Claudio Gentile

LG
h-index20
16papers
592citations
Novelty57%
AI Score48

16 Papers

13.0LGJun 29, 2022
Best of Both Worlds Model Selection

Aldo Pacchiano, Christoph Dann, Claudio Gentile

We study the problem of model selection in bandit scenarios in the presence of nested policy classes, with the goal of obtaining simultaneous adversarial and stochastic ("best of both worlds") high-probability regret guarantees. Our approach requires that each base learner comes with a candidate regret bound that may or may not hold, while our meta algorithm plays each base learner according to a schedule that keeps the base learner's candidate regret bounds balanced until they are detected to violate their guarantees. We develop careful mis-specification tests specifically designed to blend the above model selection criterion with the ability to leverage the (potentially benign) nature of the environment. We recover the model selection guarantees of the CORRAL algorithm for adversarial environments, but with the additional benefit of achieving high probability regret bounds, specifically in the case of nested adversarial linear bandits. More importantly, our model selection results also hold simultaneously in stochastic environments under gap assumptions. These are the first theoretical results that achieve best of both world (stochastic and adversarial) guarantees while performing model selection in (linear) bandit scenarios.

2.0LGFeb 11, 2023
Adversarial Online Collaborative Filtering

Stephen Pasteris, Fabio Vitale, Mark Herbster et al.

We investigate the problem of online collaborative filtering under no-repetition constraints, whereby users need to be served content in an online fashion and a given user cannot be recommended the same content item more than once. We start by designing and analyzing an algorithm that works under biclustering assumptions on the user-item preference matrix, and show that this algorithm exhibits an optimal regret guarantee, while being fully adaptive, in that it is oblivious to any prior knowledge about the sequence of users, the universe of items, as well as the biclustering parameters of the preference matrix. We then propose a more robust version of this algorithm which operates with general matrices. Also this algorithm is parameter free, and we prove regret guarantees that scale with the amount by which the preference matrix deviates from a biclustered structure. To our knowledge, these are the first results on online collaborative filtering that hold at this level of generality and adaptivity under no-repetition constraints. Finally, we complement our theoretical findings with simple experiments on real-world datasets aimed at both validating the theory and empirically comparing to standard baselines. This comparison shows the competitive advantage of our approach over these baselines.

1.4LGFeb 6
Statistical Learning from Attribution Sets

Lorne Applebaum, Robert Busa-Fekete, August Y. Chen et al.

We address the problem of training conversion prediction models in advertising domains under privacy constraints, where direct links between ad clicks and conversions are unavailable. Motivated by privacy-preserving browser APIs and the deprecation of third-party cookies, we study a setting where the learner observes a sequence of clicks and a sequence of conversions, but can only link a conversion to a set of candidate clicks (an attribution set) rather than a unique source. We formalize this as learning from attribution sets generated by an oblivious adversary equipped with a prior distribution over the candidates. Despite the lack of explicit labels, we construct an unbiased estimator of the population loss from these coarse signals via a novel approach. Leveraging this estimator, we show that Empirical Risk Minimization achieves generalization guarantees that scale with the informativeness of the prior and is also robust against estimation errors in the prior, despite complex dependencies among attribution sets. Simple empirical evaluations on standard datasets suggest our unbiased approach significantly outperforms common industry heuristics, particularly in regimes where attribution sets are large or overlapping.

1.4LGJan 29
TBDFiltering: Sample-Efficient Tree-Based Data Filtering

Robert Istvan Busa-Fekete, Julian Zimmert, Anne Xiangyi Zheng et al.

The quality of machine learning models depends heavily on their training data. Selecting high-quality, diverse training sets for large language models (LLMs) is a difficult task, due to the lack of cheap and reliable quality metrics. While querying existing LLMs for document quality is common, this is not scalable to the large number (billions) of documents used in training. Instead, practitioners often use classifiers trained on sparse quality signals. In this paper, we propose a text-embedding-based hierarchical clustering approach that adaptively selects the documents to be evaluated by the LLM to estimate cluster quality. We prove that our method is query efficient: under the assumption that the hierarchical clustering contains a subtree such that each leaf cluster in the tree is pure enough (i.e., it mostly contains either only good or only bad documents), with high probability, the method can correctly predict the quality of each document after querying a small number of documents. The number of such documents is proportional to the size of the smallest subtree with (almost) pure leaves, without the algorithm knowing this subtree in advance. Furthermore, in a comprehensive experimental study, we demonstrate the benefits of our algorithm compared to other classifier-based filtering methods.

7.1LGSep 18, 2025
Optimal Learning from Label Proportions with General Loss Functions

Lorne Applebaum, Travis Dick, Claudio Gentile et al.

Motivated by problems in online advertising, we address the task of Learning from Label Proportions (LLP). In this partially-supervised setting, training data consists of groups of examples, termed bags, for which we only observe the average label value. The main goal, however, remains the design of a predictor for the labels of individual examples. We introduce a novel and versatile low-variance de-biasing methodology to learn from aggregate label information, significantly advancing the state of the art in LLP. Our approach exhibits remarkable flexibility, seamlessly accommodating a broad spectrum of practically relevant loss functions across both binary and multi-class classification settings. By carefully combining our estimators with standard techniques, we substantially improve sample complexity guarantees for a large class of losses of practical relevance. We also empirically validate the efficacy of our proposed approach across a diverse array of benchmark datasets, demonstrating compelling empirical advantages over standard baselines.

21.8LGDec 6, 2021
Nonstochastic Bandits with Composite Anonymous Feedback

Nicolò Cesa-Bianchi, Tommaso Cesari, Roberto Colomboni et al.

We investigate a nonstochastic bandit setting in which the loss of an action is not immediately charged to the player, but rather spread over the subsequent rounds in an adversarial way. The instantaneous loss observed by the player at the end of each round is then a sum of many loss components of previously played actions. This setting encompasses as a special case the easier task of bandits with delayed feedback, a well-studied framework where the player observes the delayed losses individually. Our first contribution is a general reduction transforming a standard bandit algorithm into one that can operate in the harder setting: We bound the regret of the transformed algorithm in terms of the stability and regret of the original algorithm. Then, we show that the transformation of a suitably tuned FTRL with Tsallis entropy has a regret of order $\sqrt{(d+1)KT}$, where $d$ is the maximum delay, $K$ is the number of arms, and $T$ is the time horizon. Finally, we show that our results cannot be improved in general by exhibiting a matching (up to a log factor) lower bound on the regret of any algorithm operating in this setting.

30.4LGJul 12, 2021
Adapting to Misspecification in Contextual Bandits

Dylan J. Foster, Claudio Gentile, Mehryar Mohri et al.

A major research direction in contextual bandits is to develop algorithms that are computationally efficient, yet support flexible, general-purpose function approximation. Algorithms based on modeling rewards have shown strong empirical performance, but typically require a well-specified model, and can fail when this assumption does not hold. Can we design algorithms that are efficient and flexible, yet degrade gracefully in the face of model misspecification? We introduce a new family of oracle-efficient algorithms for $\varepsilon$-misspecified contextual bandits that adapt to unknown model misspecification -- both for finite and infinite action settings. Given access to an online oracle for square loss regression, our algorithm attains optimal regret and -- in particular -- optimal dependence on the misspecification level, with no prior knowledge. Specializing to linear contextual bandits with infinite actions in $d$ dimensions, we obtain the first algorithm that achieves the optimal $O(d\sqrt{T} + \varepsilon\sqrt{d}T)$ regret bound for unknown misspecification level $\varepsilon$. On a conceptual level, our results are enabled by a new optimization-based perspective on the regression oracle reduction framework of Foster and Rakhlin, which we anticipate will find broader use.

1.4MLDec 7, 2020
Online Model Selection: a Rested Bandit Formulation

Leonardo Cella, Claudio Gentile, Massimiliano Pontil

Motivated by a natural problem in online model selection with bandit information, we introduce and analyze a best arm identification problem in the rested bandit setting, wherein arm expected losses decrease with the number of times the arm has been played. The shape of the expected loss functions is similar across arms, and is assumed to be available up to unknown parameters that have to be learned on the fly. We define a novel notion of regret for this problem, where we compare to the policy that always plays the arm having the smallest expected loss at the end of the game. We analyze an arm elimination algorithm whose regret vanishes as the time horizon increases. The actual rate of convergence depends in a detailed way on the postulated functional form of the expected losses. Unlike known model selection efforts in the recent bandit literature, our algorithm exploits the specific structure of the problem to learn the unknown parameters of the expected loss function so as to identify the best arm as quickly as possible. We complement our analysis with a lower bound, indicating strengths and limitations of the proposed solution.

4.8LGJun 22, 2019
Flattening a Hierarchical Clustering through Active Learning

Fabio Vitale, Anand Rajagopalan, Claudio Gentile

We investigate active learning by pairwise similarity over the leaves of trees originating from hierarchical clustering procedures. In the realizable setting, we provide a full characterization of the number of queries needed to achieve perfect reconstruction of the tree cut. In the non-realizable setting, we rely on known important-sampling procedures to obtain regret and query complexity bounds. Our algorithms come with theoretical guarantees on the statistical error and, more importantly, lend themselves to linear-time implementations in the relevant parameters of the problem. We discuss such implementations, prove running time guarantees for them, and present preliminary experiments on real-world datasets showing the compelling practical performance of our algorithms as compared to both passive learning and simple active learning baselines.

3.5LGJun 4, 2018
Online Reciprocal Recommendation with Theoretical Performance Guarantees

Fabio Vitale, Nikos Parotsidis, Claudio Gentile

A reciprocal recommendation problem is one where the goal of learning is not just to predict a user's preference towards a passive item (e.g., a book), but to recommend the targeted user on one side another user from the other side such that a mutual interest between the two exists. The problem thus is sharply different from the more traditional items-to-users recommendation, since a good match requires meeting the preferences of both users. We initiate a rigorous theoretical investigation of the reciprocal recommendation task in a specific framework of sequential learning. We point out general limitations, formulate reasonable assumptions enabling effective learning and, under these assumptions, we design and analyze a computationally efficient algorithm that uncovers mutual likes at a pace comparable to those achieved by a clearvoyant algorithm knowing all user preferences in advance. Finally, we validate our algorithm against synthetic and real-world datasets, showing improved empirical performance over simple baselines.

0.7LGJun 19, 2017
On Pairwise Clustering with Side Information

Stephen Pasteris, Fabio Vitale, Claudio Gentile et al.

Pairwise clustering, in general, partitions a set of items via a known similarity function. In our treatment, clustering is modeled as a transductive prediction problem. Thus rather than beginning with a known similarity function, the function instead is hidden and the learner only receives a random sample consisting of a subset of the pairwise similarities. An additional set of pairwise side-information may be given to the learner, which then determines the inductive bias of our algorithms. We measure performance not based on the recovery of the hidden similarity function, but instead on how well we classify each item. We give tight bounds on the number of misclassifications. We provide two algorithms. The first algorithm SACA is a simple agglomerative clustering algorithm which runs in near linear time, and which serves as a baseline for our analyses. Whereas the second algorithm, RGCA, enables the incorporation of side-information which may lead to improved bounds at the cost of a longer running time.

20.2LGMay 29, 2017
Boltzmann Exploration Done Right

Nicolò Cesa-Bianchi, Claudio Gentile, Gábor Lugosi et al.

Boltzmann exploration is a classic strategy for sequential decision-making under uncertainty, and is one of the most standard tools in Reinforcement Learning (RL). Despite its widespread use, there is virtually no theoretical understanding about the limitations or the actual benefits of this exploration scheme. Does it drive exploration in a meaningful way? Is it prone to misidentifying the optimal actions or spending too much time exploring the suboptimal ones? What is the right tuning for the learning rate? In this paper, we address several of these questions in the classic setup of stochastic multi-armed bandits. One of our main results is showing that the Boltzmann exploration strategy with any monotone learning-rate sequence will induce suboptimal behavior. As a remedy, we offer a simple non-monotone schedule that guarantees near-optimal performance, albeit only when given prior access to key problem parameters that are typically not available in practical situations (like the time horizon $T$ and the suboptimality gap $Δ$). More importantly, we propose a novel variant that uses different learning rates for different arms, and achieves a distribution-dependent regret bound of order $\frac{K\log^2 T}Δ$ and a distribution-independent bound of order $\sqrt{KT}\log K$ without requiring such prior knowledge. To demonstrate the flexibility of our technique, we also propose a variant that guarantees the same performance bounds even if the rewards are heavy-tailed.

14.8MLFeb 27, 2017
Algorithmic Chaining and the Role of Partial Feedback in Online Nonparametric Learning

Nicolò Cesa-Bianchi, Pierre Gaillard, Claudio Gentile et al.

We investigate contextual online learning with nonparametric (Lipschitz) comparison classes under different assumptions on losses and feedback information. For full information feedback and Lipschitz losses, we design the first explicit algorithm achieving the minimax regret rate (up to log factors). In a partial feedback model motivated by second-price auctions, we obtain algorithms for Lipschitz and semi-Lipschitz losses with regret bounds improving on the known bounds for standard bandit feedback. Our analysis combines novel results for contextual second-price auctions with a novel algorithmic approach based on chaining. When the context space is Euclidean, our chaining approach is efficient and delivers an even better regret bound.

26.2LGJun 4, 2013
A Gang of Bandits

Nicolò Cesa-Bianchi, Claudio Gentile, Giovanni Zappella

Multi-armed bandit problems are receiving a great deal of attention because they adequately formalize the exploration-exploitation trade-offs arising in several industrially relevant applications, such as online advertisement and, more generally, recommendation systems. In many cases, however, these applications have a strong social component, whose integration in the bandit algorithm could lead to a dramatic performance increase. For instance, we may want to serve content to a group of users by taking advantage of an underlying network of social relationships among them. In this paper, we introduce novel algorithmic approaches to the solution of such networked bandit problems. More specifically, we design and analyze a global strategy which allocates a bandit algorithm to each network node (user) and allows it to "share" signals (contexts and payoffs) with the neghboring nodes. We then derive two more scalable variants of this strategy based on different ways of clustering the graph nodes. We experimentally compare the algorithm and its variants to state-of-the-art methods for contextual bandits that do not use the relational information. Our experiments, carried out on synthetic and real-world datasets, show a marked increase in prediction performance obtained by exploiting the network structure.

7.2LGJan 22, 2013
See the Tree Through the Lines: The Shazoo Algorithm -- Full Version --

Fabio Vitale, Nicolo Cesa-Bianchi, Claudio Gentile et al.

Predicting the nodes of a given graph is a fascinating theoretical problem with applications in several domains. Since graph sparsification via spanning trees retains enough information while making the task much easier, trees are an important special case of this problem. Although it is known how to predict the nodes of an unweighted tree in a nearly optimal way, in the weighted case a fully satisfactory algorithm is not available yet. We fill this hole and introduce an efficient node predictor, Shazoo, which is nearly optimal on any weighted tree. Moreover, we show that Shazoo can be viewed as a common nontrivial generalization of both previous approaches for unweighted trees and weighted lines. Experiments on real-world datasets confirm that Shazoo performs well in that it fully exploits the structure of the input tree, and gets very close to (and sometimes better than) less scalable energy minimization methods.

4.2LGJan 21, 2013
A Linear Time Active Learning Algorithm for Link Classification -- Full Version --

Nicolo Cesa-Bianchi, Claudio Gentile, Fabio Vitale et al.

We present very efficient active learning algorithms for link classification in signed networks. Our algorithms are motivated by a stochastic model in which edge labels are obtained through perturbations of a initial sign assignment consistent with a two-clustering of the nodes. We provide a theoretical analysis within this model, showing that we can achieve an optimal (to whithin a constant factor) number of mistakes on any graph G = (V,E) such that |E| = Ω(|V|^{3/2}) by querying O(|V|^{3/2}) edge labels. More generally, we show an algorithm that achieves optimality to within a factor of O(k) by querying at most order of |V| + (|V|/k)^{3/2} edge labels. The running time of this algorithm is at most of order |E| + |V|\log|V|.