strategies for agents in dangerous environments. Rather than assuming away the problem, we present an agent, Mentee, with the modest guarantee of approaching the performance of a mentor, doing safe exploration instead of reckless exploration. Critically, Mentee's exploration probability depends on the expected information gain from exploring. In a simple non-ergodic environment with a weak mentor, we find Mentee outperforms existing asymptotically optimal agents and its mentor.
LGMar 4, 2019
A Strongly Asymptotically Optimal Agent in General EnvironmentsMichael K. Cohen, Elliot Catt, Marcus Hutter
Reinforcement Learning agents are expected to eventually perform well. Typically, this takes the form of a guarantee about the asymptotic behavior of an algorithm given some assumptions about the environment. We present an algorithm for a policy whose value approaches the optimal value with probability 1 in all computable probabilistic environments, provided the agent has a bounded horizon. This is known as strong asymptotic optimality, and it was previously unknown whether it was possible for a policy to be strongly asymptotically optimal in the class of all computable probabilistic environments. Our agent, Inquisitive Reinforcement Learner (Inq), is more likely to explore the more it expects an exploratory action to reduce its uncertainty about which environment it is in, hence the term inquisitive. Exploring inquisitively is a strategy that can be applied generally; for more manageable environment classes, inquisitiveness is tractable. We conducted experiments in "grid-worlds" to compare the Inquisitive Reinforcement Learner to other weakly asymptotically optimal agents.