Kunpeng Song

CV
h-index6
6papers
473citations
Novelty57%
AI Score43

6 Papers

23.0CVApr 8, 2024Code
MoMA: Multimodal LLM Adapter for Fast Personalized Image Generation

Kunpeng Song, Yizhe Zhu, Bingchen Liu et al.

In this paper, we present MoMA: an open-vocabulary, training-free personalized image model that boasts flexible zero-shot capabilities. As foundational text-to-image models rapidly evolve, the demand for robust image-to-image translation grows. Addressing this need, MoMA specializes in subject-driven personalized image generation. Utilizing an open-source, Multimodal Large Language Model (MLLM), we train MoMA to serve a dual role as both a feature extractor and a generator. This approach effectively synergizes reference image and text prompt information to produce valuable image features, facilitating an image diffusion model. To better leverage the generated features, we further introduce a novel self-attention shortcut method that efficiently transfers image features to an image diffusion model, improving the resemblance of the target object in generated images. Remarkably, as a tuning-free plug-and-play module, our model requires only a single reference image and outperforms existing methods in generating images with high detail fidelity, enhanced identity-preservation and prompt faithfulness. Our work is open-source, thereby providing universal access to these advancements.

10.5CVDec 19, 2024Code
Llama Learns to Direct: DirectorLLM for Human-Centric Video Generation

Kunpeng Song, Tingbo Hou, Zecheng He et al.

In this paper, we introduce DirectorLLM, a novel video generation model that employs a large language model (LLM) to orchestrate human poses within videos. As foundational text-to-video models rapidly evolve, the demand for high-quality human motion and interaction grows. To address this need and enhance the authenticity of human motions, we extend the LLM from a text generator to a video director and human motion simulator. Utilizing open-source resources from Llama 3, we train the DirectorLLM to generate detailed instructional signals, such as human poses, to guide video generation. This approach offloads the simulation of human motion from the video generator to the LLM, effectively creating informative outlines for human-centric scenes. These signals are used as conditions by the video renderer, facilitating more realistic and prompt-following video generation. As an independent LLM module, it can be applied to different video renderers, including UNet and DiT, with minimal effort. Experiments on automatic evaluation benchmarks and human evaluations show that our model outperforms existing ones in generating videos with higher human motion fidelity, improved prompt faithfulness, and enhanced rendered subject naturalness.

30.3CVJan 12, 2021Code
Towards Faster and Stabilized GAN Training for High-fidelity Few-shot Image Synthesis

Bingchen Liu, Yizhe Zhu, Kunpeng Song et al.

Training Generative Adversarial Networks (GAN) on high-fidelity images usually requires large-scale GPU-clusters and a vast number of training images. In this paper, we study the few-shot image synthesis task for GAN with minimum computing cost. We propose a light-weight GAN structure that gains superior quality on 1024*1024 resolution. Notably, the model converges from scratch with just a few hours of training on a single RTX-2080 GPU, and has a consistent performance, even with less than 100 training samples. Two technique designs constitute our work, a skip-layer channel-wise excitation module and a self-supervised discriminator trained as a feature-encoder. With thirteen datasets covering a wide variety of image domains (The datasets and code are available at: https://github.com/odegeasslbc/FastGAN-pytorch), we show our model's superior performance compared to the state-of-the-art StyleGAN2, when data and computing budget are limited.

7.9CVDec 16, 2020Code
Self-Supervised Sketch-to-Image Synthesis

Bingchen Liu, Yizhe Zhu, Kunpeng Song et al.

Imagining a colored realistic image from an arbitrarily drawn sketch is one of the human capabilities that we eager machines to mimic. Unlike previous methods that either requires the sketch-image pairs or utilize low-quantity detected edges as sketches, we study the exemplar-based sketch-to-image (s2i) synthesis task in a self-supervised learning manner, eliminating the necessity of the paired sketch data. To this end, we first propose an unsupervised method to efficiently synthesize line-sketches for general RGB-only datasets. With the synthetic paired-data, we then present a self-supervised Auto-Encoder (AE) to decouple the content/style features from sketches and RGB-images, and synthesize images that are both content-faithful to the sketches and style-consistent to the RGB-images. While prior works employ either the cycle-consistence loss or dedicated attentional modules to enforce the content/style fidelity, we show AE's superior performance with pure self-supervisions. To further improve the synthesis quality in high resolution, we also leverage an adversarial network to refine the details of synthetic images. Extensive experiments on 1024*1024 resolution demonstrate a new state-of-art-art performance of the proposed model on CelebA-HQ and Wiki-Art datasets. Moreover, with the proposed sketch generator, the model shows a promising performance on style mixing and style transfer, which require synthesized images to be both style-consistent and semantically meaningful. Our code is available on https://github.com/odegeasslbc/Self-Supervised-Sketch-to-Image-Synthesis-PyTorch, and please visit https://create.playform.io/my-projects?mode=sketch for an online demo of our model.

8.5CVMay 27, 2020
TIME: Text and Image Mutual-Translation Adversarial Networks

Bingchen Liu, Kunpeng Song, Yizhe Zhu et al.

Focusing on text-to-image (T2I) generation, we propose Text and Image Mutual-Translation Adversarial Networks (TIME), a lightweight but effective model that jointly learns a T2I generator G and an image captioning discriminator D under the Generative Adversarial Network framework. While previous methods tackle the T2I problem as a uni-directional task and use pre-trained language models to enforce the image--text consistency, TIME requires neither extra modules nor pre-training. We show that the performance of G can be boosted substantially by training it jointly with D as a language model. Specifically, we adopt Transformers to model the cross-modal connections between the image features and word embeddings, and design an annealing conditional hinge loss that dynamically balances the adversarial learning. In our experiments, TIME achieves state-of-the-art (SOTA) performance on the CUB and MS-COCO dataset (Inception Score of 4.91 and Fréchet Inception Distance of 14.3 on CUB), and shows promising performance on MS-COCO on image captioning and downstream vision-language tasks.

8.5CVFeb 26, 2020Code
Sketch-to-Art: Synthesizing Stylized Art Images From Sketches

Bingchen Liu, Kunpeng Song, Ahmed Elgammal

We propose a new approach for synthesizing fully detailed art-stylized images from sketches. Given a sketch, with no semantic tagging, and a reference image of a specific style, the model can synthesize meaningful details with colors and textures. The model consists of three modules designed explicitly for better artistic style capturing and generation. Based on a GAN framework, a dual-masked mechanism is introduced to enforce the content constraints (from the sketch), and a feature-map transformation technique is developed to strengthen the style consistency (to the reference image). Finally, an inverse procedure of instance-normalization is proposed to disentangle the style and content information, therefore yields better synthesis performance. Experiments demonstrate a significant qualitative and quantitative boost over baselines based on previous state-of-the-art techniques, adopted for the proposed process.