Jonas Frey

RO
h-index9
11papers
439citations
Novelty55%
AI Score42

11 Papers

16.0CVNov 25, 2022Code
Unsupervised Continual Semantic Adaptation through Neural Rendering

Zhizheng Liu, Francesco Milano, Jonas Frey et al.

An increasing amount of applications rely on data-driven models that are deployed for perception tasks across a sequence of scenes. Due to the mismatch between training and deployment data, adapting the model on the new scenes is often crucial to obtain good performance. In this work, we study continual multi-scene adaptation for the task of semantic segmentation, assuming that no ground-truth labels are available during deployment and that performance on the previous scenes should be maintained. We propose training a Semantic-NeRF network for each scene by fusing the predictions of a segmentation model and then using the view-consistent rendered semantic labels as pseudo-labels to adapt the model. Through joint training with the segmentation model, the Semantic-NeRF model effectively enables 2D-3D knowledge transfer. Furthermore, due to its compact size, it can be stored in a long-term memory and subsequently used to render data from arbitrary viewpoints to reduce forgetting. We evaluate our approach on ScanNet, where we outperform both a voxel-based baseline and a state-of-the-art unsupervised domain adaptation method.

25.9ROJun 23, 2022
Learning Agile Skills via Adversarial Imitation of Rough Partial Demonstrations

Chenhao Li, Marin Vlastelica, Sebastian Blaes et al.

Learning agile skills is one of the main challenges in robotics. To this end, reinforcement learning approaches have achieved impressive results. These methods require explicit task information in terms of a reward function or an expert that can be queried in simulation to provide a target control output, which limits their applicability. In this work, we propose a generative adversarial method for inferring reward functions from partial and potentially physically incompatible demonstrations for successful skill acquirement where reference or expert demonstrations are not easily accessible. Moreover, we show that by using a Wasserstein GAN formulation and transitions from demonstrations with rough and partial information as input, we are able to extract policies that are robust and capable of imitating demonstrated behaviors. Finally, the obtained skills such as a backflip are tested on an agile quadruped robot called Solo 8 and present faithful replication of hand-held human demonstrations.

14.2ROSep 16, 2022
Versatile Skill Control via Self-supervised Adversarial Imitation of Unlabeled Mixed Motions

Chenhao Li, Sebastian Blaes, Pavel Kolev et al.

Learning diverse skills is one of the main challenges in robotics. To this end, imitation learning approaches have achieved impressive results. These methods require explicitly labeled datasets or assume consistent skill execution to enable learning and active control of individual behaviors, which limits their applicability. In this work, we propose a cooperative adversarial method for obtaining single versatile policies with controllable skill sets from unlabeled datasets containing diverse state transition patterns by maximizing their discriminability. Moreover, we show that by utilizing unsupervised skill discovery in the generative adversarial imitation learning framework, novel and useful skills emerge with successful task fulfillment. Finally, the obtained versatile policies are tested on an agile quadruped robot called Solo 8 and present faithful replications of diverse skills encoded in the demonstrations.

13.2ROSep 28, 2023Code
MEM: Multi-Modal Elevation Mapping for Robotics and Learning

Gian Erni, Jonas Frey, Takahiro Miki et al.

Elevation maps are commonly used to represent the environment of mobile robots and are instrumental for locomotion and navigation tasks. However, pure geometric information is insufficient for many field applications that require appearance or semantic information, which limits their applicability to other platforms or domains. In this work, we extend a 2.5D robot-centric elevation mapping framework by fusing multi-modal information from multiple sources into a popular map representation. The framework allows inputting data contained in point clouds or images in a unified manner. To manage the different nature of the data, we also present a set of fusion algorithms that can be selected based on the information type and user requirements. Our system is designed to run on the GPU, making it real-time capable for various robotic and learning tasks. We demonstrate the capabilities of our framework by deploying it on multiple robots with varying sensor configurations and showcasing a range of applications that utilize multi-modal layers, including line detection, human detection, and colorization.

13.8ROSep 25, 2023
Learning Risk-Aware Quadrupedal Locomotion using Distributional Reinforcement Learning

Lukas Schneider, Jonas Frey, Takahiro Miki et al.

Deployment in hazardous environments requires robots to understand the risks associated with their actions and movements to prevent accidents. Despite its importance, these risks are not explicitly modeled by currently deployed locomotion controllers for legged robots. In this work, we propose a risk sensitive locomotion training method employing distributional reinforcement learning to consider safety explicitly. Instead of relying on a value expectation, we estimate the complete value distribution to account for uncertainty in the robot's interaction with the environment. The value distribution is consumed by a risk metric to extract risk sensitive value estimates. These are integrated into Proximal Policy Optimization (PPO) to derive our method, Distributional Proximal Policy Optimization (DPPO). The risk preference, ranging from risk-averse to risk-seeking, can be controlled by a single parameter, which enables to adjust the robot's behavior dynamically. Importantly, our approach removes the need for additional reward function tuning to achieve risk sensitivity. We show emergent risk sensitive locomotion behavior in simulation and on the quadrupedal robot ANYmal. Videos of the experiments and code are available at https://sites.google.com/leggedrobotics.com/risk-aware-locomotion.

18.3ROOct 5, 2023
Resilient Legged Local Navigation: Learning to Traverse with Compromised Perception End-to-End

Jin Jin, Chong Zhang, Jonas Frey et al.

Autonomous robots must navigate reliably in unknown environments even under compromised exteroceptive perception, or perception failures. Such failures often occur when harsh environments lead to degraded sensing, or when the perception algorithm misinterprets the scene due to limited generalization. In this paper, we model perception failures as invisible obstacles and pits, and train a reinforcement learning (RL) based local navigation policy to guide our legged robot. Unlike previous works relying on heuristics and anomaly detection to update navigational information, we train our navigation policy to reconstruct the environment information in the latent space from corrupted perception and react to perception failures end-to-end. To this end, we incorporate both proprioception and exteroception into our policy inputs, thereby enabling the policy to sense collisions on different body parts and pits, prompting corresponding reactions. We validate our approach in simulation and on the real quadruped robot ANYmal running in real-time (<10 ms CPU inference). In a quantitative comparison with existing heuristic-based locally reactive planners, our policy increases the success rate over 30% when facing perception failures. Project Page: https://bit.ly/45NBTuh.

7.9LGOct 11, 2024Code
Zero-Shot Offline Imitation Learning via Optimal Transport

Thomas Rupf, Marco Bagatella, Nico Gürtler et al.

Zero-shot imitation learning algorithms hold the promise of reproducing unseen behavior from as little as a single demonstration at test time. Existing practical approaches view the expert demonstration as a sequence of goals, enabling imitation with a high-level goal selector, and a low-level goal-conditioned policy. However, this framework can suffer from myopic behavior: the agent's immediate actions towards achieving individual goals may undermine long-term objectives. We introduce a novel method that mitigates this issue by directly optimizing the occupancy matching objective that is intrinsic to imitation learning. We propose to lift a goal-conditioned value function to a distance between occupancies, which are in turn approximated via a learned world model. The resulting method can learn from offline, suboptimal data, and is capable of non-myopic, zero-shot imitation, as we demonstrate in complex, continuous benchmarks. The code is available at https://github.com/martius-lab/zilot.

18.4ROFeb 29, 2024
RoadRunner -- Learning Traversability Estimation for Autonomous Off-road Driving

Jonas Frey, Manthan Patel, Deegan Atha et al.

Autonomous navigation at high speeds in off-road environments necessitates robots to comprehensively understand their surroundings using onboard sensing only. The extreme conditions posed by the off-road setting can cause degraded camera image quality due to poor lighting and motion blur, as well as limited sparse geometric information available from LiDAR sensing when driving at high speeds. In this work, we present RoadRunner, a novel framework capable of predicting terrain traversability and an elevation map directly from camera and LiDAR sensor inputs. RoadRunner enables reliable autonomous navigation, by fusing sensory information, handling of uncertainty, and generation of contextually informed predictions about the geometry and traversability of the terrain while operating at low latency. In contrast to existing methods relying on classifying handcrafted semantic classes and using heuristics to predict traversability costs, our method is trained end-to-end in a self-supervised fashion. The RoadRunner network architecture builds upon popular sensor fusion network architectures from the autonomous driving domain, which embed LiDAR and camera information into a common Bird's Eye View perspective. Training is enabled by utilizing an existing traversability estimation stack to generate training data in hindsight in a scalable manner from real-world off-road driving datasets. Furthermore, RoadRunner improves the system latency by a factor of roughly 4, from 500 ms to 140 ms, while improving the accuracy for traversability costs and elevation map predictions. We demonstrate the effectiveness of RoadRunner in enabling safe and reliable off-road navigation at high speeds in multiple real-world driving scenarios through unstructured desert environments.

4.1LGSep 6, 2025
Offline vs. Online Learning in Model-based RL: Lessons for Data Collection Strategies

Jiaqi Chen, Ji Shi, Cansu Sancaktar et al.

Data collection is crucial for learning robust world models in model-based reinforcement learning. The most prevalent strategies are to actively collect trajectories by interacting with the environment during online training or training on offline datasets. At first glance, the nature of learning task-agnostic environment dynamics makes world models a good candidate for effective offline training. However, the effects of online vs. offline data on world models and thus on the resulting task performance have not been thoroughly studied in the literature. In this work, we investigate both paradigms in model-based settings, conducting experiments on 31 different environments. First, we showcase that online agents outperform their offline counterparts. We identify a key challenge behind performance degradation of offline agents: encountering Out-Of-Distribution states at test time. This issue arises because, without the self-correction mechanism in online agents, offline datasets with limited state space coverage induce a mismatch between the agent's imagination and real rollouts, compromising policy training. We demonstrate that this issue can be mitigated by allowing for additional online interactions in a fixed or adaptive schedule, restoring the performance of online training with limited interaction data. We also showcase that incorporating exploration data helps mitigate the performance degradation of offline agents. Based on our insights, we recommend adding exploration data when collecting large datasets, as current efforts predominantly focus on expert data alone.

24.2ROMay 15, 2023
Fast Traversability Estimation for Wild Visual Navigation

Jonas Frey, Matias Mattamala, Nived Chebrolu et al.

Natural environments such as forests and grasslands are challenging for robotic navigation because of the false perception of rigid obstacles from high grass, twigs, or bushes. In this work, we propose Wild Visual Navigation (WVN), an online self-supervised learning system for traversability estimation which uses only vision. The system is able to continuously adapt from a short human demonstration in the field. It leverages high-dimensional features from self-supervised visual transformer models, with an online scheme for supervision generation that runs in real-time on the robot. We demonstrate the advantages of our approach with experiments and ablation studies in challenging environments in forests, parks, and grasslands. Our system is able to bootstrap the traversable terrain segmentation in less than 5 min of in-field training time, enabling the robot to navigate in complex outdoor terrains - negotiating obstacles in high grass as well as a 1.4 km footpath following. While our experiments were executed with a quadruped robot, ANYmal, the approach presented can generalize to any ground robot.

11.6RONov 3, 2021
Continual Adaptation of Semantic Segmentation using Complementary 2D-3D Data Representations

Jonas Frey, Hermann Blum, Francesco Milano et al.

Semantic segmentation networks are usually pre-trained once and not updated during deployment. As a consequence, misclassifications commonly occur if the distribution of the training data deviates from the one encountered during the robot's operation. We propose to mitigate this problem by adapting the neural network to the robot's environment during deployment, without any need for external supervision. Leveraging complementary data representations, we generate a supervision signal, by probabilistically accumulating consecutive 2D semantic predictions in a volumetric 3D map. We then train the network on renderings of the accumulated semantic map, effectively resolving ambiguities and enforcing multi-view consistency through the 3D representation. In contrast to scene adaptation methods, we aim to retain the previously-learned knowledge, and therefore employ a continual learning experience replay strategy to adapt the network. Through extensive experimental evaluation, we show successful adaptation to real-world indoor scenes both on the ScanNet dataset and on in-house data recorded with an RGB-D sensor. Our method increases the segmentation accuracy on average by 9.9% compared to the fixed pre-trained neural network, while retaining knowledge from the pre-training dataset.