GTApr 16
Combinatorial Contracts Through Demand TypesElizabeth Baldwin, Paul Duetting, Michal Feldman et al.
In the combinatorial action model of contract design, a principal delegates a complex project to an agent, incentivizing a subset of actions from a ground set of $n$ actions, via a linear contract. Computing the optimal contract is a challenging problem that generally hinges on two factors: (i) the number of "critical values" - values of the linear contract parameter at which the agent's best response changes from one set to another, and (ii) the complexity of the agent's best-response problem (demand query). Prior work has used this approach to devise polynomial-time algorithms for the optimal contract problem under specific reward functions: gross substitutes, supermodular, and ultra. We develop a unified geometric framework for algorithmic contract design by establishing a fundamental link to the theory of demand types from consumer theory. Under this geometric view, bounding the number of critical values reduces to counting the best-response regions which the "contract ray" pierces. Leveraging this connection, we introduce the class of All Substitutes and Complements (ASC) functions, and show that it admits at most $O(n^2)$ critical values, strictly generalizing and unifying all previously known classes admitting poly-many critical values. We conjecture that, under some mild assumptions, ASC is the maximal such class. Turning to the demand query aspect, we develop a new technique for efficiently computing a demand query using value queries, which works in general for "succinct" demand types. Combining these structural and algorithmic results, we obtain polynomial-time algorithms for new classes of reward functions that exhibit substitutes and complements simultaneously.
GTJan 24, 2025
The Pseudo-Dimension of ContractsPaul Duetting, Michal Feldman, Tomasz Ponitka et al.
Algorithmic contract design studies scenarios where a principal incentivizes an agent to exert effort on her behalf. In this work, we focus on settings where the agent's type is drawn from an unknown distribution, and formalize an offline learning framework for learning near-optimal contracts from sample agent types. A central tool in our analysis is the notion of pseudo-dimension from statistical learning theory. Beyond its role in establishing upper bounds on the sample complexity, pseudo-dimension measures the intrinsic complexity of a class of contracts, offering a new perspective on the tradeoffs between simplicity and optimality in contract design. Our main results provide essentially optimal tradeoffs between pseudo-dimension and representation error (defined as the loss in principal's utility) with respect to linear and bounded contracts. Using these tradeoffs, we derive sample- and time-efficient learning algorithms, and demonstrate their near-optimality by providing almost matching lower bounds on the sample complexity. Conversely, for unbounded contracts, we prove an impossibility result showing that no learning algorithm exists. Finally, we extend our techniques in three important ways. First, we provide refined pseudo-dimension and sample complexity guarantees for the combinatorial actions model, revealing a novel connection between the number of critical values and sample complexity. Second, we extend our results to menus of contracts, showing that their pseudo-dimension scales linearly with the menu size. Third, we adapt our algorithms to the online learning setting, where we show that, a polynomial number of type samples suffice to learn near-optimal bounded contracts. Combined with prior work, this establishes a formal separation between expert advice and bandit feedback for this setting.
GTAug 6, 2012
Payment Rules through Discriminant-Based ClassifiersPaul Duetting, Felix Fischer, Pitchayut Jirapinyo et al.
In mechanism design it is typical to impose incentive compatibility and then derive an optimal mechanism subject to this constraint. By replacing the incentive compatibility requirement with the goal of minimizing expected ex post regret, we are able to adapt statistical machine learning techniques to the design of payment rules. This computational approach to mechanism design is applicable to domains with multi-dimensional types and situations where computational efficiency is a concern. Specifically, given an outcome rule and access to a type distribution, we train a support vector machine with a special discriminant function structure such that it implicitly establishes a payment rule with desirable incentive properties. We discuss applications to a multi-minded combinatorial auction with a greedy winner-determination algorithm and to an assignment problem with egalitarian outcome rule. Experimental results demonstrate both that the construction produces payment rules with low ex post regret, and that penalizing classification errors is effective in preventing failures of ex post individual rationality.