Chenglu Wen

CV
h-index51
39papers
1,365citations
Novelty51%
AI Score63

39 Papers

CVMar 4, 2023Code
Virtual Sparse Convolution for Multimodal 3D Object Detection

Hai Wu, Chenglu Wen, Shaoshuai Shi et al.

Recently, virtual/pseudo-point-based 3D object detection that seamlessly fuses RGB images and LiDAR data by depth completion has gained great attention. However, virtual points generated from an image are very dense, introducing a huge amount of redundant computation during detection. Meanwhile, noises brought by inaccurate depth completion significantly degrade detection precision. This paper proposes a fast yet effective backbone, termed VirConvNet, based on a new operator VirConv (Virtual Sparse Convolution), for virtual-point-based 3D object detection. VirConv consists of two key designs: (1) StVD (Stochastic Voxel Discard) and (2) NRConv (Noise-Resistant Submanifold Convolution). StVD alleviates the computation problem by discarding large amounts of nearby redundant voxels. NRConv tackles the noise problem by encoding voxel features in both 2D image and 3D LiDAR space. By integrating VirConv, we first develop an efficient pipeline VirConv-L based on an early fusion design. Then, we build a high-precision pipeline VirConv-T based on a transformed refinement scheme. Finally, we develop a semi-supervised pipeline VirConv-S based on a pseudo-label framework. On the KITTI car 3D detection test leaderboard, our VirConv-L achieves 85% AP with a fast running speed of 56ms. Our VirConv-T and VirConv-S attains a high-precision of 86.3% and 87.2% AP, and currently rank 2nd and 1st, respectively. The code is available at https://github.com/hailanyi/VirConv.

CVApr 13Code
LEADER: Learning Reliable Local-to-Global Correspondences for LiDAR Relocalization

Jianshi Wu, Minghang Zhu, Dunqiang Liu et al.

LiDAR relocalization has attracted increasing attention as it can deliver accurate 6-DoF pose estimation in complex 3D environments. Recent learning-based regression methods offer efficient solutions by directly predicting global poses without the need for explicit map storage. However, these methods often struggle in challenging scenes due to their equal treatment of all predicted points, which is vulnerable to noise and outliers. In this paper, we propose LEADER, a robust LiDAR-based relocalization framework enhanced by a simple, yet effective geometric encoder. Specifically, a Robust Projection-based Geometric Encoder architecture which captures multi-scale geometric features is first presented to enhance descriptiveness in geometric representation. A Truncated Relative Reliability loss is then formulated to model point-wise ambiguity and mitigate the influence of unreliable predictions. Extensive experiments on the Oxford RobotCar and NCLT datasets demonstrate that LEADER outperforms state-of-the-art methods, achieving 24.1% and 73.9% relative reductions in position error over existing techniques, respectively. The source code is released on https://github.com/JiansW/LEADER.

CVMar 17Code
AW-MoE: All-Weather Mixture of Experts for Robust Multi-Modal 3D Object Detection

Hongwei Lin, Xun Huang, Chenglu Wen et al.

Robust 3D object detection under adverse weather conditions is crucial for autonomous driving. However, most existing methods simply combine all weather samples for training while overlooking data distribution discrepancies across different weather scenarios, leading to performance conflicts. To address this issue, we introduce AW-MoE, the framework that innovatively integrates Mixture of Experts (MoE) into weather-robust multi-modal 3D object detection approaches. AW-MoE incorporates Image-guided Weather-aware Routing (IWR), which leverages the superior discriminability of image features across weather conditions and their invariance to scene variations for precise weather classification. Based on this accurate classification, IWR selects the top-K most relevant Weather-Specific Experts (WSE) that handle data discrepancies, ensuring optimal detection under all weather conditions. Additionally, we propose a Unified Dual-Modal Augmentation (UDMA) for synchronous LiDAR and 4D Radar dual-modal data augmentation while preserving the realism of scenes. Extensive experiments on the real-world dataset demonstrate that AW-MoE achieves ~ 15% improvement in adverse-weather performance over state-of-the-art methods, while incurring negligible inference overhead. Moreover, integrating AW-MoE into established baseline detectors yields performance improvements surpassing current state-of-the-art methods. These results show the effectiveness and strong scalability of our AW-MoE. We will release the code publicly at https://github.com/windlinsherlock/AW-MoE.

CVMay 12
SOAR: Regression-based LiDAR Relocalization for UAVs

Hengyu Mu, Jianshi Wu, Yuxin Guo et al.

Regression-based LiDAR relocalization has recently emerged as a promising solution for high-precision positioning in GNSS-denied environments. However, these methods are primarily tailored to autonomous driving, exhibiting significantly degraded accuracy in unmanned aerial vehicle (UAV) scenarios due to arbitrary pose variations and irregular flight paths. In this paper, we propose SOAR, a regression-based LiDAR relocalization framework for UAVs. Specifically, we introduce a locality-preserving sliding window attention module with locally invariant positional encoding to capture discriminative geometric structures robust to viewpoint changes. A coordinate-independent feature initialization module is further designed to eliminate sensitivity to global transformations. Furthermore, most existing UAV datasets are limited to evaluate LiDAR relocalization in real-world, due to the lack of synchronized LiDAR scans, accurate 6-DoF poses, or multiple traversals. Thus, we construct a large-scale UAV LiDAR localization dataset with 4 scenes and 13 irregular paths exhibiting rotation and altitude variations, providing a more realistic benchmark for UAVs. Extensive experiments demonstrate that our method achieves state-of-the-art performance, improving the localization success rate by 40% and reducing mean error over 10m on UAVLoc. Our code and dataset will be released soon.

CVMar 26Code
V2U4Real: A Real-world Large-scale Dataset for Vehicle-to-UAV Cooperative Perception

Weijia Li, Haoen Xiang, Tianxu Wang et al.

Modern autonomous vehicle perception systems are often constrained by occlusions, blind spots, and limited sensing range. While existing cooperative perception paradigms, such as Vehicle-to-Vehicle (V2V) and Vehicle-to-Infrastructure (V2I), have demonstrated their effectiveness in mitigating these challenges, they remain limited to ground-level collaboration and cannot fully address large-scale occlusions or long-range perception in complex environments. To advance research in cross-view cooperative perception, we present V2U4Real, the first large-scale real-world multi-modal dataset for Vehicle-to-UAV (V2U) cooperative object perception. V2U4Real is collected by a ground vehicle and a UAV equipped with multi-view LiDARs and RGB cameras. The dataset covers urban streets, university campuses, and rural roads under diverse traffic scenarios, comprising over 56K LiDAR frames, 56K multi-view camera images, and 700K annotated 3D bounding boxes across four classes. To support a wide range of research tasks, we establish benchmarks for single-agent 3D object detection, cooperative 3D object detection, and object tracking. Comprehensive evaluations of several state-of-the-art models demonstrate the effectiveness of V2U cooperation in enhancing perception robustness and long-range awareness. The V2U4Real dataset and codebase is available at https://github.com/VjiaLi/V2U4Real.

CVNov 22, 2022
Transformation-Equivariant 3D Object Detection for Autonomous Driving

Hai Wu, Chenglu Wen, Wei Li et al.

3D object detection received increasing attention in autonomous driving recently. Objects in 3D scenes are distributed with diverse orientations. Ordinary detectors do not explicitly model the variations of rotation and reflection transformations. Consequently, large networks and extensive data augmentation are required for robust detection. Recent equivariant networks explicitly model the transformation variations by applying shared networks on multiple transformed point clouds, showing great potential in object geometry modeling. However, it is difficult to apply such networks to 3D object detection in autonomous driving due to its large computation cost and slow reasoning speed. In this work, we present TED, an efficient Transformation-Equivariant 3D Detector to overcome the computation cost and speed issues. TED first applies a sparse convolution backbone to extract multi-channel transformation-equivariant voxel features; and then aligns and aggregates these equivariant features into lightweight and compact representations for high-performance 3D object detection. On the highly competitive KITTI 3D car detection leaderboard, TED ranked 1st among all submissions with competitive efficiency.

CVMar 16, 2023
SLOPER4D: A Scene-Aware Dataset for Global 4D Human Pose Estimation in Urban Environments

Yudi Dai, Yitai Lin, Xiping Lin et al.

We present SLOPER4D, a novel scene-aware dataset collected in large urban environments to facilitate the research of global human pose estimation (GHPE) with human-scene interaction in the wild. Employing a head-mounted device integrated with a LiDAR and camera, we record 12 human subjects' activities over 10 diverse urban scenes from an egocentric view. Frame-wise annotations for 2D key points, 3D pose parameters, and global translations are provided, together with reconstructed scene point clouds. To obtain accurate 3D ground truth in such large dynamic scenes, we propose a joint optimization method to fit local SMPL meshes to the scene and fine-tune the camera calibration during dynamic motions frame by frame, resulting in plausible and scene-natural 3D human poses. Eventually, SLOPER4D consists of 15 sequences of human motions, each of which has a trajectory length of more than 200 meters (up to 1,300 meters) and covers an area of more than 2,000 $m^2$ (up to 13,000 $m^2$), including more than 100K LiDAR frames, 300k video frames, and 500K IMU-based motion frames. With SLOPER4D, we provide a detailed and thorough analysis of two critical tasks, including camera-based 3D HPE and LiDAR-based 3D HPE in urban environments, and benchmark a new task, GHPE. The in-depth analysis demonstrates SLOPER4D poses significant challenges to existing methods and produces great research opportunities. The dataset and code are released at \url{http://www.lidarhumanmotion.net/sloper4d/}

CVMar 28, 2022
LiDARCap: Long-range Marker-less 3D Human Motion Capture with LiDAR Point Clouds

Jialian Li, Jingyi Zhang, Zhiyong Wang et al.

Existing motion capture datasets are largely short-range and cannot yet fit the need of long-range applications. We propose LiDARHuman26M, a new human motion capture dataset captured by LiDAR at a much longer range to overcome this limitation. Our dataset also includes the ground truth human motions acquired by the IMU system and the synchronous RGB images. We further present a strong baseline method, LiDARCap, for LiDAR point cloud human motion capture. Specifically, we first utilize PointNet++ to encode features of points and then employ the inverse kinematics solver and SMPL optimizer to regress the pose through aggregating the temporally encoded features hierarchically. Quantitative and qualitative experiments show that our method outperforms the techniques based only on RGB images. Ablation experiments demonstrate that our dataset is challenging and worthy of further research. Finally, the experiments on the KITTI Dataset and the Waymo Open Dataset show that our method can be generalized to different LiDAR sensor settings.

CVMar 17, 2022
HSC4D: Human-centered 4D Scene Capture in Large-scale Indoor-outdoor Space Using Wearable IMUs and LiDAR

Yudi Dai, Yitai Lin, Chenglu Wen et al.

We propose Human-centered 4D Scene Capture (HSC4D) to accurately and efficiently create a dynamic digital world, containing large-scale indoor-outdoor scenes, diverse human motions, and rich interactions between humans and environments. Using only body-mounted IMUs and LiDAR, HSC4D is space-free without any external devices' constraints and map-free without pre-built maps. Considering that IMUs can capture human poses but always drift for long-period use, while LiDAR is stable for global localization but rough for local positions and orientations, HSC4D makes both sensors complement each other by a joint optimization and achieves promising results for long-term capture. Relationships between humans and environments are also explored to make their interaction more realistic. To facilitate many down-stream tasks, like AR, VR, robots, autonomous driving, etc., we propose a dataset containing three large scenes (1k-5k $m^2$) with accurate dynamic human motions and locations. Diverse scenarios (climbing gym, multi-story building, slope, etc.) and challenging human activities (exercising, walking up/down stairs, climbing, etc.) demonstrate the effectiveness and the generalization ability of HSC4D. The dataset and code are available at http://www.lidarhumanmotion.net/hsc4d/.

CVMar 31, 2023
CIMI4D: A Large Multimodal Climbing Motion Dataset under Human-scene Interactions

Ming Yan, Xin Wang, Yudi Dai et al.

Motion capture is a long-standing research problem. Although it has been studied for decades, the majority of research focus on ground-based movements such as walking, sitting, dancing, etc. Off-grounded actions such as climbing are largely overlooked. As an important type of action in sports and firefighting field, the climbing movements is challenging to capture because of its complex back poses, intricate human-scene interactions, and difficult global localization. The research community does not have an in-depth understanding of the climbing action due to the lack of specific datasets. To address this limitation, we collect CIMI4D, a large rock \textbf{C}l\textbf{I}mbing \textbf{M}ot\textbf{I}on dataset from 12 persons climbing 13 different climbing walls. The dataset consists of around 180,000 frames of pose inertial measurements, LiDAR point clouds, RGB videos, high-precision static point cloud scenes, and reconstructed scene meshes. Moreover, we frame-wise annotate touch rock holds to facilitate a detailed exploration of human-scene interaction. The core of this dataset is a blending optimization process, which corrects for the pose as it drifts and is affected by the magnetic conditions. To evaluate the merit of CIMI4D, we perform four tasks which include human pose estimations (with/without scene constraints), pose prediction, and pose generation. The experimental results demonstrate that CIMI4D presents great challenges to existing methods and enables extensive research opportunities. We share the dataset with the research community in http://www.lidarhumanmotion.net/cimi4d/.

CVAug 7, 2024
L4DR: LiDAR-4DRadar Fusion for Weather-Robust 3D Object Detection

Xun Huang, Ziyu Xu, Hai Wu et al.

LiDAR-based vision systems are integral for 3D object detection, which is crucial for autonomous navigation. However, they suffer from performance degradation in adverse weather conditions due to the quality deterioration of LiDAR point clouds. Fusing LiDAR with the weather-robust 4D radar sensor is expected to solve this problem. However, the fusion of LiDAR and 4D radar is challenging because they differ significantly in terms of data quality and the degree of degradation in adverse weather. To address these issues, we introduce L4DR, a weather-robust 3D object detection method that effectively achieves LiDAR and 4D Radar fusion. Our L4DR includes Multi-Modal Encoding (MME) and Foreground-Aware Denoising (FAD) technique to reconcile sensor gaps, which is the first exploration of the complementarity of early fusion between LiDAR and 4D radar. Additionally, we design an Inter-Modal and Intra-Modal ({IM}2 ) parallel feature extraction backbone coupled with a Multi-Scale Gated Fusion (MSGF) module to counteract the varying degrees of sensor degradation under adverse weather conditions. Experimental evaluation on a VoD dataset with simulated fog proves that L4DR is more adaptable to changing weather conditions. It delivers a significant performance increase under different fog levels, improving the 3D mAP by up to 20.0% over the traditional LiDAR-only approach. Moreover, the results on the K-Radar dataset validate the consistent performance improvement of L4DR in real-world adverse weather conditions.

CVSep 6, 2024
HiSC4D: Human-centered interaction and 4D Scene Capture in Large-scale Space Using Wearable IMUs and LiDAR

Yudi Dai, Zhiyong Wang, Xiping Lin et al.

We introduce HiSC4D, a novel Human-centered interaction and 4D Scene Capture method, aimed at accurately and efficiently creating a dynamic digital world, containing large-scale indoor-outdoor scenes, diverse human motions, rich human-human interactions, and human-environment interactions. By utilizing body-mounted IMUs and a head-mounted LiDAR, HiSC4D can capture egocentric human motions in unconstrained space without the need for external devices and pre-built maps. This affords great flexibility and accessibility for human-centered interaction and 4D scene capturing in various environments. Taking into account that IMUs can capture human spatially unrestricted poses but are prone to drifting for long-period using, and while LiDAR is stable for global localization but rough for local positions and orientations, HiSC4D employs a joint optimization method, harmonizing all sensors and utilizing environment cues, yielding promising results for long-term capture in large scenes. To promote research of egocentric human interaction in large scenes and facilitate downstream tasks, we also present a dataset, containing 8 sequences in 4 large scenes (200 to 5,000 $m^2$), providing 36k frames of accurate 4D human motions with SMPL annotations and dynamic scenes, 31k frames of cropped human point clouds, and scene mesh of the environment. A variety of scenarios, such as the basketball gym and commercial street, alongside challenging human motions, such as daily greeting, one-on-one basketball playing, and tour guiding, demonstrate the effectiveness and the generalization ability of HiSC4D. The dataset and code will be publicated on www.lidarhumanmotion.net/hisc4d available for research purposes.

CVMar 6
Towards Motion Turing Test: Evaluating Human-Likeness in Humanoid Robots

Mingzhe Li, Mengyin Liu, Zekai Wu et al.

Humanoid robots have achieved significant progress in motion generation and control, exhibiting movements that appear increasingly natural and human-like. Inspired by the Turing Test, we propose the Motion Turing Test, a framework that evaluates whether human observers can discriminate between humanoid robot and human poses using only kinematic information. To facilitate this evaluation, we present the Human-Humanoid Motion (HHMotion) dataset, which consists of 1,000 motion sequences spanning 15 action categories, performed by 11 humanoid models and 10 human subjects. All motion sequences are converted into SMPL-X representations to eliminate the influence of visual appearance. We recruited 30 annotators to rate the human-likeness of each pose on a 0-5 scale, resulting in over 500 hours of annotation. Analysis of the collected data reveals that humanoid motions still exhibit noticeable deviations from human movements, particularly in dynamic actions such as jumping, boxing, and running. Building on HHMotion, we formulate a human-likeness evaluation task that aims to automatically predict human-likeness scores from motion data. Despite recent progress in multimodal large language models, we find that they remain inadequate for assessing motion human-likeness. To address this, we propose a simple baseline model and demonstrate that it outperforms several contemporary LLM-based methods. The dataset, code, and benchmark will be publicly released to support future research in the community.

CVMar 20
FlashCap: Millisecond-Accurate Human Motion Capture via Flashing LEDs and Event-Based Vision

Zekai Wu, Shuqi Fan, Mengyin Liu et al.

Precise motion timing (PMT) is crucial for swift motion analysis. A millisecond difference may determine victory or defeat in sports competitions. Despite substantial progress in human pose estimation (HPE), PMT remains largely overlooked by the HPE community due to the limited availability of high-temporal-resolution labeled datasets. Today, PMT is achieved using high-speed RGB cameras in specialized scenarios such as the Olympic Games; however, their high costs, light sensitivity, bandwidth, and computational complexity limit their feasibility for daily use. We developed FlashCap, the first flashing LED-based MoCap system for PMT. With FlashCap, we collect a millisecond-resolution human motion dataset, FlashMotion, comprising the event, RGB, LiDAR, and IMU modalities, and demonstrate its high quality through rigorous validation. To evaluate the merits of FlashMotion, we perform two tasks: precise motion timing and high-temporal-resolution HPE. For these tasks, we propose ResPose, a simple yet effective baseline that learns residual poses based on events and RGBs. Experimental results show that ResPose reduces pose estimation errors by ~40% and achieves millisecond-level timing accuracy, enabling new research opportunities. The dataset and code will be shared with the community.

CVDec 31, 2025
MoniRefer: A Real-world Large-scale Multi-modal Dataset based on Roadside Infrastructure for 3D Visual Grounding

Panquan Yang, Junfei Huang, Zongzhangbao Yin et al.

3D visual grounding aims to localize the object in 3D point cloud scenes that semantically corresponds to given natural language sentences. It is very critical for roadside infrastructure system to interpret natural languages and localize relevant target objects in complex traffic environments. However, most existing datasets and approaches for 3D visual grounding focus on the indoor and outdoor driving scenes, outdoor monitoring scenarios remain unexplored due to scarcity of paired point cloud-text data captured by roadside infrastructure sensors. In this paper, we introduce a novel task of 3D Visual Grounding for Outdoor Monitoring Scenarios, which enables infrastructure-level understanding of traffic scenes beyond the ego-vehicle perspective. To support this task, we construct MoniRefer, the first real-world large-scale multi-modal dataset for roadside-level 3D visual grounding. The dataset consists of about 136,018 objects with 411,128 natural language expressions collected from multiple complex traffic intersections in the real-world environments. To ensure the quality and accuracy of the dataset, we manually verified all linguistic descriptions and 3D labels for objects. Additionally, we also propose a new end-to-end method, named Moni3DVG, which utilizes the rich appearance information provided by images and geometry and optical information from point cloud for multi-modal feature learning and 3D object localization. Extensive experiments and ablation studies on the proposed benchmarks demonstrate the superiority and effectiveness of our method. Our dataset and code will be released.

CVAug 15, 2024
SC3D: Label-Efficient Outdoor 3D Object Detection via Single Click Annotation

Qiming Xia, Hongwei Lin, Wei Ye et al.

LiDAR-based outdoor 3D object detection has received widespread attention. However, training 3D detectors from the LiDAR point cloud typically relies on expensive bounding box annotations. This paper presents SC3D, an innovative label-efficient method requiring only a single coarse click on the bird's eye view of the 3D point cloud for each frame. A key challenge here is the absence of complete geometric descriptions of the target objects from such simple click annotations. To address this issue, our proposed SC3D adopts a progressive pipeline. Initially, we design a mixed pseudo-label generation module that expands limited click annotations into a mixture of bounding box and semantic mask supervision. Next, we propose a mix-supervised teacher model, enabling the detector to learn mixed supervision information. Finally, we introduce a mixed-supervised student network that leverages the teacher model's generalization ability to learn unclicked instances.Experimental results on the widely used nuScenes and KITTI datasets demonstrate that our SC3D with only coarse clicks, which requires only 0.2% annotation cost, achieves state-of-the-art performance compared to weakly-supervised 3D detection methods.The code will be made publicly available.

CVApr 25, 2024Code
Commonsense Prototype for Outdoor Unsupervised 3D Object Detection

Hai Wu, Shijia Zhao, Xun Huang et al.

The prevalent approaches of unsupervised 3D object detection follow cluster-based pseudo-label generation and iterative self-training processes. However, the challenge arises due to the sparsity of LiDAR scans, which leads to pseudo-labels with erroneous size and position, resulting in subpar detection performance. To tackle this problem, this paper introduces a Commonsense Prototype-based Detector, termed CPD, for unsupervised 3D object detection. CPD first constructs Commonsense Prototype (CProto) characterized by high-quality bounding box and dense points, based on commonsense intuition. Subsequently, CPD refines the low-quality pseudo-labels by leveraging the size prior from CProto. Furthermore, CPD enhances the detection accuracy of sparsely scanned objects by the geometric knowledge from CProto. CPD outperforms state-of-the-art unsupervised 3D detectors on Waymo Open Dataset (WOD), PandaSet, and KITTI datasets by a large margin. Besides, by training CPD on WOD and testing on KITTI, CPD attains 90.85% and 81.01% 3D Average Precision on easy and moderate car classes, respectively. These achievements position CPD in close proximity to fully supervised detectors, highlighting the significance of our method. The code will be available at https://github.com/hailanyi/CPD.

CVNov 13, 2024Code
V2X-R: Cooperative LiDAR-4D Radar Fusion with Denoising Diffusion for 3D Object Detection

Xun Huang, Jinlong Wang, Qiming Xia et al.

Current Vehicle-to-Everything (V2X) systems have significantly enhanced 3D object detection using LiDAR and camera data. However, these methods suffer from performance degradation in adverse weather conditions. The weather-robust 4D radar provides Doppler and additional geometric information, raising the possibility of addressing this challenge. To this end, we present V2X-R, the first simulated V2X dataset incorporating LiDAR, camera, and 4D radar. V2X-R contains 12,079 scenarios with 37,727 frames of LiDAR and 4D radar point clouds, 150,908 images, and 170,859 annotated 3D vehicle bounding boxes. Subsequently, we propose a novel cooperative LiDAR-4D radar fusion pipeline for 3D object detection and implement it with various fusion strategies. To achieve weather-robust detection, we additionally propose a Multi-modal Denoising Diffusion (MDD) module in our fusion pipeline. MDD utilizes weather-robust 4D radar feature as a condition to prompt the diffusion model to denoise noisy LiDAR features. Experiments show that our LiDAR-4D radar fusion pipeline demonstrates superior performance in the V2X-R dataset. Over and above this, our MDD module further improved the performance of basic fusion model by up to 5.73%/6.70% in foggy/snowy conditions with barely disrupting normal performance. The dataset and code will be publicly available at: https://github.com/ylwhxht/V2X-R.

CVMar 11, 2025Code
Learning to Detect Objects from Multi-Agent LiDAR Scans without Manual Labels

Qiming Xia, Wenkai Lin, Haoen Xiang et al.

Unsupervised 3D object detection serves as an important solution for offline 3D object annotation. However, due to the data sparsity and limited views, the clustering-based label fitting in unsupervised object detection often generates low-quality pseudo-labels. Multi-agent collaborative dataset, which involves the sharing of complementary observations among agents, holds the potential to break through this bottleneck. In this paper, we introduce a novel unsupervised method that learns to Detect Objects from Multi-Agent LiDAR scans, termed DOtA, without using labels from external. DOtA first uses the internally shared ego-pose and ego-shape of collaborative agents to initialize the detector, leveraging the generalization performance of neural networks to infer preliminary labels. Subsequently,DOtA uses the complementary observations between agents to perform multi-scale encoding on preliminary labels, then decodes high-quality and low-quality labels. These labels are further used as prompts to guide a correct feature learning process, thereby enhancing the performance of the unsupervised object detection task. Extensive experiments on the V2V4Real and OPV2V datasets show that our DOtA outperforms state-of-the-art unsupervised 3D object detection methods. Additionally, we also validate the effectiveness of the DOtA labels under various collaborative perception frameworks.The code is available at https://github.com/xmuqimingxia/DOtA.

CVMar 22, 2025Code
LightLoc: Learning Outdoor LiDAR Localization at Light Speed

Wen Li, Chen Liu, Shangshu Yu et al.

Scene coordinate regression achieves impressive results in outdoor LiDAR localization but requires days of training. Since training needs to be repeated for each new scene, long training times make these methods impractical for time-sensitive applications, such as autonomous driving, drones, and robotics. We identify large coverage areas and vast data in large-scale outdoor scenes as key challenges that limit fast training. In this paper, we propose LightLoc, the first method capable of efficiently learning localization in a new scene at light speed. LightLoc introduces two novel techniques to address these challenges. First, we introduce sample classification guidance to assist regression learning, reducing ambiguity from similar samples and improving training efficiency. Second, we propose redundant sample downsampling to remove well-learned frames during training, reducing training time without compromising accuracy. Additionally, the fast training and confidence estimation capabilities of sample classification enable its integration into SLAM, effectively eliminating error accumulation. Extensive experiments on large-scale outdoor datasets demonstrate that LightLoc achieves state-of-the-art performance with a 50x reduction in training time than existing methods. Our code is available at https://github.com/liw95/LightLoc.

CVMar 9, 2025Code
SP3D: Boosting Sparsely-Supervised 3D Object Detection via Accurate Cross-Modal Semantic Prompts

Shijia Zhao, Qiming Xia, Xusheng Guo et al.

Recently, sparsely-supervised 3D object detection has gained great attention, achieving performance close to fully-supervised 3D objectors while requiring only a few annotated instances. Nevertheless, these methods suffer challenges when accurate labels are extremely absent. In this paper, we propose a boosting strategy, termed SP3D, explicitly utilizing the cross-modal semantic prompts generated from Large Multimodal Models (LMMs) to boost the 3D detector with robust feature discrimination capability under sparse annotation settings. Specifically, we first develop a Confident Points Semantic Transfer (CPST) module that generates accurate cross-modal semantic prompts through boundary-constrained center cluster selection. Based on these accurate semantic prompts, which we treat as seed points, we introduce a Dynamic Cluster Pseudo-label Generation (DCPG) module to yield pseudo-supervision signals from the geometry shape of multi-scale neighbor points. Additionally, we design a Distribution Shape score (DS score) that chooses high-quality supervision signals for the initial training of the 3D detector. Experiments on the KITTI dataset and Waymo Open Dataset (WOD) have validated that SP3D can enhance the performance of sparsely supervised detectors by a large margin under meager labeling conditions. Moreover, we verified SP3D in the zero-shot setting, where its performance exceeded that of the state-of-the-art methods. The code is available at https://github.com/xmuqimingxia/SP3D.

LGApr 30, 2021Code
Federated Learning with Fair Averaging

Zheng Wang, Xiaoliang Fan, Jianzhong Qi et al.

Fairness has emerged as a critical problem in federated learning (FL). In this work, we identify a cause of unfairness in FL -- conflicting gradients with large differences in the magnitudes. To address this issue, we propose the federated fair averaging (FedFV) algorithm to mitigate potential conflicts among clients before averaging their gradients. We first use the cosine similarity to detect gradient conflicts, and then iteratively eliminate such conflicts by modifying both the direction and the magnitude of the gradients. We further show the theoretical foundation of FedFV to mitigate the issue conflicting gradients and converge to Pareto stationary solutions. Extensive experiments on a suite of federated datasets confirm that FedFV compares favorably against state-of-the-art methods in terms of fairness, accuracy and efficiency. The source code is available at https://github.com/WwZzz/easyFL.

CVNov 13, 2025
MSGNav: Unleashing the Power of Multi-modal 3D Scene Graph for Zero-Shot Embodied Navigation

Xun Huang, Shijia Zhao, Yunxiang Wang et al.

Embodied navigation is a fundamental capability for robotic agents operating. Real-world deployment requires open vocabulary generalization and low training overhead, motivating zero-shot methods rather than task-specific RL training. However, existing zero-shot methods that build explicit 3D scene graphs often compress rich visual observations into text-only relations, leading to high construction cost, irreversible loss of visual evidence, and constrained vocabularies. To address these limitations, we introduce the Multi-modal 3D Scene Graph (M3DSG), which preserves visual cues by replacing textual relation

LGApr 17, 2024
FedPFT: Federated Proxy Fine-Tuning of Foundation Models

Zhaopeng Peng, Xiaoliang Fan, Yufan Chen et al.

Adapting Foundation Models (FMs) for downstream tasks through Federated Learning (FL) emerges a promising strategy for protecting data privacy and valuable FMs. Existing methods fine-tune FM by allocating sub-FM to clients in FL, however, leading to suboptimal performance due to insufficient tuning and inevitable error accumulations of gradients. In this paper, we propose Federated Proxy Fine-Tuning (FedPFT), a novel method enhancing FMs adaptation in downstream tasks through FL by two key modules. First, the sub-FM construction module employs a layer-wise compression approach, facilitating comprehensive FM fine-tuning across all layers by emphasizing those crucial neurons. Second, the sub-FM alignment module conducts a two-step distillations-layer-level and neuron-level-before and during FL fine-tuning respectively, to reduce error of gradient by accurately aligning sub-FM with FM under theoretical guarantees. Experimental results on seven commonly used datasets (i.e., four text and three vision) demonstrate the superiority of FedPFT.

CVDec 14, 2023
SPEAL: Skeletal Prior Embedded Attention Learning for Cross-Source Point Cloud Registration

Kezheng Xiong, Maoji Zheng, Qingshan Xu et al.

Point cloud registration, a fundamental task in 3D computer vision, has remained largely unexplored in cross-source point clouds and unstructured scenes. The primary challenges arise from noise, outliers, and variations in scale and density. However, neglected geometric natures of point clouds restricts the performance of current methods. In this paper, we propose a novel method termed SPEAL to leverage skeletal representations for effective learning of intrinsic topologies of point clouds, facilitating robust capture of geometric intricacy. Specifically, we design the Skeleton Extraction Module to extract skeleton points and skeletal features in an unsupervised manner, which is inherently robust to noise and density variances. Then, we propose the Skeleton-Aware GeoTransformer to encode high-level skeleton-aware features. It explicitly captures the topological natures and inter-point-cloud skeletal correlations with the noise-robust and density-invariant skeletal representations. Next, we introduce the Correspondence Dual-Sampler to facilitate correspondences by augmenting the correspondence set with skeletal correspondences. Furthermore, we construct a challenging novel large-scale cross-source point cloud dataset named KITTI CrossSource for benchmarking cross-source point cloud registration methods. Extensive quantitative and qualitative experiments are conducted to demonstrate our approach's superiority and robustness on both cross-source and same-source datasets. To the best of our knowledge, our approach is the first to facilitate point cloud registration with skeletal geometric priors.

CVFeb 28, 2024
Sunshine to Rainstorm: Cross-Weather Knowledge Distillation for Robust 3D Object Detection

Xun Huang, Hai Wu, Xin Li et al.

LiDAR-based 3D object detection models have traditionally struggled under rainy conditions due to the degraded and noisy scanning signals. Previous research has attempted to address this by simulating the noise from rain to improve the robustness of detection models. However, significant disparities exist between simulated and actual rain-impacted data points. In this work, we propose a novel rain simulation method, termed DRET, that unifies Dynamics and Rainy Environment Theory to provide a cost-effective means of expanding the available realistic rain data for 3D detection training. Furthermore, we present a Sunny-to-Rainy Knowledge Distillation (SRKD) approach to enhance 3D detection under rainy conditions. Extensive experiments on the WaymoOpenDataset large-scale dataset show that, when combined with the state-of-the-art DSVT model and other classical 3D detectors, our proposed framework demonstrates significant detection accuracy improvements, without losing efficiency. Remarkably, our framework also improves detection capabilities under sunny conditions, therefore offering a robust solution for 3D detection regardless of whether the weather is rainy or sunny

CVMar 28, 2024
RELI11D: A Comprehensive Multimodal Human Motion Dataset and Method

Ming Yan, Yan Zhang, Shuqiang Cai et al.

Comprehensive capturing of human motions requires both accurate captures of complex poses and precise localization of the human within scenes. Most of the HPE datasets and methods primarily rely on RGB, LiDAR, or IMU data. However, solely using these modalities or a combination of them may not be adequate for HPE, particularly for complex and fast movements. For holistic human motion understanding, we present RELI11D, a high-quality multimodal human motion dataset involves LiDAR, IMU system, RGB camera, and Event camera. It records the motions of 10 actors performing 5 sports in 7 scenes, including 3.32 hours of synchronized LiDAR point clouds, IMU measurement data, RGB videos and Event steams. Through extensive experiments, we demonstrate that the RELI11D presents considerable challenges and opportunities as it contains many rapid and complex motions that require precise location. To address the challenge of integrating different modalities, we propose LEIR, a multimodal baseline that effectively utilizes LiDAR Point Cloud, Event stream, and RGB through our cross-attention fusion strategy. We show that LEIR exhibits promising results for rapid motions and daily motions and that utilizing the characteristics of multiple modalities can indeed improve HPE performance. Both the dataset and source code will be released publicly to the research community, fostering collaboration and enabling further exploration in this field.

CVDec 18, 2024
GAGS: Granularity-Aware Feature Distillation for Language Gaussian Splatting

Yuning Peng, Haiping Wang, Yuan Liu et al.

3D open-vocabulary scene understanding, which accurately perceives complex semantic properties of objects in space, has gained significant attention in recent years. In this paper, we propose GAGS, a framework that distills 2D CLIP features into 3D Gaussian splatting, enabling open-vocabulary queries for renderings on arbitrary viewpoints. The main challenge of distilling 2D features for 3D fields lies in the multiview inconsistency of extracted 2D features, which provides unstable supervision for the 3D feature field. GAGS addresses this challenge with two novel strategies. First, GAGS associates the prompt point density of SAM with the camera distances, which significantly improves the multiview consistency of segmentation results. Second, GAGS further decodes a granularity factor to guide the distillation process and this granularity factor can be learned in a unsupervised manner to only select the multiview consistent 2D features in the distillation process. Experimental results on two datasets demonstrate significant performance and stability improvements of GAGS in visual grounding and semantic segmentation, with an inference speed 2$\times$ faster than baseline methods. The code and additional results are available at https://pz0826.github.io/GAGS-Webpage/ .

CVDec 24, 2024
AdaCo: Overcoming Visual Foundation Model Noise in 3D Semantic Segmentation via Adaptive Label Correction

Pufan Zou, Shijia Zhao, Weijie Huang et al.

Recently, Visual Foundation Models (VFMs) have shown a remarkable generalization performance in 3D perception tasks. However, their effectiveness in large-scale outdoor datasets remains constrained by the scarcity of accurate supervision signals, the extensive noise caused by variable outdoor conditions, and the abundance of unknown objects. In this work, we propose a novel label-free learning method, Adaptive Label Correction (AdaCo), for 3D semantic segmentation. AdaCo first introduces the Cross-modal Label Generation Module (CLGM), providing cross-modal supervision with the formidable interpretive capabilities of the VFMs. Subsequently, AdaCo incorporates the Adaptive Noise Corrector (ANC), updating and adjusting the noisy samples within this supervision iteratively during training. Moreover, we develop an Adaptive Robust Loss (ARL) function to modulate each sample's sensitivity to noisy supervision, preventing potential underfitting issues associated with robust loss. Our proposed AdaCo can effectively mitigate the performance limitations of label-free learning networks in 3D semantic segmentation tasks. Extensive experiments on two outdoor benchmark datasets highlight the superior performance of our method.

CVMar 21, 2025
Seg2Box: 3D Object Detection by Point-Wise Semantics Supervision

Maoji Zheng, Ziyu Xu, Qiming Xia et al.

LiDAR-based 3D object detection and semantic segmentation are critical tasks in 3D scene understanding. Traditional detection and segmentation methods supervise their models through bounding box labels and semantic mask labels. However, these two independent labels inherently contain significant redundancy. This paper aims to eliminate the redundancy by supervising 3D object detection using only semantic labels. However, the challenge arises due to the incomplete geometry structure and boundary ambiguity of point-cloud instances, leading to inaccurate pseudo labels and poor detection results. To address these challenges, we propose a novel method, named Seg2Box. We first introduce a Multi-Frame Multi-Scale Clustering (MFMS-C) module, which leverages the spatio-temporal consistency of point clouds to generate accurate box-level pseudo-labels. Additionally, the Semantic?Guiding Iterative-Mining Self-Training (SGIM-ST) module is proposed to enhance the performance by progressively refining the pseudo-labels and mining the instances without generating pseudo-labels. Experiments on the Waymo Open Dataset and nuScenes Dataset show that our method significantly outperforms other competitive methods by 23.7\% and 10.3\% in mAP, respectively. The results demonstrate the great label-efficient potential and advancement of our method.

CVDec 5, 2025
OWL: Unsupervised 3D Object Detection by Occupancy Guided Warm-up and Large Model Priors Reasoning

Xusheng Guo, Wanfa Zhang, Shijia Zhao et al.

Unsupervised 3D object detection leverages heuristic algorithms to discover potential objects, offering a promising route to reduce annotation costs in autonomous driving. Existing approaches mainly generate pseudo labels and refine them through self-training iterations. However, these pseudo-labels are often incorrect at the beginning of training, resulting in misleading the optimization process. Moreover, effectively filtering and refining them remains a critical challenge. In this paper, we propose OWL for unsupervised 3D object detection by occupancy guided warm-up and large-model priors reasoning. OWL first employs an Occupancy Guided Warm-up (OGW) strategy to initialize the backbone weight with spatial perception capabilities, mitigating the interference of incorrect pseudo-labels on network convergence. Furthermore, OWL introduces an Instance-Cued Reasoning (ICR) module that leverages the prior knowledge of large models to assess pseudo-label quality, enabling precise filtering and refinement. Finally, we design a Weight-adapted Self-training (WAS) strategy to dynamically re-weight pseudo-labels, improving the performance through self-training. Extensive experiments on Waymo Open Dataset (WOD) and KITTI demonstrate that OWL outperforms state-of-the-art unsupervised methods by over 15.0% mAP, revealing the effectiveness of our method.

CVNov 18, 2025
V2VLoc: Robust GNSS-Free Collaborative Perception via LiDAR Localization

Wenkai Lin, Qiming Xia, Wen Li et al.

Multi-agents rely on accurate poses to share and align observations, enabling a collaborative perception of the environment. However, traditional GNSS-based localization often fails in GNSS-denied environments, making consistent feature alignment difficult in collaboration. To tackle this challenge, we propose a robust GNSS-free collaborative perception framework based on LiDAR localization. Specifically, we propose a lightweight Pose Generator with Confidence (PGC) to estimate compact pose and confidence representations. To alleviate the effects of localization errors, we further develop the Pose-Aware Spatio-Temporal Alignment Transformer (PASTAT), which performs confidence-aware spatial alignment while capturing essential temporal context. Additionally, we present a new simulation dataset, V2VLoc, which can be adapted for both LiDAR localization and collaborative detection tasks. V2VLoc comprises three subsets: Town1Loc, Town4Loc, and V2VDet. Town1Loc and Town4Loc offer multi-traversal sequences for training in localization tasks, whereas V2VDet is specifically intended for the collaborative detection task. Extensive experiments conducted on the V2VLoc dataset demonstrate that our approach achieves state-of-the-art performance under GNSS-denied conditions. We further conduct extended experiments on the real-world V2V4Real dataset to validate the effectiveness and generalizability of PASTAT.

CVNov 17, 2025
WinMamba: Multi-Scale Shifted Windows in State Space Model for 3D Object Detection

Longhui Zheng, Qiming Xia, Xiaolu Chen et al.

3D object detection is critical for autonomous driving, yet it remains fundamentally challenging to simultaneously maximize computational efficiency and capture long-range spatial dependencies. We observed that Mamba-based models, with their linear state-space design, capture long-range dependencies at lower cost, offering a promising balance between efficiency and accuracy. However, existing methods rely on axis-aligned scanning within a fixed window, inevitably discarding spatial information. To address this problem, we propose WinMamba, a novel Mamba-based 3D feature-encoding backbone composed of stacked WinMamba blocks. To enhance the backbone with robust multi-scale representation, the WinMamba block incorporates a window-scale-adaptive module that compensates voxel features across varying resolutions during sampling. Meanwhile, to obtain rich contextual cues within the linear state space, we equip the WinMamba layer with a learnable positional encoding and a window-shift strategy. Extensive experiments on the KITTI and Waymo datasets demonstrate that WinMamba significantly outperforms the baseline. Ablation studies further validate the individual contributions of the WSF and AWF modules in improving detection accuracy. The code will be made publicly available.

CVMar 27, 2025
ClimbingCap: Multi-Modal Dataset and Method for Rock Climbing in World Coordinate

Ming Yan, Xincheng Lin, Yuhua Luo et al.

Human Motion Recovery (HMR) research mainly focuses on ground-based motions such as running. The study on capturing climbing motion, an off-ground motion, is sparse. This is partly due to the limited availability of climbing motion datasets, especially large-scale and challenging 3D labeled datasets. To address the insufficiency of climbing motion datasets, we collect AscendMotion, a large-scale well-annotated, and challenging climbing motion dataset. It consists of 412k RGB, LiDAR frames, and IMU measurements, including the challenging climbing motions of 22 skilled climbing coaches across 12 different rock walls. Capturing the climbing motions is challenging as it requires precise recovery of not only the complex pose but also the global position of climbers. Although multiple global HMR methods have been proposed, they cannot faithfully capture climbing motions. To address the limitations of HMR methods for climbing, we propose ClimbingCap, a motion recovery method that reconstructs continuous 3D human climbing motion in a global coordinate system. One key insight is to use the RGB and LiDAR modalities to separately reconstruct motions in camera coordinates and global coordinates and to optimize them jointly. We demonstrate the quality of the AscendMotion dataset and present promising results from ClimbingCap. The AscendMotion dataset and source code release publicly at \href{this link}{http://www.lidarhumanmotion.net/climbingcap/}

CVNov 4, 2024
Mining and Transferring Feature-Geometry Coherence for Unsupervised Point Cloud Registration

Kezheng Xiong, Haoen Xiang, Qingshan Xu et al.

Point cloud registration, a fundamental task in 3D vision, has achieved remarkable success with learning-based methods in outdoor environments. Unsupervised outdoor point cloud registration methods have recently emerged to circumvent the need for costly pose annotations. However, they fail to establish reliable optimization objectives for unsupervised training, either relying on overly strong geometric assumptions, or suffering from poor-quality pseudo-labels due to inadequate integration of low-level geometric and high-level contextual information. We have observed that in the feature space, latent new inlier correspondences tend to cluster around respective positive anchors that summarize features of existing inliers. Motivated by this observation, we propose a novel unsupervised registration method termed INTEGER to incorporate high-level contextual information for reliable pseudo-label mining. Specifically, we propose the Feature-Geometry Coherence Mining module to dynamically adapt the teacher for each mini-batch of data during training and discover reliable pseudo-labels by considering both high-level feature representations and low-level geometric cues. Furthermore, we propose Anchor-Based Contrastive Learning to facilitate contrastive learning with anchors for a robust feature space. Lastly, we introduce a Mixed-Density Student to learn density-invariant features, addressing challenges related to density variation and low overlap in the outdoor scenario. Extensive experiments on KITTI and nuScenes datasets demonstrate that our INTEGER achieves competitive performance in terms of accuracy and generalizability.

CVDec 23, 2019
Point2Node: Correlation Learning of Dynamic-Node for Point Cloud Feature Modeling

Wenkai Han, Chenglu Wen, Cheng Wang et al.

Fully exploring correlation among points in point clouds is essential for their feature modeling. This paper presents a novel end-to-end graph model, named Point2Node, to represent a given point cloud. Point2Node can dynamically explore correlation among all graph nodes from different levels, and adaptively aggregate the learned features. Specifically, first, to fully explore the spatial correlation among points for enhanced feature description, in a high-dimensional node graph, we dynamically integrate the node's correlation with self, local, and non-local nodes. Second, to more effectively integrate learned features, we design a data-aware gate mechanism to self-adaptively aggregate features at the channel level. Extensive experiments on various point cloud benchmarks demonstrate that our method outperforms the state-of-the-art.

CVJun 3, 2019
RF-Net: An End-to-End Image Matching Network based on Receptive Field

Xuelun Shen, Cheng Wang, Xin Li et al.

This paper proposes a new end-to-end trainable matching network based on receptive field, RF-Net, to compute sparse correspondence between images. Building end-to-end trainable matching framework is desirable and challenging. The very recent approach, LF-Net, successfully embeds the entire feature extraction pipeline into a jointly trainable pipeline, and produces the state-of-the-art matching results. This paper introduces two modifications to the structure of LF-Net. First, we propose to construct receptive feature maps, which lead to more effective keypoint detection. Second, we introduce a general loss function term, neighbor mask, to facilitate training patch selection. This results in improved stability in descriptor training. We trained RF-Net on the open dataset HPatches, and compared it with other methods on multiple benchmark datasets. Experiments show that RF-Net outperforms existing state-of-the-art methods.

CVApr 17, 2019
LO-Net: Deep Real-time Lidar Odometry

Qing Li, Shaoyang Chen, Cheng Wang et al.

We present a novel deep convolutional network pipeline, LO-Net, for real-time lidar odometry estimation. Unlike most existing lidar odometry (LO) estimations that go through individually designed feature selection, feature matching, and pose estimation pipeline, LO-Net can be trained in an end-to-end manner. With a new mask-weighted geometric constraint loss, LO-Net can effectively learn feature representation for LO estimation, and can implicitly exploit the sequential dependencies and dynamics in the data. We also design a scan-to-map module, which uses the geometric and semantic information learned in LO-Net, to improve the estimation accuracy. Experiments on benchmark datasets demonstrate that LO-Net outperforms existing learning based approaches and has similar accuracy with the state-of-the-art geometry-based approach, LOAM.

CVOct 10, 2017
Traffic Sign Timely Visual Recognizability Evaluation Based on 3D Measurable Point Clouds

Shanxin Zhang, Cheng Wang, Zhuang Yang et al.

The timely provision of traffic sign information to drivers is essential for the drivers to respond, to ensure safe driving, and to avoid traffic accidents in a timely manner. We proposed a timely visual recognizability quantitative evaluation method for traffic signs in large-scale transportation environments. To achieve this goal, we first address the concept of a visibility field to reflect the visible distribution of three-dimensional (3D) space and construct a traffic sign Visibility Evaluation Model (VEM) to measure the traffic sign visibility for a given viewpoint. Then, based on the VEM, we proposed the concept of the Visual Recognizability Field (VRF) to reflect the visual recognizability distribution in 3D space and established a Visual Recognizability Evaluation Model (VREM) to measure a traffic sign visual recognizability for a given viewpoint. Next, we proposed a Traffic Sign Timely Visual Recognizability Evaluation Model (TSTVREM) by combining VREM, the actual maximum continuous visual recognizable distance, and traffic big data to measure a traffic sign visual recognizability in different lanes. Finally, we presented an automatic algorithm to implement the TSTVREM model through traffic sign and road marking detection and classification, traffic sign environment point cloud segmentation, viewpoints calculation, and TSTVREM model realization. The performance of our method for traffic sign timely visual recognizability evaluation is tested on three road point clouds acquired by a mobile laser scanning system (RIEGL VMX-450) according to Road Traffic Signs and Markings (GB 5768-1999 in China), showing that our method is feasible and efficient.